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Community => Shootin' the Breeze => Video Games => Topic started by: Aazealh on September 29, 2010, 08:05:13 AM

Title: Nintendo 3DS
Post by: Aazealh on September 29, 2010, 08:05:13 AM
http://kotaku.com/5650705/here-are-the-final-nintendo-3ds-specs (http://kotaku.com/5650705/here-are-the-final-nintendo-3ds-specs)

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On February 26 of next year, the Nintendo 3DS is launching in Japan. The following month, the portable will go on sale in the West. Let's have a look at what's included and at the portable's official and final specs:

The Nintendo 3DS comes bundled with a charger stand (above), an AC adapter, a 10cm Nintendo 3DS touch pen, a 2GB SD card, six augmented reality cards as well as instruction booklets.

According to Nintendo, the new functions include a slide pad, a motion sensor and a gyro-sensor.

The portable will have parental controls like the Nintendo DSi and the DSi XL portables before it.

It is possible to play games downloaded off the 3DS's Virtual Console as well as games downloaded onto a Nintendo DSi and DSi XL. The Nintendo 3DS works with game cartridges in the Nintendo DS series.

The Nintendo 3DS is 134mm by 74mm. It is 21mm thick and weighs 230 grams.

The top screen is 3.53 inches and with an liquid crystal display of 800 x 240 pixels. The button screen is 3.02 inches with a liquid crystal display of 320 x 240 pixels.

It has two outer 0.3 megapixel cameras and one inside the portable's clamshell.

The Nintendo 3DS has WiFi functionality.

There is a game cartridge slot, an SD card slot, an slot for the AC adaptor and headphones jack. Stereo speakers are on the right and left of the portable's upper shell.

Cartridges for the Nintendo 3DS are the same size as cartridges in the Nintendo DS line. As with the DS line, the Nintendo 3DS is powered by a lithium ion battery.

Price in Japan: 25,000 YEN

-Comes with a 2 GB SD card.
-Comes with charging cradle.
-3DS online service will sell Game Boy, Game Boy Color, Classic Games in 3D, DSiWare, and 3DSware titles.
-Always on passive Tag Mode that can do data exchange, even for games not being played.
-Japanese launch colors are Aqua Blue and Cosmos Black.
-Home button brings up an ingame menu enabling users to browse the web, turn Wi-Fi on/off and modify other settings without exiting.
-"Mii Studio" Application: Take a picture of yourself and have it auto converted into a Mii.
- "AR Games" Application: Built in augmented reality games (comes with six paper cards for these).
-"Nintendo 3DS Cameras" Application: The 3DS can automatically merge two photos into a single image. I'm assuming this is also for taking pictures.
-"Nintendo 3DS Sound" Application: Unsure, guessing something like Mario Paint.
-"Chance Encounter Mii Plaza" Application: I'm assuming this is a place for Miis to hang out that you've picked up from tag mode and/or QR codes.
-"Book" Application: Maybe an ebook reader?
-3DSWare games can be moved from one 3DS to another, and some DSiWare games can be moved to the 3DS as well.
-Is compatible with Wifine if you live in Japan.

Line-up video: http://kotaku.com/5650702/ (http://kotaku.com/5650702/)

Mega Man Legends 3 Project is in development for the Nintendo 3DS: http://www.youtube.com/watch?v=Ep-J6aMSNFo (http://www.youtube.com/watch?v=Ep-J6aMSNFo)
Street Fighter IV trailer: http://kotaku.com/5650704/a-super-street-fighter-iv-3ds-trailer-with-gameplay (http://kotaku.com/5650704/a-super-street-fighter-iv-3ds-trailer-with-gameplay)

3DS' new functions: http://kotaku.com/5650691/see-the-nintendo-3dss-new-functions-in-action (http://kotaku.com/5650691/see-the-nintendo-3dss-new-functions-in-action)

MGS3: http://www.konami.jp/mgs_se/ (http://www.konami.jp/mgs_se/)

Titles announced:

Samurai Warriors Chronicle
Resident Evil Revelations
Super Street Fighter IV
Dynasty Warriors Musou
Ninja Gaiden
Dead or Alive
Kingdom Hearts 3D
Chocobo Racing 3D
Super Black Bass 3D
Super Monkey Ball, Sonic
Licca-chan 3DS
Animal Crossing
Kid Icarus: Uprising
StarFox 64 3D
Steel Diver
Nintendogs + Cats
Mario Kart
Pilot Wings Resort
Paper Mario
The Legend of Zelda: Ocarina of Time
Marble Mania
Deca Sporta
Bomberman
Gundam
Super Robot
Dragonball
Pac-Man & Galaga
Ridge Racer
Harvest Moon
Professor Layton and the Mask of the Miracle
Crash-City GP
VS-robo
Class of Heroes 3D x 3D
Combat of Giants Dinosaur 3D
Ghost Recon: Lead The Ghosts
Splinter Cell: Chaos Theory
Driver Renegade
Love Plus
Title: Re: Nintendo 3DS
Post by: Walter on September 29, 2010, 08:11:09 AM
Biggest new info here is the inclusion of the rumored GB and GBC downloadable game service. Launch titles, please god... LINKS AWAKENING and/or Metroid II.  :mozgus: The price is high, but it doesn't make a bit of difference. Launch day purchase for me.

I know there are a lot of confirmed games, but I wonder which will be available at launch? Surely Pilotwings and probably Nintendogs & Cats but what else?
Title: Re: Nintendo 3DS
Post by: Truder on September 29, 2010, 11:16:18 AM
http://www.ign.com/videos/2010/09/29/metal-gear-solid-3ds-trailer
 (http://www.ign.com/videos/2010/09/29/metal-gear-solid-3ds-trailer)
Here's a 3DS title that im looking forward to. :guts:
although they speak Japanese and I can't understand what they are saying :???:

also, i heard from somewhere(i cant remember :farnese:) that it was bundled with an n64 title, possibly LoZ: Ocarina of Time or Star Fox 64 or something.
but i remember it was just a rumor.
Title: Re: Nintendo 3DS
Post by: Aazealh on September 29, 2010, 11:22:21 AM
Biggest new info here is the inclusion of the rumored GB and GBC downloadable game service.

Indeed... I prayed for it and they didn't disappoint. Let's hope the rest is as good. Maybe they'll even add Virtual Boy games at a later date? :void:

Launch titles, please god... LINKS AWAKENING and/or Metroid II.  :mozgus: The price is high, but it doesn't make a bit of difference. Launch day purchase for me.

The Super Mario Land series is also a must. Honestly there's so many good titles on the Gameboy that it's hard for me to imagine them ever running out of games to add.

I know there are a lot of confirmed games, but I wonder which will be available at launch? Surely Pilotwings and probably Nintendogs & Cats but what else?

At this point I can't say it matters much to me. Everyone announced so far looks great and I'm sure third party developers will rush to publish on it.
Title: Re: Nintendo 3DS
Post by: Proj2501 on September 30, 2010, 03:06:30 PM
Cue Will Smith's, "Aw hell yea."

http://www.ign.com/videos/2010/09/29/metal-gear-solid-3ds-trailer
Title: Re: Nintendo 3DS
Post by: Johnstantine on September 30, 2010, 03:09:50 PM
I'm intrigued by this.  Haven't had any desire to pick my DS up in quite some time.  Maybe I'll pick this up due to the classics coming back.
Title: Re: Nintendo 3DS
Post by: Eluvei on September 30, 2010, 06:54:49 PM
I'm definitely gonna get this. I don't even know what to say. It's like the perfect handheld: filled with updated classics, ports of great games, new promising titles... And this is only what's been revealed months before the launch. I've never felt so confident about spending my money on entertainment.

Square-Enix is probably gonna port its whole library! :SK:
Title: Re: Nintendo 3DS
Post by: Griffith on October 01, 2010, 12:43:03 AM
This looks pretty fucking amazing, sci-fi stuff, and a lineup like the '27 Yankees.

BUT... having said that... (http://www.youtube.com/watch?v=vhyGlGgXMxY#t=0m36s)

While I totally respect the technology being employed and software lineup here, as well as the fact that the DS famously "prints money" for Nintendo, I kinda wish this effort was going into a state of the art home console. Wii still doesn't have HD, but the umpteenth DS reincarnation is going 3D? Should your handheld really be better (and more expensive) than your home console in terms of graphics and lineup? Just sayin'. Handhelds are admittedly not my thing, but I don't think it's just me, it's a little backward too; the tail is wagging the Nintendog. :iva:

Haven't had any desire to pick my DS up in quite some time.

Yep. Also, how many people even play their DS while out and about? Part of me thinks handhelds are like the Pet Rock that won't die because we like the idea of them so much... oh, and because now we don't have a choice. =)
Title: Re: Nintendo 3DS
Post by: Walter on October 01, 2010, 06:06:33 AM
I kinda wish this effort was going into a state of the art home console. Wii still doesn't have HD, but the umpteenth DS reincarnation is going 3D?
The DS came out first. It's first in line for an upgrade. That makes sense to me.

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Should your handheld really be better (and more expensive) than your home console in terms of graphics and lineup?
I admit, I was a little shocked at the price tag being higher than the Wii. But that discrepancy has a logical explanation. Consider that the 3DS is completely new hardware, whereas the Wii was old hardware before it even launched. Technically it's just a 2002-era console (Gamecube) with a few extra bells and whistles. They're already overcharging for what the Wii is worth to manufacture, whereas the 3DS is composed of much more modern/expensive components.

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Just sayin'. Handhelds are admittedly not my thing, but I don't think it's just me, it's a little backward too; the tail is wagging the Nintendog. :iva:
Your opinion of the DS here speaks of a lack of first-hand experience with its library. When it comes to the breadth and quality of games, the Wii doesn't hold a candle to what's available on the DS. If I had to pick the 10 best games to come out among both platforms, the list would be disproportionately cluttered with DS games.

Also, suddenly going HD wouldn't necessarily invite a gaming renaissance for the Wii. That system has other issues to deal with, like its severe lack of consistent, quality third-party games. Which, ironically, is the strength of the DS, allowing it to flourish even after 6 years at market.

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Yep. Also, how many people even play their DS while out and about? Part of me thinks handhelds are like the Pet Rock that won't die because we like the idea of them so much... oh, and because now we don't have a choice. =)
*Shakes head* I bring my DS with me every day to work, and always manage to carve out a 15 min break here and there to play a game of Picross 3d or more recently, Etrian Odyssey III. I've easily invested 10-20x the amount of time playing my DS than I have my Wii.
Title: Re: Nintendo 3DS
Post by: Griffith on October 01, 2010, 06:32:11 AM
The DS came out first. It's first in line for an upgrade. That makes sense to me.

If you're going by the logic of which should be first in line for an upgrade...

the Wii was old hardware before it even launched. Technically it's just a 2002-era console (Gamecube) with a few extra bells and whistles. They're already overcharging for what the Wii is worth to manufacture, whereas the 3DS is composed of much more modern/expensive components.

Does it still make sense? I guess it's better they overcharge for new hardware.

Your opinion of the DS here speaks of a lack of first-hand experience with its library. When it comes to the breadth and quality of games, the Wii doesn't hold a candle to what's available on the DS. If I had to pick the 10 best games to come out among both platforms, the list would be disproportionately cluttered with DS games.

You're making my point for me. Also, that's not my opinion of the DS's library, it's clearly the best Nintendo has out there, if not the best in general. It is my opinion of handhelds, and if I had the choice, I'd always want to play those games on a dedicated home console, unless I wanted something specifically for gaming on the go (novel concept). Give me that library on a home console so I can play the games I'm going to play in bed anyway on an HD TV. =)

Also, suddenly going HD wouldn't necessarily invite a gaming renaissance for the Wii. That system has other issues to deal with, like its severe lack of consistent, quality third-party games. Which, ironically, is the strength of the DS, allowing it to flourish even after 6 years at market.

See above. My point isn't that they need to upgrade the Wii in HD, or that they could even do something like this on a new home console (I recognize the DS's size and built in screens are what make the 3D so easily feasible, not to mention the market advantage they hold there), I was just highlighting the disparity; Nintendo has practically abandoned the home market. It's like they're just exploiting it at this point, which is fine from a business standpoint (in the short term), but as we've seen with Sega, Sony, and Nintendo before, it eventually catches up with you.

*Shakes head* I bring my DS with me every day to work, and always manage to carve out a 15 min break here and there to play a game of Picross 3d or more recently, Etrian Odyssey III.

*nods* That sounds great, that's what it's for.

I've easily invested 10-20x the amount of time playing my DS than I have my Wii.

*shakes head* That's not. Too bad it has to be that way. I don't have a problem with the DS itself or what Nintendo's doing with it, it's very exciting, I just wish they were doing work as exciting for the home console market as well.
Title: Re: Nintendo 3DS
Post by: Walter on October 01, 2010, 07:18:01 AM
If you're going by the logic of which should be first in line for an upgrade... Does it still make sense? I guess it's better they overcharge for new hardware.
Whether or not the Wii had older hardware, it's logical that the older product gets an upgrade first. Besides, you already know this but the cheap-o graphics capabilities and price point were a large factor in Nintendo's pitch of the Wii to a broader market.

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You're making my point for me. Also, that's not my opinion of the DS's library, it's clearly the best Nintendo has out there, if not the best in general. It is my opinion of handhelds, and if I had the choice, I'd want to play those games on a dedicated home console. Give me that library on a home console so I can play the games I'm going to play in bed anyway on an HD TV. =)
Well, that's just a matter of taste. Personally, if it's not a PC game, I'd rather have it portable. But that's likely a factor in the set up of my own personal living space, where the TV is in the center of the home, and is often being used by my wife and/or friends. As a result, the vast majority of my gaming happily takes place elsewhere -- away from those distractions  :iva:

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Nintendo has practically abandoned the home market. It's like they're just exploiting it at this point, which is fine from a business standpoint (in the short term), but as we've seen with Sega, Sony, and Nintendo before, it eventually catches up with you.
A few years ago, I'd have agreed with you wholeheartedly. Ask Aaz, and how annoyed he was at hearing me complain almost daily about how Nintendo had abandoned its fans, and dropped the ball this generation. But this year, Nintendo made it pretty crystal clear that they aren't fucking around. By November, they'll have released New Super Mario Bros. Wii, Super Mario Galaxy 2, Metroid: Other M, Kirby and Donkey Kong Country Returns, all within the span of one year. This list doesn't include Pikmin 3, and the new Zelda, which don't have dates yet.

Their trouble this console generation has never been lack of dedication to their own franchises, rather it's been in landing quality third-party titles. Which you could argue is a direct result of playing the middle of the field in terms of hardware capabilities, and not attracting heavy hitting companies to develop for them. But that's really the individual companies' failings at not finding ways to capitalize within the constraints of the hardware. Nintendo certainly hasn't had trouble finding new ways to innovate for it, because SMG2 and Kirby by their own design aren't restricted by the limited graphics capabilities.

Ironically, on the DS it's almost the complete opposite. The best games on it aren't all first-party, they're mostly third.

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*shakes head* That's not. Too bad it has to be that way. I don't have a problem with the DS or what Nintendo's doing with it, it's very exciting, I just wish they were doing such exciting things at home.
That's just a matter of perspective. A large factor in how the DS manages to have such fresh games is the budget approach to developing them. There's little risk in developing a pioneering game concept for a handheld device when the investment is a fraction of what it costs to develop a home console title. That's sort of what scares me, in the back of my head, about the 3DS' future. Of course, that fear has shrunk to a little baby penis in light of the confirmed titles.
Title: Re: Nintendo 3DS
Post by: Griffith on October 01, 2010, 08:27:51 AM
Whether or not the Wii had older hardware, it's logical that the older product gets an upgrade first. Besides, you already know this but the cheap-o graphics capabilities and price point were a large factor in Nintendo's pitch of the Wii to a broader market.

I guess they're going in a different direction in more ways than one (http://www.tomsguide.com/us/Nintendo-3DS-DSi-3DS-Price-Release-Date-ds,news-8167.html). Got us by the balls now.

Well, that's just a matter of taste. Personally, if it's not a PC game, I'd rather have it portable. But that's likely a factor in the set up of my own personal living space, where the TV is in the center of the home, and is often being used by my wife and/or friends. As a result, the vast majority of my gaming happily takes place elsewhere -- away from those distractions  :iva:

Heh heh. Of course, your PC being your de facto home setup then, if you could play your DS games on it and take advantage of its capabilities, wouldn't you want to?

A few years ago, I'd have agreed with you wholeheartedly. Ask Aaz, and how annoyed he was at hearing me complain almost daily about how Nintendo had abandoned its fans, and dropped the ball this generation. But this year, Nintendo made it pretty crystal clear that they aren't fucking around. By November, they'll have released New Super Mario Bros. Wii, Super Mario Galaxy 2, Metroid: Other M, Kirby and Donkey Kong Country Returns, all within the span of one year. This list doesn't include Pikmin 3, and the new Zelda, which don't have dates yet.

Their trouble this console generation has never been lack of dedication to their own franchises, rather it's been in landing quality third-party titles. Which you could argue is a direct result of playing the middle of the field in terms of hardware capabilities, and not attracting heavy hitting companies to develop for them. But that's really the individual companies' failings at not finding ways to capitalize within the constraints of the hardware. Nintendo certainly hasn't had trouble finding new ways to innovate for it, because SMG2 and Kirby by their own design aren't restricted by the limited graphics capabilities.

Well, I'm probably being impatient with Nintendo's situation considering where they were when the Wii and DS came out. It's not like they planned it this way, they're still coming off hitting the jackpot, and the 3DS itself is an all-in raise nobody could have expected, I just hope they make the same bet with their next home console, Wii3D or something.

Ironically, on the DS it's almost the complete opposite. The best games on it aren't all first-party, they're mostly third.
That's just a matter of perspective. A large factor in how the DS manages to have such fresh games is the budget approach to developing them. There's little risk in developing a pioneering game concept for a handheld device when the investment is a fraction of what it costs to develop a home console title. That's sort of what scares me, in the back of my head, about the 3DS' future. Of course, that fear has shrunk to a little baby penis in light of the confirmed titles.

Yeah, I can't argue with the success of the DS itself, or it's outlook which is somehow infinite still with the 3DS. I'm just an old grouch that wants to return to the days of Super Nintendo-like dominance and unification, no compromises, when cutting edge power and creativity wasn't a trade off. I've said it before, but every system today has an asterisk next to it that scares me away, including the DS, and maybe I'm just pissed that I'm going to be compelled to buy this expensive piece of high tech and I don't even like the format. =)
Title: Re: Nintendo 3DS
Post by: Aazealh on October 01, 2010, 12:31:05 PM
I'm definitely gonna get this. I don't even know what to say. It's like the perfect handheld: filled with updated classics, ports of great games, new promising titles... And this is only what's been revealed months before the launch. I've never felt so confident about spending my money on entertainment.

Fuck yeah. I've never looked so much forward to a console before, not even when I was a kid.

I kinda wish this effort was going into a state of the art home console. Wii still doesn't have HD, but the umpteenth DS reincarnation is going 3D?

I'm afraid you're mistaken. The 3DS isn't "umpteenth DS reincarnation". It's a new console. Not like the DS Lite or the DSi. Not sure why some people have trouble understanding this. The GBA wasn't just a new GameBoy model. And I doubt Nintendo's ever going to release a special Wii that would support HD. They'll just release a new console directly (one that will of course support HD). And when you know that half the Xbox 360 owners play in SD, I can't really fault Nintendo for not including it in the Wii back in the day (even though I have a HD TV). It went along with their business strategy at the time.

Should your handheld really be better (and more expensive) than your home console in terms of graphics and lineup? Just sayin'. Handhelds are admittedly not my thing, but I don't think it's just me, it's a little backward too; the tail is wagging the Nintendog. :iva:

There's absolutely nothing backwards here. It's not like the 3DS is from the same generation than the Wii. It's the next one. Nintendo's next home console will obviously be more powerful than the 3DS. And the 3DS isn't being sold for a higher price than the Wii. Both will have launched at ¥25,000.

Yep. Also, how many people even play their DS while out and about? Part of me thinks handhelds are like the Pet Rock that won't die because we like the idea of them so much... oh, and because now we don't have a choice. =)

I play the NDS all the time. It's by far my favorite console of these past 10 years. I take the train everyday and I see people playing the NDS in the train everyday. That you might not like handhelds is your loss, but I suggest you don't delude yourself by thinking that your views are shared by a majority of people.

I admit, I was a little shocked at the price tag being higher than the Wii.

The price tag isn't higher than the Wii's, it's the same. People just converting the price in yen to the current raw worth in US dollars is retarded, but then what else should I expect, right? Here's how prices work in the video game world:

$250 = 250€ = ¥25,000

If you're going by the logic of which should be first in line for an upgrade...

Does it still make sense? I guess it's better they overcharge for new hardware.

Of course it makes sense. The NDS has reached its limits, not just in terms of hardware but also of marketing. It was out first, that's all there is to it. And that's all that matters. The PS2 still sells games despite its ancient hardware. Your argument is misguided.

Nintendo has practically abandoned the home market.

You must not be well informed because that's a ridiculous statement. Nintendo's doing a lot on the Wii. Much more than on the NDS. The lack of 3rd party support isn't something they can just magically fix. It's the reason the N64 and the GameCube failed, and god knows they tried to get editors back with the GC, but to no avail. The NDS had the same problem at first, and it only got better after a couple of years. You also don't seem to realize that the situation was very different for Nintendo back then than it is now. They couldn't make the Wii into a powerhouse because they were on the decline.

*shakes head* That's not. Too bad it has to be that way. I don't have a problem with the DS itself or what Nintendo's doing with it, it's very exciting, I just wish they were doing work as exciting for the home console market as well.

I play my NDS more than my Xbox 360 or my computer. The NDS' success has nothing to do with a lack of dedication to the Wii. As a matter of fact, Nintendo has been developing a lot more games on the Wii than on the NDS these days.

Their trouble this console generation has never been lack of dedication to their own franchises, rather it's been in landing quality third-party titles. Which you could argue is a direct result of playing the middle of the field in terms of hardware capabilities, and not attracting heavy hitting companies to develop for them.

Actually I don't think that argument holds any water. The GC was more powerful than the PS2, and the N64 more powerful than the PSX. See what good it did them. Why else do you guys think they chose to go down a different path with the Wii? The other way hadn't worked for them. Not like they had the resources to beat the PS3 in the power department anyway.

It's not like they planned it this way, they're still coming off hitting the jackpot, and the 3DS itself is an all-in raise nobody could have expected, I just hope they make the same bet with their next home console, Wii3D or something.

I expected/hoped the 3DS to be exactly what it is in the sense of it taking the NDS concept to the next level and bringing in the Wii's innovations. And it'll be the same with the Wii. Bigger, better, more refined, and more expensive.

I'm just an old grouch that wants to return to the days of Super Nintendo-like dominance and unification, no compromises, when cutting edge power and creativity wasn't a trade off.

Well at the very least you can be sure they'll try their hardest to go back to it with the Wii's successor.
Title: Re: Nintendo 3DS
Post by: Walter on October 01, 2010, 02:37:22 PM
This relates to a lot of what we just discussed: http://kotaku.com/5652877/why-nintendo-made-the-3ds-so-powerful

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According to Nintendo president Satoru Iwata, the reason why the company went with a more powerful machine is that Nintendo did not want developers to shy away from developing for it under the pretext of specs.

"The biggest reason why we developed the portable [with high specs] is because," Nintendo president Satoru Iwata told investors earlier this week, "we didn't want developers to think that they couldn't develop their titles for Nintendo game machines due to the specs."
Title: Re: Nintendo 3DS
Post by: Aazealh on October 01, 2010, 02:38:47 PM
Thanks for the link. Is anyone surprised? There's no mystery to Nintendo's decisions here, never has been. All they ever do, like the other constructors, is try to seduce developers and consumers alike.
Title: Re: Nintendo 3DS
Post by: Walter on October 01, 2010, 02:40:30 PM
Not a surprise at all, just surprising to hear Iwata put it that way himself, since it's what everyone's been thinking all along.
Title: Re: Nintendo 3DS
Post by: Aphasia on October 01, 2010, 04:45:07 PM
RIIIIDIGGEEEE RACER! RIDGE RACER! : )

I'm a huge not-fan of 3D.  But this looks cool, not gimmicky.  There's so much fantastic software coming out, too.  The thing will sell like hotcakes.  Nintendo predicts I think 4 million units moved in the first month.

Golden Sun and an inevitable harvest moon game have me excited.

I'll probably wait for a price drop or revision though.  Doesn't nintendo usually come out with a superior handheld like 6 months down the road? I never had a DS.   
Title: Re: Nintendo 3DS
Post by: Walter on October 01, 2010, 05:04:59 PM
RIIIIDIGGEEEE RACER! RIDGE RACER! : )
Don't bring your evil here.  :azan:
Title: Re: Nintendo 3DS
Post by: Griffith on October 01, 2010, 06:58:48 PM
I'm afraid you're mistaken. The 3DS isn't "umpteenth DS reincarnation". It's a new console. Not like the DS Lite or the DSi. Not sure why some people have trouble understanding this. The GBA wasn't just a new GameBoy model. And I doubt Nintendo's ever going to release a special Wii that would support HD. They'll just release a new console directly (one that will of course support HD). And when you know that half the Xbox 360 owners play in SD, I can't really fault Nintendo for not including it in the Wii back in the day (even though I have a HD TV). It went along with their business strategy at the time.

It's not about releasing a special Wii or whether 3DS is a new console or not, I was expressing frustration in the disparity between the two. Sorry if I was blowing hot air while letting off some steam. :carcus:

There's absolutely nothing backwards here. It's not like the 3DS is from the same generation than the Wii. It's the next one. Nintendo's next home console will obviously be more powerful than the 3DS.

Yeah, whenever that happens. My point was that to me it's backwards that their handheld is clearly preferable to their home console, and that if any system of theirs had lineup and technology issues to address, it's the Wii. Don't start quote/replying this just yet, I acknowledge the practical issues with that later. =)

I play the NDS all the time. It's by far my favorite console of these past 10 years. I take the train everyday and I see people playing the NDS in the train everyday. That you might not like handhelds is your loss, but I suggest you don't delude yourself by thinking that your views are shared by a majority of people.

I can tell it's your favorite, but I honestly can't recall seeing more than two people playing an NDS in public since it came out, on buses, trains, or wherever; just my personal experience (and it may in fact be very different here).
Also, technically, among all people on Earth, the majority is on my side. Now who's delusional!? :troll:

Of course it makes sense. The NDS has reached its limits, not just in terms of hardware but also of marketing. It was out first, that's all there is to it. And that's all that matters. The PS2 still sells games despite its ancient hardware. Your argument is misguided.

I don't think so from the standpoint that the Wii is the console most people find lacking (compared to not only the other home consoles, but the NDS). I wouldn't say they needed to upgrade their handheld either, your point about the PS2 speaks to that, I see it as them taking an aggressive step to stay ahead of the curve.

You must not be well informed because that's a ridiculous statement. Nintendo's doing a lot on the Wii. Much more than on the NDS. The lack of 3rd party support isn't something they can just magically fix. It's the reason the N64 and the GameCube failed, and god knows they tried to get editors back with the GC, but to no avail. The NDS had the same problem at first, and it only got better after a couple of years. You also don't seem to realize that the situation was very different for Nintendo back then than it is now. They couldn't make the Wii into a powerhouse because they were on the decline.

Actually, I already acknowledged that in my previous post. It's just too bad Nintendo can't seem to make a home console that gets 3rd party support for one reason or another, and the Wii obviously hasn't helped. I simply hope they can do in the home market again what they've clearly been so successful with in the handheld market, to the point it's become their de facto flagship system. Which is, again, what I find backward and in need of rectifying. Obviously there's practical concerns that make that an improbably in the short term, such as getting their money's worth out of the Wii's lifespan, and their desire to maintain their dominant position in handheld market with a new DS.

I play my NDS more than my Xbox 360 or my computer.

It has the best games, sure. Like I said, I'm just sorry it has to be that way, not that I want the DS to be any worse, I want everything to be better.

Actually I don't think that argument holds any water. The GC was more powerful than the PS2, and the N64 more powerful than the PSX. See what good it did them. Why else do you guys think they chose to go down a different path with the Wii? The other way hadn't worked for them.

A few things, while the N64 was more powerful, it certainly wasn't more capable than the PSX with its CD capacity, and by the time Nintendo caught up with GC, it was Sony's market to lose. Basically, if it wasn't one thing it was another, the consistent problem throughout being a lack of third party support, and I think that does speak to the capability and marketability of the systems Nintendo was releasing. Hopefully they can rectify this by making their next home system one more attractive to 3rd party developers, like their competitors and the DS itself.

I expected/hoped the 3DS to be exactly what it is in the sense of it taking the NDS concept to the next level and bringing in the Wii's innovations. And it'll be the same with the Wii. Bigger, better, more refined, and more expensive.

Well at the very least you can be sure they'll try their hardest to go back to it with the Wii's successor.

I hope so, Super Nintendo Wii3D. =)

This relates to a lot of what we just discussed: http://kotaku.com/5652877/why-nintendo-made-the-3ds-so-powerful

Awesome.
Title: Re: Nintendo 3DS
Post by: Aazealh on October 01, 2010, 07:36:20 PM
My point was that to me it's backwards that their handheld is clearly preferable to their home console, and that if any system of theirs had lineup and technology issues to address, it's the Wii. Don't start quote/replying this just yet, I acknowledge the practical issues with that later. =)

What is preferable to what is a matter of point of view though. There are people who prefer the Wii to the NDS, and others who prefer the PSP to the NDS, and yet others who prefer the iPhone to everything else in the world. As for the lineup, again, I don't think the Wii had any problems there compared to the NDS, and the technology gap between the Wii and its competitors isn't any wider than between the NDS and the PSP.

I don't think from the standpoint that the Wii is the console most people find lacking (compared to not only the other home consoles, but the NDS). I wouldn't say they needed to upgrade their handheld either, your point about the PS2 speaks to that, I see it as them taking an aggressive step to stay ahead of the curve.

I don't know if it's the one most people find lacking actually. It did outsell its competitors anyway, which is what the manufacturer cares most about. The NDS has problems of its own, not the least of which is rampant piracy. I think the time is right for the 3DS, and I expect a new home console to be announced at E3 2012 at the latest. The Wii's gotten its fair share of upgrades (like the Wii Motion Plus) that still need to be decently exploited.

It's just too bad Nintendo can't seem to make a home console that gets 3rd party support for one reason or another, and the Wii obviously hasn't helped.

I don't think they're the ones most to blame for that though. Third party editors were very late to react to both the Wii and the NDS' success, to the point that Miyamoto publicly called them out on it.

I simply hope they can do in the home market again what they've clearly been so successful with in the handheld market, to the point it's become their de facto flagship system.

Sure, but again, the NDS having more success than the Wii isn't something they wished for. In fact they didn't expect the NDS' overwhelming success. Hell, when the PSP was announced the whole Internet had already buried the NDS, calling it a stillborn console and so on. I know I felt pretty lonely at the time in my support of the system. And the Wii's been very successful too... Especially considering where they stood with the GC.

The NDS is the reason they made the Wii like that too. They tried to replicate its success by following the same philosophy.

A few things, while the N64 was more powerful, it certainly wasn't more capable than the PSX with its CD capacity, and by the time Nintendo caught up with GC, it was Sony's market to lose.

And Sony lost the market to the Wii. :slan:
Title: Re: Nintendo 3DS
Post by: CowTip on October 01, 2010, 09:45:06 PM
I dream of a world where handheld and home consoles don't need to be separate entities. Someone needs to take a step up and just make a machine that you can play on the go or come home and hook up to your TV when you want that high-res experience. I honestly play more games on my handhelds than I do on consoles these days simply due to the fact that I can take them everywhere. I can play in bed, hit the bathroom and then go out to the kitchen and never have to stop playing. Not to mention that all I have to do when I want to stop is flip the lid closed/put the system into sleep mode and continue whenever I want without having to find a save point or something arbitrary like that. Now imagine playing on your couch in the evening and then being able to unplug your handheld and play the same game the next day on the bus.

There's always been attempts with such an idea with add-ons such as the Gameboy player for the SNES and the Gamecube, the Nomad, and more recently the av cable for the PSP, but I want something that has more support for both formats simultaneously. Systems like the PSP and the 3DS have brought me a little closer to the reality of at least having console-like graphics in my hand so I fully support them and almost believe that we might be heading in the direction of a more interchangeable world.

That said, in at least the midwest, no one plays their handhelds in public unless you're a kid in school and even then I don't think it happens that much. Most find it too embarrassing, I think, to use anything outside of a phone. There's too many stereotypes of gamers being losers. I ride the bus into the city almost every day and I think I'm the only person I've ever seen playing my DS. I've seen a couple ipads recently though.
Title: Re: Nintendo 3DS
Post by: Aazealh on October 02, 2010, 06:50:56 AM
There's always been attempts with such an idea with add-ons such as the Gameboy player for the SNES and the Gamecube, the Nomad, and more recently the av cable for the PSP, but I want something that has more support for both formats simultaneously. Systems like the PSP and the 3DS have brought me a little closer to the reality of at least having console-like graphics in my hand so I fully support them and almost believe that we might be heading in the direction of a more interchangeable world.

Yeah I was about to say that the PSP already took big steps in that direction. I don't think anything's planned with the 3DS in that regard (would be complicated... 2 screens, one in 3D), but the PSP2 might have what you're looking for.

There's too many stereotypes of gamers being losers. I ride the bus into the city almost every day and I think I'm the only person I've ever seen playing my DS. I've seen a couple ipads recently though.

Haha, playing games is for losers but the iPad is cool? What a world. I saw a guy whip out his iPad and fail to connect to Facebook for 5 minutes straight before putting it back down earlier this week, looked real cool. :ganishka:
Title: Re: Nintendo 3DS
Post by: CowTip on October 03, 2010, 05:20:05 AM
Remember, you're hip if you love Apple and purchase everything they put out.  :troll:

I've actually seen a few with Kindles and the few iPad people I saw were using theirs as e-readers too. Perhaps the coolest thing I've ever seen was a girl who looked about 20 who sat next to me reading Batman comics, but yeah. Video game systems have a long ways to go before they're really readily accepted by adults here. I think the iPhone still has the best chance at breaking the mold a little. It's one of the reasons that people hate all these adhoc features in handheld games here. You have to attend one of those small unofficial groupings of people you find on other message boards or attend anime or video game conventions just to use the features in Dragon Quest 9 for instance.
Title: Re: Nintendo 3DS
Post by: Aazealh on October 03, 2010, 09:38:16 AM
I've actually seen a few with Kindles and the few iPad people I saw were using theirs as e-readers too.

Never saw anyone with a Kindle here, but I'm interested in getting one. I have been for years but I'm continuously hesitating. Maybe this year, for Christmas...
Title: Re: Nintendo 3DS
Post by: CowTip on October 03, 2010, 10:35:16 AM
I'll stop jabbering about this after this post since I'm getting pretty off topic, but I keep holding out for a kindle capable of color. The iPad just doesn't do it for me and the Kindle, while great for regular books, isn't so great for stuff like magazine and news reading (I read a lot of Newsweek, the Times etc.).

On topic, I'm going to say that it's a tossup between the MGS3 re-release and that RE game for what looks the best graphically so far. I wonder what they plan to use the second screen for in MGS. Easier inventory management? Radar?  :???:
Title: Re: Nintendo 3DS
Post by: Aazealh on October 03, 2010, 11:13:23 AM
On topic, I'm going to say that it's a tossup between the MGS3 re-release and that RE game for what looks the best graphically so far. I wonder what they plan to use the second screen for in MGS. Easier inventory management? Radar?  :???:

I find the RE games amazing. I was also impressed by the video of Street Fighter IV. Looks pretty good and very fluid. As for the second screen, there's lots of options really. What about a second camera angle? That would just be cheating. :ganishka:
Title: Re: Nintendo 3DS
Post by: Eluvei on October 27, 2010, 09:39:32 AM
About 4 minutes of Ocarina of Time gameplay: http://www.youtube.com/watch?v=0W68CPInmYc
Title: Re: Nintendo 3DS
Post by: Aazealh on October 27, 2010, 11:16:24 AM
About 4 minutes of Ocarina of Time gameplay: http://www.youtube.com/watch?v=0W68CPInmYc

Looking good I guess, but it's clearly not conveying the real experience...
Title: Re: Nintendo 3DS
Post by: Walter on October 27, 2010, 12:08:10 PM
Hmm, I'm thinking launch title now.
Title: Re: Nintendo 3DS
Post by: IncantatioN on January 08, 2011, 03:34:12 PM
I remember Aaz suggesting I wait for the 3DS because I was thinking of buying the DS console and start playing some of the games recommended on here. I just read an article about the 3DS lasting for 3 hours (battery life). How does that compare to a regular DS console :???:
Title: Re: Nintendo 3DS
Post by: Aazealh on January 08, 2011, 04:18:55 PM
I remember Aaz suggesting I wait for the 3DS because I was thinking of buying the DS console and start playing some of the games recommended on here. I just read an article about the 3DS lasting for 3 hours (battery life). How does that compare to a regular DS console :???:

Hahaha, always take this stuff with a grain of salt dude, it's 3 hours in full 3D with max brightness and so on. Personally I have an old NDS, and its brightness is lower than the lowest brightness setting on the DSi. I play mighty fine with that. And keep in mind those estimates are for when you're playing 3DS games, not NDS ones. Playing NDS games will be less taxing on the 3DS, just like playing GBA games on the NDS drains less battery.
Title: Re: Nintendo 3DS
Post by: slan69 on January 20, 2011, 09:17:40 PM
I got news from this store here in Canada that the Nintendo 3DS will be coming out on March 27. The price will be $249.99.

http://www.futureshop.ca/en-ca/category/id/PCNintendo3DS.aspx?CMP=EMC-ALL-110120 (http://www.futureshop.ca/en-ca/category/id/PCNintendo3DS.aspx?CMP=EMC-ALL-110120)
Title: Re: Nintendo 3DS
Post by: Aphasia on January 22, 2011, 04:55:53 AM
Not a bad price IMO.  Though I'll probably play the waiting game on this one, at least until they revise the system.  Not really in a rush and I don't want to spend that much on a portable.  I'm really looking forward to getting one at some point though.  Advance wars, I will love you...someday soon.

I heard they'll have a gameboy market.  That's cool. :guts:
Title: Re: Nintendo 3DS
Post by: Walter on January 24, 2011, 02:47:53 AM
http://www.youtube.com/watch?v=zVMW3TlCPGw

Some press guys captured footage of how Paper Mario 3DS is shaping up. Looks really solid to me. I still can't yet tell though if this is a whole new game, or just Paper Mario with some added features. Portions of the areas shown in the footage here look very similar to starting areas in Paper Mario on the N64.



Some launch titles and prices confirmed. Looks like the two earliest offerings are the most expensive. Likely just retailers and/or third-party companies testing the waters of pricing, and also baiting the early adopters.

March 15
        Dead or Alive Dimensions $49.99
        Samurai Warriors Chronicles $49.99

March 22
        Lego Star Wars III: The Clone Wars $39.99

March 27 (LAUNCH DAY)
        Madden NFL Football $39.99
        Sims 3 $39.99
        Nintendogs & Cats $39.99
        Steel Diver $39.99
        Pilotwings Resort $39.99
        Super Street Fighter IV $39.99

April 2
        Tom Clancy's Ghost Recon Shadow $39.99
        Tom Clancy's Splinter Cell $39.99
        Asphalt $39.99
        Combat of Giants: Dinosaurs $39.99
        Rabbids Travel in Time $39.99

June 1
        Cartoon Network SuperToon Rumble $39.99

June 2
        Animal Crossing 3D $39.99
        Mario Kart 3D $39.99
        Paper Mario 3D $39.99
        Dream Trigger $39.99
        Legend of Zelda: Ocarina of Time 3D $39.99
        Kid Icarus: Uprising $39.99
        Star Fox 64 3D $39.99
        Super Monkey Ball $39.99

July 6
        Resident Evil: Mercenaries $39.99

Sept. 2
        Face Kart: Photo Finish $39.99
        Pet Zombies in 3D $39.99

(source: http://kotaku.com/5740777/gamestop-listings-peg-3ds-titles-at-40-to-50-in-us )

Title: Re: Nintendo 3DS
Post by: Aphasia on February 12, 2011, 04:48:39 AM
Apparently there is a 3DS remake of cave story in the works.  Daisuke Amaya also mentioned that we've "Very very likely to get a sequel"

Aaaaand I'm excited. 

source: http://www.destructoid.com/not-a-joke-cave-story-being-remade-for-3ds-193769.phtml
Title: Re: Nintendo 3DS
Post by: Walter on February 12, 2011, 05:07:46 AM
Apparently there is a 3DS remake of cave story in the works.  Daisuke Amaya also mentioned that we've "Very very likely to get a sequel"

Aaaaand I'm excited. 

source: http://www.destructoid.com/not-a-joke-cave-story-being-remade-for-3ds-193769.phtml
The sequel news is new to me. But yeah the 3D thing... Sorta excited? I've already played through the game 2.5 times at this point, so the novelty of 3D won't do much for me. But a sequel, that's different!

Here's some more pics of the designs for the 3D remake: http://www.1up.com/previews/cave-story-creator-next-project-3ds-ios-games
Title: Re: Nintendo 3DS
Post by: Aphasia on February 12, 2011, 05:17:57 AM
The sequel news is new to me. But yeah the 3D thing... Sorta excited? I've already played through the game 2.5 times at this point, so the novelty of 3D won't do much for me. But a sequel, that's different!

Here's some more pics of the designs for the 3D remake: http://www.1up.com/previews/cave-story-creator-next-project-3ds-ios-games

I'll mostly be playing this version for supposedly new areas and remastered music and easter eggs.  Probably turn the 3D effect off unless it's really good.  I think it'll be cool to see with fresh graphics, and I'm always down for another playthrough.  Daisuke has been opposed to a sequel in past interviews.  Here's the specific blurb from the interview:

GR: Now that Cave Story has been/is being ported to  three different platforms, is there any interest in or intent to make a sequel down the road?

DA: The original Cave Story took me five years to create, and the testers that were playing the game, they wanted to have something even more difficult than the original stages. So I created the Hell stage, and put so much effort into it that I basically said, “all right, this is the grand finale for Cave Story for now.” And then I wanted to create a few other games on the side, which I was able to in the past few years. So I’m satisfied with that. It’s now been 10 years since the original Cave Story came out, so I’m now thinking that maybe it’s time to start thinking about a sequel for Cave Story. There’s a very, very good chance we’ll see a sequel.

You can go here for a 3 page interview about the 3DS game:
http://www.gamesradar.com/f/cave-story-remake-announced-for-3ds/a-2011021016228990012
Title: Re: Nintendo 3DS
Post by: Eluvei on February 15, 2011, 11:20:59 AM
(http://img19.imageshack.us/img19/3797/mimigavillage.jpg) (http://www.aussie-nintendo.com/up/news/cavestoryogart.jpg)

I think they ruined Mimiga Village. I'm getting that feeling of when I see a trailer of a Hollywood adaptation of something nostalgic to me.
Title: Re: Nintendo 3DS
Post by: Walter on February 15, 2011, 09:41:27 PM
Looks great to me. I like how the lighting and colors add atmosphere and set the mood for what is a pretty depressing area of the game. What I worry about is how the characters are going to blend into such highly produced backgrounds.
Title: Re: Nintendo 3DS
Post by: Bekul on February 16, 2011, 12:07:18 AM
Yeah, I know it's cool to hate on stuff, but that really looks nice. I've played the original so much I'm glad to see this is more than just a port.
Title: Re: Nintendo 3DS
Post by: Aphasia on February 16, 2011, 12:08:31 AM
I think they ruined Mimiga Village. I'm getting that feeling of when I see a trailer of a Hollywood adaptation of something nostalgic to me.
Why do you think they ruined it?  I'm a little afraid of this game will be received by it's fans.  Anytime there's something as beloved as Cave Story getting remade it gets railed.  Nostalgia and memories seem to constrict our ability to enjoy new things.  As long as the remake serves a purpose and upholds the original vision I don't have a problem with it.  Daisuke is working directly with the developers so I'm faithful that it will be honored.  I feel differently about movies usually.  Take blade-runner for instance.  I wouldn't enjoy it any more if they improved the graphics or made an HD version.  I can't really nail why I don't feel that way about this re-boot, but I can understand where you're coming from.

I think the backgrounds themselves look fantastic and add a lot of life to the scene.  The warm and cool colors work very well together.  I can't wait to see area's like the outer wall and plantation.

Looks great to me. I like how the lighting and colors add atmosphere and set the mood for what is a pretty depressing area of the game. What I worry about is how the characters are going to blend into such highly produced backgrounds.

I agree.  Polygon models might look weird in such painterly backgrounds.  I wish they would've just used highly detailed sprites like "A Boy and his Blob" or "Muramasa the Demon Blade".
Title: Re: Nintendo 3DS
Post by: Eluvei on February 16, 2011, 06:39:59 AM
Yeah, I know it's cool to hate on stuff, but that really looks nice.

Yeah, what's the deal with opinions, right? Some people...

Why do you think they ruined it?

It's totally not like I imagined it. It looks beautiful, that's undeniable, but I think it should be brighter (like it is in the original) and look more like an abandoned village instead of simply a cave with houses in it. It IS a cave with houses in it, but it didn't feel like it when you're exploring it in the original game; it's supposed to be different from the starting cave and other cavey locations. The starting area of the game is perfect in the new style.

There are many locations that are brighter and that make you forget you're inside a cave the whole game, so if they're going with the moody dark blue all the way I'll be disappointed.

Nostalgia and memories seem to constrict our ability to enjoy new things.

I only said that about nostalgia to illustrate how I thought they missed the point while remaking that particular part of the game's graphics. I'm not dismissing the game itself.
Title: Re: Nintendo 3DS
Post by: Aphasia on February 16, 2011, 07:03:07 AM
It's totally not like I imagined it. It looks beautiful, that's undeniable, but I think it should be brighter (like it is in the original) and look more like an abandoned village instead of simply a cave with houses in it. It IS a cave with houses in it, but it didn't feel like it when you're exploring it in the original game; it's supposed to be different from the starting cave and other cavey locations. The starting area of the game is perfect in the new style.

There are many locations that are brighter and that make you forget you're inside a cave the whole game, so if they're going with the moody dark blue all the way I'll be disappointed.

I can see what you mean, but I wouldn't consider it ruined.  The darkness seems fitting, since it is in a cave after all.  If I'm remembering right there aren't many "dark" places in the original.  It's all very plain and you don't really feel like you're in a cave.  It'll be all the more wonderful when you finally reach the outside, like a breathe of fresh air.  Spoiler perhaps? I agree that they should vary the color scheme.  I'm personally a fan of the lighting we've seen so far.  There should be plenty of opportunities for brighter locations.  Hopefully they'll capitalize on them for varieties sake. 
Title: Re: Nintendo 3DS
Post by: Eluvei on February 16, 2011, 08:37:19 AM
I can see what you mean, but I wouldn't consider it ruined.

I'm very exigent when it comes to portable 3D remakes of freeware platformers. :troll:
Title: Re: Nintendo 3DS
Post by: Griffith on February 16, 2011, 12:48:05 PM
I'm very exigent when it comes to portable 3D remakes of freeware platformers. :troll:

As long as they remain faithful to the original, which I love just the way it is, I don't mind them changing everything.
Title: Re: Nintendo 3DS
Post by: Aazealh on February 26, 2011, 08:31:07 PM
Just read that the European 3DS will be able to play US and JP games (the region lock is apparently on the consoles, not the games). I'm not sure it's true, but if so it just made my week-end.
Title: Re: Nintendo 3DS
Post by: m on February 27, 2011, 05:54:14 PM
Just read that the European 3DS will be able to play US and JP games (the region lock is apparently on the consoles, not the games). I'm not sure it's true, but if so it just made my week-end.

Good news indeed! Thank you for sharing.  :serpico:
Title: Re: Nintendo 3DS
Post by: Walter on March 02, 2011, 07:39:06 PM
Lots of new 3DS news. But first and foremost, a new Mario game has been confirmed for 3DS, and the logo hints at a raccoon suit.

http://www.shacknews.com/article/67688/gdc-new-super-mario-game
Title: Re: Nintendo 3DS
Post by: IncantatioN on March 03, 2011, 02:36:51 PM
http://consumerist.com/2011/03/nintendos-3ds-will-stream-netflix-connect-automatically-for-free-to-att-wifi-hot-spots.html

Quote
Nintendo's 3DS handheld, which is due out March 27, will hook up with AT&T and Netflix in a super-hot threesome that will eventually let gamers stream movies while on the go.

According to a press release that culled together announcements made at the Game Developers Conference in San Francisco, Nintendo has worked out a deal with AT&T that will allow the device to automatically connect for free to 10,000 AT&T WiFi Hot Spots after a May firmware update. Another update in the summer will allow Netflix subscribers to stream movies on the handheld.

Nintendo will also create a "short-form video service" that will pipe 3D movie trailers, comedy shorts and music videos to the 3DS, which projects 3D images without requiring glasses.

Drawbacks for the system include the hefty $250 price tag and an uninspiring lineup of launch games. If you're a gamer, do the Netflix and AT&T deals sweeten the pot enough for you to take the plunge?
Title: Re: Nintendo 3DS
Post by: Griffith on March 04, 2011, 10:11:17 AM
3D killjoy:

http://kotaku.com/#!5776305/why-i-stopped-playing-the-3ds-in-3d (http://kotaku.com/#!5776305/why-i-stopped-playing-the-3ds-in-3d)

My initial reaction was that he's a whiner, my second thought was that I don't enjoy migraines. =)

Also, check out the video on the 3DS Amazon page (access via the product images section):
http://www.amazon.com/Nintendo-3DS-Cosmo-Black/dp/B002I096AA/ref=sr_1_2?ie=UTF8&qid=1299237116&sr=8-2

Apparently Nintendo's target audience for this ad are apple's dumbest users, "Whoa, where's that coming from!? I better check behind the DS!" Idiots, don't they know that the magical elves making it work are inside? Anyway, that's a horrible ad. Can't they just make an accurate CGI recreation that accurately demonstrates what it basically looks like with a disclaimer noting that fact? That would get me a lot more excited than this garbage. Hell, in the old days they did way more outlandish shit even when it had NOTHING to do with the product:

http://www.youtube.com/watch?v=FhbpBMzjE1A
Title: Re: Nintendo 3DS
Post by: Saephon on March 04, 2011, 10:49:33 AM
Ashcraft's article got me thinking. Why do I feel like every piece of new hardware Nintendo makes that has an "innovation", eventually entertains me more when that feature is ignored? Basically, my favorite games on the:

Wii - classic style or cube controller work best
DS - touch controls unnecessary (sometimes a detriment)   edit: To be fair, the second screen is fantastic. Just the touch part that isn't always intuitive.
and now the 3DS works best without 3D? Seriously?

Like, I enjoy these products and there are always great games on them. But doesn't it bother anyone else that these gimmicks aren't usually what makes the games great? I'm starting to wish Nintendo would just make a cutting-edge console, just so we can SEE how the games would be on it then. We've yet to see Nintendo lead a hardware race in terms of raw power. Maybe I'll just always be a PC gamer at heart, regardless of how many consoles I own. It's always the software that leaves a lasting impression on me; not the kind of controller I'm using, or HOW the pretty graphics reach my eyes. To me they're just tools, that are best implemented in a simple but capable manner. If you're not thinking about the interface, you're doing it right.
Title: Re: Nintendo 3DS
Post by: Griffith on March 04, 2011, 12:16:37 PM
I'm starting to wish Nintendo would just make a cutting-edge console, just so we can SEE how the games would be on it then.

A man after my own heart, but...

We've yet to see Nintendo lead a hardware race in terms of raw power.

...that worked out so well for them with the Gamecube you didn't even remember it happened. :carcus:

Maybe I'll just always be a PC gamer at heart, regardless of how many consoles I own.

That's an arbitrary construct these days.

It's always the software that leaves a lasting impression on me; not the kind of controller I'm using, or HOW the pretty graphics reach my eyes. To me they're just tools, that are best implemented in a simple but capable manner. If you're not thinking about the interface, you're doing it right.

Those things aren't mutually exclusive though. I agree these innovations haven't done much for me compared to an old-fashioned controller, but that doesn't mean I want them to stop trying. I want the best of both worlds: a strong foundation honoring the fundamentals, then experimentation and innovation on top of that. The 3DS seems a prime example of this philosophy, it's cutting edge in every respect.
Title: Re: Nintendo 3DS
Post by: Aazealh on March 04, 2011, 12:17:48 PM
Wii - classic style or cube controller work best

I don't know about that. No More Heroes did a great job with the Wiimote as far as I'm concerned. And I've played every Wii game I have with the classic Wiimote/Nunchuk combo and have no complaints.

DS - touch controls unnecessary (sometimes a detriment)   edit: To be fair, the second screen is fantastic. Just the touch part that isn't always intuitive.

To be fair, the touch screen is appropriate for some games and not for others. It greatly varies depending on what you play.

and now the 3DS works best without 3D? Seriously?

"3D gives some people headaches"  is more like it. Apparently (from what I read), you actually become used to it after a little while (a week or so). According to what I've been told so far, there are people who love 3D and people who hate it. I guess I'll choose my camp after I try it, but considering 3D has been the focus not only of the video game industry but also of the movie industry, I think those who can't withstand it should voice their concerns rapidly... Before it becomes omnipresent.

I'm starting to wish Nintendo would just make a cutting-edge console, just so we can SEE how the games would be on it then. We've yet to see Nintendo lead a hardware race in terms of raw power.

Nintendo tried making a cutting edge console with the N64. Then they tried again with the GameCube. Then they had to try something else because they were going bankrupt.
Title: Re: Nintendo 3DS
Post by: Aphasia on March 04, 2011, 01:47:21 PM
3D killjoy:

http://kotaku.com/#!5776305/why-i-stopped-playing-the-3ds-in-3d (http://kotaku.com/#!5776305/why-i-stopped-playing-the-3ds-in-3d)
Apparently Nintendo's target audience for this ad are apple's dumbest users, "Whoa, where's that coming from!? I better check behind the DS!" Idiots, don't they know that the magical elves making it work are inside? Anyway, that's a horrible ad. Can't they just make an accurate CGI recreation that accurately demonstrates what it basically looks like with a disclaimer noting that fact?

The third dimension! Be amazed! Boogity boogity boo!!!

To be honest I've never enjoyed 3D.  I feel like it just muddies the picture and gives me a headache after 5 minutes.  I've seen it done better in some movies, but there's never been an instance where I wanted 3D over 2D visuals.

Nintendo tried making a cutting edge console with the N64. Then they tried again with the GameCube. Then they had to try something else because they were going bankrupt.

Pretty graphics are expensive.  Never heard that Nintendo almost became bankrupt, news to me.  Whatever the reason, they made a good choice to go lower end.  Cheaper for the developers too.  Unrelated, but sometimes when I hear about how successful the Wii is I'm surprised it hasn't trumped the PS2.  I forgot how many units that thing moved.  Gracious.

DS games are backwards compatible right? I'm thinking more and more about pre-ordering this guy.  They added a new color on the amazon page too.  Classy black.  Nice.
Title: Re: Nintendo 3DS
Post by: Aazealh on March 04, 2011, 03:38:38 PM
To be honest I've never enjoyed 3D.  I feel like it just muddies the picture and gives me a headache after 5 minutes.  I've seen it done better in some movies, but there's never been an instance where I wanted 3D over 2D visuals.

The use of 3D in games vastly differs from that of 3D in movies though. I wouldn't compare the two too directly. Personally I'm going to wait to experience it myself before I judge what it's worth. I might even shell the bucks for glasses to play in 3D on my PC if the 3DS convinces me.

Never heard that Nintendo almost became bankrupt, news to me.

Well I was exaggerating, it wasn't that bad. But they couldn't have kept doing the same thing for much longer, which is why they changed their approach.

DS games are backwards compatible right? I'm thinking more and more about pre-ordering this guy.  They added a new color on the amazon page too.  Classy black.  Nice.

Yup, it is. For the anecdote, what triggered my preorder was the price on Amazon: 224€. That and the fact it might be hard to get one later on when all the good games will be out. Not to mention that my original NDS has earned its rest after all these years of service.
Title: Re: Nintendo 3DS
Post by: Walter on March 04, 2011, 04:10:02 PM
The mere fact that an Ashcrap article is driving discussion in this thread is enough to make me vomit. Earlier in the day he posted about the relevance of upskirt shots in a zombie Yakuza game. The guy constantly takes sensationalistic approaches to headlines and stories. He is kotaku's worst offender in that regard. Take anything he writes with about a pound of salt.
Title: Re: Nintendo 3DS
Post by: Eluvei on March 04, 2011, 04:32:27 PM
I think we all know how terrible Kotaku is, but discussion on the side effects of 3D is something I'm interested in.

The use of 3D in games vastly differs from that of 3D in movies though. I wouldn't compare the two too directly. Personally I'm going to wait to experience it myself before I judge what it's worth..

Yeah, they're very different indeed. I'm hoping we'll get some serious articles on the subject in the next few weeks.
Title: Re: Nintendo 3DS
Post by: Walter on March 04, 2011, 05:33:52 PM
People would be stupid to buy this device solely for the 3D. I see a lot of people missing the point here -- the importance of the 3DS is that it's Nintendo's next step forward in the handheld market, after an incredible track record with their previous handhelds. The fact that a visual gimmick reportedly gave a Japanophile a headache after a week of intense use is not a breaking point in the potential success of the 3DS.
Title: Re: Nintendo 3DS
Post by: Aphasia on March 04, 2011, 08:14:13 PM
The use of 3D in games vastly differs from that of 3D in movies though. I wouldn't compare the two too directly. Personally I'm going to wait to experience it myself before I judge what it's worth. I might even shell the bucks for glasses to play in 3D on my PC if the 3DS convinces me.

Well I was exaggerating, it wasn't that bad. But they couldn't have kept doing the same thing for much longer, which is why they changed their approach.

Yup, it is. For the anecdote, what triggered my preorder was the price on Amazon: 224€. That and the fact it might be hard to get one later on when all the good games will be out. Not to mention that my original NDS has earned its rest after all these years of service.

True, true, I'll do the same.  I'm actually really excited to see a 3DS work it's magic.  Not being a fan of traditional 3D, this might end up better than expected.  The backwards compatibility is great.  It always urks me when companies yank compatibility from their platforms.  I can understand it from a business perspective, for instance...PS2's are still selling.  But from a convenience standpoint it's awesome to have.  

The mere fact that an Ashcrap article is driving discussion in this thread is enough to make me vomit. Earlier in the day he posted about the relevance of upskirt shots in a zombie Yakuza game. The guy constantly takes sensationalistic approaches to headlines and stories. He is kotaku's worst offender in that regard. Take anything he writes with about a pound of salt.

Yarrr peon article writers!! :ganishka: I've never really taken anything Kotaku said seriously.  Though like Eluvei said I'm interested to see the side effects 3D is having.  I also get motion sick easy.

People would be stupid to buy this device solely for the 3D. I see a lot of people missing the point here -- the importance of the 3DS is that it's Nintendo's next step forward in the handheld market, after an incredible track record with their previous handhelds. The fact that a visual gimmick reportedly gave a Japanophile a headache after a week of intense use is not a breaking point in the potential success of the 3DS.

I certainly don't see the 3D being detrimental to the success of the 3DS (despite whatever effects it may have).  It seems more like a marketing tool than anything.  It's not just another DS, it's better, faster and it has 3D! :badbone: I see it becoming something akin to the Wii motion controls.  Something unique to the system, but not required for great games.  Nintendo isn't requiring 3D support either, just "encouraging" it from what I've read.  The only real reason people buy game systems is to play games on, unless I'm missing something.

Pokemon white is looking slick.  I haven't played a game in the series since Red.  Maybe I'll be an indie hipster and get black. :puck:

PS: http://www.destructoid.com/feature-your-nintendo-3ds-questions-answered-195648.phtml

There's a link to an in depth 3DS FAQ that I found quite helpful.  Dale's opinion of the 3D was optimistic.
Title: Re: Nintendo 3DS
Post by: Walter on March 04, 2011, 08:28:39 PM
I've never really taken anything Kotaku said seriously.  Though like Eluvei said I'm interested to see the side effects 3D is having.
The guy that wrote that blog post has zero credibility, as he's proven time after time. This is the same guy who reports on japanese porn stars in the same breath that he talks about video games. He's in it for the clicks. What he says about his experience can't be taken seriously, so I just fail to see the point in basing any discussion off him.

Quote
I certainly don't see the 3D being detrimental to the success of the 3DS (despite whatever effects it may have).  It seems more like a marketing tool than anything.
To use the party line, it allows you to experience games in a different way than before. That's been Nintendo's design model for years.
Title: Re: Nintendo 3DS
Post by: Aphasia on March 04, 2011, 08:45:21 PM
The guy that wrote that blog post has zero credibility, as he's proven time after time. This is the same guy who reports on japanese porn stars in the same breath that he talks about video games. He's in it for the clicks. What he says about his experience can't be taken seriously, so I just fail to see the point in basing any discussion off him.
To use the party line, it allows you to experience games in a different way than before. That's been Nintendo's design model for years.

I didn't even read the article, but the topic itself isn't irrelevant because an asshat talked about it on an attention starved gamesite. :troll:

True, true.  I can just hear reggie whispering promises of three dimensions softly in my ear as he reaches his hand in my back pocket.

(http://i.imgur.com/npM1R.jpg)
Title: Re: Nintendo 3DS
Post by: Walter on March 04, 2011, 08:50:44 PM
I didn't even read the article, but the topic itself isn't irrelevant because an asshat talked about it on an attention starved gamesite. :troll:
What's the topic, though? Long-term effects of 3D on the user? If that's the topic, what knowledge would we base a conversation like that on? This guy's experience?

Also, it's not true to say that Kotaku is attention-starved. They get a lot of attention. In fact, they've engorged themselves on clicks through attention-grabbing stories like the one we're currently "discussing."
Title: Re: Nintendo 3DS
Post by: Griffith on March 04, 2011, 08:51:03 PM
The guy that wrote that blog post has zero credibility, as he's proven time after time. This is the same guy who reports on japanese porn stars in the same breath that he talks about video games. He's in it for the clicks. What he says about his experience can't be taken seriously, so why are we even talking about it?

Well, as the offending poster and someone with visual-based migraines from time to time (playing Arkham Asylum last week was giving me a headache for some reason last week, only lasted when I played, weird), I was interested in discussing the potential side effects. The source of that particular article aside, that's still a valid theoretical discussion in itself, and it's not just coming from that article as Aaz pointed out. If the main selling point of a system consistently made me ill, or it was something I needed to get used to, that's more important to me than its game library or pedigree. Anyway, as important as everything besides the 3D is, it's a different story buying a 3DS knowing one wouldn't/couldn't use the 3D, or how I might have to personally adjust.
Title: Re: Nintendo 3DS
Post by: Walter on March 04, 2011, 08:59:46 PM
Here's some theoretical discussion, then:

After Christmas, I bought a new monitor, upgrading from a 19" 16:10 monitor to a 23" 16:9 with a much faster refresh rate. For the first week of usage, I had headaches and honestly felt nauseous after playing first-person shooters with the highest refresh rate, particularly during longer play sessions. I remember having the same feelings for the first 20-30 minutes of Avatar, before my eyes grew accustomed to the 3D. After a week or so of using the new monitor, these feelings subsided because my eyes had grown used to the new refresh rate and configuration.

My theory is, my experience as described above won't be too much different from adapting to the way 3D is presented on the 3DS.

Quote
If the main selling point of a system consistently made me ill, or it was something I needed to get used, that's more important to me than its game library or pedigree.
This doesn't any make sense to me. You don't strike me as the kind of person who would buy something because of a "main selling point." Particularly when that main selling point can be turned off without affecting the gameplay. The relevance of any device comes down to its application, and in terms of game consoles or handhelds, it's up to the library of games. That's the most important feature.

I don't mind sharing that I really don't give two shits about the 3D in this device. I'm in it because I love the DS and the creative things that small developers have done on the platform in the past. I have no doubts we'll continue to see that kind of innovation, and it won't be thanks to 3D that any of that occurs.
Title: Re: Nintendo 3DS
Post by: Aphasia on March 04, 2011, 09:05:24 PM
What's the topic, though? Long-term effects of 3D on the user? If that's the topic, what knowledge would we base a conversation like that on? This guy's experience?

Also, it's not true to say that Kotaku is attention-starved. They get a lot of attention. In fact, they've engorged themselves on clicks through attention-grabbing stories like the one we're currently "discussing."

I think one person posted a link to the Kotaku article, the rest of the discussion has had less to do with Kotaku and more with the effect the 3D will have on your eyes.  I personally value Dale North's opinion as a reasonable one.  He has a lot of sane gaming articles on Destructoid, and has spent a good deal of time with the 3DS using all the various elements on the hardware (Japanese version).  You should try that link I supplied above.  True, true.

Well, as the offending poster and someone with visual-based migraines from time to time (playing Arkham Asylum last week was giving me a headachefor som reason last week, only lasted when I played, weird), I was interested in discussing the potential side effects. The source of that particular article aside, that's still a valid theoretical discussion in itself, and it's not just coming from that article as Aaz pointed out. If the main selling point of a system consistently made me ill, or it was something I needed to get used to, that's more important to me than its game library or pedigree. Anyway, as important as everything besides the 3D is, it's a different story buying a 3DS knowing I wouldn't/couldn't use the 3D, or how I might have to adjust.

Good points.  I can relate to you in that some game effects make me dizzy/give me a headache, etc.  So this is surely a valid concern among gamers who are planning on spending a lot of time with the system.  At least if you plan on using the 3D in any capacity.  I know it can be turned off, but icing on the cake is what makes it delicious right? :carcus:
Title: Re: Nintendo 3DS
Post by: Griffith on March 04, 2011, 09:34:28 PM
This doesn't any make sense to me. You don't strike me as the kind of person who would buy something because of a "main selling point."

Correct, more likely I wouldn't buy something over its main selling point. Also, the "selling" part goes both ways, and it's important to me because I'm paying extra for it regardless of whether I use it or not. I'd prefer to be able to really use it if I'm buying it anyway.

Particularly when that main selling point can be turned off without affecting the gameplay. The relevance of any device comes down to its application, and in terms of game consoles or handhelds, it's up to the library of games. That's the most important feature.

The current list of games doesn't justify a purchase for me either. Maybe you see a lot of must plays for you already, but I don't. So, I'd be buying based on potential in either case, but I'd certainly have to test drive the 3D first. Tweaking the "main selling point" semantics, it's supposed to be one of the main features, or the innovation that, "allows you to experience games in a different way than before." Or, you could just turn it off if it doesn't work. =)

I don't mind sharing that I really don't give two shits about the 3D in this device. I'm in it because I love the DS and the creative things that small developers have done on the platform in the past. I have no doubts we'll continue to see that kind of innovation, and it won't be thanks to 3D that any of that occurs.

Well, I don't share that experience, I'm largely ignorant of it with the DS, I've never had a good history with handhelds and in general they don't hold my interest. I'm trying to give Nintendo credit though, I'd like to think they're trying to do something significant with this like the dual screen stylus, not just a visual gimmick. The distinction is important to me, otherwise I'll just buy a DS and save $200.
Title: Re: Nintendo 3DS
Post by: Walter on March 04, 2011, 10:04:21 PM
The current list of games doesn't justify a purchase for me either. Maybe you see a lot of must plays for you already, but I don't. So, I'd be buying based on potential in either case, but I'd certainly have to test drive the 3D first.
I'm not buying it at launch for a number of reasons. First, I'm broke right now. Second, the launch lineup is indeed sparse. The only game I'm interested in among them is Pilotwings, and to a smaller extent, Street Fighter. I'll probably get my 3DS over the summer, when the library has broadened a bit.

Quote
Tweaking the "main selling point" semantics, it's supposed to be one of the main features, or the innovation that, "allows you to experience games in a different way than before." Or, you could just turn it off if it doesn't work. =)
Is the alternative better? Not having an off switch?

I'm trying to give Nintendo credit though, I'd like to think they're trying to do something significant with this like the dual screen stylus, not just a visual gimmick.
I don't personally put a lot of stock in the importance of 3D. But I haven't experienced it yet. Maybe they'll wow me. Maybe I'll be underwhelmed. But either way, I'm not interested in the device for its 3D capabilities, so the loss of them won't affect me.

Quote
The distinction is important to me, otherwise I'll just buy a DS and save $200.
Well, you should have a DS already at this point anyway. But they're two different devices, so I'm not seeing your point in comparing them.
Title: Re: Nintendo 3DS
Post by: Griffith on March 04, 2011, 10:25:56 PM
Is the alternative better? Not having an off switch?

I wasn't railing against the off switch itself. =)

It would simply be best if everything worked well for what they're charging for it.

Well, you should have a DS already at this point anyway.

The fact that I don't though certainly gives me pause before splurging on a more expensive model, whereas the 3DS sounds like a no brainer for DS fans.

But they're two different devices, so I'm not seeing your point in comparing them.

That's the point of comparing anything, and it's not like they're completely unrelated like I'm comparing a refrigerator to an airplane here. It's natural to compare Nintendo's new handheld to their previous one, especially when they share similar design philosophies. Anyway, the point being if the 3D and 3DS specific games aren't compelling yet, I might be just as well served seeing how I like that style by getting a DS, like you said I should.
Title: Re: Nintendo 3DS
Post by: Walter on March 04, 2011, 10:31:25 PM
It would simply be best if everything worked well for what they're charging for it.
It sounds to me like it does work well, but for people who are overly sensitive to the 3D, you can turn it down or turn it off. I'm not sure what else Nintendo could have done, from a design perspective.

Quote
That's the point of comparing anything, and it's not like they're completely unrelated like I'm comparing a refrigerator to an airplane here. It's natural to compare Nintendo's new handheld to their previous one, especially when they share similar design features.
The way you were going about it sounded to me like: "I want a handheld, but I don't like 3D. So I should get the DS." That doesn't make sense, because the libraries for each system are different (though the 3DS is backwards compatible), and the hardware specs are completely different. It's the evolution of the product, not just a DS with 3D capability.
Title: Re: Nintendo 3DS
Post by: Griffith on March 04, 2011, 11:31:03 PM
In your words, it's just yet to have a killer app for me.
Title: Re: Nintendo 3DS
Post by: Walter on March 04, 2011, 11:34:31 PM
In your words, it's just yet to have a killer app for me.
And I understand your hesitancy, in light of that. Hell, it's why I myself am holding off on purchasing a 3DS. But seriously, you should get one for the DS games alone, with the promise of better things to come.
Title: Re: Nintendo 3DS
Post by: Aazealh on March 05, 2011, 09:39:06 AM
Pokemon white is looking slick.  I haven't played a game in the series since Red.  Maybe I'll be an indie hipster and get black. :puck:

From the reviews I've read it looks like it's one of the best if not THE best in the series. I haven't played one since the original release either, and it's tempting me a bit.

PS: http://www.destructoid.com/feature-your-nintendo-3ds-questions-answered-195648.phtml

There's a link to an in depth 3DS FAQ that I found quite helpful.  Dale's opinion of the 3D was optimistic.

That's a pretty good article, thanks. The guy's experience with 3D is reassuring: despite have problems with 3D movies and even conventional 3D TV screens, he has no issues at all with the 3DS. The list of features included with the 3DS is also useful for those who haven't followed its release in detail:

Quote
I'm not sure what they'll be called in the US version, but here's a list of what's included on the Japanese 3DS:

    * Nintendo 3DS Sound (sound player, recorder)
    * Nintendo 3DS Camera
    * Mii Studio (make your Mii)
    * Mii Hiroba (the Street Pass games application)
    * Street Pass Quest (a faux RPG that uses Street Pass Mii data)
    * Street Pass Puzzle (Street Pass Miis pass along puzzle board pieces)
    * Face Shooting (an AR game where you shoot your own face)
    * Augmented Reality Games (an app that works with the included AR cards)
    * Nintendo Zone (a browser-style app that connects with Nintendo's Wifi points)

And I don't think it was mentioned yet in the thread, but the 3DS' eShop will have Game Gear & Turbografx/PC Engine games. Columns, Dragon Crystal, Sonic & Tails, Sonic Drift 2 and The GG Shinobi will launch with the shop in May.
Title: Re: Nintendo 3DS
Post by: Aphasia on March 08, 2011, 02:23:52 AM
From the reviews I've read it looks like it's one of the best if not THE best in the series. I haven't played one since the original release either, and it's tempting me a bit.

That's a pretty good article, thanks. The guy's experience with 3D is reassuring: despite have problems with 3D movies and even conventional 3D TV screens, he has no issues at all with the 3DS. The list of features included with the 3DS is also useful for those who haven't followed its release in detail:

And I don't think it was mentioned yet in the thread, but the 3DS' eShop will have Game Gear & Turbografx/PC Engine games. Columns, Dragon Crystal, Sonic & Tails, Sonic Drift 2 and The GG Shinobi will launch with the shop in May.

We have a Zelda thread! That's nice. :casca:

Yeah, to be honest Pokemon is the driving force behind my desire for a 3DS.  Getting a DS would be a little pointless with the 3DS having so much promise.  The thought of going back to Pokemon on a handheld sounds immensely fun.  It's reassuring that the game is garnering such a great response.  I wish I wouldn't have gotten rid of my old gameboy.  Those things were so cool.  I used to be really into Nintendo's handhelds, but after color I just stopped.  

Yeah, that article is quite helpful.  Glad you found it useful!

Steel Diver is another game that looks pretty neat.  Not to mention the Cave Story remake that is being made solely for me. :daiba:

EDIT: reserved a classy black 3DS. :femto:
Title: Re: Nintendo 3DS
Post by: Aazealh on March 17, 2011, 09:48:17 PM
http://www.siliconera.com/2011/03/16/rocket-slime-returns-slime-mori-mori-dragon-quest-3-coming-to-3ds/ (http://www.siliconera.com/2011/03/16/rocket-slime-returns-slime-mori-mori-dragon-quest-3-coming-to-3ds/)

Walter mentioned this to me yesterday and I just have to share this even if he won't. Rocket Slime is an amazing title for the DS and this sequel is a must-have for the 3DS as far as I'm concerned. It just cannot come out soon enough. Now I just hope those European 3DSs can really play imported games, because the NDS one never came out here and I played a US version, just like I did for many other titles.
Title: Re: Nintendo 3DS
Post by: m on March 19, 2011, 07:42:25 PM

I pre-ordered one today. Up until this point I was thinking that I would probably be able to get one if I walked into a store around the time they opened, but somehow I became less and less convinced that I'd be able to get one like that. Hearing that some stores will open at midnight to start selling them as early as possible definitely helped changing my mind.

About five days to go... It's been a while since I last looked forward to a console release this much.
Title: Re: Nintendo 3DS
Post by: Aphasia on March 19, 2011, 08:57:18 PM
I'm looking forward to mine too.  They're definitely going to go like hot cakes.  Pre ordering is a great idea.
Title: Re: Nintendo 3DS
Post by: Griffith on March 19, 2011, 09:17:40 PM
I'm probably holding off until my birthday, or at least giving it a couple months to see how things play out; if it lives up to expectations, someone's eyeballs explode, or what other issues arise (like if importing the European model is the savvy move). Oh, and so Ocarina of Time can come out of course. :serpico:
Title: Re: Nintendo 3DS
Post by: Aphasia on March 21, 2011, 09:44:31 PM
So I've canceled my pre-order, mainly because a number of articles showcasing how ugly DS games look on the system.  The 3DS plays the games perfectly fine, but there's an obvious blurring/desaturation of the color that goes on.  I'm really picky about this kind of stuff, especially since I wasn't planning on buying any 3DS games for a while.

So I went ahead and got a black DSI off ebay.  I'm still planning on upgrading at some point, likely after a revision and some better titles come out.
Title: Re: Nintendo 3DS
Post by: Aazealh on March 21, 2011, 10:28:52 PM
So I've canceled my pre-order, mainly because a number of articles showcasing how ugly DS games look on the system.  The 3DS plays the games perfectly fine, but there's an obvious blurring/desaturation of the color that goes on.

Would you mind posting your sources? Because I've heard the desaturation was rather subtle and not a bother at all. As for the "blurring", it's a result of the upscaling, which is advantageous when playing polygon-based games (smoothes out the edges and makes them look better), but inevitably renders sprites slightly less crisply than the original NDS. So it's not actually a lose-lose situation but varies depending on the game played. And it's worth mentioning that you can rescale the games to their original resolution by pressing buttons during start up if you want to, which would fix any issues you might have with this.
Title: Re: Nintendo 3DS
Post by: Aphasia on March 21, 2011, 11:01:41 PM
Would you mind posting your sources? Because I've heard the desaturation was rather subtle and not a bother at all. As for the "blurring", it's a result of the upscaling, which is advantageous when playing polygon-based games (smoothes out the edges and makes them look better), but inevitably renders sprites slightly less crisply than the original NDS. So it's not actually a lose-lose situation but varies depending on the game played. And it's worth mentioning that you can rescale the games to their original resolution by pressing buttons during start up if you want to, which would fix any issues you might have with this.
True, you have the option to re-scale, which is supposed to help the blurriness.  But you're also loosing quite a bit of screen real estate.  The size discrepancy is documented in the article below.  Some people testify that they don't notice it, while others are sincerely bothered by the effect.  It probably just comes down to personal preference.  

http://www.destructoid.com/upgrading-to-3ds-don-t-get-rid-of-your-ds-just-yet--196897.phtml

This is the article that influenced my decision to wait.  It gives a pretty good impression of the differences.
Title: Re: Nintendo 3DS
Post by: Aazealh on March 22, 2011, 09:32:28 AM
True, you have the option to re-scale, which is supposed to help the blurriness.

It does away with it altogether as far as I know, since it simply displays the original resolution.

http://www.destructoid.com/upgrading-to-3ds-don-t-get-rid-of-your-ds-just-yet--196897.phtml

This is the article that influenced my decision to wait.  It gives a pretty good impression of the differences.

Ok, thanks. This saturation matter will likely not affect me as I still use a first generation DS and these models don't display colors as vividly as the later revisions. It's all going according to plan! :void:
Title: Re: Nintendo 3DS
Post by: Walter on April 21, 2011, 04:53:52 PM
http://3ds.nintendolife.com/news/2011/04/super_mario_3ds_combines_galaxy_and_mario_64_out_this_year

Quote
Speaking to Edge, Miyamoto also revealed more details about the game, stating it's a cross between Super Mario Galaxy and Super Mario 64. The raccoon tail in the game's logo is no coincidence either, as Miyamoto confirmed it's exactly what you think it is: "You probably know what’s going to happen using that character."

Super Mario 3DS will be playable at E3 in June.
It's supposed to be out this year, too.
Title: Re: Nintendo 3DS
Post by: Aazealh on April 22, 2011, 12:12:11 PM
Good news. Can't wait to see the return of the raccoon suit.
Title: Re: Nintendo 3DS
Post by: NightCrawler on April 28, 2011, 05:41:30 PM
http://www.escapistmagazine.com/videos/view/zero-punctuation/3112-Nintendo-3DS
Title: Re: Nintendo 3DS
Post by: Walter on April 28, 2011, 09:05:19 PM
http://www.escapistmagazine.com/videos/view/zero-punctuation/3112-Nintendo-3DS
Viewing 3D is difficult when you move your head, and the launch lineup sucks. NEWS.
Title: Re: Nintendo 3DS
Post by: Scorpio on April 29, 2011, 04:31:03 AM
Viewing 3D is difficult when you move your head, and the launch lineup sucks. NEWS.

Yeah, those aren't really a big deal.


I've gotten this a few times though...

(http://img.photobucket.com/albums/v39/FighterboyZ/2011-04-16_18-35-29_633.jpg)

This has happened to me three times now, and is especially prevalent near the end of long-winded shadow wars missions when I haven't saved. In the big scheme of things I guess the rate of occurrence is pretty tiny, but man, when it happens it's just beyond frustrating. At least it doesn't brick the system.
Title: Re: Nintendo 3DS
Post by: NightCrawler on April 29, 2011, 06:33:37 AM
Viewing 3D is difficult when you move your head, and the launch lineup sucks. NEWS.

I don't keep up with this sort of stuff. Nevertheless i consider him to be a trustworthy reviewer. Even if done for laughs.
Title: Re: Nintendo 3DS
Post by: Griffith on April 29, 2011, 06:50:10 AM
http://www.escapistmagazine.com/videos/view/zero-punctuation/3112-Nintendo-3DS

Ouch.
Title: Re: Nintendo 3DS
Post by: Aazealh on April 29, 2011, 09:01:37 AM
This has happened to me three times now, and is especially prevalent near the end of long-winded shadow wars missions when I haven't saved. In the big scheme of things I guess the rate of occurrence is pretty tiny, but man, when it happens it's just beyond frustrating. At least it doesn't brick the system.

Man that sucks. I haven't gotten any such errors so far myself. Hopefully I never will.

Nevertheless i consider him to be a trustworthy reviewer. Even if done for laughs.

Really? I don't think of his stuff as much more than parodies.
Title: Re: Nintendo 3DS
Post by: NightCrawler on April 29, 2011, 09:32:19 AM
Really? I don't think of his stuff as much more than parodies.

But that's his thing. It's easy to get past that and focus on his opinion. And for the most part i agree with the arguments he makes in his reviews.
It doesn't hurt that he shares my love for Silent Hill 2 too.
Title: Re: Nintendo 3DS
Post by: Aazealh on April 29, 2011, 11:13:50 AM
But that's his thing. It's easy to get past that and focus on his opinion. And for the most part i agree with the arguments he makes in his reviews.

Oh I know, but I don't agree with all of what he says (that being said, I don't follow him regularly at all). It's a bit too superficial an approach for me.
Title: Re: Nintendo 3DS
Post by: Gobolatula on June 04, 2011, 02:54:10 PM
Cave Story 3D is seriously making me want to get the 3DS.

http://www.youtube.com/watch?v=u-_6Iu2xfIw
The graphics are a bit of a shock to me, probably because I'm so used to the pixel art. Quote looks a little silly, but it's something I can get used to.

http://www.youtube.com/watch?v=jkqRR2wEwRY
Here's an interview I found.
Title: Re: Nintendo 3DS
Post by: Griffith on June 05, 2011, 02:28:33 AM
I'll pass on Cave Story 64.
Title: Re: Nintendo 3DS
Post by: Aphasia on June 05, 2011, 02:45:27 AM
I'm a little sad that I'm not as hyped about Cave Story as I initially was.  It looks okay, I'd still like to play it one day.  I still have a ton of DS games to go through before I care about getting a 3DS. 

There's a game coming out called Labyrinth, don't know if it will make it stateside.  I hope so, because whatever it is, it's damn pretty.

http://www.neogaf.com/forum/showthread.php?t=428715
Title: Re: Nintendo 3DS
Post by: Aazealh on June 05, 2011, 07:49:26 AM
I'll pass on Cave Story 64.

Aww, that's mean. Although I wish we'd hear less about remakes and more about the guy's new projects (assuming he has any)...

I still have a ton of DS games to go through before I care about getting a 3DS.

There are enough NDS games out there to keep you busy until Nintendo's next handheld comes out.

There's a game coming out called Labyrinth, don't know if it will make it stateside.  I hope so, because whatever it is, it's damn pretty.

http://www.neogaf.com/forum/showthread.php?t=428715

Looks pretty neat.
Title: Re: Nintendo 3DS
Post by: Truder on June 05, 2011, 09:00:40 AM
There are enough NDS games out there to keep you busy until Nintendo's next handheld comes out.
(http://www.moodymamasays.com/wp-content/uploads/jewelry-design.jpg)
Title: Re: Nintendo 3DS
Post by: Aazealh on June 05, 2011, 09:23:39 AM
http://www.moodymamasays.com/wp-content/uploads/jewelry-design.jpg (http://www.moodymamasays.com/wp-content/uploads/jewelry-design.jpg)

You're a real comedian I see.

EDIT: Updated my 3DS. Excitebike 3D is alright but it's mostly just like the original. The 3D in it feels very discreet to me (although I haven't tried the max settings yet). Still, can't complain if it's free, right? The eShop feels well designed, it's easy to navigate through. Configuring one's account (linking it to the system) takes but a second.
Title: Re: Nintendo 3DS
Post by: Aazealh on July 28, 2011, 09:03:18 AM
Price drop!

Quote from: http://www.engadget.com/2011/07/28/nintendo-3ds-price-drops-from-249-to-169-august-12th-current/
The price of the Nintendo 3DS in the US is dropping precipitously August 12th from $249 to $169, with other regions getting a similar price break in their respective currency. Are you one of the 830,000~ US gamers that have already shelled out? Don't be too disappointed, the thank you gift for gamers that have logged into the eShop at least once before the price cut will be 10 free NES virtual console games September 1st, plus 10 more Game Boy Advance virtual console games -- that Nintendo is not planning on releasing to the general public -- before the end of the year. Left holding the bag for all this desperation generosity, are the company's investors. While pressure from the upcoming Vita is surely playing a part, Nintendo plans to sell 16 million 3DS units in the financial year, but still slashed its financial projections for the year from ¥110 billion to just ¥20 billion. Check out the financial PDFs at the source links below while you decide if 10 potentially-exclusive GBA games are worth paying $80 extra for.

Good news for us as consumers, but I can't help but feel that they're panicking over nothing, or else had really unrealistic sales expectations given that the console was released without any serious titles.
Title: Re: Nintendo 3DS
Post by: Walter on July 28, 2011, 01:37:45 PM
On Aug12, I will finally own a 3DS.  :ubik:
Title: Re: Nintendo 3DS
Post by: Turkitage on July 28, 2011, 04:30:04 PM
On Aug12, I will finally own a 3DS.  :ubik:

I might actually join you as well.
Title: Re: Nintendo 3DS
Post by: zrexe on July 28, 2011, 05:22:49 PM
I might actually join you as well.

My outdated sig says it all.  :serpico:
Title: Re: Nintendo 3DS
Post by: Viral Harvest on July 30, 2011, 04:16:42 AM
I might actually join you as well.

Make that three. Psyched about this! Now all I need to hear is that Megaman Legends 3 will be active again.
Title: Re: Nintendo 3DS
Post by: Griffith on July 30, 2011, 05:35:28 AM
Make that three.

Yeah, the 3DS' unique properties and humongous library of DS games combined with this price drop and the fact the Vita has no video out (fuck you, Sony) certainly makes it most attractive to me now. Can't say I feel great for those that already paid for one though.

Psyched about this! Now all I need to hear is that Megaman Legends 3 will be active again.

Not going to happen. The timing of the whole thing was fishy from the start, Inafune couldn't get it made for years, then it's announced out of nowhere just before he leaves the company, which seems counter-intuitive for both sides unless it was some last ditch effort to keep him on board with his dream/vanity project.
Title: Re: Nintendo 3DS
Post by: m on July 31, 2011, 06:37:35 PM
Quote
Are you one of the 830,000~ US gamers that have already shelled out? Don't be too disappointed, the thank you gift for gamers that have logged into the eShop at least once before the price cut will be 10 free NES virtual console games September 1st, plus 10 more Game Boy Advance virtual console games -- that Nintendo is not planning on releasing to the general public -- before the end of the year.

Does this mean that the gift will be only available for US gamers? I really hope not; 20 free virtual console games sounds very appealing to me.  :beast:
Title: Re: Nintendo 3DS
Post by: Aazealh on July 31, 2011, 07:00:20 PM
Not going to happen. The timing of the whole thing was fishy from the start, Inafune couldn't get it made for years, then it's announced out of nowhere just before he leaves the company, which seems counter-intuitive for both sides unless it was some last ditch effort to keep him on board with his dream/vanity project.

Yeah the project died the day Inafune left, assuming it had ever really lived.

Does this mean that the gift will be only available for US gamers? I really hope not; 20 free virtual console games sounds very appealing to me. :beast:

Nah, it's going to be available to all territories.
Title: Re: Nintendo 3DS
Post by: Walter on August 11, 2011, 03:11:44 PM
Today is the last day you can cheat the retail system by signing up for Nintendo's ambassador program, getting 20 free games, all for the reduced price of $170.

Picking mine up this afternoon  :daiba:
Title: Re: Nintendo 3DS
Post by: Griffith on August 11, 2011, 06:06:24 PM
Got mine in Zelda green/Mega Man blue, and updated when I played Ocarina of Time. I hope my free games are secure? :guts:

BTW, first wow moment was seeing Ganondorf gesture at me, and... it was like he was really there! :schnoz: This style of 3D can really fool the brain.


Update: Did the legit system update and my eshop messages confirmed as an Ambassador! That's going to be a nice little windfall. :SK:
Title: Re: Nintendo 3DS
Post by: Walter on August 12, 2011, 08:51:20 PM
Got mine yesterday in black. Honestly, if it weren't for this ambassador program, I would have no problems waiting until Mario 3D comes out later this year. But I couldn't resist 20 free games.

I got Zelda and have been enjoying it so far. Though I think my eyes are the sort that aren't comfortable with the deepest 3D effect. I usually have my slider just above the OFF mode. I get a weird sensation in the back of my right eye if I play it with too deep a setting. Eye starts to spasm. Probably my problem, not Nintendo's...

The best part of the launch lineup is Face Raiders. You can take pictures of people/things and the 3DS incorporates it into a shooting game where the face flies at you. It also has a way to manipulate the face realistically/comically. I took a picture of my cat, and now it laughs and looks scornfully at me as I shoot balls at its face. Fun stuff  :ganishka:

I also noticed a very strange anomaly with the 3DS and the DS. Posted a video on YouTube of my encounter with it: http://www.youtube.com/watch?v=787NCEwmR3E
Title: Re: Nintendo 3DS
Post by: Scorpio on August 12, 2011, 09:00:40 PM
I just recreated your discovery with my 3DS, cobalt blue DS and Shadow Wars. How incredibly strange.
Title: Re: Nintendo 3DS
Post by: Aphasia on August 12, 2011, 11:56:11 PM
I also noticed a very strange anomaly with the 3DS and the DS. Posted a video on YouTube of my encounter with it: http://www.youtube.com/watch?v=787NCEwmR3E

Hah, That's nut's...they like each other! About the price drop...I'm considering turning in my DS for a $99.00 3DS.  Almost too good to pass up.
Title: Re: Nintendo 3DS
Post by: Walter on August 13, 2011, 12:21:07 AM
Hah, That's nut's...they like each other! About the price drop...I'm considering turning in my DS for a $99.00 3DS.  Almost too good to pass up.
Yeah, I'd also read about that. Through GameStop, right? The only advice I can offer is that the DS Lite is still the best at playing DS games. The DS "emulation" on the 3DS is inferior. This is very unfortunate. It's actually how I discovered the above anomaly, as I was testing DS vs 3DS visuals.

So if you still want to play DS games regularly, that should be a factor in your consideration of the trade-in.
Title: Re: Nintendo 3DS
Post by: Saephon on August 15, 2011, 08:16:37 AM
I also picked up a black 3DS the other day. I could really use the cash from the DS trade in, but I have a LOT of awesome Gameboy Advance games that I don't feel like reacquiring or whatever it is you're supposed to do in that situation. If there's a free, non-piracy way of playing GBA games on a 3DS, by all means someone fill me in.

P.S. Love the thing. I enjoy the 3D effect when the slider's about halfway, but no matter what my eyes can't handle it for a prolonged period. Sadness.
Title: Re: Nintendo 3DS
Post by: Aazealh on August 15, 2011, 09:04:07 AM
P.S. Love the thing. I enjoy the 3D effect when the slider's about halfway, but no matter what my eyes can't handle it for a prolonged period. Sadness.

I've heard people who had problems with eye strain at first saying it got better after a while, so give it a shot and maybe your eyes will adjust/get used to it?
Title: Re: Nintendo 3DS
Post by: Griffith on August 15, 2011, 03:18:48 PM
I'm lucky I guess, despite my reservations I've kept the 3D slider on max since I got it and have had no problems, as a matter of fact I've gotten so used to it now I have to turn the 3D off to notice the difference in Ocarina of Time. The 3D gives it a cinematic, almost panoramic, effect and I'm looking forward to seeing what it can do for a game with more advanced graphics, like Resident Evil: Revelations. On the other hand, at the sight of a simple 3D picture certain people act repulsed like I tried to stab them in the eye with the stylus pen. Or course, when I go permanently cross-eyed or something I won't feel so lucky. =)
Title: Re: Nintendo 3DS
Post by: Walter on August 18, 2011, 03:55:57 AM
I was only mildly interested in yet another Mario Kart game, but Mario Kart 7 is really looking amazing to me. Here's 7 minutes of footage from GamesCom: http://www.youtube.com/watch?v=3_ecesGCI3U

The addition of addons like hanggliders look like they could really add a new depth to the tracks and player dynamics.
Title: Re: Nintendo 3DS
Post by: Aazealh on August 18, 2011, 02:20:41 PM
I was only mildly interested in yet another Mario Kart game, but Mario Kart 7 is really looking amazing to me. Here's 7 minutes of footage from GamesCom: http://www.youtube.com/watch?v=3_ecesGCI3U

The addition of addons like hanggliders look like they could really add a new depth to the tracks and player dynamics.

As sad as it might be, I'm a lot more excited by the news you gave me earlier (http://3dsvc.nintendolife.com/news/2011/08/super_mario_land_2_and_metroid_ii_heading_to_3ds_virtual_console) about Metroid II and Super Mario Land 2 coming to the 3DS' Virtual Console. Two amazing games.
Title: Re: Nintendo 3DS
Post by: frankencowx on August 19, 2011, 12:25:20 PM
Picked up a 3ds because of the price drop.. its pretty cool. Looking forward to Super Mario 3D Land and Snake Eater 3D..

Anyone else like Dragon Quest Monsters Joker? 2nd one is coming out in September.. unfortunately its only a DS game.. no 3D.. but thats what my wifes DSi is for..
Title: Re: Nintendo 3DS
Post by: Aazealh on August 19, 2011, 01:14:10 PM
Anyone else like Dragon Quest Monsters Joker? 2nd one is coming out in September.. unfortunately its only a DS game.. no 3D.. but thats what my wifes DSi is for..

Never played the DQ Joker series, but I'm looking forward to the new Rocket Slime as I absolutely loved the NDS one.
Title: Re: Nintendo 3DS
Post by: frankencowx on August 19, 2011, 01:27:28 PM
Oh yeah Rocket Slime rocks too. Will it be 3D??
Title: Re: Nintendo 3DS
Post by: Aazealh on August 19, 2011, 01:59:30 PM
Oh yeah Rocket Slime rocks too. Will it be 3D??

I think so, yeah. It's a 3DS game anyway so you'll have to play it on that system either way.
Title: Re: Nintendo 3DS
Post by: Griffith on August 23, 2011, 03:21:21 PM
I've got a strange little defect in my 3DS and wonder if anyone else has it too; sometimes my sound won't turn off even when I put the volume slider all the way down. At first I thought it was random, or possibly the sound/volume control was going out on me altogether, but it actually seems like it happens when I first turn it on (though when I first discovered it, the sound went from being off to coming back on faintly when it was lying behind me, and I wondered if it was related to the phenomenon Walter demonstrated (http://www.youtube.com/watch?v=787NCEwmR3E)), but after a while it goes back to normal and I can turn the volume all the way down again... weird.
Title: Re: Nintendo 3DS
Post by: Aazealh on August 23, 2011, 04:56:04 PM
Weird indeed. I haven't encountered anything like that, but then again I hardly turn the sound off.
Title: Re: Nintendo 3DS
Post by: Walter on August 23, 2011, 05:06:03 PM
I noticed something similar once when i had my volume all the way down, but it was still playing the open/close sound. It never happened again though, so I just thought it was a weird fluke.
Title: Re: Nintendo 3DS
Post by: Griffith on August 23, 2011, 05:13:59 PM
Weird indeed. I haven't encountered anything like that, but then again I hardly turn the sound off.
I noticed something similar once when i had my volume all the way down, but it was still playing the open/close sound. It never happened again though, so I just thought it was a weird fluke.

Yeah, it's not really problematic enough for me to do anything about it at the moment (weighed against the ambassador program and other account related inconveniences it would present), so I'm just hoping the opposite problem doesn't crop up. =)

Title: Re: Nintendo 3DS
Post by: Walter on August 31, 2011, 06:55:36 PM
3DS ambassadors can now download their 10 free NES games. Here's how: http://www.shacknews.com/article/69973/how-to-download-your-3ds-ambassador-games-available-now
Title: Re: Nintendo 3DS
Post by: m on September 02, 2011, 05:22:37 PM
3DS ambassadors can now download their 10 free NES games. Here's how: http://www.shacknews.com/article/69973/how-to-download-your-3ds-ambassador-games-available-now

I've been so busy lately I forgot about this. Thanks for the reminder!   :serpico:

I just downloaded the games. I'm really looking forward to playing Zelda and Zelda II
Title: Re: Nintendo 3DS
Post by: Walter on September 02, 2011, 05:37:59 PM
Zelda II
WELCOME TO RAURU.
WHEN IN DOUBT, USE FIRE.
HELLO YOUNG FELLOW.
SORRY. I KNOW NOTHING.
I AM ERROR.

This game is so hilariously weird and awkward  :ganishka:
Title: Re: Nintendo 3DS
Post by: Scorpio on September 02, 2011, 10:46:42 PM
Having never actually played Balloon Fight before, I am really addicted to it. Basically, what if Joust was easier and also more fun?
Title: Re: Nintendo 3DS
Post by: frankencowx on September 13, 2011, 12:10:37 PM
Nintendo announced some new 3DS titles last night at a pre TGS conference. New Fire Emblem and Monster Hunter 4 among those announced.
Title: Re: Nintendo 3DS
Post by: Aazealh on September 13, 2011, 12:33:16 PM
Nintendo announced some new 3DS titles last night at a pre TGS conference. New Fire Emblem and Monster Hunter 4 among those announced.

There's also a new RPG by Square with a really ridiculous title. The bulky second stick add-on seems to be mainly to play these games (MH4, MGS3, RE: Revelations) and is probably a request from third party developers. I guess it's Ok since it's cheap (around $15), but I wish they'd have included it right from the start.

Anyway the line up is nice, but third party developers need to wake up a bit. Capcom's on the ball but the others are so slow to react it's hard to believe (and not just with the 3DS).
Title: Re: Nintendo 3DS
Post by: frankencowx on September 13, 2011, 04:04:10 PM
There's also a new RPG by Square with a really ridiculous title. The bulky second stick add-on seems to be mainly to play these games (MH4, MGS3, RE: Revelations) and is probably a request from third party developers. I guess it's Ok since it's cheap (around $15), but I wish they'd have included it right from the start.

Anyway the line up is nice, but third party developers need to wake up a bit. Capcom's on the ball but the others are so slow to react it's hard to believe (and not just with the 3DS).

Yeah Bravely Defaulted: Flying Fairies by Squeenix is a pretty silly title. Hope its a working title. I was depressed there was no new Snake Eater announcements..
Title: Re: Nintendo 3DS
Post by: Griffith on September 13, 2011, 10:27:30 PM
All the 3DS news and pictures you'd want from TGS:

http://kotaku.com/5839675/3ds-slidepad-pricing-zelda-news-a-3ds-monster-hunter-heres-what-you-missed-last-night

Yeah, that slide pad is pretty bulky, so I guess I'll hold off on buying a carry case for my 3DS until we find out how mandatory it is (I'm assuming it's going to be required for some of these games, coincidentally the ones you'd want to play most =). I sure don't like the idea of it running on an external battery. As a matter of fact, considering its size it would have been nice if it also functioned as a backup battery, and I sure hope we at least have the option to plug it in through the AC adapter to power both it and the 3DS.

Well, that's all the setup for disappointment I'll be providing on subject today. :griffnotevil:
Title: Re: Nintendo 3DS
Post by: Walter on September 14, 2011, 12:56:59 AM
The slide pad won't be a requirement. There are screenshots showing Monster Hunter on 3DS using the touch screen for camera control. The second stick would simply replace that if it's attached. They aren't going to release MGS3 and say "slide pad only". You can bet money on it.

Zelda: Four Swords will be available as a downloadable title for free later this month. I wonder if it'll support true online multiplayer. If so, let's do it!
Title: Re: Nintendo 3DS
Post by: Griffith on September 14, 2011, 04:25:24 AM
I wonder if it'll support true online multiplayer. If so, let's do it!

Nintendo: How 'bout NO! (http://tinycartridge.com/post/7634845679/and-looking-at-for-example-four-swords-which-is#disqus_thread)
Title: Re: Nintendo 3DS
Post by: Walter on September 14, 2011, 04:31:18 AM
Wow!

Quote
Aonuma told IndustryGamers that “we could put out a lot of titles that have online gameplay that’s similar to what people are used to online, but that wouldn’t result in unique products.”
Seriously Aonuma, fuck off with this pretentious shit. Local multiplayer only is NOT multiplayer in this day and age.
Title: Re: Nintendo 3DS
Post by: Griffith on September 14, 2011, 04:56:00 AM
Wow!
Seriously Aonuma, fuck off with this pretentious shit. Local multiplayer only is NOT multiplayer in this day and age.

(http://3.bp.blogspot.com/_HuVp506Cl2w/Sgl4b2EYVtI/AAAAAAAAB64/pg6d0B8EXKs/s400/facepalm.jpg)

Yeah, I was going to quote his whole non-reply about online play and the words "shut the fuck up" come to mind. It's just depressing, and I don't even buy the pretension, it's just a smoke screen for being overprotective pussies. Just like friend codes, no chat, and everything else they're doing to hold themselves back and punish their customers while justifying the people that mock Nintendo as some Mickey Mouse operation. If Nintendo would just pull their heads out of their asses there would be no stopping them.
Title: Re: Nintendo 3DS
Post by: Aazealh on September 14, 2011, 04:51:22 PM
I don't even buy the pretension, it's just a smoke screen for being overprotective pussies.

Definitely.
Title: Re: Nintendo 3DS
Post by: Griffith on September 15, 2011, 10:04:37 PM
Head's up to anyone interested in getting Star Fox 3D: my local Target is having a sale where if you buy the game you can get another 3DS game for 50% off. So, if say you only half wanted another game, now you can theoretically get it for half price. Check your local Target fast though, the sale at mine is ending Saturday.
Title: Re: Nintendo 3DS
Post by: Dar Klink on September 21, 2011, 01:04:02 AM
http://www.siliconera.com/2011/09/20/terras-theme-and-one-winged-angel-feature-in-this-theatrhythm-final-fantasy-trailer/ (http://www.siliconera.com/2011/09/20/terras-theme-and-one-winged-angel-feature-in-this-theatrhythm-final-fantasy-trailer/)
OKAY NINTENDO AND SQUARE, I'LL GET A 3DS.
Title: Re: Nintendo 3DS
Post by: Walter on September 21, 2011, 01:05:24 AM
http://www.siliconera.com/2011/09/20/terras-theme-and-one-winged-angel-feature-in-this-theatrhythm-final-fantasy-trailer/ (http://www.siliconera.com/2011/09/20/terras-theme-and-one-winged-angel-feature-in-this-theatrhythm-final-fantasy-trailer/)
OKAY NINTENDO AND SQUARE, I'LL GET A 3DS.
I've heard that game has been pretty awful at conventions this year. It's consistently made fun of.
Title: Re: Nintendo 3DS
Post by: Aazealh on September 21, 2011, 07:42:25 AM
I've heard that game has been pretty awful at conventions this year. It's consistently made fun of.

Haven't really paid attention to the title so far, but I can't deny the appeal of FF's musical repertoire.
Title: Re: Nintendo 3DS
Post by: Walter on September 22, 2011, 05:30:36 AM
http://www.shacknews.com/article/70275/star-fox-64-3d-lacks-online-multiplayer-due-to-cost

Quote
"This leads me to think that just making multiplayer parts of existing games playable online isn't enough to create a satisfying experience for users.
Hey look, the same bullshit corporate line about why Nintendo doesn't believe in online games. You'd think they'd at least attempt to veil their prefabricated doctrine with different wording, but no. This is an almost verbatim repetition of Aonuma's defense of no online multiplayer in Four Swords.
Title: Re: Nintendo 3DS
Post by: Griffith on September 22, 2011, 06:16:04 AM
I actually like his explanation better, though the fact that they're still clearly rushing isn't great, and something online would have been better than nothing, even if it was just bare bones support. I managed to convince my dad to try one Star Fox 64 3D multiplayer match, and the fact that it broadcasts your picture is cool... except that you're sitting in the same room. :ganishka:

Speaking of online play, after some research I broke down and got Street Fighter IV 3D too (not II). I haven't seen it discussed much here, but I feel great about the purchase. The gameplay is great of course, totally smooth and the characters move/look great, plus the level of customization and attention to detail is fantastic. Rather than finding myself griping, "Why didn't they include this feature?" I'm impressed by the inherent features I wouldn't have even thought of (gripe: for some reason the story videos aren't in 3D though). Overall, it just feels more like a modern game than most of the old ports and remakes that are currently serving as the system's other flagship titles. Also, unlike Nintendo's offerings (Capcom's arguably having a relatively better showing for the 3DS than the big N so far), it has full and easy online support for instant matches or customized online play with friends or even a certain type of opponent. That's not to say its online is perfect, some of the shit that goes on would make Nintendo smile knowingly (plenty of cheapshot artists on there spamming wins with one-button special moves programmed E. Hondas and Zangiefs). Even that can be avoided through the match options though, my problem is more that I suck am out of practice. =)
Title: Re: Nintendo 3DS
Post by: Aazealh on September 22, 2011, 06:24:14 PM
Hey look, the same bullshit corporate line about why Nintendo doesn't believe in online games. You'd think they'd at least attempt to veil their prefabricated doctrine with different wording, but no. This is an almost verbatim repetition of Aonuma's defense of no online multiplayer in Four Swords.

The worst part is that Starfox Command on the NDS does have 4 players online multiplayer. Makes it all the more backwards.
Title: Re: Nintendo 3DS
Post by: frankencowx on September 27, 2011, 03:46:36 PM
For Dragon Quest fans:

http://www.dragonquest.jp/news/detail/393/

Dragon Quest Monsters: Terrys Wonderland 3D coming to 3DS in 2012

Remake of the original for the gameboy color. I put probably 100 hours on that game when I was 12.  Im stoked!!

I would say if you like battle monster games like Monster Hunter and Pokemon this will probably be a must have..
Title: Re: Nintendo 3DS
Post by: Griffith on September 27, 2011, 05:18:38 PM
Here are some games I'm looking out for:

Must haves:

Resident Evil: Revelations - If it combines the gameplay of RE4/5 with the return to the series' survival horror roots it's promising it won't just be a must have for current 3DS owners. Hopefully RE: Mercenaries will also be discounted when it comes out.

Metal Gear Solid: Snake Eater 3D - The best Metal Gear Solid remade to utilize 3DS gameplay mechanics and visuals? Sign me up! This would be ahead of Revelations if it wasn't a port/remake. And hey, if I could only choose one, I'd go with the known quantity here.

Super Mario 3D Land - It's going to be as good as Mario 3 and Galaxy rolled into one, right? This would also be #1 if I knew that.

Jaws: Ultimate Predator - Ha, this one might just be for me, but I love the movie, sharks, and enjoyed Jaws:Unleashed. Hey, it was GTA where you eat people; what's not to like?

Probably good buys, but...:

Mario Kart 7 - Eh, I could probably live without another Mario Kart, but it's being developed by Nintendo EAD (unlike most Nintendo published 3DS games, strangely) and is supposed to be great.

Super Smash Bros. - Again, probably could do without another of these, but if it's more like the first one than it's successors I'm game. If it actually has online that definitely boosts it's potential.

Paper Mario - Well, uh, I liked Mario RPG, so maybe?

Tekken 3D: Prime Edition - With SFIV already in hand, not likely I'd get this AND Smash Bros, if either.

Questionable:

Batman - If it's being developed by Rocksteady and turns out to be a kind of Arkham Asylum 3DS game, count me in.

Contra - If it's by WayForward it jumps to the next level.

Sonic Generations - A celebration of old school Sonic action in a new package? Yeah, they'll probably mess it up like every other new Sonic game.

Spider-Man: Edge of Time - Hey, it's Spider-Man! Uh, it could be good, right?

Cave Story 3D - Not for this version of the game, but to see if the original edition goes down in price in the eShop after this one is released. Frankly, from the images I've seen the graphical makeover looks like shit.

Downloadable:

Legend of Zelda: Four Swords Adventures - FREEEEEEEE!

Super Mario Land 2 - 1 was fun, but this one's supposed to be the classic.

The Rolling Western - "The game features an armadillo who explores a 3D environment, attacking enemies by spinning at them." Nintendo's long-awaited response to Sonic: Adventure!?
Title: Re: Nintendo 3DS
Post by: Aazealh on September 27, 2011, 07:47:16 PM
Alright, here's my own list:

Games I'm extremely likely to buy:

Ace Combat: Assault Horizon Legacy
Luigi's Mansion 2
Professor Layton VS Ace Attorney
Resident Evil: Revelations
Super Mario 3D Land
Monster Hunter 4
Rocket Slime 3

Games I might buy if they get good ratings / games that are too far away from release to be in the above list:

Kid Icarus: Uprising
Mario Kart 7
Metal Gear Solid: Snake Eater 3D
Fire Emblem
Zone of the Enders 3DS
Paper Mario
Professor Layton and the Mask of Miracle
Sonic Generations

Games that haven't been announced but that I totally want (yeah that's a bullshit list):

Castlevania
INFINITE SPACE 2
Ghost Trick 2
F-Zero
Metroid Dread
Front Mission

Downloadable:

Good question... There are just so many old titles I'd like to replay that I don't know where to start. Well, that's not true, I'll definitely get Super Mario Land 2. Metroid II would be cool as well (even though, like for SML2, I got the cartridge sitting 2 meters away from me right now...).

Super Mario Land 2 - 1 was fun, but this one's supposed to be the classic.

It's fucking great. One of the best GB games for sure; gave me great memories. Wario's introduction and maybe the only title in which he was actually the bad guy opposing Mario. The next title in the series was Wario Land. :slan:
Title: Re: Nintendo 3DS
Post by: Griffith on September 28, 2011, 06:45:23 PM
Games that haven't been announced but that I totally want (yeah that's a bullshit list):

But a totally fun list, here's mine:

Mega Man Universe
Mega Man Legends 3
Rockman Online
Mega Man Powered Up
Mega Man Maverick Hunter X
Mega Man X: Command Mission

Downloadable:
Mega Man 9
Mega Man 10
Mega Man 1-8
Mega Man II-V (Game Boy)
Mega Man X 1-3

 :iva:

Downloadable:

Good question... There are just so many old titles I'd like to replay that I don't know where to start. Well, that's not true, I'll definitely get Super Mario Land 2. Metroid II would be cool as well (even though, like for SML2, I got the cartridge sitting 2 meters away from me right now...).

Yeah, same for me and Metroid II (sitting in its case in my drawer as I type this). I've already gotten a lot of downloadable games for the 3DS other than my ambassador stash though (worked like charm, Nintendo =). Pac Man, the awesome GB version of Donkey Kong, Kirby's Dream Land, SML, Link's Awakening, Mega Man: Dr. Wily's Revenge, and that's just the Game Boy stuff.

It's fucking great. One of the best GB games for sure; gave me great memories. Wario's introduction and maybe the only title in which he was actually the bad guy opposing Mario. The next title in the series was Wario Land. :slan:

Well, I was already going to get it, but now I'm doubly excited. :guts:
Title: Re: Nintendo 3DS
Post by: Walter on September 28, 2011, 06:51:28 PM
I'd post a list of my own anticipated titles, but you guys hit the big ones already. However I think both of you are underestimating how awesome Mario Kart 7 could be. Griff I don't think you've played the DS version of Mario Kart. It's in my opinion the best of the franchise, and one of the DS' best titles. Wireless multiplayer, local and internet, is amazing fun.

Zelda 4 swords came out a day early. Go get it!
Title: Re: Nintendo 3DS
Post by: frankencowx on September 29, 2011, 11:51:05 AM
Zelda 4 swords came out a day early. Go get it!

Oh snap! Thanks for the heads up! Will get when I get home from work.
Title: Re: Nintendo 3DS
Post by: Griffith on September 29, 2011, 10:57:51 PM
However I think both of you are underestimating how awesome Mario Kart 7 could be. Griff I don't think you've played the DS version of Mario Kart. It's in my opinion the best of the franchise, and one of the DS' best titles. Wireless multiplayer, local and internet, is amazing fun.

Well, I used to love Mario Kart, peaking with Mario Kart 64, but after looking up Mario Kart DS, I just hope 7 is as good (the classic courses sound awesome) or I might go from uninterested to having a legitimate tough choice of which to get.


Anyway, Super Mario Land 2 lives up to the hype, it's like a hybrid of Mario 3 and Mario World.
Title: Re: Nintendo 3DS
Post by: Aazealh on October 04, 2011, 01:56:54 PM
Oh shit, Aliens: Infestation is out already! It's getting good but not great reviews so far. I'm totally getting it (and I know it's not a 3DS game, but whatever)! :iva:
Title: Re: Nintendo 3DS
Post by: Griffith on October 04, 2011, 02:01:56 PM
It's not out here until the 11th, but I'm going to be holding off for a while anyway. I've already gone overboard with my game purchases and have too many to play with too little time to play them, including WayForward's own Shantae: Risky's Revenge. :daiba:
Title: Re: Nintendo 3DS
Post by: m on November 13, 2011, 06:24:08 PM

Yesterday I realized that we haven't got the 10 free GBA games we were promised when the price cut for the 3DS was announced. I searched for a while to see if I missed them but it seems I didn't, which was a reflief. It seems there are 5 confirmed titles (which was probably news to only me  :farnese:)

Yoshi's Island: Super Mario Advance 3
Mario Kart: Super Circuit
Metroid Fusion
WarioWare, Inc.: Minigame Mania
Mario vs. Donkey Kong

I still have my GBA SP and Mario Kart: Super Circuit and Yoshi's Island but it'll be good being able to play those games on the 3DS. Especially because the battery on Yoshi's Island doesn't work anymore which means I can't save my progress.

Title: Re: Nintendo 3DS
Post by: Walter on November 13, 2011, 07:06:33 PM
Just got Mario 3D Land. There's a level (2-3) that's structured like a giant pixelated Mario from SMB. Awesome.  :ubik:
Title: Re: Nintendo 3DS
Post by: Griffith on November 13, 2011, 07:10:51 PM
I'm enjoying it as well. :guts:
Title: Re: Nintendo 3DS
Post by: frankencowx on November 16, 2011, 12:39:08 PM
Yesterday I realized that we haven't got the 10 free GBA games we were promised when the price cut for the 3DS was announced. I searched for a while to see if I missed them but it seems I didn't, which was a reflief. It seems there are 5 confirmed titles (which was probably news to only me  :farnese:)

Yoshi's Island: Super Mario Advance 3
Mario Kart: Super Circuit
Metroid Fusion
WarioWare, Inc.: Minigame Mania
Mario vs. Donkey Kong

I remember Metroid Fusion being one of many fantastic games on the GBA.
Title: Re: Nintendo 3DS
Post by: m on November 20, 2011, 06:45:48 PM
I remember Metroid Fusion being one of many fantastic games on the GBA.

For some reason I've never played a Metroid game. I've heard very good things about some of the games but I just never got to play any of them. Getting the NES game and this one on the 3DS is a very good chance to get introduced to the series.  :serpico:
Title: Re: Nintendo 3DS
Post by: Aazealh on November 20, 2011, 07:00:24 PM
For some reason I've never played a Metroid game. I've heard very good things about some of the games but I just never got to play any of them. Getting the NES game and this one on the 3DS is a very good chance to get introduced to the series.  :serpico:

Ideally you should play them in the right order: Metroid, Metroid II (GB episode), Super Metroid, Metroid Fusion. Metroid: Zero Mission is a GBA remake of the first game that, while short, is very good as well. The Prime trilogy is also worth playing if you have the occasion.
Title: Re: Nintendo 3DS
Post by: Xem on November 20, 2011, 07:43:29 PM
Ideally you should play them in the right order: Metroid, Metroid II (GB episode), Super Metroid, Metroid Fusion. Metroid: Zero Mission is a GBA remake of the first game that, while short, is very good as well. The Prime trilogy is also worth playing if you have the occasion.

Or you could just play Other M (http://metroid.com/) (explores Samus' origins).  :griffnotevil:
Title: Re: Nintendo 3DS
Post by: Aazealh on November 20, 2011, 08:20:31 PM
Or you could just play Other M (http://metroid.com/) (explores Samus' origins).  :griffnotevil:

I think I'll stick to my recommentation.
Title: Re: Nintendo 3DS
Post by: m on November 21, 2011, 07:51:01 PM
Ideally you should play them in the right order: Metroid, Metroid II (GB episode), Super Metroid, Metroid Fusion. Metroid: Zero Mission is a GBA remake of the first game that, while short, is very good as well. The Prime trilogy is also worth playing if you have the occasion.

Alright, I'll play them in order. Thanks for the recommendation.  :serpico:
Title: Re: Nintendo 3DS
Post by: Walter on November 21, 2011, 08:03:48 PM
For some reason I've never played a Metroid game. I've heard very good things about some of the games but I just never got to play any of them. Getting the NES game and this one on the 3DS is a very good chance to get introduced to the series.  :serpico:

If you're completely new to the series, I think those earlier games will be daunting for you. I'd recommend you start with Super Metroid. The plot in these games isn't so dense that you'll be lost by jumping ahead to the third in the series.
Title: Re: Nintendo 3DS
Post by: Aazealh on November 21, 2011, 08:43:45 PM
If you're completely new to the series, I think those earlier games will be daunting for you.

Yeah I'll admit that the first 2 games are as old school as they come. I'd still recommend checking them out though, if only to get a feel of what they were like. If they prove to be too much of a challenge, moving on to Super Metroid will not be a tragedy. It's one of the defining games of the 16-bit era.
Title: Re: Nintendo 3DS
Post by: Griffith on November 22, 2011, 03:00:01 AM
And if Super Metroid is too hard, try Metroid: Fusion. It's like the former but with a built in walkthrough. :troll:
Title: Re: Nintendo 3DS
Post by: frankencowx on December 01, 2011, 12:17:17 PM
I was in Target yesterday, and found Mario Kart 7 on the shelf to my bewilderment. Like... 50 copies of it. So I asked an employee to get it out of the case for me. I was pretty excited because I thought it was coming out on the 4th. She proceeds to check me out only to say that she can't sell it to me until the 4th... so I got super circle jerked, and it sucked. Guess I have to wait until Sunday now...
Title: Re: Nintendo 3DS
Post by: Walter on December 01, 2011, 12:34:21 PM
I was in Target yesterday, and found Mario Kart 7 on the shelf to my bewilderment. Like... 50 copies of it. So I asked an employee to get it out of the case for me. I was pretty excited because I thought it was coming out on the 4th. She proceeds to check me out only to say that she can't sell it to me until the 4th... so I got super circle jerked, and it sucked. Guess I have to wait until Sunday now...
That's so stupid... Timed releases for games that aren't going to have giant crowds never made any sense to me.

I'll probably be picking this one up a little later, though. I've got Zelda on my plate, and I still need to finish off the 2nd quest stuff in Mario.
Title: Re: Nintendo 3DS
Post by: frankencowx on December 01, 2011, 12:39:53 PM
The special worlds in Mario are crazy. I'm working on getting the final star by beating all the levels with Marios green counterpart, which I'm finding is difficult to do because of his handling.
Title: Re: Nintendo 3DS
Post by: Walter on December 01, 2011, 12:59:56 PM
which I'm finding is difficult to do because of his handling.
Yeah he's more difficult to control, but for some reason, likely his hilarious voice, I enjoy playing as him more than Mario.
Title: Re: Nintendo 3DS
Post by: Griffith on December 01, 2011, 04:28:09 PM
We should take advantage of Mario Kart 7's online community options to create the SK.net circuit. =)

The special worlds in Mario are crazy. I'm working on getting the final star by beating all the levels with Marios green counterpart, which I'm finding is difficult to do because of his handling.

Just be sure it's the shiny/glimmering stars! On my first play through I got non-nonchalant late at night and died enough that a help box appeared... on the LAST regular world level/castle! :azan:

I'm compensating in a new file replay by not losing a single life. Last I played I was at World 8-5, have all the available star coins and yellow flags, and 0 lives lost.

Yeah he's more difficult to control, but for some reason, likely his hilarious voice, I enjoy playing as him more than Mario.

I like him better because he jumps notably higher. Big advantage that, combined with the Tanooki suit, makes it easy to quickly bounce through levels. Plus, if you're going back to collect yellow flags or something, you don't even have to time your jump particularly well.
Title: Re: Nintendo 3DS
Post by: frankencowx on December 01, 2011, 05:28:30 PM
We should take advantage of Mario Kart 7's online community options to create the SK.net circuit. =)

I will glady be a part of the SK.net circuit.

I'm thinking about pulling a fast one and going back to Target today. Maybe a different person will be working in electronics and I can convince them to sell early...  :ganishka:

Quote
Just be sure it's the shiny/glimmering stars! On my first play through I got non-nonchalant late at night and died enough that a help box appeared... on the LAST regular world level/castle! :azan:


So if you don't get the help box you get glimmering stars for 100%ing the game?? I don't remember dying that many times. Someone else might have on my file though..
Title: Re: Nintendo 3DS
Post by: Griffith on December 01, 2011, 05:50:46 PM
So if you don't get the help box you get glimmering stars for 100%ing the game??

Well, the stars on your file should be glimmering already.

I don't remember dying that many times. Someone else might have on my file though..

Ouch, never let someone play the same file as yours. Anyway, I sure wasn't happy about it since I didn't consider my fucking around could add a permanent stain to my file (I hate that shit). I wouldn't trade the experience itself though; I didn't even know about the help boxes, so when one appeared and gave me an invincible Tanooki suit it felt like I being rewarded by the Mario Gods. Only later did I learn it was the temptation of Satan!
Title: Re: Nintendo 3DS
Post by: frankencowx on December 05, 2011, 12:17:19 PM
Mario Kart 7 is.... awesome!! I'm slightly upset with the character roster, which has been trimmed down from previous games, and some odd choices thrown in the mix. I was really hoping for Dry Bones and Kamek but.. other than that, the courses and retro courses in particular are incredible, and the online is really well constructed. I would recommend it as a must buy.
Title: Re: Nintendo 3DS
Post by: Walter on December 05, 2011, 03:04:43 PM
Mario Kart 7 is.... awesome!! I'm slightly upset with the character roster, which has been trimmed down from previous games, and some odd choices thrown in the mix. I was really hoping for Dry Bones and Kamek but.. other than that, the courses and retro courses in particular are incredible, and the online is really well constructed. I would recommend it as a must buy.
No dry bones? Argh... But hey at least you can drive as a giant bee, right?!  :ganishka:
Title: Re: Nintendo 3DS
Post by: frankencowx on December 05, 2011, 07:08:48 PM
No dry bones? Argh... But hey at least you can drive as a giant bee, right?!  :ganishka:

Yeah... wait no... what the hell. That bee was a terrible decision. Here's to hoping for dlc =S
Title: Re: Nintendo 3DS
Post by: Griffith on December 11, 2011, 06:43:27 PM
I'm enjoying Mario Kart 7 as well, though I'm noticing a crappy trend that the 3D is sort of being toned down in these Nintendo releases. Zelda was out of this world in-depth your eyes will hurt sometimes because it's like a Sage Medallion is poking them, Star Fox 64 was lesser by comparison, and less prominent in Mario 3D Land because I figured it was fine-tuned in a very specific and effective way, but here it just seems like it's so weak it's almost unnecessary (though I've yet to really play in first person mode). Am I missing something, why is the 3D seemingly being toned down? There's a slider so we can do that ourselves if wanted, but as someone that experiences no side effects from it, I kind of feel ripped off that I can't blow it out if I like.

Yeah... wait no... what the hell. That bee was a terrible decision. Here's to hoping for dlc =S

I don't really care about the driver line up because I only play as Bowser anyway. :ganishka: If they make classic Mario Kart track DLCs though, holy shit. I'd try to rebuild my beloved Mario Kart 64.


Also, this would be awesome if it comes to fruition, and ALMOST make me regret my history of Link poster.

http://kotaku.com/5866899/club-nintendo-coins-will-soon-buy-virtual-console-games

Title: Re: Nintendo 3DS
Post by: Aazealh on December 11, 2011, 07:14:36 PM
Also, this would be awesome if it comes to fruition, and ALMOST make me regret my history of Link poster.

http://kotaku.com/5866899/club-nintendo-coins-will-soon-buy-virtual-console-games

Indeed. Finally a use for those damn points.
Title: Re: Nintendo 3DS
Post by: Griffith on December 13, 2011, 06:31:28 PM
Indeed. Finally a use for those damn points.

They may not be useful, but they're not worthless...

(http://www.skullknight.net/griffith/link2.jpg)

 :guts:
Title: Re: Nintendo 3DS
Post by: Walter on December 14, 2011, 12:51:01 PM
Aaz just alerted me, the final wave of ambassador games for GBA has been announced:

Quote
F-Zero Maximum Velocity
Super Mario Advance 3
The Legend of Zelda: Minish Cap
Fire Emblem: The Sacred Stones
Kirby and the Amazing Mirror
Mario Kart Advance
Mario vs. Donkey Kong
Metroid Fusion
Wario Land 4
Wario Ware, Inc. Mega Microgame$

Very, VERY solid lineup. There are only a handful missing from this list to make it the ultimate GBA game list. Metroid: Zero Mission, Golden Sun and Final Fantasy Advance 6 are sorely felt... But it's not as if Nintendo will never give us a chance to re-purchase those games eventually.
Title: Re: Nintendo 3DS
Post by: frankencowx on December 14, 2011, 02:13:08 PM
now im incredibly jealous of that ambassador program..
Title: Re: Nintendo 3DS
Post by: Griffith on December 15, 2011, 12:34:40 AM
Very nice, makes me regret further my impulse shopping spree on the eshop; should have stuck to the plan (buy the system cheap and makeup the price in free games anyway). Now if they'd just, ya know, release them.
Title: Re: Nintendo 3DS
Post by: Walter on December 15, 2011, 01:41:41 AM
Very nice, makes me regret further my impulse shopping spree on the eshop; should have stuck to the plan (buy the system cheap and makeup the price in free games anyway). Now if they'd just, ya know, release them.
In typical Nintendo fashion, now that they've been announced we can expect them either tomorrow or next Thursday. Their releases tend to come out like a violent spew shortly after they're unveiled.
Title: Re: Nintendo 3DS
Post by: Aazealh on December 15, 2011, 12:49:56 PM
In typical Nintendo fashion, now that they've been announced we can expect them either tomorrow or next Thursday. Their releases tend to come out like a violent spew shortly after they're unveiled.

It'll be tomorrow. :serpico:
Title: Re: Nintendo 3DS
Post by: Scorpio on December 16, 2011, 06:01:24 PM
The gba games are out! Just finished downloading F-Zero Maximum Velocity from the eshop.
Title: Re: Nintendo 3DS
Post by: Walter on December 16, 2011, 06:27:11 PM
The gba games are out! Just finished downloading F-Zero Maximum Velocity from the eshop.
Yep! The first one I'm grabbing is Metroid Fusion though.

This also gives us a chance to test out a new feature added to the eShop: Download Later. Basically, you all know how to get to the titles Nintendo just added. But instead of downloading each one individually, you can select download later, then exit the eShop, back to the home menu, then just close the lid. It'll download the titles in the background while it's asleep. Come back in a few minutes and everything you queued up for download later will be downloaded.
Title: Re: Nintendo 3DS
Post by: Scorpio on December 16, 2011, 10:41:43 PM
I fiddled around with the download later, but when I came back a half hour later nothing had happened. I decided to give up and just download manually.
Title: Re: Nintendo 3DS
Post by: Walter on December 16, 2011, 11:34:08 PM
I fiddled around with the download later, but when I came back a half hour later nothing had happened. I decided to give up and just download manually.
*Shrug* worked for me. Did you exit the eShop and return to the home screen?
Title: Re: Nintendo 3DS
Post by: Scorpio on December 17, 2011, 12:06:08 AM
*Shrug* worked for me. Did you exit the eShop and return to the home screen?

Originally I had just closed the system from the eshop, but it didn't work. Later on I quit the eshop and closed it while idling in the home screen and that's when I came back a half hour later and I didn't notice any progress. It may be a one time thing though... I've had a few interesting bugs with my 3DS including the screens being just straight black and no sound when I open it after having had it sleep for a long time. I usually have to hold down the power button several times for it to shut down and it restarts normally after that. Seems to be a different thing than the error screen I posted about awhile ago. So maybe download later will work the next time I try it?
Title: Re: Nintendo 3DS
Post by: m on December 17, 2011, 07:20:39 PM

I got Mario Kart 7 yesterday and I like it a lot. My only complain is that in my opinion there's too many Mario Kart Wii tracks.

Also, I just downloaded the free GBA games and so my list of games to play just grew. So many games, so little time...
Title: Re: Nintendo 3DS
Post by: Griffith on December 19, 2011, 03:31:21 AM
Download later worked like a charm for me, and I've been playing Metroid Fusion ever since. I played it about halfway through when it came out for GBA but just never finished it. I really liked it though so it's nice to go back and beat it. I like the pseudo-mission based barebones plot stuff with Hal 9000 and your evil twin. Basically, I like everything it rips off and adds to Metroid (2001, The Thing). The exploration is on a micro level; you still have to find your way around, but it being sectional makes it more friendly for gaming on the go I suppose. I actually think I play it more because of this. It doesn't seem like such a commitment to do the next part, but because of that I end up doing the next five because it's addictive. Anyway, I think I'm near the end, the level 4 locks are open and those are the last.

Funny story btw, one of the more annoying bosses forces you to fire missiles at a diagonal angle the entire time to hit it, which with GBA controls requires you to hold the L and R buttons down the whole time in addition to running around, space jumping, and everything else. It was proving to be a pain in the ass, and my hand, so I ended up scotch taping both buttons down. :ganishka:

I got Mario Kart 7 yesterday and I like it a lot. My only complain is that in my opinion there's too many Mario Kart Wii tracks.

Since I haven't played it, and don't plan to, I actually like that they threw those in there. My favorite is still Mario Kart N64, so while it's nice to almost have the entire Mushroom Cup from that game, it would have been better to have some of the more complex tracks.

Also, I just downloaded the free GBA games and so my list of games to play just grew. So many games, so little time...

Yeah, I've done 60 downloads already. It's like someone's steam backlog.
Title: Re: Nintendo 3DS
Post by: frankencowx on December 19, 2011, 12:09:54 PM
Since I haven't played it, and don't plan to, I actually like that they threw those in there. My favorite is still Mario Kart N64, so while it's nice to almost have the entire Mushroom Cup from that game, it would have been better to have some of the more complex tracks.

Banshee Boardwalk and Toads Turnpike for the win. I shat my britches a many a times on those two.
Title: Re: Nintendo 3DS
Post by: Aazealh on December 19, 2011, 03:05:30 PM
Download later worked like a charm for me, and I've been playing Metroid Fusion ever since. I played it about halfway through when it came out for GBA but just never finished it. I really liked it though so it's nice to go back and beat it. I like the pseudo-mission based barebones plot stuff with Hal 9000 and your evil twin. Basically, I like everything it rips off and adds to Metroid (2001, The Thing). The exploration is on a micro level; you still have to find your way around, but it being sectional makes it more friendly for gaming on the go I suppose. I actually think I play it more because of this. It doesn't seem like such a commitment to do the next part, but because of that I end up doing the next five because it's addictive. Anyway, I think I'm near the end, the level 4 locks are open and those are the last.

Ahhh, a fellow Fusion enthusiast. Welcome! :void:

Funny story btw, one of the more annoying bosses forces you to fire missiles at a diagonal angle the entire time to hit it, which with GBA controls requires you to hold the L and R buttons down the whole time in addition to running around, space jumping, and everything else. It was proving to be a pain in the ass, and my hand, so I ended up scotch taping both buttons down. :ganishka:

Never had this problem. :badbone:
Title: Re: Nintendo 3DS
Post by: Griffith on December 20, 2011, 06:11:23 AM
Banshee Boardwalk and Toads Turnpike for the win. I shat my britches a many a times on those two.

Yeah, Toad's Turnpike was one of the first that came to mind, hard to believe it hasn't been used as a retro course already. Mario Kart DS had the most intuitive retro course setup with one from each of the previous games.

Ahhh, a fellow Fusion enthusiast. Welcome! :void:

Yeah, I beat it last night, didn't really dig how the "plot" turned out, but the sequence of events, especially the final X you absorb, was appropriately cool and satisfying.
 
Never hard this problem. :badbone:

Your Freudian slip says otherwise. :SK:


And it's official:

https://club.nintendo.com/rewards.do

Of course, I already have both games, and Nintendo has already set the precedent for making all the "exclusive" ambassador games available to everyone for free. Thanks Nintendo; looking forward to next month's offer of two more mediocre games I already have. More Zelda posters for me!
Title: Re: Nintendo 3DS
Post by: Aazealh on December 20, 2011, 07:56:21 AM
Your Freudian slip says otherwise. :SK:

Damn! Treachery!!

Anyway, Super Mario Kart and the Minis March Again are both cool games. I'm not complaining so far.
Title: Re: Nintendo 3DS
Post by: Griffith on December 20, 2011, 08:12:55 AM
Anyway, Super Mario Kart and the Minis March Again are both cool games. I'm not complaining so far.

Yeah, I was confusing Minis March Again with it's predecessor.
Title: Re: Nintendo 3DS
Post by: m on December 22, 2011, 07:54:57 PM
Since I haven't played it, and don't plan to, I actually like that they threw those in there.

The only two games I've played lately (except for a defend the tower game on my phone) are Mario Kart Wii and Metroid and so, seeing the same tracks in Mario Kart 7 was not really fun for me.

One thing I really like about Mario Kart 7 is having tracks on which you don't do three laps but go through the track just once; I think that is really cool. One thing I don't like so far is how easy it is to get a three stars rating. I remember how hard it was getting that rating on the GBA game (I haven't been able to achieve it on all tracks, I'm missing a couple) and it's probably harder on Mario Kart Wii (I settled for getting a one star rating on all tracks). Perhaps there's a higher rating this time around?

My favorite is still Mario Kart N64, so while it's nice to almost have the entire Mushroom Cup from that game, it would have been better to have some of the more complex tracks.

I too have fond memories of Mario Kart N64. Getting together with friends to play, the epic races, the unfair shortcuts. Those were the days.
Title: Re: Nintendo 3DS
Post by: Griffith on December 30, 2011, 09:58:08 PM
http://www.nintendo.com/games/detail/pbYF4tOod03oE7GLsEsXMnr5k0nFg-_3


In other news, with the addition of Swapnote, is Nintendo signaling that they may join the rest of the earth with real online communication or are they simply confirming that they're still completely out of touch? I can't be the only one that finds it odd, seeing as Nintendo is so safe or maybe just stupid about this shit, that I can now draw or send a picture of a penis with ease yet still can't insert TEXT. Doesn't give me much hope for eventual in-game voice and video communication; hey Nintendo, not all of us just want to send messages that, "make people feel uncomfortable" as the Swapnote tutorial warns against. I'll be sure not to do that, here's a preview: 8=n=i=n=t=e=n=D~o Though I'm thinking more a giant penis that says "NINTENDONG" across it.
Title: Re: Nintendo 3DS
Post by: Walter on January 05, 2012, 06:24:26 AM
Holy shit, the original Game Boy Tetris is now available on the 3DS virtual console. TETRIS 1/5 GET!  :isidro:

In other news, with the addition of Swapnote, is Nintendo signaling that they may join the rest of the earth with real online communication or are they simply confirming that they're still completely out of touch? I can't be the only one that finds it odd, seeing as Nintendo is so safe or maybe just stupid about this shit, that I can now draw or send a picture of a penis with ease yet still can't insert TEXT. Doesn't give me much hope for eventual in-game voice and video communication; hey Nintendo, not all of us just want to send messages that, "make people feel uncomfortable" as the Swapnote tutorial warns against. I'll be sure not to do that, here's a preview: 8=n=i=n=t=e=n=D~o Though I'm thinking more a giant penis that says "NINTENDONG" across it.
As you and Aaz now know, I've been doing little Berserk portraits on Swapnote just to test it out. If I can figure out how to export them as .jpgs or something I'll post them here. Neat program, but it's very limiting in what you can do. There's a hard limit on the number of strokes you can make before it stops you. And if you hit that brick wall mid-drawing, you're basically boned.  :puck:
Title: Re: Nintendo 3DS
Post by: Johnstantine on January 05, 2012, 01:20:03 PM
There's a hard limit on the number of strokes you can make before it stops you.

I see what you did there.
Title: Re: Nintendo 3DS
Post by: frankencowx on January 11, 2012, 07:19:00 PM
Theres a new set of games up for Club Nintendo rewards.

Wii
Dr. Mario Online Rx
Zelda Majoras Mask

3DS
Kirby's Dream Land
Dr. Mario Express


Might pick up Kirbys Dream Land..
Title: Re: Nintendo 3DS
Post by: frankencowx on January 18, 2012, 05:38:19 PM
From IGN:

Though Japanese 3DS owners have been able to download playable game demos for about a month, Nintendo has confirmed that North American gamers will be getting the same treatment. The free eShop demos will begin arriving tomorrow, starting with Resident Evil Revelations.

Nintendo outlined plans for a few more demos as well. Mario & Sonic at the London 2012 Olympic Games will arrive on January 26. Rayman Origins and Metal Gear Solid Snake Eater 3D are also scheduled to come to the eShop, though no dates have been set. Nintendo said it plans to update the eShop with more demos "periodically."

Been waiting on that damn RE demo... about time.
Title: Re: Nintendo 3DS
Post by: ryOtoha on January 27, 2012, 11:33:05 PM
Here's the game that's gonna make me buy a 3DS (It's either that or F-Zero) : Solatorobo 2 announced (somewhere during Winter 2012) on 3DS by Nobuteru Yûki himself (https://twitter.com/nobuteruyuki). From what Yûki said, CyberConnect2 will present the game at E3.

What did you think of the first one  ?
Title: Re: Nintendo 3DS
Post by: Walter on January 28, 2012, 02:00:31 AM
Swing and a miss. Its okay, I'm used to it when it comes to Resident Evil.  :judo:

http://games.yahoo.com/blogs/plugged-in/embarrassing-revelation-resident-evil-game-box-002701699.html (http://games.yahoo.com/blogs/plugged-in/embarrassing-revelation-resident-evil-game-box-002701699.html)

Old news, and it's already been acknowledged and corrected by Capcom.

Here's the game that's gonna make me buy a 3DS (It's either that or F-Zero) : Solatorobo 2 announced
...
What did you think of the first one  ?
I didn't play the first one, but the gameplay vids I saw of it looked very underwhelming. Despite that, the visuals were impressive, and I genuinely liked their art style. It's just, when it came to the actual gameplay, it just looked rather childish for my tastes.
Title: Re: Nintendo 3DS
Post by: ryOtoha on January 28, 2012, 04:41:15 AM
It's just, when it came to the actual gameplay, it just looked rather childish for my tastes.

Solatorobo deserves much better than obscurity. This is an original adventure-RPG that's clearly a labour of love as well as a fine piece of craftsmanship. It's built around a snappy real-time combat system and a quick-fire quest structure that pings Red around the world, breezily throwing new ideas to the fore before abandoning them just as quickly. And it has that magpie quality all great games have: the eye for something shiny that worked elsewhere, appropriated and slotted in without a second thought.

But for everything this game could have done better, there's far more that's done just right. The combat may lack depth, but its knockabout crashes and bangs never get boring. The story's simple (and there's a great twist) but Red and the rest of the cast are charming characters and the witty translation does wonders. You should try it.

As you said, the visual are pretty impressive and poetic. There's a nostalgic feeling. Actually, it remind me a lot of Skies of Arcadia and Sherlock Hounds. That's magic. Also, it's the spiritual sequel to Tail Concerto  (http://www.youtube.com/watch?v=OfcAZ0MIrQk)(Yuki was also the chara designer) on Playstation.

(http://images.nintendolife.com/news/2011/04/this_solatorobo_concept_artwork_is_pretty_stunning/attachment/0/large.jpg)
Title: Re: Nintendo 3DS
Post by: frankencowx on February 16, 2012, 05:40:51 PM
Tales of the Abyss 3DS anyone?? I missed it the first time around on ps2..
Title: Re: Nintendo 3DS
Post by: Griffith on February 17, 2012, 05:56:24 AM
(http://3.bp.blogspot.com/_7KVYiy-a6Vs/SweUgGLl3HI/AAAAAAAAAKE/MBxetxTTVXI/s1600/snakeeater1989ij7.jpg)

eShop. Now.

Update: Maybe its my memory, or I'm just being unreasonable and taking this port for granted, but it sure doesn't look or feel as good as I remember, especially competing with Revelations (though like Revelations, it's clearly pushing the system's limits, especially during cutscenes). Draw distance for foliage is right in front of Snake sometimes, and the textures are too bright somehow and maybe not as detailed, especially on certain objects. Gators, green face paint, and the ugly, for the wrong reasons, building come to mind. Let's just say the grass feels a lot more like AstroTurf this time and they've had to hollow things out a bit to make it work.

An interesting note before I transition to controls, but the 3D goes away when you aim in first person. I was hoping they'd take advantage of something like this later in the game, but not sure why it's happening already. Is he closing one eye while aiming (I don't remember completely losing my sense of depth when looking through a sight), or is it purely to help the player aim? Kind of the opposite of brilliantly incorporating/validating the 3D. Anyway, clever use of the buttons standing in for a second circle pad, but it's four directions and awkward as Hell; can't be helped without a circle pad pro. Without it I can't fairly judge the rest of the present controls other than to say it's certainly busy, plenty of stuff happened I didn't want to ("why's my silencer off... again?"), and it felt like the camera was pointing in the wrong direction half the time (note: I've previously beaten this game on extreme difficulty).

This all sounds pretty negative, but we know the game is great already so I'm applying a critical eye to the potential compromises based on my memory of the original (tell me if I'm way off about that). My impression is this certainly doesn't feel like this is an improved version of the game like OoT 3D, but an impressive port. Impressive because the struggle to port it is evident.


P.S. They also updated SMB to more true virtual console status, first of its NES kind on the 3DS, fittingly. Check out it's 3D icon now. :guts:
Title: Re: Nintendo 3DS
Post by: frankencowx on February 17, 2012, 12:06:26 PM
Update: Maybe its my memory, or I'm just being unreasonable and taking this port for granted, but it sure doesn't look or feel as good as I remember, especially competing with Revelations (though like Revelations, it's clearly pushing the system's limits, especially during cutscenes). Draw distance for foliage is right in front of Snake sometimes, and the textures are too bright somehow and maybe not as detailed, especially on certain objects. Gators, green face paint, and the ugly, for the wrong reasons, building come to mind. Let's just say the grass feels a lot more like AstroTurf this time and they've had to hollow things out a bit to make it work.

That was similar to my first impression as well. Textures and edges on a lot of objects were really rough. The jaggies really take away from the game for me. Snakes face was blurry during some of the cutscenes?? Also some frame dips during the cutscenes. Controls are pretty cluttered without circle pad.

I read that this was an earlier build of the demo from e3 or something and was not true of the final build. Hopefully thats the case. I'm waiting to see more on the retail version before I decide between this and the HD collection.
Title: Re: Nintendo 3DS
Post by: Griffith on February 18, 2012, 05:43:35 AM
I read that this was an earlier build of the demo from e3 or something and was not true of the final build. Hopefully thats the case.

Bullshit. On principle I'm always dubious of such assertions. If that were the case they wouldn't have released this in the first place, but something representative of the final build. Anyway, it won't be a big issue for me personally, but it'll certainly hurt the 3DS' cred for some.

I'm waiting to see more on the retail version before I decide between this and the HD collection.

That's no choice at all: get the HD collection. Pretty simple math, you get two other games and this one too, for cheaper.


Update: Replayed the demo more methodically, mastered the controls, went over everything, got the sniper rifle, etc. Messed with guys. Had fun. Was a much better experience, and lo and behold the graphics were fine this time. =)
Title: Re: Nintendo 3DS
Post by: Walter on February 19, 2012, 12:33:53 PM
I played the MGS3D demo and whew... I thought it was quite bad. Controls are awkward, graphics are muddled. Overall it's just not a good port of the game. I'll give it some more time and maybe my opinion will change, but right now I am not happy with what Konami's done to this great game.

Update: Maybe its my memory, or I'm just being unreasonable and taking this port for granted, but it sure doesn't look or feel as good as I remember, especially competing with Revelations (though like Revelations, it's clearly pushing the system's limits, especially during cutscenes).
It's more like with any new hardware, they aren't sure how best to take advantage of it. Not necessarily testing the true limitations of the hardware, just their understanding of how best to approach it. But I agree it doesn't look great.

Quote
Anyway, clever use of the buttons standing in for a second circle pad, but it's four directions and awkward as Hell; can't be helped without a circle pad pro.
I think it's a terrible idea. Awkward as hell indeed. The camera being on face buttons sacrifices a lot of the functionality while adding a camera that i never really need anyway.  Obviously having the circle pad pro would help a lot for this game, but it almost hamstrings players who don't own one.

Title: Re: Nintendo 3DS
Post by: frankencowx on February 20, 2012, 12:00:18 PM
That's no choice at all: get the HD collection. Pretty simple math, you get two other games and this one too, for cheaper.

Well for total value yeah HD is the better deal no brainer. I was basing it on Snake Eater HD vs Snake Eater 3DS alone. Right now it looks like too much visual quality and performance were sacrificed for portabilities sake. I was hoping it would be relatively close to the HD collection in terms of no jaggies and no frame rate issues, albeit at a lower resolution. I've also heard that a lot of the voiced codec chats were cut (the random ones with paramedic etc) as well as the nightmare sequence and several options to kill the end are no longer available. If thats true it would be total suck.

edit:

http://www.youtube.com/watch?v=lUbZ_Xf_Wz4 (http://www.youtube.com/watch?v=lUbZ_Xf_Wz4)

looks like this guy has the retail copy of the game. obvious single digit frame rate scenes, particularly when the plane lands and snake engages the boss

interesting stuff from Vyse the Legend at NeoGAF:

I played through the demo again to find some of the more "problematic" cutscenes and gameplay spots, sections where the frame rate noticeably dipped.

Then, I played through the same sections on the final game.

End result: little-to-no difference. Same frame rate hiccups. General gameplay seemed pretty solid, but the demo and final build chugged in the same spots to the same degree.

Disappointing, especially since the game DOES look inexplicably better in quite a few spots. For example, the opening sequence, specifically once Snake gets up to do the HALO jump, looks amazing in 2D and, definitely, in 3D. The added shaders and particle effects are very nice, and they're not present in the HD master or original (Edit: just rewatched the same part in the HD master, and yeah, 3D one definitely pops more. It could be the 3D effects, but still the 60fps is still awesome.)

Also, start menu is just New Game, so this isn't really Subsistence, unless everything unlocks later.

Also:

Other thoughts:

-Played through Virtuous Mission.
-I'm very susceptible to 3D, and the effect is impressive here.
-You can store 12 photo camos. The game accesses your 3DS photo gallery and uses the pictures from there.
-Game tracks all your stats in real time, which is a huge difference from the original. I remember thinking I had 0 alerts back in the game, only to complete the game and find out the game recorded 1 at some point.
-Game also tracks your stats across all play troughs.
-Extreme difficulty = game ends when spotted.



Title: Re: Nintendo 3DS
Post by: Griffith on February 22, 2012, 12:35:05 AM
Any idea what the significance of the "What's your favorite MGS game?" question at the beginning is? Does it affect the substance of the play experience in any way?
Title: Re: Nintendo 3DS
Post by: Viral Harvest on February 22, 2012, 08:24:01 AM
Any idea what the significance of the "What's your favorite MGS game?" question at the beginning is? Does it affect the substance of the play experience in any way?

I vaguely remember in the PS2 version that if you chose "MGS2", Naked Snake would first appear in a Raiden mask, and then takes it off after landing the HALO jump. Not really sure what other effects the other choices have though.
Title: Re: Nintendo 3DS
Post by: frankencowx on February 22, 2012, 12:14:56 PM
Any idea what the significance of the "What's your favorite MGS game?" question at the beginning is? Does it affect the substance of the play experience in any way?

I think each option gives you a unique camo. You should get the Raiden mask with every option though. Other than that I don't know.

edit:

Some research yielded:

-"I'm playing MGS for the first time!" prevents you from choosing Extreme Difficulty and gives you Mummy Camo.
-"I like MGS1!" gives you AUSCAM Camo.
-"I like MGS2!" alters the opening cutscene so Snake is wearing the Mask, adds an extra opening cutscene of Snake taking off the Mask, adds an extra radio conversation with Zero and gives you Desert Tiger Camo.
-"I like MGS3!" gives you Flecktarn Camo, Green, and Brown facepaint.
-"I like MGS4!" gives you DPM Camo.
-"I like MGS PEACE WALKER!" gives you Banana Camo.
-"I like all the MGS games!" gives you Grenade Camo.

Mummy camo makes you less resistant to injuries apparently and grenade camo is infinite grenades.
Title: Re: Nintendo 3DS
Post by: Griffith on February 23, 2012, 04:46:31 AM
Great intel, thanks guys. I'll have to think carefully about my answers. :ganishka:

Mummy camo makes you less resistant to injuries apparently

You mean more resistant, or less damage? Do they actually give something to beginners that hurts them?
Title: Re: Nintendo 3DS
Post by: frankencowx on February 23, 2012, 11:55:23 AM
Great intel, thanks guys. I'll have to think carefully about my answers. :ganishka:

You mean more resistant, or less damage? Do they actually give something to beginners that hurts them?

Yeah more resistant, my bad.
Title: Re: Nintendo 3DS
Post by: Aazealh on February 25, 2012, 12:38:17 PM
For info, I tried the Snake Eater demo again with the Circle Pad Pro and unsurprisingly it was a lot more enjoyable that way. :guts:
Title: Re: Nintendo 3DS
Post by: Griffith on February 25, 2012, 11:14:37 PM
For info, I tried the Snake Eater demo again with the Circle Pad Pro and unsurprisingly it was a lot more enjoyable that way. :guts:

I still haven't been able to conveniently pick one up, and part of me is considering doing without it just for spite. Still, I have a perverse desire to physically reshape my 3DS into a Game Gear, so...
Title: Re: Nintendo 3DS
Post by: frankencowx on March 26, 2012, 10:53:59 AM
Kid Icarus for 3DS.... controls schematics are bleh. They developed a game for a mobile handheld device that requires you to be sessile. Really kills the game.
Title: Re: Nintendo 3DS
Post by: Aazealh on March 26, 2012, 12:53:42 PM
Kid Icarus for 3DS.... controls schematics are bleh. They developed a game for a mobile handheld device that requires you to be sessile. Really kills the game.

That bad? Wasn't very interested in it, but that's still sad to hear.
Title: Re: Nintendo 3DS
Post by: Walter on March 28, 2012, 10:30:49 PM
I'm actually really enjoying Kid Icarus. Dare I say ... more than any 3DS game? I don't want to give it too high of praise since I just started, but I think it's fantastic so far. Combat is fun, particularly when you're in the air. Ground combat isn't quite as fluid as it often requires you to turn your perspective, which can be awkward. There's quite a bit to do between each level. Nintendo clearly showered this game with love. There's a lot of polish and attention to detail here that was missing from some of the earlier first-party games (I'm looking at you, Zelda and Starfox).
Title: Re: Nintendo 3DS
Post by: frankencowx on March 29, 2012, 11:13:01 AM
I'm actually really enjoying Kid Icarus. Dare I say ... more than any 3DS game? I don't want to give it too high of praise since I just started, but I think it's fantastic so far. Combat is fun, particularly when you're in the air. Ground combat isn't quite as fluid as it often requires you to turn your perspective, which can be awkward. There's quite a bit to do between each level. Nintendo clearly showered this game with love. There's a lot of polish and attention to detail here that was missing from some of the earlier first-party games (I'm looking at you, Zelda and Starfox).

That would be because the games been in development for far longer than any 3DS title, with multiple release delays. The details and sheer amount of content is great, but the controls really botch it for me, and the constant bantering is really distracting for those of us with... more focused attention spans. Do you play with the stand? 3D on/off?
Title: Re: Nintendo 3DS
Post by: Walter on March 29, 2012, 11:53:25 AM
That would be because the games been in development for far longer than any 3DS title, with multiple release delays. The details and sheer amount of content is great, but the controls really botch it for me, and the constant bantering is really distracting for those of us with... more focused attention spans. Do you play with the stand? 3D on/off?
I kind of like the banter. Palutena is great, funny and well voiced. Pit mostly ruins it though. He's not very funny and his voice actor is ridiculous.

I play with 3D on and with the stand. Tried playing without stand and my right hand went numb within a half level. I find the stand useful, if a little awkward.
Title: Re: Nintendo 3DS
Post by: frankencowx on March 29, 2012, 12:41:30 PM
I kind of like the banter. Palutena is great, funny and well voiced. Pit mostly ruins it though. He's not very funny and his voice actor is ridiculous.

I play with 3D on and with the stand. Tried playing without stand and my right hand went numb within a half level. I find the stand useful, if a little awkward.

Yeah Pit is terrible. And I really want to be able to lie down while playing this game... but alas I can't :judo:
Title: Re: Nintendo 3DS
Post by: frankencowx on April 04, 2012, 11:30:53 AM
Picked up Snake Eater this last weekend. My Best Buy had it on sale for $19.99. Highly suggest everyone who is interested go out and get it for that price. The game looks/plays/feels/runs identical to the demo. After playing with it for several hours, the controls actually felt more comfortable and natural than the playstation controls.. Frame rate issues cause the final chase sequence to be nigh unplayable, but other than that the game is just as good as ever. Snake Eater to me, has become a timeless game that I will play every remake/remaster/port/re-remake of that comes out, as made evident by the 3DS release.
Title: Re: Nintendo 3DS
Post by: frankencowx on June 07, 2012, 04:18:42 PM
Nintendo 3DS sales growth doubles in Japan from Dragon Quest Monsters 3DS, DQM sells 500,000+ in first week, 3DS outsells PS3 7 to 1:

http://www.eurogamer.net/articles/2012-06-06-dragon-quest-monsters-3ds-storms-japanese-chart (http://www.eurogamer.net/articles/2012-06-06-dragon-quest-monsters-3ds-storms-japanese-chart)

Even if I'm the only person that cares about this game.. its still awesome 3DS news!
Title: Re: Nintendo 3DS
Post by: Aazealh on June 07, 2012, 08:55:30 PM
I'm waiting for Mirror of Fate myself, but I'd like to get the new Rocket Slime if it came out here...
Title: Re: Nintendo 3DS
Post by: TheBranded1 on June 22, 2012, 05:14:09 AM
If you havent bought a 3DS I think this might entice you to do so

Quote from: http://content.usatoday.com/communities/gamehunters/post/2012/06/nintendo-to-launch-new-3ds-handheld-with-bigger-screen/1#.T-QMxrd5nTp

Nintendo's 3DS handheld is getting a resize.

A new model of the portable game system, the Nintendo 3DS XL, with a screen that's 90% larger, is headed to stores Aug. 19 for $199.99, Nintendo of America president Reggie Fils-Aime announced during an online video event early Friday.

Earlier, Nintendo announced that the new system would be made available in Japan on July 28 for 18,900 yen ($240).

Available in red and blue, the new model has a larger, glasses-free 3-D top display (4.88 inches vs. 3.53 inches currently) and larger touch panel display (4.18 inches vs. 3.02 inches) and enhanced battery life. "Your handheld gaming experiences will be more intense and more engrossing than ever before," Fils-Aime said.

That August 19 release date for the 3DS XL is the same date that the anticipated 3DS game New Super Mario Bros. 2 arrives, too. The date, "marks the beginning of a huge push for Nintendo and 3DS that will last for the rest of the year and beyond," Fils-Aime said.

Nintendo has sold 4.5 million units of the current 3DS, priced at $169.99, in the U.S. since its March 2011 -- a faster pace, by 1 million units, than the Nintendo DS after it came to market, according to The NPD Group. The Nintendo DS went on to become the best-selling gaming hardware system ever, selling more than 151 million units worldwide.


Title: Re: Nintendo 3DS
Post by: Truder on June 22, 2012, 08:26:01 AM
i want a slimmer 3DS model with more battery life.. but this thing wont fit in any of my pockets :azan:
Title: Re: Nintendo 3DS
Post by: frankencowx on June 22, 2012, 11:47:02 AM
So... will there be a circle pad pro XL??


In other news, they confirmed Fire Emblem: Awakening for 2013 release at their Nintendo Direct Conference. Wooohooo! And Namco-Bandai developing next Smash Bros for Wii U and 3DS?? =S At least it's not Capcom right?
Title: Re: Nintendo 3DS
Post by: Delta Phi on June 22, 2012, 02:49:59 PM
Was coming to post this news here. I think I might finally invest in a 3DS though my fiance is convinced I won't play it for more than a month.
Title: Re: Nintendo 3DS
Post by: Slime_Beherit on June 22, 2012, 02:58:14 PM

Even if I'm the only person that cares about this game.. its still awesome 3DS news!

I care to a certain extent, as the last few DQM games were fairly mediocre. What I really want is Rocket Slime and DQX, even though I'm still concerned with DQX's combat :/
Title: Re: Nintendo 3DS
Post by: Johnstantine on June 22, 2012, 03:53:34 PM
Was coming to post this news here. I think I might finally invest in a 3DS though my fiance is convinced I won't play it for more than a month.

Story of my life right there.
Title: Re: Nintendo 3DS
Post by: Bekul on June 22, 2012, 05:53:26 PM
So... will there be a circle pad pro XL??

Yeah, that's inevitable, and why I'm not gonna pick this up. Lord knows I've got enough of a backlog of Steam games already...
Title: Re: Nintendo 3DS
Post by: Walter on June 22, 2012, 06:11:46 PM
Yeah, that's inevitable, and why I'm not gonna pick this up.
I don't really think so. If they were going to do that, they would have done it with this revision.
Title: Re: Nintendo 3DS
Post by: frankencowx on June 22, 2012, 06:24:12 PM
So much for playing Resident Evil on the 90% larger screen. Boo.
Title: Re: Nintendo 3DS
Post by: Aazealh on June 22, 2012, 07:27:25 PM
I don't really think so. If they were going to do that, they would have done it with this revision.

I think frankencowx meant the accessory, not that there'd be a new 3DS next year with an integrated second stick. And I do think they'll realize one (Circle Pad Pro XL), because quite a few games are going to rely on it, not the least of which is the next Monster Hunter game.
Title: Re: Nintendo 3DS
Post by: Walter on June 22, 2012, 07:42:46 PM
I think frankencowx meant the accessory, not that there'd be a new 3DS next year with an integrated second stick. And I do think they'll realize one (Circle Pad Pro XL), because quite a few games are going to rely on it, not the least of which is the next Monster Hunter game.
Ah, I see. Well, I think it'll be interesting either way to see what Nintendo chooses to do in regards to supporting the Monster Hunter fan base. Will they opt for a whole new hardware version just to suit that control scheme (and the handful of games that also support it), or stick to their guns and say that the accessory is enough to accommodate them.

I don't think many Americans know just how big of a score it was for Nintendo to land Monster Hunter for 3DS. It's HUGE in Japan, and guarantees sales, while also putting a dent in Sony's long-term plans.
Title: Re: Nintendo 3DS
Post by: Aazealh on June 29, 2012, 09:26:29 AM
Didn't have time to post this yesterday, but Famitsu has confirmed that the 3DS XL will indeed get its own version of the Circle Pad Pro (http://www.famitsu.com/news/201206/28017064.html), just as expected.
Title: Re: Nintendo 3DS
Post by: frankencowx on June 29, 2012, 11:30:30 AM
So it becomes 3DS XXL? I do like the matte finish though.. if that's even what it is. Never was a fan of the gloss they coat their first handheld iterations in.
Title: Re: Nintendo 3DS
Post by: Walter on June 29, 2012, 12:07:17 PM
So it becomes 3DS XXL? I do like the matte finish though.. if that's even what it is. Never was a fan of the gloss they coat their first handheld iterations in.
I also like the curved design of the XL. I have to say, it's very tempting... I might trade in my 3DS for an XL come August. We'll see if I can spare the cash.  :farnese:
Title: Re: Nintendo 3DS
Post by: frankencowx on June 29, 2012, 12:20:00 PM
I also like the curved design of the XL. I have to say, it's very tempting... I might trade in my 3DS for an XL come August. We'll see if I can spare the cash.  :farnese:

You could sell your old 3DS/Trade up or something.
Title: Re: Nintendo 3DS
Post by: Walter on June 29, 2012, 12:51:14 PM
You could sell your old 3DS/Trade up or something.
Yeah but then I'd lose all my classic games from the ambassador's program.  :mozgus:
Title: Re: Nintendo 3DS
Post by: Griffith on July 01, 2012, 08:58:46 PM
I also like the curved design of the XL. I have to say, it's very tempting... I might trade in my 3DS for an XL come August. We'll see if I can spare the cash.  :farnese:

Really? Frankly, if I could give up the 3DS and all my memories of it and get back the money I've invested in it (admittedly too much), that would be very tempting. The whole Wii and 3DS experience, including this, tells me that Nintendo's future would probably be better focused in software with some hardware consulting...

Yeah but then I'd lose all my classic games from the ambassador's program.  :mozgus:

...and things like this are why. It's not like it's a secret, even among Nintendo fans, that they do everything half-backward, it's just we give them a pass because who doesn't love Mario? Anyway, isn't there a system transfer feature of some sort? Thought I saw that in the options after I first bought it (I'd check, but then I'd have to turn on my 3DS for purposes other than Super Mario 3D Land, which I just don't do anymore =).
Title: Re: Nintendo 3DS
Post by: Walter on July 10, 2012, 01:18:01 AM
Here's a highlight reel of what's coming to the 3DS this year in Japan: http://www.youtube.com/watch?v=Go3hvloDaCE&hd=1

Most of these aren't going to make it over here for obvious reasons. However, the best ones will.

For me, the highlights are:

-Etrian Odyssey IV
-Kokuga
-Fire Emblem: Awakening
-Castlevania: Lords of Shadow - Mirror of Fate
-Luigi's Mansion: Dark Moon
-Paper Mario: Sticker Star
-Disney Epic Mickey: Power of Illusion
-Professor Layton and the Miracle Mask
-Bravely Default: Flying Fairy (just hoping it gets a name change  :guts: )
Title: Re: Nintendo 3DS
Post by: frankencowx on July 10, 2012, 11:53:45 AM
Wow, quite a lot of games in that video. Most of the ones you've listed have been confirmed coming stateside. Kokuga and Ex Trooper look pretty neat.
Title: Re: Nintendo 3DS
Post by: Walter on July 10, 2012, 11:56:08 AM
Wow, quite a lot of games in that video. Most of the ones you've listed have been confirmed coming stateside. Kokuga and Ex Trooper look pretty neat.
Really? That's surprising. Many of them seemed so blatantly Japanese that I figured there's no way they'd make it over here.
Title: Re: Nintendo 3DS
Post by: frankencowx on July 10, 2012, 12:05:07 PM
Really? That's surprising. Many of them seemed so blatantly Japanese that I figured there's no way they'd make it over here.

The only ones on your list that I hadn't heard confirmation of were Etrian Odyssey, Kokuga, and Bravely Default. Layton is coming in November.
Title: Re: Nintendo 3DS
Post by: Griffith on July 14, 2012, 07:56:51 PM
For some reason I really enjoy the DS titles I have (PH and Infinite Space for example) in a way I do not with the 3DS ones, and not just on a basis of quality (Infinite Space is a just great game obviously, but so is Mario 3D Land). Maybe because the stylus is a more involving and game design/play oriented gimmick than 3D; which is passive, and so kind of boring gameplay-wise if that's what one's focusing on (the 3DS obviously doesn't utilize the stylus in the same way the DS does). It's like the focus on 3D is actually holding the 3DS back, and I've heard that Nintendo won't be focusing on 3D in the future. I don't think the 3D is the problem though, it's actually very cool, but it'd be better on a system without an additional touchscreen because you can't really get the most out of both at the same time. For that same reason, I really think they should have included a second circle pad on the XL because the 3DS uses modern controller-based gameplay for the most part, and that means two sticks. I understand the argument against it, it shouldn't be a requirement and will create two classes of 3DS games, but that's already the case (MGS3 is fucking broken without it). It's a shitty situation either way, and adding a built-in second stick would have at least fixed the 3DS, even if it it's not fair to some (whereas the current setup is unfair to everybody =). As it is, if the 3DS XL isn't worthless, it's certainly useless.


P.S. And you can transfer all your 3DS data, including the ambassador program stuff:

http://www.nintendo.com/consumer/systems/3ds/en_na/data_transfer.jsp
Title: Re: Nintendo 3DS
Post by: frankencowx on August 21, 2012, 02:05:09 PM
Picked up the XL the other day. So far I'm pleased with it. The transfer process was prehistoric but simple. It did take about 45 minutes though. You do get a 4GB SD card as opposed to 2GB with the original 3DS (not that its worth much anyways). One of the things I like most about it is the finish. I can't stand the gloss finish some electronics get these days. Drives me crazy. This isn't quite the matte finish of the DSi but it's very close. I'm not happy with the color selection, I think NA got screwed, but the blue isn't anywhere near as bad as I thought it'd be. Oh and the new ergonomics make it easier to hold. The location of the stylus now is also a plus.

Aside from no 2nd thumbstick (stubborn ass nintendo), my biggest gripe is the screen resolution. Its not a deal breaker but games certainly look less sharp on the now blown up screen. They should have upped the resolution or something. However DSi games look a little bit better for some reason than they do on the normal 3DS, and original VC gameboy games look very nice on the large screen.
Title: Re: Nintendo 3DS
Post by: Walter on August 21, 2012, 02:21:56 PM
I'll probably get an XL. I've only heard positive things about it, and I can't wait to play through Infinite Space again on a larger screen.

I also have a particular problem with the 3DS' speakers—they cause my inner ear to vibrate after a few minutes use. I think it has something to do with the frequency produced by the speakers. Hopefully this upgrade will resolve that problem.

I'll be keeping my 3DS, at least until I can transfer the data over. Then probably selling it on Craigslist.
Title: Re: Nintendo 3DS
Post by: Griffith on August 21, 2012, 03:41:12 PM
I'll probably get an XL. I've only heard positive things about it
Sources: Nintendo Power and Official Nintendo Magazine. :troll:

I can't wait to see its version of the circle pad pro:

(http://www.blogcdn.com/www.engadget.com/media/2012/06/3dsxlcirclepadmockup.jpg)

(http://www.geeky-gadgets.com/wp-content/uploads/2012/06/3DS-XL-Circle-Pad-Pro-controller.jpg)

Kidding aside, I finally picked up a Circle Pad Pro the other day, since I have the two games it's actually good for, and it does make a world of difference. Particularly for Snake Eater 3D, which is now a blast. Anyway, I obviously won't be trading in my 3DS for the XL until they have a Circle Pad Pro for it, and while I understand not doing a major design overhaul on account of two games, they should encourage more games like this if they want to bolster the 3DS library with more must-have titles. BTW, New Super Mario Bros. 2 is not one of them. Fun, kind of a simplified version of Super Mario World, but it really is like a big downloadable game and Walter's complaints about the first New SMB seem to hold true. Mario 3D Land is the true successor to the Mario throne.
Title: Re: Nintendo 3DS
Post by: frankencowx on March 01, 2013, 12:53:07 PM
Tried the Castlevania: Mirror of Fate demo.

Pretty disappointed as I was really looking forward to this game.

The music is bland and uninspired. Sponge enemies take too long to kill. The game does not... run very well, low framerate. Quick time events to open treasure chests??? The whole thing just feels half-assed, and I think they've been working on this one for a while too. :mozgus:

Also I'm a fan of the older Castlevanias, and I enjoyed Lords of Shadow too.
Title: Re: Nintendo 3DS
Post by: Aazealh on March 01, 2013, 03:00:43 PM
Yeah the demo is nothing to write home about. And as there's no review of the game out so far, I'll probably cancel my preorder just to be careful. I think the game suffers from its lineage (Lords of Shadow). It's not really trying to be a 2D game, and so it comes across as a bit slow and clumsy. Still holding out hope that the actual game's going to be great though (despite being disappointed by LoS).
Title: Re: Nintendo 3DS
Post by: Johnstantine on March 01, 2013, 03:29:17 PM
I've been contemplating getting one of these, but I never end up finding the motivation to do so.

Sell me on this baby, SK.net.
Title: Re: Nintendo 3DS
Post by: Walter on March 01, 2013, 03:52:41 PM
Sell me on this baby, SK.net.

Super Mario 3D Land is the best Mario game since Mario 64. That's a good enough reason, I think. But there is also Kid Icarus: Uprising, Ocarina of Time 3D, Resident Evil: Revelations. And Fire Emblem just landed—that's an exclusive that's getting rave reviews. I'm about 27 hours into my game of it.

Beyond the existing catalog, it's shaping up to be a pretty great year for 3DS owners. Here's a big list of  upcoming games in 2013: http://www.ign.com/articles/2013/01/16/the-big-list-of-upcoming-nintendo-3ds-games . The eShop is also turning out to be really impressive as well. You can download most new releases on launch day now. And every few weeks, there's some new downloadable title in there that's fresh and worth checking out. The ones that I think are worth your time are Push/Crash-mo, Ketzel's Corridors, Crimson Shroud... I'm sure I'm forgetting some.

I recently bought a 3DS XL, and I have to say, it's a much better designed system than the vanilla 3DS. The original always felt a little wobbly to me, though it looks very sleek. The XL handles much more like the old DS Lite, which I loved. And that screen, you'll fall in love as soon as you see it. 90% larger than the standard 3DS screen.
Title: Re: Nintendo 3DS
Post by: Johnstantine on March 01, 2013, 04:51:27 PM
Super Mario 3D Land is the best Mario game since Mario 64. That's a good enough reason, I think. But there is also Kid Icarus: Uprising, Ocarina of Time 3D, Resident Evil: Revelations. And Fire Emblem just landed—that's an exclusive that's getting rave reviews. I'm about 27 hours into my game of it.

Beyond the existing catalog, it's shaping up to be a pretty great year for 3DS owners. Here's a big list of  upcoming games in 2013: http://www.ign.com/articles/2013/01/16/the-big-list-of-upcoming-nintendo-3ds-games . The eShop is also turning out to be really impressive as well. You can download most new releases on launch day now. And every few weeks, there's some new downloadable title in there that's fresh and worth checking out. The ones that I think are worth your time are Push/Crash-mo, Ketzel's Corridors, Crimson Shroud... I'm sure I'm forgetting some.

I recently bought a 3DS XL, and I have to say, it's a much better designed system than the vanilla 3DS. The original always felt a little wobbly to me, though it looks very sleek. The XL handles much more like the old DS Lite, which I loved. And that screen, you'll fall in love as soon as you see it. 90% larger than the standard 3DS screen.

Thanks, Walter. I'll look into getting one.

The only thing that really held me back was the fact that I couldn't get into the ambassador program=/
Title: Re: Nintendo 3DS
Post by: frankencowx on March 01, 2013, 04:59:55 PM
The eShop is also turning out to be really impressive as well.

I don't know I think the eShop could use some work as far as the Nintendo catalog goes. There is a lot of missed opportunity. They've released some really old classic gameboy games, and that's great but... why not more gameboy advance games? Why not bring a lot of whats on the wii virtual console over???
Title: Re: Nintendo 3DS
Post by: Walter on March 01, 2013, 05:34:11 PM
The only thing that really held me back was the fact that I couldn't get into the ambassador program=/
I understand, but you should know that as an ambassador with all the available games downloaded, the only one I've seriously played has been Super Mario Bros. It's one thiing to have access to those amazing games, and quite another to actually sit down and play them all.  :guts:

There is a lot of missed opportunity. They've released some really old classic gameboy games, and that's great but... why not more gameboy advance games? Why not bring a lot of whats on the wii virtual console over???
Agree 100%. The Virtual Console is pretty much a pathetic joke right now, as I expected it would be, given Nintendo's history of dropped balls on the Wii Virtual Console. But what I meant was the actual downloadable games catalog—games that are by and large exclusives to the 3DS. In comparison to the quality of titles on the DSi store and the dreaded Wii Shop, the eShop is a juggernaut.

Title: Re: Nintendo 3DS
Post by: Griffith on March 02, 2013, 05:11:48 AM
Sell me on this baby, SK.net.

Let me add a disclaimer instead. Walter is absolutely right about Mario 3D Land, and Resident Evil: Revelations is really impressive, but other than that I'm a lot more bearish on the 3DS. I was pretty crazy about it for a while, but I resumed Phantom Hourglass on it the other night, and I realized it was the first time I've played my 3DS in earnest in months (my fiancé plays it far more than I do at this point, it's basically her's now). I'd dump it in a second for my money back. Hell, with the money I spent, I should have just invested more in my PC or a home console with bigger, better games I'd really rather play. On the other hand, absolutely get a DS cheap and get Infinite Space and other classic DS titles that actually utilize the unique gameplay of the stylus (like I said before in this thread, the 3D gimmick is actually detrimental). And if you really want a 3DS, don't worry about the ambassador program, it's basically a bunch of games you already have or will never play anyway, and those "free" games cost me a lot more than their cash value considering the 20 next unplayed downloads I purchased in their wake (you win, Nintendo). I can't see myself spending another dime on it unless something truly transcendent comes out for it, and that would basically be an opportunistic purchase to salvage something out of it, "Hey, that's out for 3DS... I happen to have one of those." I read the list though, and... I'll pass.

BTW, you could borrow and beat Mario 3D Land at a leisurely pace in about a week, easy. In a day if you really wanted; not the best value at practically the same price as any modern home console. On the other hand, the entertainment Infinite Space could provide on a used DS comes out to less than a dollar an hour.
Title: Re: Nintendo 3DS
Post by: Walter on March 02, 2013, 05:27:50 AM
I resumed Phantom Hourglass on it the other night, and it was the first time I've played my 3DS in earnest in months (my fiancé plays it far more than I do at this point, it's basically her's now). I'd dump it in a second for my money back. Hell, with the money I spent,
While I don't regret my purchase, that's more or less where I was until about a month or two ago, when I started playing my 3DS more, mostly because it was something to do while I was walking around bouncing my son on my shoulder. Then I picked up Fire Emblem, and now I'm pretty much playing it every day. So much so that I felt pretty justified in getting an XL. I basically doubled down on the system that day. Along the way, I also discovered a really neat little game called Crimson Shroud (http://level5ia.com/blackbox/us/crimson-shroud/), which Aaz and I have been playing for a bit. I only got deep into it tonight during a 2 hour session, and I have to say, it's become my new darling.

For fans of Final Fantasy Tactics, Vagrant Story and FFXII, Crimson Shroud is from the same creative team (same writer, character designer, and composer), only it's a small scale downloadable title based on old table-top RPGs. It's a really fresh take on the genre, and for those of us who grew up with more austere, imagination-powered RPG experiences, it really shouldn't be missed.

Anyway, enough jerking off, it's true that compared to the DS era, there isn't such a high concentration of amazing games. I remember when I first got a DS Lite in 2006, Aaz had this list of games I had to play, probably numbering in the 10-15 range, and that was before the system had truly hit its stride. But the 3DS just hasn't reached that level yet, and it might not. We're in a different age now. I probably went a good 4 months without using mine in 2012. The problem I see is there isn't quite as much innovation happening among third party companies right now. The DS had a ton of experimental things, ranging from Brain Age to Elite Beat Agents to Picross3D. Also, where's MY GODDAMNED F-ZERO?  :ganishka:

Despite all of that, I do think there are enough quality titles that would be good enough for most people to warrant buying it now—if not for the existing catalog, then for what's to come, and what's yet to be announced.

Quote
don't worry about the ambassador program, it's basically a bunch of games you already have or will never play anyway
This is true in principle, but for completely irrational reasons, I love the fact that I can open my 3DS and play SMB, LoZ and LoZ2 whenever I feel the urge.

Quote
On the other hand, the entertainment Infinite Space could provide on a used DS comes out to less than a dollar an hour.
IS is a good enough game that money shouldn't factor into it. But if we wanna go down that road, it took me 76 hours, so yeah, the $30 I paid was well worth it.
Title: Re: Nintendo 3DS
Post by: Griffith on March 02, 2013, 05:46:19 AM
While I don't regret my purchase, that's more or less where I was until about a month or two ago, when I started playing my 3DS more, mostly because it was something to do while I was walking around bouncing my son on my shoulder. Then I picked up Fire Emblem, and now I'm pretty much playing it every day. So much so that I felt pretty justified in getting an XL. I basically doubled down on the system that day.

I'm sure I'd still be enjoying it if I kept buying the big games for it and finding the gems on the eshop, that's part of the fun itself. The problem is it's an expensive habit, and the games don't last long enough to justify it, at least to me. You have to keep feeding the beast, essentially.

Along the way, I also discovered a really neat little game called Crimson Shroud (http://level5ia.com/blackbox/us/crimson-shroud/), which Aaz and I have been playing for a bit, though I only got deep into it tonight during a 2 hour session.

For fans of Final Fantasy Tactics, Vagrant Story and FFXII, Crimson Shroud is from the same creative team (same writer, character designer, and composer), only it's a small scale downloadable title based on old table-top RPGs. It's a really fresh take on the genre, and for those of us who grew up with more austere, imagination-powered RPG experiences, it really shouldn't be missed.

That's pretty intriguing, actually. Damn it... :guts:

Anyway, enough jerking off, it's true that compared to the DS era, there isn't such a high concentration of amazing games. I remember when I first got a DS Lite in 2006, Aaz had this list of games I had to play, probably numbering in the 10-15 range, and that was before the system had truly hit its stride. But the 3DS, it just hasn't reached that level yet, and it might not. I probably went a good 4 months without using mine in 2012. The problem I see is there isn't quite as much innovation happening among third party companies right now. The DS had a ton of experimental things, ranging from Brain Age to Elite Beat Agents to Picross3D.

I really do think it's the change in focus from the stylus to 3D. I mean, they could technically still make the same games they did on the DS, but that subtle shift in emphasis means making games you play on the top screen, not the touch screen. Plus, maybe the pinnacle of that style was already achieved on the DS (or perhaps they're just no longer pushing the envelope). I don't know, if the selling point is essentially visual based, an LCD monitor or HDTV is still better than the 3DS' screen anyway. I mean, are any of the games on 3DS better than Red Dead Redemption? I'd trade mine in to be playing that right now. =)

Despite all of that, I do think there are enough quality titles that would be good enough for most people to warrant buying it now—if not for the existing catalog, then for what's to come, and what's yet to be announced.

Also the best reason to purchase the Wii U at the moment: the great games that haven't been announced for it! :troll:
Title: Re: Nintendo 3DS
Post by: Walter on March 02, 2013, 06:00:58 AM
I'm sure I'd still be enjoying it if I kept buying the big games for it and finding the gems on the eshop, that's part of the fun itself. The problem is it's an expensive habit, and the games don't last long enough to justify it, at least to me. You have to keep feeding the beast, essentially.
I always look up videos and read impressions before I buy anything. The only exception to that was the one time I felt I truly got burned—fucking Cave Story. And that's my own fault for buying a game that I've already played, never really intended to play through again, and already own on 2 different platforms at this point (PC and Wii, yes I bought the Wii one). That's just dumb.

Quote
I really do think it's the change in focus from the stylus to 3D. I mean, they could technically still make the same games they did on the DS, but that subtle shift in emphasis means making games you play on the top screen, not the touch screen.
I'm not super convinced it's the 3D, afterall different companies used the stylus and the 2 screens in vastly different ways on the DS, ways that are still relevant now. But I have noticed a distinct shift away from usage of the stylus over the years. It's pretty rare these days for it to be a requirement. A strategy game like Fire Emblem, you'd think drawing out movement patterns would be a natural fit right? Nope. Player movement happens on the top screen, using the D-Pad. Lower screen shows stats/attacks, etc. Just one example of course, but there are many like that these days.

Anyway, the only game I've played so far where I've felt the 3D was indispensable was Super Mario 3D Land. For the others, it's a neat effect that adds visual depth, but doesn't really add much to the experience, which is why I can't imagine it's a hindrance for innovation. And there are many other uncharted avenues too. Why haven't more companies used the crazy 3D cameras/AR features built into the system, which Face Raiders and the AR Games highlighted?

Quote
Plus, maybe the pinnacle of that style was already achieved on the DS (or perhaps they're just no longer pushing the envelope). I don't know, if the selling point is essentially visual based, a big HDTV is still better than the 3DS' screen anyway.
The real selling point is that it's the new system, where newer games come out on. The leap in visuals is pretty moderate, I think.

Quote
I mean, are any of the games on 3DS better than Red Dead Redemption? I'd trade mine in to be playing that right now. =)
Stop pretend-playing RDR and go play Dark Souls, damn it.  :void:

Quote
Also the best reason to purchase the Wii U at the moment: the great games that haven't been announced for it! :troll:
When I wrote that I had a few in mind: a new 2D Metroid, a new portable Zelda, FF6 remake from Square (they remade 3 and 4 on DS, so why not?).
Title: Re: Nintendo 3DS
Post by: Griffith on March 02, 2013, 08:00:30 AM
I always look up videos and read impressions before I buy anything. The only exception to that was the one time I felt I truly got burned—fucking Cave Story. And that's my own fault for buying a game that I've already played, never really intended to play through again, and already own on 2 different platforms at this point (PC and Wii, yes I bought the Wii one). That's just dumb.

Yeeeeeaah, I bit on the Cave Story bait from the eshop, then they brought out the 3D classic version to go with the full 3D version and the regular... fuck, wasn't this a nice little free game that was the antithesis of this BS once upon a time!? Anyway, I've made a lot more dumb purchases on the 3DS, either with the intention to playing good games I couldn't get into (Shantae: Risky's Revenge), or for dumb nostalgia purposes (every Game Boy and NES game I bought). Hell, I basically bought the thing for OoT. :ganishka:

BTW, I looked up the sales of Zelda games, and Twilight Princess has practically sold as many copies as OoT (like over 8 million)! I guess that's what the people wanted. From a money making standpoint Nintendo should be remaking that in HD on the Wii U instead of the game with no demand for it (durr). Skyward Sword on the other hand... not even half has many copies as OoT or TP (so I guess I was wrong about that). Though SS looks fantastic at 1080p on my PC. :guts:

I'm not super convinced it's the 3D, afterall different companies used the stylus and the 2 screens in vastly different ways on the DS, ways that are still relevant now. But I have noticed a distinct shift away from usage of the stylus over the years. It's pretty rare these days for it to be a requirement. A strategy game like Fire Emblem, you'd think drawing out movement patterns would be a natural fit right? Nope. Player movement happens on the top screen, using the D-Pad. Lower screen shows stats/attacks, etc. Just one example of course, but there are many like that these days.

Anyway, the only game I've played so far where I've felt the 3D was indispensable was Super Mario 3D Land. For the others, it's a neat effect that adds visual depth, but doesn't really add much to the experience, which is why I can't imagine it's a hindrance for innovation.

That's precisely why I am convinced it is, because it means the viewing screen and gameplay is supposed to be in 3D, thus it always goes on the 3D screen, at the expense of the stylus screen which is then reduced to a supporting role. It was like that in some DS games before anyway, sure, but now it's almost mandatory by virtue of utilizing the 3D effect; they're almost mutually exclusive, so the 3D does hinder the innovation of the stylus, and isn't proving nearly as dynamic or innovative itself to make up for it (like you said, it doesn't add much, but it sure is taking something away). I don't think it was intentional to go away from the stylus though, just an unintended consequence.

And there are many other uncharted avenues too. Why haven't more companies used the crazy 3D cameras/AR features built into the system, which Face Raiders and the AR Games highlighted?

This is what I really don't get, there was so much potential there it was incredibly exciting; remember the first time you saw a fucking dragon rise out of your table? Forget 3D Land, that might be the highlight of the 3DS experience right there. =) No PC or console can do that! But, as it stands those virtual tech demos are basically the best thing to come out of those features. It's like they're being ignored while we get the equivalent of traditional games translated into 3D. Encouraging/forcing developers to utilize the stylus resulted in interested new forms of gameplay, even just by having to translate traditional gameplay to the stylus to see if it could do what a controller did, then the innovations multiplied from there as they discovered what the stylus could do that a controller couldn't. On the other hand, 3D lends itself most easilly to a traditional style. You just look at the screen and use a controller, basically.

The real selling point is that it's the new system, where newer games come out on. The leap in visuals is pretty moderate, I think.

From the DS to the 3DS, but not from the 3DS to a Playstation 3. From an investment standpoint, it's not like the games on 3DS are better than what consoles or PCs have to offer, quite the contrary. Your PC is basically your console, as is mine, but what I'm saying is that a console would have been a much better investment for me, and for roughly the same price. I think the games I would have bought on a console to justify owning it would have left me feeling much more wowed and satisfied (I know from vicariously owning a PS3 via my former roommate, it was nice being able to play Arkham Asylum, Dead Space 2 and MGS4; I say that like these games are new =). Otherwise, I'd rather go even smaller/cheaper with a regular DS. Or just see what my phone can do; that's basically become my handheld. I never felt comfortable taking the 3DS out for a couple reasons (I don't like carrying extra weight for one, particularly a valuable electronic device... plus it makes me feel like a "gamer" in the worst sense of the word =), but my phone is my phone, I have it either way, and while there's a limit to the games I can play on it, the same is true of the 3DS or any system. The difference is I have a lot more say and can actually port over the games I want to play for free (EarthBound, Mega Man, FFIV, FFVI, Mario 64, FFVII, FFT, SotN, Diablo, MGS), whereas on the 3DS I can pay $10 for Cave Story, a free game. Plus, even though I own a copy of OoT 3D and have registered it with my linked account, for some reason I can't simply put the downloadable version on my 3DS now, unless I pay $40 for it again (I'm sure there's a great reason for this like someone might try to screw Nintendo, but instead they're definitely screwing everyone). I'm rambling, but this stuff does drive me nuts. =)

Stop pretend-playing RDR and go play Dark Souls, damn it.  :void:

I know, I was so turned off by how awful and user-unfriendly the port was I still haven't gone to the trouble of setting it up properly ("they didn't so why should I? oh yeah, it's like the best game, fuck"). I have no excuse though really, considering I had to jump through a hundred more hoops to get Skyward Sword up and running, including going to the trouble of getting and setting up a bluetooth dongle and wireless sensor bar. It's tricky to get working each time, but it actually works fine once you do, and I'd recommend you give it a try; it's a whole new visual experience at 1920x1080, much as I can only imagine Dark Souls is. Don't worry, some day... after Aaz reads Vagabond and watches The Wire and Breaking Bad (I hope he reads this and feels responsible =).

When I wrote that I had a few in mind: a new 2D Metroid, a new portable Zelda, FF6 remake from Square (they remade 3 and 4 on DS, so why not?).

Spirit Tracks 2! I'd actually be most interested to see what they could do with a Zelda designed for the 3DS, not just because I'm such a Zelda freak (currently playing WW, TP, PH, and SS simultaneously =), but because I'd like to see them make as concerted an effort to utilize the 3D in it as they did the stylus in Phantom Hourglass. Miyamoto's excitement about the prospect of A Link to the Past on the 3DS makes me hope that they'll ultimately make a game in that style instead, but using the 3D effects and other 3DS features to create a perspective like we've never seen before. It could completely redeem the thing for me.
Title: Re: Nintendo 3DS
Post by: Aazealh on March 02, 2013, 11:13:04 AM
Hell, with the money I spent, I should have just invested more in my PC or a home console with bigger, better games I'd really rather play.

Better games? Like what? You talk of buying a used NDS to play Infinite Space, but it's not like IS was a day 1 release on the DS. Nor is there a real equivalent for it, bigger and better, on the home consoles. The main advantage of handheld consoles to me was never the mobility, but rather the fact developers can release different kinds of titles on them, stuff you'd never see on home consoles. That's the only reason I buy them.

And about IS, you've only heard of it because I clung to the DS myself, and it's not like these things are without consequences. IS wasn't a big commercial success, but maybe it would have been had more of the right people (the ones who'd have bought the game) believed in the system. And if they had, maybe we'd be playing IS2 now... These things are cyclical in nature. Buying a console early means having to be patient and sift through the mediocre stuff to get to the little gems. It's a choice, and it's a statement, not unlike crowdfunding a project. You're betting on the system and showing 3rd party developers that you're there, but you're given no guarantees. I know that's not how it should be, but that's how it is nevertheless.

So, given that the 3DS is perfectly backwards compatible with NDS games, and that buying one is betting on the future as opposed to saving a buck while locking yourself out of said future, I'd have to recommend anyone to get a 3DS rather than a NDS. That just seems more sensible unless you realize that you might end up repeating this same cycle and buy a 3DS in a few years while a new handheld comes out.

BTW, you could borrow and beat Mario 3D Land at a leisurely pace in about a week, easy. In a day if you really wanted; not the best value at practically the same price as any modern home console. On the other hand, the entertainment Infinite Space could provide on a used DS comes out to less than a dollar an hour.

How many actual hours have you spent playing Super Mario 3D Land though?

it's true that compared to the DS era, there isn't such a high concentration of amazing games. I remember when I first got a DS Lite in 2006, Aaz had this list of games I had to play, probably numbering in the 10-15 range, and that was before the system had truly hit its stride.

I don't think there's much difference. The NDS had dry spells has well, and it took a long time before the list of great games grew to be sizeable. I'm pretty confident the 3DS will get there soon enough. It just takes time for third party publishers to release worthy titles, as they're more and more careful about taking "risks" nowadays. I have 7 boxed 3DS games myself, with an 8th one coming in next week. There were times when I didn't touch my 3DS for months, but I didn't mind. It had been the same with the NDS, and the X360, and the PS2, PC, Wii, etc. The really great games don't come out every month.

I really do think it's the change in focus from the stylus to 3D. I mean, they could technically still make the same games they did on the DS, but that subtle shift in emphasis means making games you play on the top screen, not the touch screen. Plus, maybe the pinnacle of that style was already achieved on the DS (or perhaps they're just no longer pushing the envelope). I don't know, if the selling point is essentially visual based, an LCD monitor or HDTV is still better than the 3DS' screen anyway. I mean, are any of the games on 3DS better than Red Dead Redemption? I'd trade mine in to be playing that right now. =)

I don't think so. The stylus was hardly the NDS' main selling point as far as I'm concerned. Most of my games on it I played with the buttons unless they were specifically designed for the touch experience. And not all NDS games had the "main" action occurring on the lower screen. Anyway, the 3DS builds on that, it still uses touch input but does more stuff as well. As for the 3D, I think it's pretty neat honestly. It's not a deal maker or breaker, sure, but I think it enhances the experience. Might sound dumb, but just having the stats be on a different level than the characters in Crimson Shroud is very pleasing to me, and the depth of background the 3D brings is also a very nice enhancement in general.

Now, comparing it to a computer or a TV... I don't think it's very pertinent. It's just not the same experience at all. And try as they might, I doubt we'll get serious games thought for 3D on home consoles. The craze seems to have passed for good. Anyway, you're asking if any game on the 3DS is as good as RDR? Well, I absolutely loved RDR, I think it's one of the best games of the decade, but I also love Super Mario 3D Land to bits, and I wouldn't call it a lesser game at all. And you played it more than me. I also think Resident Evil: Revelations is the best title in the series since RE4, and among my favorite games in the series period. Virtue's Last Reward, 999's sequel, has received great reviews, and is not the kind of game you're likely to found on home consoles. Oh and it has a 3D remake of the game you're continuously calling the best of all time. :iva:

Finally, it's the new home of the Monster Hunter license, the biggest new license from Japan in 10 years, the license who kept the PSP alive and one that has a lot of potential.

BTW, I looked up the sales of Zelda games, and Twilight Princess has practically sold as many copies as OoT (like over 8 million)! I guess that's what the people wanted. From a money making standpoint Nintendo should be remaking that in HD on the Wii U instead of the game with no demand for it (durr).

No doubt they're making it, hell it was their demo for the system. I'm pretty sure the WW HD remake is just to make people wait.

That's precisely why I am convinced it is, because it means the viewing screen and gameplay is supposed to be in 3D, thus it always goes on the 3D screen, at the expense of the stylus screen which is then reduced to a supporting role. It was like that in some DS games before anyway, sure, but now it's almost mandatory by virtue of utilizing the 3D effect; they're almost mutually exclusive, so the 3D does hinder the innovation of the stylus, and isn't proving nearly as dynamic or innovative itself to make up for it

I don't think so. You can't look at 2 screens at once anyway, so you're bound to have to switch from one to the other. Before one screen had a feature the other didn't, so that made them sort of asymmetric in nature. And for the NDS' successor, every "expert" thought they'd just make the upper screen a touchscreen too, so you could do twice the touching! But that wasn't very smart, and Nintendo decided to make it 3D instead. Now, the 3D tech has its disadvantages, that's for sure, but overall I don't think that choice is detrimental at all.

The gameplay for ALL NDS games was already asymmetrical anyway. There was always a screen that was secondary to some extent. That's not changed. And that the secondary screen is more often the touchscreen than not doesn't particularly bother me. After all, when I touch it I can't see what's going on too well, so I'd rather look at the upper one anyway. But that's not to say that there'll never be a game that'll use the bottom screen as the main one again. Nintendo's stopped insisting on 3D recently, as the excitement for that tech is pretty much over. So it's become just another feature of the console instead of being THE big feature.

This is what I really don't get, there was so much potential there it was incredibly exciting; remember the first time you saw a fucking dragon rise out of your table? Forget 3D Land, that might be the highlight of the 3DS experience right there. =) No PC or console can do that! But, as it stands those virtual tech demos are basically the best thing to come out of those features. It's like they're being ignored while we get the equivalent of traditional games translated into 3D. Encouraging/forcing developers to utilize the stylus resulted in interested new forms of gameplay, even just by having to translate traditional gameplay to the stylus to see if it could do what a controller did, then the innovations multiplied from there as they discovered what the stylus could do that a controller couldn't. On the other hand, 3D lends itself most easilly to a traditional style. You just look at the screen and use a controller, basically.

I don't think you're fair. Many NDS games don't use the stylus much, or not in an interesting way. And developers certainly didn't rush to make creative use of it when the NDS was released. So comparing the 2 systems at different times of their life cycle isn't very interesting. Also, that developers don't take advantage of the AR features isn't surprising at all to me. Again, be it the 2 screens or the touch input, there was no rush to do incredible things on the NDS. Same goes for the Wii. People just aren't very creative.

From an investment standpoint, it's not like the games on 3DS are better than what consoles or PCs have to offer, quite the contrary.

They're different, but not necessarily less good.

Your PC is basically your console, as is mine, but what I'm saying is that a console would have been a much better investment for me, and for roughly the same price.

Not roughly the same price, no. And PS3 games cost essentially twice more than 3DS ones. Anyhow, sounds like you bought the wrong system indeed. Can't do much about that other than to sell it.

Or just see what my phone can do; that's basically become my handheld. I never felt comfortable taking the 3DS out for a couple reasons (I don't like carrying extra weight for one, particularly a valuable electronic device...

Your phone is bigger than the 3DS, weights only 50 grams less (that's not heavy), and costs 4 times more. Just saying. It'll also never fully allow for the kind of games you can find on the 3DS, as I'm sure you'll come to see sooner or later.

plus it makes me feel like a "gamer" in the worst sense of the word =)

Pfff, weren't you the one saying people had to take ownership of the term and fight against negative public perception or something? Way to not put your money where your mouth is!

The difference is I have a lot more say and can actually port over the games I want to play for free (EarthBound, Mega Man, FFIV, FFVI, Mario 64, FFVII, FFT, SotN, Diablo, MGS), whereas on the 3DS I can pay $10 for Cave Story, a free game.

You're paying for a remake of that game done by its creator and giving the guy money in the process, as opposed to playing emulated games with shitty controls that are as free as anything you illegally download on the Internet is. Going by that mentality, you can also buy a "flash card" for 3DS and get all your games for "free". And PC games or home consoles games as well.

Plus, even though I own a copy of OoT 3D and have registered it with my linked account, for some reason I can't simply put the downloadable version on my 3DS now, unless I pay $40 for it again (I'm sure there's a great reason for this like someone might try to screw Nintendo, but instead they're definitely screwing everyone). I'm rambling, but this stuff does drive me nuts. =)

Rest assured, it's the same on home consoles.
Title: Re: Nintendo 3DS
Post by: Griffith on March 02, 2013, 08:22:55 PM
Better games? Like what?

Mass Effect. =)

You talk of buying a used NDS to play Infinite Space, but it's not like IS was a day 1 release on the DS. Nor is there a real equivalent for it, bigger and better, on the home consoles. The main advantage of handheld consoles to me was never the mobility, but rather the fact developers can release different kinds of titles on them, stuff you'd never see on home consoles. That's the only reason I buy them.

And about IS, you've only heard of it because I clung to the DS myself, and it's not like these things are without consequences. IS wasn't a big commercial success, but maybe it would have been had more of the right people (the ones who'd have bought the game) believed in the system. And if they had, maybe we'd be playing IS2 now... These things are cyclical in nature. Buying a console early means having to be patient and sift through the mediocre stuff to get to the little gems. It's a choice, and it's a statement, not unlike crowdfunding a project. You're betting on the system and showing 3rd party developers that you're there, but you're given no guarantees. I know that's not how it should be, but that's how it is nevertheless.

You're clearly more conscientious about it than I am, like a patron of the arts. I'm just ranting as a consumer from a very personal perspective, how I feel I wasted my money, which is more my fault than anything to do with the way of the video game world. Putting it out there though in case someone else might be in that same boat.

So, given that the 3DS is perfectly backwards compatible with NDS games, and that buying one is betting on the future as opposed to saving a buck while locking yourself out of said future, I'd have to recommend anyone to get a 3DS rather than a NDS. That just seems more sensible unless you realize that you might end up repeating this same cycle and buy a 3DS in a few years while a new handheld comes out.

Absolutely, can't argue with that. I was shooting from the hip and responding to the idea of one game being enough.

How many actual hours have you spent playing Super Mario 3D Land though?

As you know, I can actually tell you: 34:12. Infinite Space: 84:26, and that was one play through. OoT: 67:15, and I don't even know how I did that. I'll go ahead and admit it's easy for me to say I get nothing out of it now after already having had my fill.

I don't think so. The stylus was hardly the NDS' main selling point as far as I'm concerned. Most of my games on it I played with the buttons unless they were specifically designed for the touch experience. And not all NDS games had the "main" action occurring on the lower screen. Anyway, the 3DS builds on that, it still uses touch input but does more stuff as well.
Now, comparing it to a computer or a TV... I don't think it's very pertinent. It's just not the same experience at all. And try as they might, I doubt we'll get serious games thought for 3D on home consoles. The craze seems to have passed for good. Anyway, you're asking if any game on the 3DS is as good as RDR? Well, I absolutely loved RDR, I think it's one of the best games of the decade, but I also love Super Mario 3D Land to bits, and I wouldn't call it a lesser game at all. And you played it more than me. I also think Resident Evil: Revelations is the best title in the series since RE4, and among my favorite games in the series period

I think it emphasizes and builds on a certain style, but at the expense of another, one which is to biggest selling point of the DS line to me. I find the games that do require and effectively utilize the stylus to be very immersive. It's basically what you were talking about with games you only see on a handheld. Except the 3DS has a lot of games that might as well be on a console for how one plays them. It's nice to have a constant item screen, but it's almost like an apology (oh yeah, we have to this somehow). Obviously, those fun exclusives are still on the 3DS, it still gets credit for them, but from a philosophical standpoint I feel like neither those games nor the system are being fully utilized this way.

Oh and it has a 3D remake of the game you're continuously calling the best of all time. :iva:

I'm just stating facts, I can't help it if some people out there are confused, letting their petty preferences or revisionist history get in the way of empirical data. It's like me and my petty opinion of the 3DS must be to you, isn't it frustrating when people are just wrong!? I don't know what sort of creationist museum that OoT ISN'T the best game ever in, but I want no part of it.

Finally, it's the new home of the Monster Hunter license, the biggest new license from Japan in 10 years, the license who kept the PSP alive and one that has a lot of potential.

Guh? Buh? =)

No doubt they're making it, hell it was their demo for the system. I'm pretty sure the WW HD remake is just to make people wait.

Yeah, clearly they'll remake it after enough time has passed for it to be a "classic" (or make another in that style), but I don't know if it would be worth it this time out. Also, we've seen their tech demos before. I'd actually like to see them follow up on the style used in Skyward Sword, but pushing it as far as the latest hardware can go, not just as a clever away around limits. I basically want a Zelda game that looks identical to the Zelda artwork from the NES and SNES days (what's funny is the statue of the Hero from Wind Waker is the closest recreation of that model). Skyward Sword in HD comes the closest to giving me that feeling.

I don't think so. You can't look at 2 screens at once anyway, so you're bound to have to switch from one to the other. Before one screen had a feature the other didn't, so that made them sort of asymmetric in nature. And for the NDS' successor, every "expert" thought they'd just make the upper screen a touchscreen too, so you could do twice the touching! But that wasn't very smart, and Nintendo decided to make it 3D instead. Now, the 3D tech has its disadvantages, that's for sure, but overall I don't think that choice is detrimental at all.

The gameplay for ALL NDS games was already asymmetrical anyway. There was always a screen that was secondary to some extent. That's not changed. And that the secondary screen is more often the touchscreen than not doesn't particularly bother me. After all, when I touch it I can't see what's going on too well, so I'd rather look at the upper one anyway.

It's not equivalent though, one screen to the other, because it almost completely changes the style of play from one unique to the 3DS to one that could be on any system. So even though I'd rather look at the fancy 3D screen too, by the same token I'd rather be looking at my monitor or a TV.

But that's not to say that there'll never be a game that'll use the bottom screen as the main one again. Nintendo's stopped insisting on 3D recently, as the excitement for that tech is pretty much over. So it's become just another feature of the console instead of being THE big feature.

I hope you're right.

I don't think you're fair. Many NDS games don't use the stylus much, or not in an interesting way. And developers certainly didn't rush to make creative use of it when the NDS was released. So comparing the 2 systems at different times of their life cycle isn't very interesting. Also, that developers don't take advantage of the AR features isn't surprising at all to me. Again, be it the 2 screens or the touch input, there was no rush to do incredible things on the NDS. Same goes for the Wii. People just aren't very creative.

I don't want to be too "fair" to these uncreative people. I want to be demanding. :daiba:

Not roughly the same price, no.

Hey man, for like 230 bucks I can get a refurbished PS3 with 5 shitty games! Duke Nukem Forever (http://www.gamestop.com/ps3/consoles/playstation-3-40gb-refurbished-blast-from-the-past-system-bundle/107277), ever heard of it!? NOT on 3DS!

Anyhow, sounds like you bought the wrong system indeed. Can't do much about that other than to sell it.

Yeah, but I'm going to continue biding my time; i'm well past the point of no return. I don't feel unjustified in my complaints though as it's boosters here freely admit, "Oh, we don't have use for it for months at a time too." You may not mind, but I do.

Your phone is bigger than the 3DS, weights only 50 grams less (that's not heavy), and costs 4 times more. Just saying.

Next time say the part where I say I have to take my phone anyway, so it's actually convenient. =) Also, the 3DS is much bulkier, and that's with my phone inside a wallet.

It'll also never fully allow for the kind of games you can find on the 3DS, as I'm sure you'll come to see sooner or later.

Sure, but it also isn't offering a lot of the things I can toss on my phone; I much prefer the freedom of choice within those limits versus whatever bone they decide to throw me. I probably don't want to play most of those games anyway; my bad, but I simply have more freedom here, so a much better deal, at least for me. Plus, this is your fault, you created a monster! :iva:

Pfff, weren't you the one saying people had to take ownership of the term and fight against negative public perception or something? Way to not put your money where your mouth is!

I was defending the word itself, not what we might find objectionable about a certain type of person it can describe. BTW, heard someone use it just yesterday very casually to describe simply gaming itself. The problem with adhering to the Internet definition is it's the Internet definition; basically defined by the same people that the negative connotation of the word describes, "I am... a gamer." So yeah, let's take back that word for the dictionary and just refer to those types "lamers" or something.

You're paying for a remake of that game done by its creator and giving the guy money in the process, as opposed to playing emulated games with shitty controls that are as free as anything you illegally download on the Internet is. Going by that mentality, you can also buy a "flash card" for 3DS and get all your games for "free". And PC games or home consoles games as well.

Better than wasting hundreds if not over a thousand dollars, being left unsatisfied, and then being associated with that mentality anyway. =) Sure doesn't make me feel bad about not subsidizing companies that can't get out of their own way and offer me what I want at a reasonable price. For instance, in cases where a remake, or any product I might like, isn't even available, let alone widely, I sure can't support the creator, and like I said, I have little sympathy for the companies failing to consistently provide me with something I want to purchase. Offer me something I want, and I'll buy it. It's that simple. Hell, as I've shown, I might buy it anyway. There's a much bigger consumer issue here I'm dying to discuss, but we're running long as it is and it probably doesn't belong in this thread.

Rest assured, it's the same on home consoles.

I guess I shouldn't support that either; whole damn system is out of order! :mozgus:
Title: Re: Nintendo 3DS
Post by: Walter on March 02, 2013, 08:45:35 PM
Guy asks if owning a 3DS is worth it. Two out of three admins say yes.  :void:
Title: Re: Nintendo 3DS
Post by: Griffith on March 02, 2013, 08:53:44 PM
Guy asks if owning a 3DS is worth it. Two out of three admins say yes.  :void:

We've discussed this, I'm Trotsky, eventually Aaz will have to have me put down in Mexico. :guts: Anyway, be careful Johnstantine, they're the same two admins that convinced me to buy it, and look how that turned out! Also, we all admit to having stopped playing it for months, yet I'm the only one with regrets? Who you gonna trust there? :slan:

Kidding aside, it just comes down to if you think its right for you. It was for Aaz and Wally, just maybe not for me.
Title: Re: Nintendo 3DS
Post by: Aazealh on March 02, 2013, 09:03:09 PM
Mass Effect. =)

I wouldn't call it better.

As you know, I can actually tell you: 34:12. Infinite Space: 84:26, and that was one play through. OoT: 67:15, and I don't even know how I did that. I'll go ahead and admit it's easy for me to say I get nothing out of it now after already having had my fill.

Easy indeed. 34 hours is more than respectable for a single player game nowadays.

Except the 3DS has a lot of games that might as well be on a console for how one plays them.

No more than the NDS as far as I can tell.

It's nice to have a constant item screen, but it's almost like an apology (oh yeah, we have to this somehow).

A syndrome born on the NDS. Nothing new really, and not at all related to the 3D.

It's not equivalent though, one screen to the other, because it almost completely changes the style of play from one unique to the 3DS to one that could be on any system.

I don't understand what you mean. The 3DS allows for touch input just like the NDS did. That the touchscreen isn't the "main" screen doesn't have that big of an impact. And really, any game could be ported to another system with enough motivation.

Hey man, for like 230 bucks I can get a refurbished PS3 with 5 shitty games! (http://www.gamestop.com/ps3/consoles/playstation-3-40gb-refurbished-blast-from-the-past-system-bundle/107277)

Come on, you know what I mean. They don't go for the same price.

Yeah, but I'm going to continue biding my time; i'm well past the point of no return. I don't feel unjustified in my complaints though as it's boosters here freely admit, "Oh, we don't have use for it for months at a time too." You may not mind, but I do.

It's the same for every system though... Even on PC I don't always have something I want to play.

Next time say the part where I say I have to take my phone anyway, so it's actually convenient. =) Also, the 3DS is much bulkier, and that's with my phone inside a wallet.

Yeah, but you know what I mean: when there's a will, there's a way. It's not a super big or excessively fragile device. I'm not going to argue it's practical to always have it with you or anything (and I totally see why you don't do it), but it's also not undoable.

Sure doesn't make me feel bad about not subsidizing companies that can't get out of their own way and offer me what I want at a reasonable price. For instance, in cases where a remake, or any product I might like, isn't even available, let alone widely, I sure can't support the creator, and like I said, I have little sympathy for the companies failing to consistently provide me with something I want to purchase. Offer me something I want, and I'll buy it.

Those games you mentioned playing on your phone like FF7 or FFT are available for a correct price on the PSP, a system that's available for cheap nowadays. They're downloadable, and FFT for example isn't just a port but a full remake with additional content. The entire original team came back for it.

Kidding aside, it just comes down to if you think its right for you. It was for Aaz and Wally, just maybe not for me.

What surprises me is how highly you think of the NDS to be honest. The 3DS is a pretty straightforward successor to it, and so far they're having almost exactly the same life.
Title: Re: Nintendo 3DS
Post by: Griffith on March 02, 2013, 09:45:55 PM
Easy indeed. 34 hours is more than respectable for a single player game nowadays.

That's from replaying it multiple times and doing everything at least twice (four times counting doing all the levels with Mario and Luigi =).

I don't understand what you mean. The 3DS allows for touch input just like the NDS did. That the touchscreen isn't the "main" screen doesn't have that big of an impact. And really, any game could be ported to another system with enough motivation.

I guess we just see this fundamentally differently, you see that they still could do anything they did on the NDS, which is true, I just happen to think they generally aren't because of the shift in emphasis. I think it's a very suibtle thing that ultimately makes a big difference because people are basically uncreative as you pointed out. I probably haven't played enough straightforward NDS games to really judge, all my experiences have been very stylus heavy, but I can tell you it's been the opposite with 3DS games.

Come on, you know what I mean. They don't go for the same price.

I know, I wasn't really championing the ability to play DNF.

It's the same for every system though... Even on PC I don't always have something I want to play.

PCs are little unfair to both our points, since they're obviously far more versatile than consoles, even if you're not gaming it's not like it's just collecting dust. Same with phones. I think the larger point is they might all be interchangeable at some point. Problematic, but it solves a lot of problems too.

Those games you mentioned playing on your phone like FF7 or FFT are available for a correct price on the PSP, and system that's available for cheap nowadays. They're downloadable, and FFT for example isn't just a port but a full remake with additional content. The entire original team came back for it.

Sure, but buying a system and a game I already own just to casually replay it, even a remake, on a whim is a bit much to reasonably expect. I guess the answer is I should just not play it at all then, but I don't think I'm a bad actor for NOT doing that when I have a perfectly legal and free alternative. Bigger picture, the issue to me is that with these alternatives available, they aren't taking advantage of demand by offering more convenient pay alternatives. If I could have downloaded FFT on my phone for a reasonable price, I would have. They weren't selling, and in many such electronic cases providers aren't for a variety of reasons I hope will change over time.
Title: Re: Nintendo 3DS
Post by: Aazealh on March 02, 2013, 11:34:11 PM
That's from replaying it multiple times and doing everything at least twice (four times counting doing all the levels with Mario and Luigi =).

I know. But isn't that a testament to the game's appeal? As much as I loved RDR, I didn't replay it. :slan:

I probably haven't played enough straightforward NDS games to really judge, all my experiences have been very stylus heavy, but I can tell you it's been the opposite with 3DS games.

Yeah, that might factor in. All told I've played about 60 games on the NDS.

PCs are little unfair to both our points, since they're obviously far more versatile than consoles, even if you're not gaming it's not like it's just collecting dust. Same with phones. I think the larger point is they might all be interchangeable at some point. Problematic, but it solves a lot of problems too.

Yeah, I just meant that even on a platform where there's seemingly an endless amount of titles I'm never continously playing.

Sure, but buying a system and a game I already own just to casually replay it, even a remake, on a whim is a bit much to reasonably expect. I guess the answer is I should just not play it at all then, but I don't think I'm a bad actor for NOT doing that when I have a perfectly legal and free alternative. Bigger picture, the issue to me is that with these alternatives available, they aren't taking advantage of demand by offering a more convenient pay alternatives. If I could have downloaded FFT on my phone for a reasonable price, I would have. They weren't selling, and in many such electronic cases providers aren't for a variety of reasons I hope will change over time.

Honestly I don't think you'll ever get what you want, which is for a myriad of rival companies to work together to produce a single dream system where every game is released for cheap and so on. Not that this wouldn't be every consumer's dream, but it's not happening.

Meanwhile, back to Crimson Shroud's NG+. :rakshas:
Title: Re: Nintendo 3DS
Post by: Griffith on March 02, 2013, 11:57:28 PM
Honestly I don't think you'll ever get what you want, which is for a myriad of rival companies to work together to produce a single dream system where every game is released for cheap and so on. Not that this wouldn't be every consumer's dream, but it's not happening.

No, even better: there is no system. And it already is happening, the market just hasn't caught up yet. I think they eventually will and everyone will be happier, but I'm clearly an optimist. :griffnotevil:

Meanwhile, back to Crimson Shroud's NG+. :rakshas:

I'll have to check that out, it sounds especially cool since it's a download. As Wally said, the original eshop content is actually pretty awesome, but... addictive.
Title: Re: Nintendo 3DS
Post by: Johnstantine on March 03, 2013, 03:28:39 AM
I'm not even going to bother quoting you guys, so I'll just say this: I forgot about this thread and forgot that I wanted a 3DS :troll:

Anywho, I'll most likely purchase one, if not for Super Mario 3D Land. I looked at it an immediately fell in love with it. I borrowed my sister's older DS (one of the first ones, I think) and generally enjoyed it. I even played this Infinite Space you all love to talk about. I didn't have the time to get into it though, so maybe I'll try it again. I'm pretty sure my time on it was about 1:00!
Title: Re: Nintendo 3DS
Post by: Griffith on March 03, 2013, 06:34:05 AM
I wouldn't call it better.

I didn't want to get into it while in the heat of our discussion, so retroactive reply: you technically already did on the podcast, your game of this generation, remember? :carcus: I should pull the sound bite and post a wav repeating in super slow mooo. :ganishka:

I'm not even going to bother quoting you guys, so I'll just say this: I forgot about this thread and forgot that I wanted a 3DS :troll:

You forgot about it in a day? Anyway, I would have rather everyone responded to my Zelda bait rather than 3DS hate. If someone were to bump the Zelda thread so I didn't have to double post, I might have something to say in there. :daiba:

Anywho, I'll most likely purchase one, if not for Super Mario 3D Land. I looked at it an immediately fell in love with it.

It's pretty great, like if Super Mario Bros 3 was made today. Great "classic" feel and an effectively lively atmosphere that make it feel like an old school Nintendo game, a quality it shares with Skyward Sword.

I borrowed my sister's older DS (one of the first ones, I think) and generally enjoyed it. I even played this Infinite Space you all love to talk about.

!!!

Yeah, you should play that ASAP. Mario 3D Land isn't going anywhere, or getting any cheaper for that matter; it's a first party Nintendo title so it'll still retail for full price a decade from now. :iva:

I didn't have the time to get into it though, so maybe I'll try it again. I'm pretty sure my time on it was about 1:00!

You makin' fun of my flight hours logged, boi? :badbone:
Title: Re: Nintendo 3DS
Post by: Aazealh on March 03, 2013, 09:41:11 AM
I didn't want to get into it while in the heat of our discussion, so retroactive reply: you technically already did on the podcast, your game of this generation, remember? :carcus: I should pull the sound bite and post a wav repeating in super slow mooo. :ganishka:

Well that's because I had to choose one, but I truly wouldn't call Infinite Space a lesser game. And it's not like one can replace the other anyway, they just share a theme, but are overall rather different titles. The argument that NDS/3DS titles are all inferior versions of games you can find on home consoles is just not true. It actually is more the case with the PSVita though, which I believe plays a part in its dismal commercial reception.
Title: Re: Nintendo 3DS
Post by: Griffith on March 03, 2013, 10:20:25 AM
Well that's because I had to choose one, but I truly wouldn't call Infinite Space a lesser game. And it's not like one can replace the other anyway, they just share a theme, but are overall rather different titles.

Well, I think I recalled on that same pod that you had privately told me before that you preferred Infinite Space, so it's clearly an unsettled toss up that depends on the moment for you. Different kinds of experiences like you say, but by that token...

The argument that NDS/3DS titles are all inferior versions of games you can find on home consoles is just not true.

... consoles can do things on a grander scale. Infinite Space has some absolutely huge universe-shaking moments, but they're not depicted with equal grandeur as say running on the guts of the Citadel towards an attached, tentacle-wagging, Sovereign. Them both being in a class by themselves, it makes sense that one would privately advocate Infinite Space as their favorite but for something like GAME OF THE GENERATION nominate Mass Effect. Each choice is most appropriate in their respective contexts; a personal appreciation versus something of more universal significance. So, the difference is as much an advantage for handhelds as console games; what they may lack in sheer grandiosity they can make up for in intimacy...

It actually is more the case with the PSVita though, which I believe plays a part in its dismal commercial reception.

...or at least they should to be successful. =)


P.S. Intimate Space? :ganishka: (http://www.skullknight.net/images/gutsbarf.gif)
Title: Re: Nintendo 3DS
Post by: Aazealh on March 03, 2013, 10:39:50 AM
Beyond the scale, there's some stuff publishers just won't attempt on a home console, because it's perceived as too niche or experimental, etc.
Title: Re: Nintendo 3DS
Post by: Griffith on March 03, 2013, 05:01:07 PM
Beyond the scale, there's some stuff publishers just won't attempt on a home console, because it's perceived as too niche or experimental, etc.

Yep, that somehow got written out as I waxed poetic, but part of what I meant by intimacy was an added emphasis on gameplay, since that's more likely how you're going to impress people on a handheld than through graphical spectacle. As you said, if that's your focus you're just going to be making lesser versions of console games. Hmmmm, are Sony handhelds the Game Gears of their respective generations? =)
Title: Re: Nintendo 3DS
Post by: Slime_Beherit on March 03, 2013, 05:47:02 PM
Anywho, I'll most likely purchase one, if not for Super Mario 3D Land.

There's a promotion coming up soon. If you buy a 3DS XL and Luigi's Mansion and register them between March 21 - April 30, then they will give you a download code for 1 of 5 games (including Super Mario 3D Land)

http://club2.nintendo.com/3ds-xl-promo/ (http://club2.nintendo.com/3ds-xl-promo/)
Title: Re: Nintendo 3DS
Post by: Aazealh on March 03, 2013, 06:40:18 PM
Hmmmm, are Sony handhelds the Game Gears of their respective generations? =)

That's definitely how I always thought of the PSP actually.
Title: Re: Nintendo 3DS
Post by: Johnstantine on March 03, 2013, 08:09:22 PM
Well, I bought one. I got OoT (naturally) and Super Mario 3D Land.

As for Infinite Space, the drawback of it not being primarily a Nintendo product means that, much like Xenogears on the PS1, once out of circulatio the price can achieve God-mode status.
Title: Re: Nintendo 3DS
Post by: Aazealh on March 03, 2013, 08:49:03 PM
As for Infinite Space, the drawback of it not being primarily a Nintendo product means that, much like Xenogears on the PS1, once out of circulatio the price can achieve God-mode status.

That's too bad, here on Amazon.fr the game can be found new for 13€, which so cheap I almost feel like buying it again just for the hell of it.
Title: Re: Nintendo 3DS
Post by: Johnstantine on March 04, 2013, 12:37:01 AM
That's too bad, here on Amazon.fr the game can be found new for 13€, which so cheap I almost feel like buying it again just for the hell of it.

That's nice. Perhaps we could work out an agreement to where I send you the money and you ship it to me?
Title: Re: Nintendo 3DS
Post by: Dar Klink on March 04, 2013, 01:21:24 AM
That's nice. Perhaps we could work out an agreement to where I send you the money and you ship it to me?
I think they'll ship to the US, I've bought some stuff from .fr and .jp before.
Title: Re: Nintendo 3DS
Post by: Aazealh on March 04, 2013, 08:48:26 AM
I think they'll ship to the US, I've bought some stuff from .fr and .jp before.

Yeah I'm sure they do. Even with international shipping the price should be manageable. Here's the link. (http://www.amazon.fr/Sega-Infinite-Space-import-allemand/dp/B002YSDEMW/ref=sr_1_2?ie=UTF8&qid=1362390324&sr=8-2)
Title: Re: Nintendo 3DS
Post by: Johnstantine on March 04, 2013, 07:35:33 PM
Yeah I'm sure they do. Even with international shipping the price should be manageable. Here's the link. (http://www.amazon.fr/Sega-Infinite-Space-import-allemand/dp/B002YSDEMW/ref=sr_1_2?ie=UTF8&qid=1362390324&sr=8-2)

Sweet. Thanks, Aaz. With shipping it looks to be about $40 total. I have a few other games I'm playing right now, so I might actually hold out on this one. I've read some reviews where the gameplay has a steep learning curve, so I don't think I really have the time to get into that right now.
Title: Re: Nintendo 3DS
Post by: Walter on March 05, 2013, 12:37:29 AM
I've read some reviews where the gameplay has a steep learning curve, so I don't think I really have the time to get into that right now.
It does take some getting used to, but not nearly as much as reviewers seemed to harp on about. Every review I read of the game was terrible. No one gave it a chance, and it's a fucking tragedy, because IS is a true gem.

We have a thread on the game, which starts out with Aaz' review, and you can read our impressions (nonspecific) as we both played through it.

In terms of you learning the game's systems, I'd be happy to explain them and answer any questions you get along the way in the official IS thread. Similar to Dark Souls, IS is somewhat of a personal passion for me, so I'd be pretty diligent about replying.
Title: Re: Nintendo 3DS
Post by: Griffith on March 05, 2013, 01:32:45 AM
Here's the link: http://www.skullknight.net/forum/index.php?topic=11758.0

I didn't post my impressions, but I think 84 hours tells you all you need to know. Also, the learning curve isn't so bad, it's not like you can't play it until you learn everything, it just takes some time for you to discover how to play at an optimum level, like with anything. I recommend jumping in head first. Then again, I never read the instruction. =)
Title: Re: Nintendo 3DS
Post by: Walter on March 05, 2013, 04:00:52 AM
I played the Castlevania: Mirror of Fate demo tonight. Mixed impressions. 

After the first boss, I was enjoying the combat quite a bit. You really can mix things up, and the game encourages you to experiment. It's to your advantage to quickly get inside an enemy's range, lay on a few hits and then quickly escape before an attack, and there are a number of ways to approach that. But after that area came some truly uninspiring platforming, and even a tedious timed-door element. Gross. Capping it all off was the abrupt, embarrassing ending. Those who have played it know what I mean...

The biggest fundamental problem I see facing this game is that while the visuals are impressively designed, they aren't featured well. The camera is too far away from Trevor, making him look and feel sort of like a toy soldier in a massive, empty world. I also will bet that this is going to end up being a very brief game, judging by the rate at which you chew through scenery in the demo. You plow through some very detailed areas, many of which I'm sure took quite a bit of time and effort to design. Keep in mind the demo boots up with a splash screen that calls this their "mobile engine." So, I can't imagine they can keep that pace for the duration of a 10+ hour game. I'm betting it'll be more like 4. Max.

Anyway, I walked away thinking that this seems like it could be okay, but I don't smell greatness anywhere near it. And that's too bad, because Castlevania deserves better.
Title: Re: Nintendo 3DS
Post by: Aazealh on March 05, 2013, 10:48:02 AM
The reviews are finally coming out, and it looks like it's getting a very mixed reception. Some love it, some hate it, and in both case they mention how it manages to get the 2D Castlevania vibe right while sticking to LoS' style. IGN were the harshest, giving it a dismal score. The game's closer to 10 hours than to 5 at least.

Here are a few reviews:

http://uk.ign.com/articles/2013/03/05/castlevania-lords-of-shadow-mirror-of-fate-review (http://uk.ign.com/articles/2013/03/05/castlevania-lords-of-shadow-mirror-of-fate-review)
http://www.eurogamer.net/articles/2013-02-28-castlevania-lords-of-shadow-mirror-of-fate-review (http://www.eurogamer.net/articles/2013-02-28-castlevania-lords-of-shadow-mirror-of-fate-review)
http://www.computerandvideogames.com/393732/reviews/castlevania-lords-of-shadow-mirror-of-fate-review-review/?page=2#top_banner (http://www.computerandvideogames.com/393732/reviews/castlevania-lords-of-shadow-mirror-of-fate-review-review/?page=2#top_banner)

And a recap of the main ones out so far: http://www.computerandvideogames.com/394323/castlevania-mirror-of-fate-review-round-up-divisive-demon-hunting/ (http://www.computerandvideogames.com/394323/castlevania-mirror-of-fate-review-round-up-divisive-demon-hunting/)

Not sure what to do with my preorder...
Title: Re: Nintendo 3DS
Post by: frankencowx on March 05, 2013, 12:29:39 PM
Yeah that IGN review really killed it for me.. think I'll move preorder to... Monster Hunter? =/

I've never played a Monster Hunter game before, I played the demo though and didn't really see what all the fuss is about.
Title: Re: Nintendo 3DS
Post by: Aazealh on March 05, 2013, 01:58:39 PM
Yeah that IGN review really killed it for me.. think I'll move preorder to... Monster Hunter? =/

I've never played a Monster Hunter game before, I played the demo though and didn't really see what all the fuss is about.

Monster Hunter is a particular experience, very old school in design (have to learn patterns and win through repetition after understanding how to get the monsters), but can also be very pleasing if you "get it". As for me, I'm still on the fence but I think I'll stick with Mirror of Fate and see how it is for myself. I'll let you guys know.
Title: Re: Nintendo 3DS
Post by: Walter on March 05, 2013, 02:18:22 PM
Yeah that IGN review really killed it for me.. think I'll move preorder to... Monster Hunter? =/

I've never played a Monster Hunter game before, I played the demo though and didn't really see what all the fuss is about.
I played the demo, thought it was rather confusing, but I think it has potential once I grasp everything. Did you "beat" the demo, by chance?

I think I'll stick with Mirror of Fate and see how it is for myself. I'll let you guys know.
I appreciate you being our canary of sorts in this instance  :guts:
Title: Re: Nintendo 3DS
Post by: frankencowx on March 05, 2013, 02:27:51 PM
I did not beat the Monster Hunter demo, I didn't give it enough time to really learn the controls. I heard it plays a lot better with the circle pad?? I've got an XL now so I can't use my old one, unless I use one of those strange designs Griffith posted earlier :???:
Title: Re: Nintendo 3DS
Post by: Aazealh on March 05, 2013, 05:11:32 PM
I did not beat the Monster Hunter demo, I didn't give it enough time to really learn the controls. I heard it plays a lot better with the circle pad?? I've got an XL now so I can't use my old one, unless I use one of those strange designs Griffith posted earlier :???:

The series grew in popularity on the PSP, where people learned to play using a crazy style, but yeah I'd rather do it with a second stick. What a mistake it was not to include it by default in the XL...
Title: Re: Nintendo 3DS
Post by: frankencowx on April 17, 2013, 01:50:03 PM
Nintendo held a direct conference today,

Some of the upcoming titles shown were:

-localization of Bravely Default for EU/NA 2014
-Mario Party 3DS. Winter 2013
-Donkey Kong Returns in May
-New Layton for 2014 - Layton and the Azran Legacies??
-New Zelda 3DS - Some type of spiritual successor to Link to the Past? Winter 2013
-Shin Megami Tensei 4 - July 16

Excite?
Title: Re: Nintendo 3DS
Post by: Dar Klink on April 17, 2013, 01:53:00 PM
-New Zelda 3DS - Some type of spiritual successor to Link to the Past? Winter 2013
Sounds both interesting and scary at the same time. I wonder how they're going to do that. I'd rather it be a spiritual successor to Link's Awakening, since no Zelda handheld has beat it yet.
Title: Re: Nintendo 3DS
Post by: Walter on April 17, 2013, 01:56:09 PM
-localization of Bravely Default for EU/NA 2014
'bout goddamned time for Square-Enix to confirm that... That being said, not sure I have it in me for another JRPG that's not Infinite Space 2.

Quote
-New Layton for 2014 - Layton and the Azran Legacies??
Supposedly the FINAL Layton game. Except of course for Layton X Ace Attorney.

Quote
-New Zelda 3DS - Some type of spiritual successor to Link to the Past? Winter 2013
Very, very interested. It's more than the spiritual successor though. Iwata calls it 神々のトライフォース II (Triforce of the Gods II). So it's Zelda 3: 2. Interestingly, Reggie says Holiday 2013, but Iwata said early 2014. Guess we're getting it first..?

PICS: http://www.neogaf.com/forum/showthread.php?t=541725
VIDEO: https://www.youtube.com/watch?v=bK9rntOFQm4
Title: Re: Nintendo 3DS
Post by: Sarcomere on April 17, 2013, 03:01:03 PM
Very, very interested. It's more than the spiritual successor though. Iwata calls it 神々のトライフォース II (Triforce of the Gods II). So it's Zelda 3: 2. Interestingly, Reggie says Holiday 2013, but Iwata said early 2014. Guess we're getting it first..?

PICS: http://www.neogaf.com/forum/showthread.php?t=541725
VIDEO: https://www.youtube.com/watch?v=bK9rntOFQm4

Oh wow. Im so stoked! I even just bought a 3ds a couple weeks ago (mostly for Luigi's Mansion 2).

Sounds both interesting and scary at the same time. I wonder how they're going to do that. I'd rather it be a spiritual successor to Link's Awakening, since no Zelda handheld has beat it yet.

This would be fantastic too. Now I wanna go bust out my game boy color.
Title: Re: Nintendo 3DS
Post by: Walter on April 17, 2013, 03:04:17 PM
This would be fantastic too. Now I wanna go bust out my game boy color.
You can actually get Link's Awakening on 3DS for about $5 on the eShop. I played through it again recently on my 3DS. Still holds up very well after all these years.
Title: Re: Nintendo 3DS
Post by: Aazealh on April 17, 2013, 05:39:28 PM
The two Oracle of Ages/Seasons games are also coming to the 3DS' Virtual Console, which is nice I guess. And Earthbound's coming to the Wii U, both in the US and in Europe. It'll be the first time it's released in the EU.

Very, very interested. It's more than the spiritual successor though. Iwata calls it 神々のトライフォース II (Triforce of the Gods II). So it's Zelda 3: 2. Interestingly, Reggie says Holiday 2013, but Iwata said early 2014. Guess we're getting it first..?

Interesting. Let's hope it holds up to the legacy. Though in any case it's always better than the NDS Zelda titles.
Title: Re: Nintendo 3DS
Post by: Walter on April 17, 2013, 05:49:18 PM
Earthbound's coming to the Wii U, both in the US and in Europe. It'll be the first time it's released in the EU.
My god, your region got well and truly fucked over the last 20 years...

More stuff:
New Yoshi's Island game: http://kotaku.com/new-yoshis-island-game-coming-to-3ds-474826649
Trailer for Mario & Luigi: Dream Team: http://kotaku.com/mario-luigi-dream-team-comes-out-on-august-11-474819001

Love the graphics in Dream Team. Honestly I don't have a lot of faith in Yoshi's Island. Original is fantastic, but that DS game was painfully derivative.

Good year to be a 3DS owner. Wonder what E3 will bring...?
Title: Re: Nintendo 3DS
Post by: frankencowx on April 17, 2013, 06:02:18 PM
Good year to be a 3DS owner. Wonder what E3 will bring...?

Dragon Quest or I quit.
Title: Re: Nintendo 3DS
Post by: Walter on April 17, 2013, 07:10:01 PM
Dragon Quest or I quit.
Just go back and play all the others. They're all basically the same  game.  :ganishka: Anyway, do you really expect to hear about a new Dragon Quest game before DQX even hits the USA? Those games are generally spaced out quite a bit. You can almost guarantee the next one will be on 3DS though.
Title: Re: Nintendo 3DS
Post by: frankencowx on April 17, 2013, 07:28:12 PM
Just go back and play all the others. They're all basically the same  game.  :ganishka:

Woah woah woah. Just because every character in every Dragon Quest looks like Vegeta doesn't make them basically the same.

Anyway, do you really expect to hear about a new Dragon Quest game before DQX even hits the USA? Those games are generally spaced out quite a bit. You can almost guarantee the next one will be on 3DS though.

I fully expect Nintendo to deliver on their promise of supporting more third party localization, and we are already seeing that to some extent. But I can't rest until the Dragon Quest VII remake and/or Terry's Wonderland make it to western shores. Oh, and screw DQX.

Who wouldn't want to play this??

https://www.youtube.com/watch?v=Ea4Tjie4ZiM (https://www.youtube.com/watch?v=Ea4Tjie4ZiM)
Title: Re: Nintendo 3DS
Post by: Walter on April 17, 2013, 09:05:12 PM
Woah woah woah. Just because every character in every Dragon Quest looks like Vegeta doesn't make them basically the same.
That's not what I meant. The character design doesn't bug me. It's the rote story and plot stuff. The game design that's been stuck in the same rut since the '80s. The sense of progression that only comes from upgrading equipment for the 100th time. Seeing the same enemies in every single game. I just find those games tedious and without much creativity.

I've given the series a very fair shot at wowing me, too. Played 1 and 4 to completion (4 is my favorite); 5 til right at the end and I got bored with it; 7 (see below); and the main quest of 9. I just do not get the appeal of Dragon Quest.

Quote
Who wouldn't want to play this??

https://www.youtube.com/watch?v=Ea4Tjie4ZiM
I played about 20 hours of DQ7 on PS1. It was frighteningly painful.  New graphics are not going to change that for me, personally.
Title: Re: Nintendo 3DS
Post by: Johnstantine on April 18, 2013, 02:53:13 AM
That's not what I meant. The character design doesn't bug me. It's the rote story and plot stuff. The game design that's been stuck in the same rut since the '80s. The sense of progression that only comes from upgrading equipment for the 100th time. Seeing the same enemies in every single game. I just find those games tedious and without much creativity.

I skimmed the the past few posts and when I read this I thought you were talking about Zelda.

Because, let's face it, it's in the same ball park of that description.
Title: Re: Nintendo 3DS
Post by: Walter on April 18, 2013, 03:13:13 AM
I skimmed the the past few posts and when I read this I thought you were talking about Zelda.

Because, let's face it, it's in the same ball park of that description.
Hehe, well I guess it would be an apt description for someone who wasn't a fan of Zelda.

I agree that Zelda as a franchise hasn't been very progressive since its glory days, but its evolution is still leaps and bounds more adventurous than Dragon Quest's.
Title: Re: Nintendo 3DS
Post by: Johnstantine on April 18, 2013, 03:16:01 AM
Hehe, well I guess it would be an apt description for someone who wasn't a fan of Zelda. I agree that Zelda as a franchise hasn't been very progressive since its glory days, but it's still leaps and bounds more adventurous an evolution than Dragon Quest's.


Agreed. I love the series enough to point out its obvious flaws.

As for Dragon Quest, I can't say much since I've never played it.
Title: Re: Nintendo 3DS
Post by: Slime_Beherit on April 18, 2013, 04:59:44 AM
Hehe, well I guess it would be an apt description for someone who wasn't a fan of Zelda.

I agree that Zelda as a franchise hasn't been very progressive since its glory days, but its evolution is still leaps and bounds more adventurous than Dragon Quest's.

I was about to mention Zelda's story as well, having played most Zelda's and many Dragon Quest (I,IV,V,VI,VIII and IX), I felt i should weigh in. In terms of story, Dragon Quest has always been the same. Evil is looming, go and kill it! But that is the important part, the going of the killing. Sure in the end you will fight some horned demon looking thing, but getting there is where all the fun is. If it's something that DQ definitely has, is its charm, from its silly monster designs to the weird stuff that some townsfolk will say, to its little vignettes on the way to the end, the little world just really does seem alive.

Gameplay wise DQ hasn't changed much. They have made little changes here and there, mainly in regard to how a character grows, but DQ is still THE turned based RPG. Still they have managed to keep the series interesting with each entry. DQ I started it all with a single hero, II added party members, III added the class system, IV had you experience each chapter with a different character, V monster recruiting, VI a dual layered interconnected world map, VIII was massive in scope, IX multiplayer turn based RPG, X an MMORPG. All in worlds that don't take themselves too seriously, nor are they beating me over the head with some convoluted story, and it isn't holding my hand all the way through either. The appeal is being thrown into a world, and having to figure out how to make it the end, without some calculator telling how to solve a puzzle or my % chances of a plan working (oh Fi, u made me wish for a "hey listen!)

 I understand that people don't have the patience for this sort of game now a days, especially when DQ has gotten a reputation for being grindy (just kill a metal slime PEOPLE!) DQ just is the classic JRPG, the combat might be simple, but it's always an adventure. Great starting points are DQ V(classic) or IX(modernized). The only tip i have for potential adventurers is to talk to all NPC's and you will be fine : )  I hope i made sense :T
Title: Re: Nintendo 3DS
Post by: frankencowx on April 18, 2013, 11:22:47 AM
That's not what I meant.

I know I was kidding. =S

The character design doesn't bug me. It's the rote story and plot stuff. The game design that's been stuck in the same rut since the '80s. The sense of progression that only comes from upgrading equipment for the 100th time. Seeing the same enemies in every single game. I just find those games tedious and without much creativity.

For some reason everything you've listed appeals to me, but only in the confines of Dragon Quest. I love the traditional turn based mechanics, and all the nuances from old sound effects to recurring baddies (I much prefer DQM to pokemon). Any other series and I probably wouldn't be able to stand it. Maybe its because I've been playing DQ since I was about 6. It's a personal affliction I guess.
Title: Re: Nintendo 3DS
Post by: Slime_Beherit on April 18, 2013, 03:33:16 PM
That's not what I meant. The character design doesn't bug me. It's the rote story and plot stuff. The game design that's been stuck in the same rut since the '80s. The sense of progression that only comes from upgrading equipment for the 100th time. Seeing the same enemies in every single game. I just find those games tedious and without much creativity.

Theres a sense of progression from exploring more of the world, and learning new skills and spells. With each entry they create new monsters, but there are some super star monsters that always make an appearance (slime, golem, dracky). I suppose they don't stray too far of the path, but because that is the appeal. DQ is suppose to be the rock of JRPG's, it's suppose to be the one you can always come back to and feel at home. There's only been 10 entries in 25 years, it's not as if they are just shoveling out them out every year. Many people have compared it to comfort food. You can spend a couple of years playing all these other RPG's with there emphasis on story and new gameplay styles, but then a DQ and you can use it as a palette cleanser.
Title: Re: Nintendo 3DS
Post by: Walter on April 18, 2013, 04:32:33 PM
You can spend a couple of years playing all these other RPG's with there emphasis on story and new gameplay styles, but then a DQ and you can use it as a palette cleanser.
My first J-RPG was Lunar on Sega CD; second was Final Fantasy VI. So, I was raised on these games providing a great story and characters, or at least have interesting battle systems that are dynamic or evolve over the course of the game. But most DQs have neither an interesting plot (it's so whimsical that there's rarely any meat to it whatsoever), nor an interesting or evolving battle system (a group of slimes approaches; a group of Slime Kings approaches). Some games in the franchise are better about this than others. DQV at least kept things interesting in the battle system and plot. There was an actual story to tell in that one, and the ability to recruit monsters was great. But I can't think of a single other game in the franchise where as much effort was put into either category. DQIX was a complete slog.

 So I just don't understand the ABSOLUTELY HUGE appeal of the games in Japan. It's partly why I'm being so vocal about it here. I've always been curious about what makes the series popular aside from the obvious nostalgia addiction. And I appreciate you sharing your background on the franchise Slime.
Title: Re: Nintendo 3DS
Post by: Slime_Beherit on April 18, 2013, 04:55:36 PM
No problem Walter : ) I do agree, V is the most complete package and is probably my favorite. As for why it is a juggernaut in Japan, i would also have to concede that its all nostalgia. The NSMB series hasn't been very creative, but every time one is released, it breaks the million sold mark within the week. Though by that logic, I don't understand why Zelda has been in a steady decline in Japan.
Title: Re: Nintendo 3DS
Post by: frankencowx on April 18, 2013, 05:23:35 PM
Slime you're forgetting Koichi Sugiyama.
Title: Re: Nintendo 3DS
Post by: Aazealh on April 18, 2013, 05:32:44 PM
Though by that logic, I don't understand why Zelda has been in a steady decline in Japan.

Zelda was actually never a super strong series in Japan. The earlier titles sold pretty well, so it's not as overlooked as Metroid, but it never achieved anything close to Dragon Quest status.
Title: Re: Nintendo 3DS
Post by: Slime_Beherit on April 18, 2013, 07:03:39 PM
Slime you're forgetting Koichi Sugiyama.

He is a fantastic composer, although his recent compositions could be accused of not being very creative either. His best work was on IV and from there things have been rather iterative. I dunno maybe i was just disappointed by X's score.

Zelda was actually never a super strong series in Japan. The earlier titles sold pretty well, so it's not as overlooked as Metroid, but it never achieved anything close to Dragon Quest status.

Oh wow, if Vgchartz is anything to go by,  i guess it really isn't. After OoT the sales every series only managed to do half of OoT. It's almost as if they were disappointed with OoT. I guess it's strange to see one Nintendo's key franchising being a mega hit here, and not in it's own territory.

And not even Dragon Quest can do DQ status anymore  :troll:

DQIX did 2 million in 2 days (4 mil to date), and DQX only managed to do 400,000 in it's first week (600,000 to date). I guess Japan doesn't like it you change the series too much :T

Title: Re: Nintendo 3DS
Post by: Walter on April 18, 2013, 10:43:11 PM
13 minutes of footage from the new 3DS Zelda: http://www.youtube.com/watch?v=SE_xMCt9VLw
Title: Re: Nintendo 3DS
Post by: Aazealh on April 19, 2013, 07:28:24 AM
And not even Dragon Quest can do DQ status anymore  :troll:

DQIX did 2 million in 2 days (4 mil to date), and DQX only managed to do 400,000 in it's first week (600,000 to date). I guess Japan doesn't like it you change the series too much :T

I was not excessively surprised by the numbers; making it a MMO was pretty risky. If they go back to the basics next I'm sure it'll sell like hotcakes.

13 minutes of footage from the new 3DS Zelda: http://www.youtube.com/watch?v=SE_xMCt9VLw

Looks good, but I hope it'll have more "soul" than what we see here. The level design is nice, but by itself it's not enough to make it work for me.
Title: Re: Nintendo 3DS
Post by: Griffith on April 20, 2013, 04:54:53 PM
Looks good, but I hope it'll have more "soul" than what we see here. The level design is nice, but by itself it's not enough to make it work for me.

The music is what kills it, seeing the original trailer I imagined this dungeon having a far more exhilarating score. The optimistic view is that if a labyrinth of this design only deserves basic Zelda 3 dungeon music, then imagine what one with a grander soundtrack must look like. Of course, they could just be drearily wed to Zelda 3 orchestral remixes, however inappropriate. =)

Though, I've been looking forward to this game ever since Miyamoto teased it by saying they basically had to take advantage of the 3DS with a Zelda 3-style title. The fact that they're doing it so literally is already beyond my expectations, I just hope it's not set it up to disappoint for that very reason. Direct sequels made over 20 years apart have a spotty track record at best, even in the gaming medium. Still, seeing classic Link after all these years... :guts:

Best case scenario: Mario 3D Land for Zelda.
Title: Re: Nintendo 3DS
Post by: Johnstantine on April 21, 2013, 02:44:34 PM
I watched the gameplay finally. It looks boring and uninspired.
Title: Re: Nintendo 3DS
Post by: Griffith on April 21, 2013, 05:29:06 PM
I watched the gameplay finally. It looks boring and uninspired.

Maybe, though one could say that about any random 10 minute clip of Zelda dungeon crawling taken out of context. Actually, the wall walking does look pretty inspired, I only fear that it's the only such unique mechanic they'll introduce. Anyway, a few minutes of old school overhead Zelda gameplay video can hardly capture what's great about those games; I was never a big fan of watching someone else play Zelda.
Title: Re: Nintendo 3DS
Post by: Aazealh on April 21, 2013, 06:20:36 PM
Yeah, I don't think it's really fair to judge it on that alone We'll see.
Title: Re: Nintendo 3DS
Post by: Viral Harvest on April 21, 2013, 08:35:39 PM
Shin Megami Tensei IV, July 16th.
Title: Re: Nintendo 3DS
Post by: Johnstantine on April 22, 2013, 02:10:52 PM
Maybe, though one could say that about any random 10 minute clip of Zelda dungeon crawling taken out of context. Actually, the wall walking does look pretty inspired, I only fear that it's the only such unique mechanic they'll introduce. Anyway, a few minutes of old school overhead Zelda gameplay video can hardly capture what's great about those games; I was never a big fan of watching someone else play Zelda.

The wall walking doesn't feel inspired to me. It's like I'm playing Paper Mario. And I have a pretty good feeling that it's going to be the only unique mechanic that they actually do introduce. I was always afraid that Zelda would become a victim of the retro revisit, and now this has just confirmed that.

Yeah, I don't think it's really fair to judge it on that alone We'll see.

I wish that were the case with me, but I couldn't help it. When I read the initial press release I was pretty much expecting what I saw in the video. I was never big on the overhead view games, though. So it's not like I was ever their target market.
Title: Re: Nintendo 3DS
Post by: Walter on April 22, 2013, 02:12:47 PM
A new Metroid-inspired Batman game for 3DS and Vita from the team that led Metroid Prime: http://www.gameinformer.com/b/features/archive/2013/04/19/batman-meets-metroid-in-arkham-origins-sister-game.aspx
Title: Re: Nintendo 3DS
Post by: frankencowx on April 22, 2013, 03:52:23 PM
A new Metroid-inspired Batman game for 3DS and Vita from the team that led Metroid Prime: http://www.gameinformer.com/b/features/archive/2013/04/19/batman-meets-metroid-in-arkham-origins-sister-game.aspx

Interesting, maybe this will be better than Mirror of Fate..
Title: Re: Nintendo 3DS
Post by: Walter on April 22, 2013, 04:33:37 PM
Interesting, maybe this will be better than Mirror of Fate..
With the Prime guys at the helm, you can bet on it.
Title: Re: Nintendo 3DS
Post by: Griffith on August 29, 2014, 02:32:03 PM
http://kotaku.com/nintendo-just-announced-a-new-3ds-1628389333

I'm awarding myself a million points for calling this and not investing in an XL, even when they dangled a cool golden Zelda edition with game in front of me just in time for Christmas, because I KNEW they were going to inevitably release something like this! I'm deducting points from myself though because I may still not buy this (so, it's like I'm more miserly than prescient =). I haven't played my 3DS in earnest for a long time, so it may be too late for me (like last time, how do I justify buying a second of something I don't really use). After all, I have to save my money for Mario Kart DLC I also won't play. Plus, the second stick might be sort of a bullshit second stick, we'll see. The new features look pretty cool though and it's priced about the same as an XL.
Title: Re: Nintendo 3DS
Post by: Walter on August 29, 2014, 03:06:07 PM
I would totally jump on this, even though I already own an XL .... If there were anything coming out in the next year or so that I was excited to play.
Title: Re: Nintendo 3DS
Post by: Slime_Beherit on August 29, 2014, 03:44:53 PM
I'm actually struggling to decide to get the regular size or the XL. I have the XL and though the screens are nice, I find I don't play as often because I can't just stick it in my pocket. The regular size has definitely caught my eye, especially with those snazzy looking interchangeable plates. The only issue is that Nintendo just can't figure out where to leave the stylus. They change it with each revision of the 3DS, it's like clockwork now. It will be on the left side when the Newer 3DS XL comes out.
Title: Re: Nintendo 3DS
Post by: Tama on August 29, 2014, 05:48:43 PM
I'm not sure how I feel about this. With Nintendo's handheld history, it's common to see revisions of older systems be reworked, like DS, DSI, XL, and so on, but the fact that you won't be able to play certain exclusive games on it doesn't sit well with me. I got the 2DS last November and I don't feel like putting out more money for another. I think this is probably a good deal for gamers who haven't had the chance to pick up any 3DS yet, but I'll most likely pass.

Also can't wait for Smash Brothers 3DS! :)