Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Cyrus Jong

Pages: [1] 2 3 4 5 6 7
1
Video Games / Re: What Are You Playing?
« on: January 12, 2018, 01:07:36 AM »
I think if Demon's Souls got treatment like this, I think it would be enough for me to cry.

But the fact that it isn't is making me cry. Hell, it's not even getting a cheap old re-release on PSN. Poor, unloved Demon's Souls. :judo:

2
Video Games / Re: What Are You Playing?
« on: December 30, 2017, 05:33:58 PM »
DeS update: Flamelurker flamed out immediately when I got serious (human form, flame ring, flame shield, and some old spice) and the Penetrator become the penetrated on the first try (scary at first, but this guy was too much like Souls 101), though I was so pleased he disposed of that jestering Minister! Beyond that I took out some phantoms and I'm probably going to see how deep I can go into Boletarian Palace before exploring the other levels further (though maybe I'll kill more lizards in 2-2 to upgrade my trusty Claymore). Once I got my strength high enough to use that and the PFS, it's been all vitality and endurance ever since, but because I alreafy have them at 30 and 20 respectively and aren't having much trouble dodging, attacking or staying alive, I'm considering pumping my next few levels into Magic to see if I can get even more efficient there. Shit is just so easy to use, even though I could melee with him just fine most of my damage to Penetrator was chip damage from Soul Arrow because there was just constant safe openings. I'd like to try some other spells as well like Soul Ray and the fire spells; I bought the heal miracle but apparantly have nothing to cast it with! >_<

Man, it's such ancient history. I remember Flamelurker giving a lot of people, myself included, a lot of trouble when the game first came out. He's a huge jump in difficulty compared to the likes of the Armored Spider, Tower Knight, and Phalanx, which are typically the critters people would tackle before going for him, he's a helluva lot more mobile, unpredictable, and aggressive than they are, and he gets even fiercer once he's nearly dead. However, his fight is pretty part and parcel for how a lot of Soulsborne bosses work. Hell, Flamelurker may even be the basis for how bosses would go on to be designed in future titles, so it's no surprise a DkS veteran would incinerate him fairly easily.

Penetrator, meanwhile, was never that tough. And depending on what you did in Boletaria, he could be made into an absolute cakewalk.

And to stay on topic, other than Odyssey I've been playing Hellblade: Senua's sacrifice (PC) and Augmented Empire (GearVR), which are both great. Once that's done I want to get through Prey (got it during the Winter sales) and maybe the Dishonored 2 DLC "The Outsider's Death", since I hear it's very good and the first game's DLC actually was also pretty good (and extremely relevant to the second game's plot, too).

I got high hopes for "Death of the Outsider" too, though I'm kind of hoping the protagonists don't succeed. I like the Outsider, smarmy misanthropic bastard that he is. I'll be playing it after I complete The Frozen Wilds for Horizon Zero Dawn. I don't know if I'm ready for that, though, it has robot bears. :serpico:

3
Video Games / Re: What Are You Playing?
« on: December 28, 2017, 09:34:47 PM »
Very true, I can't help but think the essence of what makes it great will be felt by anyone, but may disappoint with its size. Movement and combat mechanics could go either way. I'm hoping those fears are wrong, I wish everyone had access to the game and gives it a chance despite it being a little clunkier

In terms of clunkiness, I'd say it's a bit of a toss-up, really. People might be thrown off by the lack of leaps and lunging attacks, stamina-costly shield blocks, less-forgiving weapon-wall collision, and carry weight. But on the other hand, attacks come out much faster than in the Dark Souls games, spells are much more potent with their lack of cast times and the fact you can effectively use them infinitely as long as you've got spice. Personally, I'd say that the only really problematic part to Demon's Souls is your complete lack of mobility in water, which makes 5-2 an utter pain in the ass, but every one of these games has at least one poorly-designed bullshit level that nobody likes.

You got it, updates to come. As for it being a bit forgotten now, I blame From Soft and especially Sony for essentially making its availability limited to PS3, particularly after DS3 was such a big hit last year. Do a cheap HD port simply for financial reasons Sony, or shit, make it downloadable like in Japan. I don't know what the calculation is that doesn't make it worth it, but they should be able to cash in on it somehow with either a cheap port or major remake. There's still people saying it's the best Souls game, so SELL it, Sony!

 :troll: Item burden, I almost forgot about that! Definitely the thing that'll kill most latecomers, far more than the Flamelurker, that's for damn sure! It must be hell for those who decide they'd rather do without Stockpile Thomas and kill him at their first opportunity. Regarding the lack of re-release, a number of people claim it's due to the different companies the game was published under (Sony in Japan, Namco-Bandai in Europe, Atlus in the U.S.), but I'm not so sure how true that is, or if it's true anymore considering the online servers are being shut down in a couple months. It is bullshit either way; Catherine, a fricken weird-ass and fairly obscure puzzle game released in 2011 is a getting a remaster, but Demon's Souls is still being left in the cold! :femto:

4
Video Games / Re: What Are You Playing?
« on: December 28, 2017, 10:46:43 AM »
Demon's Souls... Finally! It's interesting to see how much was already there in this one and how the series evolved. So far it hasn't been anything I'm not prepared for (it's a bit unfair since I can already anticipate most enemies styles, having played their descendents), though the pathway to the Tower Knight was a pain that cost me some souls. I did start as Royalty and boosted my strength so I already feel like an end game dual threat wrecking normal foes, but it's early, I've only beaten 3 demons and I'm making my way through the first couple areas. The ability to have virtually unlimited healing and magic really makes it feel comfortable staying out and clearing areas. No reason to go home!

Ooooh, interesting. Don't get to hear a lot of accounts of people playing Demon's Souls after getting spoiled on the Dark Souls series. And frankly, I get kind of peeved by how no one seems to remember it anymore :sad:. Regardless, I too would be interested in hearing your impressions.

5
Speculation Nation / Re: Guts vs Griffith theory
« on: December 22, 2017, 01:42:06 PM »
When the Godhand offered the count a second chance I don't think they considered the possibility that Guts would eventually let go of his rage.So It just didn't matter to them that Guts lives or dies.

If they think there's no chance that Guts will ever let go of his rage, why even try to enflame it in the first place?

Quote
On the hill of swords Griffith didn't leave because he got bored or anything.It was because the demon child made him want to leave because of it's feeling for it's parents.

Never said it was because he was bored. Just said that he left and actively called off the fight between Guts and Zodd, which goes against the whole idea that he ever wanted Guts dead. Hell, before that, he didn't even try to kill Guts. He just stood by and watched. The whole purpose behind that meeting was for Griffith to gauge whether or not Guts could sway his heart as he did in the past, and departed once he got his answer. And while the child can influence him in some small ways, it's a stretch to say it can force him to go against his fundamental desires. The most it could do was likely what we saw: rescue Casca in a brief moment of intense distress. And even if the child made Griffith so incapable of getting rid of Guts so directly, there's nothing stopping him from just sending some Apostles out to mount Guts' head on a spike. I would expect him at the very least to try something, rather than completely ignore Guts otherwise. Because if he really felt Guts posed a threat to him, I would imagine someone as coldly pragmatic as Griffith (aka the guy who blackmailed an aristocrat he got suspicious of after seeing him give off one frightened expression) would do something about him.

Quote
Slan would have definitely killed Guts in Qlipoth if it weren't for skull knight.It's because of him that Guts had a chance to stab Slan.

For someone who, by your arguments, seriously wants Guts dead because he poses a threat to her, she wasn't trying very hard. She tears his armor off, lets him slump around limply, mocks him, and dares him to defy her. Hell, she outright says she came to feel his rage and anguish. If she wanted him, dead, she made no sign of it. She also offhandedly mentions how she doesn't know or care what the rest of the God Hand were doing, which should tell you how disinterested they are in this Black Swordsman's business, in general and in comparison to her. And when Guts finally was able to wound her, all Slan did was urge him to strike her even harder, and was absolutely delighted when he impaled her. She came for pleasure and she left completely satisfied. That's not the reaction I would expect from someone who's trying to eliminate an enemy.

Quote
And about letting go of his anger I meant really letting go of everything.I'm sure Sonia,Mule, the pontiff and other characters as well still bear some sadness and anger in their hearts.I'm not talking about anger toward Griffith but anger towards anything.

As I said before, they don't possess a fraction of the negativity that Guts has. Or that all Apostles have. Or that even Ganishka had when he turned into a swollen mountain of evil power. And yet they all fell like dominoes before Griffith. And even if Guts lets go of every bad thought in his head (which is impossible), so what? These are beings that are nearly impenetrable and can instantly kill you with a flick of their wrist. A spider might be scarier than an ant, but it takes just as much effort to kill.

And besides, we all know Rickert was deeply saddened and hurt by what happened to the Hawks, and probably even more than a little angry at Griffith for what he did to them. Yet he was still able to strike him.

6
Speculation Nation / Re: Guts vs Griffith theory
« on: December 22, 2017, 11:47:52 AM »
If the God Hand consider Guts a credible threat, they wouldn't need to resort to the convoluted and indirect mind games you're suggesting they're doing. They'd just kill him and be done with it. And even if they didn't have the power to just reduce him to a smear of blood with a wave of their hand, which they can totally do, they'd certainly make a far more concentrated effort to kill him than they've demonstrated so far. All their behavior has suggested the opposite: he's not a danger to them, he's an amusing novelty at most. Guts winds up in the middle of the Count's Occultation Ceremony, and they laugh off the idea that he poses any kind of threat to them. Griffith meets Guts at the Hill of Swords and simply leaves after letting Guts and Zodd duke it out for a bit. Slan appears in Qliphoth to play with Guts, and is orgasmically delighted when he strikes her down.

Also, merely letting go of his rage is hardly going to put Guts "outside the reason of the world," and free him of the God Hand's influence. Most of the people in Griffith's domain don't have a fraction of Guts' rage, or the negative emotions swirling in him, but they're still incredibly susceptible to Griffith's influence. We've seen this with Sonia, the Pontiff, and Mule; none of them are particularly dark characters fueled by inner anger. But in all their cases, merely seeing Griffith was enough to completely enthrall them.

7
Current Episodes / Re: Episode 352
« on: December 19, 2017, 07:47:40 PM »
 :isidro: Holy shit, I actually predicted something. Farnese brought the whole gang from her dream with her, the Sylph Cloak and Berserker have come out, and things have indeed gotten very cool. And scary. Two different manifestations of Guts dreamed up by two different people now effectively merged into a single manifestation. Wonder if Danaan's ever seen something like that? Guts-Dog is looking especially badass in any case, and it's gonna' be awesome to watch him go toe-to-talon against Nightmare!Femto amidst all this chaos.

8
Well, I do have a reddit account, though I don't go under this name. I also used to be pretty active on the Berserk subreddit, but I don't post much there anymore and just take to lurking. The place was threatening to make my hair go grey.

9
Character Cove / Re: Guts Turns Down Ganishka
« on: December 06, 2017, 03:42:09 AM »
It's not the first time Guts talks smack to a (seemingly) godly figure. When he first saw the God Hand, he was just as quick to tell them where they could stick it. And that was when he knew even less about demonkind than he does now, after they appeared smack out of nowhere, towered hundreds of feet over him, and transported he and the rest of the Hawks to some hellish domain that could very well have been Hell for all he knew. And all he had with him at the time was a dinky little knife!

10
Current Episodes / Re: Episode 352
« on: December 06, 2017, 03:32:47 AM »
It's gonna' be a merry Christmas Eve Eve Eve this year!

11
Video Games / Re: The Elder Scrolls V: Skyrim
« on: December 01, 2017, 09:29:37 PM »
If he would have never left, TESIII would have been just as massive as TESII: Daggerfall, and that trend would have likely continued to today's current games. What an interesting thing to contemplate.

Considering how the landscape of Daggerfall is mostly empty space, all the cities and villages are interchangeable, and you pretty much have to fast travel to get anywhere in a reasonable amount of time, that really wouldn't have been much of an accomplishment. Anyone can make a ginormous game world, hell, we've already gotten a couple of whole game galaxies with Spore and No Man's Sky, but making it worth seeing and exploring is a whole other mess entirely. And as the current glut of open world games shows, huge worlds aren't really all that.

12
Speculation Nation / Re: Guts's Lineage
« on: November 21, 2017, 07:18:01 AM »
I get that Guts not being gifted at birth with some special trait or bloodline makes his story that more interesting, but I am not entirely convinced he is ordinary. I don't believe that a "normal" human being no matter how strong could swing a sword of that size that fast and not fracture a wrist... just saying :P

Maybe not an ordinary human being in our world. But in Berserk's world? Guts is among a handful of people capable of pulling off nigh superhuman feats with frightening regularity. Adon's brother was absolutely massive, and he wielded a flail with a morning star that was as big as a human head. Boscone sliced four armored horsemen in half with a single swing of his halberd. And then there's every member of the Bakiraka, like the one guy who could hurl spears with the force of a cannon blast, or the Tapasa who can break armor with their bare knuckles. Lets face it...humans in Berserk's world are capable of doing some scary stuff even without magic or demonic power.

13
Manga Mausoleum / Re: Favorite Volume Cover (Poll Results)
« on: November 17, 2017, 10:02:25 PM »
Admittedly, if there were ever going to be a parental advisory for the content in one of the volumes, that'd be the one...!  :schnoz:

I've always been fairly amused that they put the sticker over Casca's naked body, but left the bloody stump of Guts' left arm out in plain view.

Sorry Volume 17 didn't get up there in any case. I would have voted for it, but...well, it's kind of in third place behind Volumes 12 and 28 for me.

14
Video Games / Re: Dark Souls II
« on: October 07, 2017, 07:11:37 PM »
I don't disagree with everything being said about DS2, but there are a few great, memorable setpiece moments. In particular, one in the rain, and one in a tomb.

Those are definitely two of the better fights in the game, though my personal favorite took place in a swamp. I guess it helps it was a welcome break from all the oversized knights.

15
Video Games / Re: Dark Souls II
« on: September 28, 2017, 02:43:44 PM »
snip

Dark Souls II, in my opinion, made a lot of missteps, and the introduction was only the first among them. It uses a lot of words to basically say "you're undead and that sucks," and spends all its time talking about "you" rather than the world like Demon's and Dark Souls did, which doesn't make for a captivating narrative when "you" are a completely blank slate with no discernible character or motivation.

If you think rolling feels off when you do it in a vacuum, wait 'til you actually try to seriously use it to dodge enemies. DkS2 gives your rolls fewer invincibility frames than in the past, and there's a hefty amount of hitbox dissonance going on with enemy attacks, so you're going to get hit by attacks that by all rights should never have touched you many, many, many times. If you want to avoid mitigate frustration, take my advice: don't ignore the Adaptibility attribute. Pump it up until your Agility is at least 92 ASAP; this will add enough I-frames to your dodge roll so that it won't be completely useless. You won't be able to avoid attacks due to the wonky hitboxes, but at least you might be able to dodge through them with proper timing. And thank Gwyn that From Software never used this system again.

16
I truly appreciate the vote of confidence, though I had little thought to what I was doing! I certainly did not think victory was assured and only out of stubbornness and the arrogance of never having lost did I go through with it and think I could possibly beat him on the first strike. I was basically gambling my life, and his if I was successful, on a single sword stroke as Guts did against Zodd (or so he told me). Unfortunately, his strength and skill completely rendered mine moot and he not only broke my sword but had the control, strength and presence of mind to stop his before cutting me down. As you can tell from my expression at the time, I was just as surprised he could do that as anyone (as a matter of fact, I had to bathe and change my undergarments before I went to rape the princess). I understand it was ultimately an act of compassion and friendship, but that mercy only made it more humiliating for someone such as myself. Anyway, thank you for keeping the faith my friend, that is still my only loss as far as I am concerned... and as you say, mayhaps there was a defect in my sword after all... :griffnotevil:

-Griffith

:ganishka: Oh, don't be so modest, Griffith. We all know the only reason Guts won that fight was because you lost. Otherwise, you would have totally won!

17
Podcast / Re: Skullknight.NET Podcast: Episode 90
« on: September 04, 2017, 08:32:45 AM »
Amazing! You actually managed to get Void onto your podcast! THE Void! Eldest of the God Hand, brander of the Brand! He's always so stern and authoritative whenever he's on ceremony, but off the clock, he seems like such a cool dude. I mean, once you get past the big exposed brain, sewn-shut eyes, pealed-back lips, extremely long arms, six-fingered hands, gillion-foot-tall height, and creepy voice with the deep echo, I could see myself chatting him up at Starbucks.

Besides that, great podcast. This is something that Berserk has needed for a long time. If only this could be posted on every Berserk-related community.

I've seen a couple of misconceptions that weren't quite covered here, though they did admittedly overlap with some of the things that were discussed. Like how some people were of the mistaken opinion that Casca only ever loved Griffith and never really reciprocated Guts' feelings. Or how some have come to believe that Griffth really turned a new leaf after the Incarnation Ceremony.

18
Movies, TV, Books & Music / Re: Game of Thrones TV [spoilers]
« on: August 28, 2017, 05:32:21 AM »
My thoughts about the Season 7 finale:

The Good: A lot of great scenes in this episode. I liked the meeting between enemies, Tyrion's tense and emotional conversation with Cersei, Theon's fist-fight with the Ironborne, Jaime finally being well and truly done with his sister, every little bit with Sandor, and of course, the big finisher at the end where the Wall comes crashing down. While it may look like I have more bad things to say than good things as you can see by the size of the paragraphs below, I did thoroughly enjoy this episode. The quality of writing has been steadily dropping, but hey, it's at least popcorn entertainment.

The Bad: This episode confirmed what I always, deep down, knew about Winterfell this season: that it was a tremendous waste of time. The only purpose of this whole subplot was to give Maisie Williams and Sophie Turner Arya, Sansa, and Bran something to do this season, and I use the term "do" very loosely, considering how little is actually done. It was always plodding slowly along compared to everything else, there was too much forced drama, the actors all seemed bored out of their skulls even though this should have been an emotional story. And what was it all for? To kill the most obvious snake in Westeros. Nobody liked Littlefinger, nobody trusted him, and nobody who mattered would have given a damn if he died. It should not have dragged on this long. Hell, the way Baelish was written and/or the way Gillen portrayed him never convinced me that he would have been able to get away with a fraction of the things he did, which made his death get more of an eye-rolling "Finally!" out of me, rather than a climatic "Payback's a bitch, bitch!" But at the end of the day...his death doesn't move anything forward. He's been irrelevant for a long time, and the White Walkers are still coming.

Sam's whole story for the past two seasons (or would it be two-and-a-half? three?) has also been rendered pointless. What did his journey to the Citadel accomplish? Did he become a maester? No. Did he learn any useful skills? No. Did he figure out anything that could help in the war against the White Walkers? No. All he did was find out a few key details, completely by happenstance, that allowed he and Bran to puzzle out Jon's full parentage. Something Bran should have been able to know anyway. He seems to know everything else, why would this slip under his radar? And I'm still having a hard time figuring out how this whole matter is going to contribute to the story's resolution. It honestly just feels like the writers are bragging about revealing one of the books' most prevailing mysteries before Martin gets a chance to. The only hope Sam has if he wants to have any meaningful role to play for the rest of the story is if he can glean something useful from the books he stole.

Jon and Daenerys have sex. Because that's what people do when they are in love. How are they in love? Beats the hell out of me.


The Ugly: Why is Cersei still alive? She should have been killed 4-5 episodes ago. Here we are, six episodes left in the whole series, and she's still around to waste precious time needed to wrap everything up and tell the story of the war against the Others. She should have died in dragonfire 4-5 episodes ago. She should never have posed a challenge to Daenerys. She shouldn't even have a stable rule, considering what she did to get the throne, and how hated she was.

19
Manga Mausoleum / Re: Coolest moment in ALL of Berserk ?
« on: August 22, 2017, 09:09:00 PM »
Guts' battle with Rosine. Specifically that moment when...

[Looks up and sees rockvoanjd's post]

Oh...nevermind!

Okay, I guess a close second would be the finale of Guts' fight with Mozgus. Guts is on the ropes, nothing he does can even scratch the maniac, he doesn't know what to do...then he notices something. A chink in Mozgus' armor. He moves forward, takes a savage beating, gets thrown face-first into the masonry. Mozgus gears up to finish him off, but Guts only smirks and taunts the zealot, ending with: "Your faith might be your weakness, but on the other hand, it's where you're most vulnerable." And that's when we see the cavity in Mozgus' chest, where he keeps the remains of the Scripture, is filled with bombs. BOOM! They explode, blasting a hole open in Mozgus' chest@! And as the inquisitor is rearing back in pain, Guts takes advantage of the opportunity and attacks, striking the wound again and again and again. And just before he impales the beast on his sword, he lets out this awesome line: "If you see God, you tell him this: Leave me the hell alone!" Oooh, gets me every time I read it!

What it leads into is also really cool as far as spectacle goes. Guts flings Mozgus off the tower before the latter uses his final moments to immolate them both, sending his body crashing down in front of the crowd of refugees, now nothing more than a burning corpse. As the people look on in stunned silence, unable to comprehend what just happened to the one they thought was their savior, a child says: "Mother...the angel died." The mother screams. And then...


20
Berserk Merchandise / Re: Displaying Berserk Art & Merchandise
« on: August 10, 2017, 06:16:04 PM »
Got a little bored at work today, so decided to doodle a Incubus on my hard hat. Until the Safety Manager complains, it's staying. Might even color it

That is just so wrong that it's awesome!

21
Podcast / Re: Skullknight.NET Podcast: Episode 89
« on: August 04, 2017, 06:27:36 PM »
Thanks everyone! As always people like the re-reads way more than I initially thought. I'd like to get on a quicker pace for them, but real-life often gets in the way.  :farnese:

I've been considering changing something about the re-read format, but would love some input from listeners. The page-by-page nature of these is what takes time. What if we continued rotating narrators between eps, but instead of going page-by-page, we talked summarily about our impressions and observations about the episodes?  The high points, as it were. I'm thinking about how most people must absorb these. Without having the volume in hand, going along page-by-page with the re-read, I'm not sure what the function of going over each panel is, since we can't really describe the art. Thoughts?

For the re-reads and new episode discussions, I usually follow along with the manga in my hand. However, this means I have to pour all my attention into the re-read, and while that might be fine to me personally, I don't imagine it is for those who would rather multitask (or multi-slack), listen to it in the car, or whatever. So a new format might be worth trying for that purpose. Rotating narrators is a good idea, particularly since it's nice to hear more from Grail, who's usually pretty quiet. One quibble I had with this most recent podcast, though, is that it felt like more of a summary to me at times, rather than a more serious analysis, but that just might be a natural consequence of going over the highlights rather than delving into the nitty-gritty details.

22
Video Games / Re: What Are You Playing?
« on: July 17, 2017, 09:02:10 PM »
Nier: Automata. I just finished my first playthrough (Ending A of like, 26). Really not impressed. I've heard I have to experience at least two more endings before I GET IT. So uh, I guess I'll do that? Seems like a very poorly constructed game, to me.

I wasn't impressed with it either when I completed Ending A. But people aren't lying when they say it takes the scenarios after that (to call them playthroughs is a bit of a misnomer) for the story to click. Of course, if the gameplay is leaving you cold, well, I can't say that's going to get better.

I think I'll be starting a round of Vampire: The Masquerade - Bloodlines soon. Always did want to try out a Tremere.

23
It's a cool picture, but I wouldn't look too deeply into it. It might bear a few superficial similarities, but I doubt Miura really planned the Falcon of Light that far ahead of time when he was just starting Berserk. As you even said, it's not a raptor, but a dove, and it's just a normal bird that Puck hitches a ride on as he's wont to do. At most, Miura might have gotten the idea to effectively recycle that particular imagery when it came time to draw the Falcon of Light.

If you wanted to attach some kind of symbolic meaning to that panel, I suppose you could say it represents how Puck is a small spark of light and innocence in the dark world that Guts is enveloped in.

24
Berserk Anime / Re: 2017 Berserk TV Series (Season 2)
« on: July 08, 2017, 08:44:57 PM »
While we're talking about why the recent adaptation was total ass, i came across a youtube video that makes some good points about why it didnt work, and what would have worked better: https://www.youtube.com/watch?v=v6CJaChQ7rQ He makes the argument that the manga is a picturesque work, and they tried to adapt it as a dynamic work. Picturesque meaning its about the visual detail and not the motion in it. He argues that the 1997 anime and its style, colors, etc. were much more fitting. He also argued that the world of berserk is very gritty, grimy, and dirty, and cgi and 3d computer models are always very glossy and cant portray that grit.

The arguments are alright, but the guy seems to pussy out at the end, almost as though he's trying to seem objective in the eyes of the anime lovers. He spends the entire video criticizing the movies and 2016 series, only to turn around and start mocking people who dislike the animes for not doing the manga justice. Pot calling kettle black, dude. People have every reason to find all the series unsatisfactory, including the one from '97, and there is no reason to be thankful that Berserk has been animated so many times when nobody can get it right.

25
Berserk Anime / Re: 2017 Berserk TV Series (Season 2)
« on: July 08, 2017, 04:27:24 AM »
I really hope more people on the inside speak up and describe what the royal fuck what went wrong in the second cour soon, because it looks like production was really falling apart at the seams by then. The shit that happened there should never have gone to print, and it should be held up as an example of what not to do in an anime production. Hearing their justifications for some of their baffling decisions on what to cut and what to keep, like why they thought omitting the Moonlight Boy of all things, would also be good for a laugh. Just don't try and make feel sorry for Itagaki or anyone else involved again.

Pages: [1] 2 3 4 5 6 7