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Messages - Vaxillus

Pages: [1] 2 3 4 5 6 ... 37
1
Site & Forum News / Re: [April Fools] New Berserk game on the PSP
« on: March 27, 2010, 05:41:08 AM »
Wow, awesome find Kalie Ma! I've been scouring the Internet for an hour trying to find more info on this and I found this slightly bigger picture.



From http://ameblo.jp/keiji152/entry-10490655582.html

Maybe someone can translate it since it's clearer? Anywho I'll be on the lookout for more.

2
Current Episodes / Re: Episode 303
« on: May 02, 2009, 06:25:37 AM »
Damn, I chose a good time to log back in.  Pretty damn epic.  I doubt this is anything like the end of the manga though, I wonder if SK will even be able to take down Griffith?

3
News & Not News / Re: Trying to trick me with a fake bill
« on: February 17, 2009, 07:16:15 AM »
I think artwork copying money has to be different in scale or have some obviously altered element that denounced it authenticity.  Barter trading is still legal in the US an I think for the first two in a year you don't need to pay any taxes on it, but as it is government regulated it would still be a copyright violation, if not an outright counterfeit charge.

4
Video Games / Re: Final Fantasy XIII (PS3&XBOX360)
« on: January 29, 2009, 07:51:33 AM »
Hahaha, come on, let's be realistic. This is Final Fantasy. There's no room for a custom experience  :guts:
I meant there seems to be some variation in the combo system, sorta like Kingdom Hearts crossed up with Devil May Cry.  I don't mean that as a compliment, I'm reserving judgement until I can hear some reactions from someone who's actually played it.

5
Video Games / Re: Final Fantasy XIII (PS3&XBOX360)
« on: January 28, 2009, 10:43:59 PM »
An improvement over 12 at any rate.  It looks relatively fast paced and like the player can add some variation into the system.  Seems like the player only controls one character, so hopefully the AI will be decent.

6
Video Games / Re: Final Fantasy XIII (PS3&XBOX360)
« on: January 28, 2009, 06:43:17 PM »
New trailer, shows off some gameplay.  Looks pretty awesome, though it's still pretty early.

http://www.youtube.com/watch?v=yJLYnLi6uR4

7
Shootin' the Breeze / Re: Adventures in YouTube
« on: January 22, 2009, 04:20:58 AM »
I'm not really a fan of Destructoid, but they really hit the mark with this:
http://www.gametrailers.com/player/44555.html



Edit:
New console  :carcus:
http://www.youtube.com/watch?v=haOCJ8wL0OA
Wait, Kratos?

8
Video Games / Re: Games for '09
« on: January 21, 2009, 08:55:06 AM »
I think Blazblue will likely make it this year, considdering the arcade version appears to be finished.  That's a biggie for me too since it's basically the new Guilty Gear.  Only downside is apparently the Ky equivalent character is top tier, and I hated dealing with Ky in GGX2.

Also up is the new King of Fighters.  If anyone hasn't seen this, it has to be the most gorgeous true 2D fighter on the face of the planet:
http://game.snkplaymore.co.jp/official/kof-xii/
A lot of people have been let down by the character list, me included, but I think the switch to higher definition sprites put a big limitation on how many characters they could get finished in time.  I'm praying for some extras on the console version, like maybe more than two female characters. :schierke:

9
Video Games / Re: Game of the Year, 2008
« on: January 10, 2009, 01:11:32 AM »
This is funny because people are saying the same shit about Diablo 3.

 :mozgus: :"WHAT THE FUCK IS THIS COLOR SHIT IN MY DARK LORD VIDEO GAME WAGABABABNLBALBLABLBLBL"
What always pains me about seeing this is that the second game wasn't that dark, and actually had a lot of color.  The shadows in the second may have been a bit blacker and the pixelation made things seem more gritty, but most of those people don't seem to know what they're taking about.

If fallout had used the B&W more sparingly or put in more parts like a certain forest the game would have been more visually digestable.

10
Video Games / Re: Game of the Year, 2008
« on: December 31, 2008, 01:53:57 AM »
Ug, the graphics discussion again.  Well, I'll echo Griffith but add this.  Most of the time, games with really good graphics have them not just because of cramming pixles onscreen, but because of solid art direction and team interest and talent.  Talented and inspired teams produce better games, so it goes hand in hand.  Also, knowing that the game you're making is shaping up well helps a lot with motivation, which is pretty key.

Jumping in on the Fallout 3 thing, I enjoyed the game and thought the graphics were good enough, but the grey style got really boring and monotonous along with the gameplay.  Things can be gritty and still have some saturation and color, Gears 2 proved this much, but Fallout 3 kinda failed there.

Getting back on topic, my personal choice fo GotY for 360 would be Dead Space, but I've never been interested in GTA.  Maybe attending college near LA feeds me enough of the crime drama.  Gears 2 was good, but was a bit too brotastic for me to considder.

11
Shootin' the Breeze / Re: Adventures in YouTube
« on: December 31, 2008, 01:30:48 AM »
Here's proof that the joker fad was officially over before from the beginning:  http://www.youtube.com/watch?v=N_G65ztZtnc

12
All I know is I hope there's no horse in the afterlife.

13
Video Games / Re: Fallout 3
« on: November 10, 2008, 03:40:04 AM »
I'm barrowing my roomate's copy and it's pretty fantastic.  It can be overwhelming at times with all the choices, but I guess that'ssort of the point.

14
Shootin' the Breeze / Re: Let's Brainstorm names for Metal bands
« on: November 10, 2008, 03:23:22 AM »
Figured it wouldn't hurt to introduce my friend's fake metal band he made as a joke to screw with his metalhead friends.  They actually bought it too.  Gentlemen, I give you, POOPFIST

http://profile.myspace.com/index.cfm?fuseaction=user.viewprofile&friendid=110846374

15
Shootin' the Breeze / Re: RED DWARF (British sci-fi/sitcom series)
« on: November 03, 2008, 02:16:34 AM »
British comedy at its finest, or at least as much as us Americans can get our hands on.  I loved this show as well, I'm glad they're bringing back the original cast.

BTW, I found a tribute to the series in the Dead Space art book I got since I preordered it.  There's a 'Red Dwarf' brand ale, not sure if it made it into the game though.

16
Shootin' the Breeze / Re: Adventures in YouTube
« on: October 23, 2008, 11:15:50 PM »

17
Shootin' the Breeze / Re: Adventures in YouTube
« on: October 21, 2008, 11:12:40 PM »
As retarded as that is, surely someone at Nintendo must watch Saturday Night Live.  MORE COWBELL!

http://www.gametrailers.com/player/41859.html

18
Video Games / Re: Next-gen Castlevania for PS3, 360
« on: October 19, 2008, 05:33:07 AM »
I hope they really try something new with this game.  CoD was pretty much the same combat system as LoI (and Nanobreaker for that matter).  I'd like a lock on based system like DMC or Ninja Gaiden rather than having to manually control the direction of my attacks.  God of War could get away with that only because your attacks hit such a wide area.  Giving the backdrops some real attention would be nice too, cut and pasted hallways and rooms are a no-go these days.

19
Video Games / Re: Dead Space
« on: October 19, 2008, 05:26:10 AM »
Got the game myself and I'm loving it.  I also got the preorder art book, which is pretty cool.  It even comes with 3D GLASSES!

Anyways, haven't had much time to play it, but I've been waiting for a game like this for quite a while.  I was really disapointed when I played the The Thing game, so this is pushing all the right buttons for me.  I intend to keep it, dismemberment is too much fun.  I think there's more too it than just an RE4 clone.  So far, amunition hasn't been as much of an issue as battle tactics.  The waepons are also much more diverse.  Still really impressed that this game came from EA.  The concept and mood are excellent, the gameplay is tight, and it really succeeds at what it tries to do.

BTW, haven't added the Scorpion Suit (360 SE rig) but now that I know it eats into achievements I might wait.  Supposedly, it is better than the other ones you can purchase in-game.

20
Video Games / Re: Monster Hunter 3
« on: October 12, 2008, 06:29:47 PM »
That's good to know Aaz, since the gameplay is already purposefully cumbersome.  Saw a demo of how the controls worked on gametrailers.com, and it seems like the camera will be mapped to the wiimote d-pad, which will make things much easier too, especially since you use it to adjust your facing while swimming.  Seems there's also some sort of monster identification system, I saw the guy using the wiimote to point at a monster and drag the info into a book.  Any worries I had have been pretty much done away with.

for anyone curious (in japanese but easy to figure out): http://www.gametrailers.com/player/41424.html
and:  http://www.gametrailers.com/player/41426.html

21
Video Games / Re: Monster Hunter 3
« on: October 12, 2008, 05:12:13 AM »
This along with a generally good 3rd party lineup (Tatsunoko v capcom, Mad World, Fragile, etc) is actually making me want to pick one of these up.  I'm really worried they're gonna make you use the remote for the attacks though.  I pretty much can't stand the remote in anything except straight up rail-shooters, and with the attacks previously mapped to the joystick it seems like an obvious yet disasterously bad choice.

22
Movies, TV, Books & Music / Re: Movies to look forward to
« on: October 05, 2008, 04:29:00 AM »
That sad attempt at a Goku has to have one of the worst haircuts in history.  It's like they just sludged gel all over his head and had a camel suck on it for a while.

At least they could have gotten the Wachowski brothers to do this.  If nothing else, they could have made it into a true LSD trip like Speed Racer.  (I swear that movie will give me a siezure one day)  Instead it looked like they were actually trying to make the movie serious, which just baffles me.

23
Video Games / Re: Silent Hill 5!
« on: October 04, 2008, 07:32:30 AM »
I think this review seems to correspond with a lot of what I'm hearing:
http://xbox360.gamespy.com/xbox-360/silent-hill-5/916326p2.html

So apparently the first 3 hours are garbage but it get's more than back up to par after that.  Combat still sucks apparently, but I've never played any of the silent hill games for their gameply.  In fact, now that I think about it, the series would make a great movie if someone half decent did the screenwriting.  Unfortunately, that'll likely never happen.  :schierke:

24
Creation Station / Re: Berserk Character studies
« on: October 02, 2008, 01:39:34 AM »
Wow, I leave and come back and there is all this awesomeness to catch up on.  Fantastic work vee!  Your work has a great heft too it with all those thick, unrestrained strokes you use.  Bonus points for the abstract stuff, I never thought I'd see anyone seriously attempt abstract fan art.  Good luck on the exams!

Even if I don't see where the knife is...  :serpico:
'Knife' reffers to 'pallette knife' which is essentially a very thin spatula used to mix and apply paint, and is often used for whole compositions since you can get so much texture.

25
Video Games / Re: Silent Hill 5!
« on: October 02, 2008, 01:28:51 AM »
I might still get it since I tend to play the games mostly for the story and atmosphere, but from what I hear the story is too well explained.  I liked the slightly vague, metaphorical storytelling of the other games, it made me sit down and make connections and think.  If it does all that for me it's like buying a puzzle that assembles itself.  I'd like to ear feedback from someone who considders themself a fan of the series, since most gaming journalism sites seem to have reviewers who stress gameplay much more than story and atmosphere.

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