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Topics - CnC

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Video Games / AudioSurf
« on: February 16, 2008, 09:49:11 PM »
I first heard about this little game a few weeks back on the Gamers with Jobs podcast, but I just saw it displayed on the front page of Steam and gave the demo a try.

Wow what a fun little game!  Basically it takes a song of your choosing, analyzes the beats and creates a rythm/racing/puzzle game out of it.  You race long a track that moves to the rhythm of your song and along that track are colored blocks that you must either collect in a specific order or avoid (the blocks also show up according to the song beat).  It's a bit hard to explain...  :puck:

Anyway those with Steam can try the demo out and see for yourself. 

Some vids:
A vid to better describe the experience:

The song made famous by Guitar Hero 3  :guts::

10 bucks well spent for the full version, if you ask me...

Shootin' the Breeze / Aviary Tools: A free Photoshop?
« on: February 12, 2008, 01:46:28 PM »
So you might have noticed I'm pretty into photoshop...

Anyone ever heard of the Aviary tools that are currently being developed?

It seems to be a variety of applications but among them is what appears to be a very capable image editing program.  Check out the blog for examples of it in action. 
Anyway it might be something worth keeping an eye on, since it claims it's gonna be free.

Video Games / Gamecock vs. John Romero
« on: January 19, 2008, 04:15:35 AM »
John Romero and Gamecock's Mike Wilson are letting some of the shit fly about what happened towards the end of Ion Storm and the "John Romero is going to make you his bitch ad".

Romero's volley:

Which prompted Wilson to lash back:

...I just thought some people here might enjoy the fireworks :)
It's even more funny knowing neither of these guys have really been responsible for a good game...

News & Not News / Lakota Indians Declare Independence
« on: December 20, 2007, 06:25:03 PM »

WASHINGTON (AFP) The Lakota Indians, who gave the world legendary warriors Sitting Bull and Crazy Horse, have withdrawn from treaties with the United States, leaders said Wednesday.

"We are no longer citizens of the United States of America and all those who live in the five-state area that encompasses our country are free to join us," long-time Indian rights activist Russell Means told a handful of reporters and a delegation from the Bolivian embassy, gathered in a church in a run-down neighborhood of Washington for a news conference.


Movies, TV, Books & Music / Wall-E
« on: December 18, 2007, 05:54:31 PM »
Pixar's latest:

Looks gorgeous.  I'm already way more interested in the concept more than I was for Ratatouille or the Nascar one...

Video Games / Gametap?
« on: December 16, 2007, 12:10:32 AM »
Has anyone here tried Gametap?

I'm looking for something for my mac/pc lifestyle and this looks to be intriguing.

They just announced they're going to be putting up SF: 3rd Strike: I'm interested.  Thoughts?

Video Games / Mass Effect
« on: December 09, 2007, 04:09:20 AM »
As requested, here's a place where we can discuss Mass Effect.

I just finished the game, and overall I'm very pleased with it.  It has a few hiccups, but overall the experience was very cool and worth the purchase, I think.

The story is fairly simple, and by itself would be good, not great.  However, it's made great by great delivery and execution.  This is the result of good writing and good voice acting.  What could easily be cheesy is made epic by how it's treated.  Every conversation feels very fluid and what you and others say feels substantial (and I never caught myself getting bored walking around looking for people to talk to).  The touted conversation system is done beautifully, so I can see why this feature was so praised.  The dialogue feels cinematic, and very rarely do you ever feel like you're just queuing up sound files with a button press (only repeating yourself will take you out of that experience).  These are aided by what must be a great lip-syncing system.  Subtle emotions are picked up very well so you actually feel like you're a part of the conversation.
While the plot might be thin, it's given depth by a huge back story of all the planets, races, etc.  You have a codec in your inventory that is constantly flashing with new information on the various species, places, events, etc. so those who wish to just sit and listen to all that information can do so.  Apparently there's a book that depicts what happened before your arrival on the scene and details a lot of the mythos behind what you see in the game.  I haven't read that but I might be more inclined now that I've finished it.  The individual species are distinctive and interesting, however a lot of the main story doesn't really involve most of them (some side missions, do, tho).  It's a solid, gripping experience all the way to the end, I feel.

The story structure can negatively impact the RPG-ness, tho.  I feel like there really isn't much flexibility in how you can control how events unfold.  The RPG structure at times feels like Bioshock 2.0, where you are technically becoming more powerful and are acquiring more powerful items but none of this really effects the story, just how you play it.  You make your decision about character class and spend the game building that character up.  I could be wrong about all that, tho, as I played the game once and I played it as a "good" guy.  Perhaps things are different if I decide to go the evil route but I expect it doesn't change the story, just how people react to you (or so I've heard). 
That said, it is fun to play.  My playthrough was with a "Vanguard" or magic/weapons hybrid.  I think this must be one of the easier classes to play through as once I figured out how the combat works most encounters were a breeze (although not without challenge).  I've heard some people were down on the combat system, but really by the middle or so of the game I was really enjoying it.  It doesn't really have the visceral response of your typical shooter, nor does it have the pure strategy of a turn based RPG.  It manages to strike an interesting middle ground.  Inaction will lead to immediate death, so as soon as the shooting starts you quickly freeze the game and pick out a set of commands for your AI team to use then unleash hell.  The act of doing so never really got tired, for me.  It managed to find an interesting balance between challenge and "fun", which is all too rare in many games.  One minor complaint I have however, is I never felt the controller rumble ONCE throughout play.  This is so vital for feedback of any sort nowadays its a surprising omission (doesn't break the game tho).
Graphics are good, and get the job done very well.  There is, however, that typical Unreal Engine issue where the textures are still loading in for the first few seconds of a level.  This is probably the result of the disc never using the hard drive except for saves.  It doesn't completely take you out of the experience but it is very noticeable.  The lighting is nice, however I was a tad disappointed with some of the explosions/physics.  Explosions and shots were likely a die roll on how much damage was dealt so you never really get the satisfaction of hitting something besides seeing a life bar diminish.  Oh well, overall it's still pretty good.
Two major problems, tho.  Firstly the save system SUCKS.  You have to remember to save all the time or you're screwed.  After a while you get used to it but for it would be a huge source of frustration to die because you made a stupid mistake then have to start where you were 20 minutes ago.  Secondly, the inventory system SUUUUCKS.  It's slow to go through and getting rid of items is tedious.  Knowing what to buy/sell requires you to memorize the stats of what you own and is damned useless.  By the end of the game you get the gist of what sucks (a lot of things are numbered) but it continues to be an unnecessary burden throughout.

I think the sound in this game was really supporting the entire experience.  Like I said earlier, I actively ran around looking for people to talk to because of dialogue.  A lot of effort went into getting the right people for the main roles, and the supporting cast aren't bad either.  Talk once with Wrex, and you know this dude's a badass (he's got that much presence).
Add on top of that a very interesting choice in music.  They went for that Blade Runner vibe, and frankly it works wonderfully.  I'm going to see if I can get a hold of that song that's played during the credits.

So while this can feel like RPG-lite or FPS-lite to those looking for more of one than the other, it manages to be a solid game with a engaging story.  I have no doubt I'll be hopping right back in soon to play it again as a different class/character.  It has flaws and isn't really my game of the year, but I think those scores out there of 9.0-9.5 aren't far off.  I highly recommend it.

Video Games / Activision + Vivendi = Activision Blizzard
« on: December 02, 2007, 05:03:50 PM »

Looks like Activision and Vivendi are merging.  18 billion dollars.

Pretty huge merger.  Vivendi will have 52% stake..  Blizzard... well... not sure why they're in the name :)

Video Games / Assassin's Creed
« on: November 02, 2007, 06:50:26 PM »
Famitsu just gave this game a 37/40.  One point less than Mario.

My hype for this game just kicked in.  Thoughts?


Woman is accused of downloading/distributing 1,702 songs illegally.

This is the first to get trial as the rest of them settled out of court.

I hope this evil mother of 2 rots in hell for the emotional turmoil she's caused Sony BMG, Arista Records LLC, Interscope Records, UMG Recordings Inc., Capitol Records Inc. and Warner Bros. Records Inc.  Shameful!

Shootin' the Breeze / Amazing Screw on Head
« on: July 18, 2006, 11:36:30 PM »
Sci-Fi's hosting a full episode of The Amazing Screw-on Head, by Mike Mignola (creator of Hellboy).

Its good fun, so check it out if you haven't already.  The style and humor were top notch, imo.

Creation Station / Tips and Tutorials
« on: February 20, 2006, 01:47:58 PM »
The purpose of this thread is to act as an information source for people who'd like to get more involved in the Creation Station.  Along with providing tutorials if there are any questions reguarding process, please post them here.

Tutorials by Members:

Lithrael - Photoshop Coloring Basics

CnC - How I work

CnC - Vagabond Tutorial
- Layer Organization

Other tutorials:

Light - A detailed tutorial  - a cool theory tutorial that can benefit any attempt at repoducing light.

Color Wheel: Color Theory Basics  - Some basics on choosing colors for your work.

Color Wheel: Color Scheme Generator  - A generator to help choose colors using the color wheel.

-hopefully this post will grow in the future.  Thanks and enjoy.

Shootin' the Breeze / "Spider-Jin" circa 1970's video
« on: January 29, 2006, 03:29:02 AM »
Walter sent me this link (from ranemaka, I beleive)

Clicky Clicky

This has to be one of the best shows I've ever seen.  It has everything spiderman has and more.

Movies, TV, Books & Music / Ratner's X-men 3 first look
« on: December 05, 2005, 02:29:00 PM »
Ratner's released some photos to USA Today of X3:

The only real shots worth while are the beast and angel shots, while I was surprised halle berry is back.  I thought she left.

Dunno about Beast, while I'm glad it doesn't look like a blue Kelsey Grammer, it still looks wierd.
Ah well, what do you guys think?

Movies, TV, Books & Music / Superman: the movie teaser
« on: November 19, 2005, 02:50:34 AM »

The teaser for the new superman movie (Bryan Singer's latest) is up.
The dialogue is from the first movie as is the music (still one of William's best) but the scenes look good and it looks to be well shot, as expected.

I'm excited.

Creation Station / CnColors
« on: November 10, 2005, 03:59:40 AM »
Thanks Aaz, for compiling all these wayward threads...

Hey guys and gals,  figured it was about time I tried my hand at the recolors again (its been a while).  Anyway, not too much setup needed here, Photoshop'd off and on for the past week.  Total time was a few hours.

Thanks Aaz for the patience in critiquing this along the way.


Heres a LINK to a larger version.
Thanks for viewing

Here's a link to an older thread I did about an animated coloring.

Shootin' the Breeze / On star schmon star
« on: September 07, 2005, 01:57:42 PM »
Get a trunk monkey!

If this is old, sorry.  I just saw it  :troll:

Shootin' the Breeze / Batman Sequel(s)
« on: August 18, 2005, 11:48:45 AM »
Apparently the latest is that they're going to be doing another "shoot both sequels" at once deal.

Another rumor is that Crispen Glover (of back to the future fame) will be playing the joker.  Not a bad choice, IMO, as that guy really is crazy.

If this is old news please ignore this thread and resume your favorite anime and video game threads, respectively :badbone:

Creation Station / Avatar Video
« on: June 25, 2005, 11:19:07 PM »
This is, basically, a larger (and better looking) version of my avatar.
I used a berserk panel as a test for a larger project (unfortunately has nothing to do with berserk  :P).

Click Here

This is also a test of my space's bandwith consumption.
Enjoy and let me know what you think.

Shootin' the Breeze / Tom Yum Goong ....mmmmmm
« on: June 17, 2005, 07:27:45 PM »

Tony Jaa can kick my ass     ...but he ain't no berserk

edit:  server suuucks... but its worth the wait

Shootin' the Breeze / English Berserk Manga soon
« on: July 31, 2003, 06:42:44 PM »
Hey Guys... long time no see.
Don't know if this is already posted but what the hell... i'll post it anyway:

Dark Horse's translations of the Berserk, Hellsing, the Ring and Trigun mangas will read right to left, in the fashion popularized by publisher Tokyopop. Studio Proteus, Dark Horse's usual translation partner, will not be involved in any of the releases. There has been speculation this is a result of Dark Horse's recent partnership with Digital Manga.

I especially like the right to left part...

Berserk Miscellaneous / place art here?
« on: September 10, 2001, 03:31:58 PM »
hate to repeat myself, but in case the "general talking" wasn't the right place to put this:

heres some fanart i've been doing:

of course I would love a critique by you people.  
Tripod sucks so you're gonna have to copy/paste the addresses.

Shootin' the Breeze / Re: Guts' game voice
« on: November 17, 2001, 04:34:16 PM »
I'm assuming u meant the english version, but I beleive Eidos bought some voice talent for that dub.... so it might BE the guy from GI Joe...

Shootin' the Breeze / @home homeless?
« on: December 01, 2001, 09:29:01 PM »
just wondering if anyone else would be affected by @home's bankruptcy (in case ur wondering @home is a cable modem service provider)...

...i know _i'd_ be cut off if it unplugs...

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