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Messages - Aazealh

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1
Berserk Merchandise / Re: some sweet items just popped out on mercari
« on: December 14, 2018, 12:49:44 AM »
EDIT: I don't know as much about the Lithographs, but I did own the Guts #6 small Litho. That was a nice piece, but small. If they are reproductions, I wouldn't really want them. That said, we might be missing something in the translation here.

The three smaller ones he's selling are absolutely overpriced, to the point of being ridiculous.

2
Berserk Merchandise / Re: some sweet items just popped out on mercari
« on: December 12, 2018, 12:33:17 PM »
Well indeed it seems all items are "repros" ( 複製原画 ) but in high quality ( 細密) , probably manufactured by editor. Maybe it's a bit too much for repros, I don't know..

Yeah they're lithographs, and their original price was something like 25,000 if I remember correctly. If they had been originals it'd be a completely different story.

The guy just added some autograph cards in the 35k-70k range; seems Tirade used to sell those kind of cards around 500$. So it looks like they're sold at a "normal" price.

Well I have to hand it to this person: they sure have (had, I guess) a nice collection. These prices are more reasonable so I might have been interested, but foreigners can't participate.

3
Berserk Merchandise / Re: My (Growing) Berserk Collection
« on: December 11, 2018, 09:54:46 PM »
Since I don't think there is a way to embed tweets, I'll just link to it. But the dragonslayer arrived and it's a BEAST. Got a video of it, still trying to figure out the best way to showcase it with photos where they actually do it justice.

https://twitter.com/PixelsBeCrazy/status/1071097694226018305

Nice work for sure. Looking forward to see the full thing (armor + sword).

4
Berserk Merchandise / Re: some sweet items just popped out on mercari
« on: December 11, 2018, 09:34:56 PM »
Some good stuff indeed but boy those prices are just too much.

5
Video Games / Re: What Are You Playing?
« on: December 07, 2018, 05:29:22 AM »
And somehow, I'm supposed to buy that they've figured out how to harvest the supposed cure from Ellie after examining her for a few hours with what limited equipment and expertise they've got on hand? I dunno, they just seemed too eager to kill the goose that lays the golden eggs.

I have to agree. It never felt to me like they were actually sure to succeed. They were just willing to take the shot because they didn't care about Ellie's life. It was completely unethical, even though she had given her approval.

6
Berserk Miscellaneous / Re: Dark Horse Releasing Berserk Guidebook
« on: November 29, 2018, 09:26:19 PM »
The King's name/title you mentioned, even "hawk" over "falcon" and the like. Those aren't story breaking details for me.

Well if that meets your standards, good for you. Maybe there are other mistakes that don't, maybe not. It's not for me to say.

chapters

To be exact, they're called episodes. In Berserk, chapters regroup many episodes under a common theme, and then there are that arcs englobe several chapters. You can find a detailed listing here.

While I get the appeal of that recommendation, that sounds appalling to actually try to read though.

Well you asked about translations, which is my I suggested that. What you do is up to you.

I think instead I can just read the topics of said chapters, and if there was a big mistake, chances are someone would've mentioned it already, and then I can easily pinpoint anything noteworthy.

We follow individual episodes as they're prepublished in Young Animal (a magazine), which is usually years before their release in the US compiled in a volume. These threads are mostly used to discuss the story and we don't revive them to comment on the official edition.

7
Which was volume 3 though, not 1. That was my point. Sure, he came up with the idea quickly thereafter, but hadn't at volume 1.

That's not very compelling. It's pretty clear if you've read the prototype (and you must have, since it's included at the end of volume 14) that Miura had already planned the encounter with the Count when he wrote volume 1. Of course it can be argued that he might not have had all the little details in mind at the time, but beyond that specific matter, it's relatively evident that the series' opening is meant to be a kind of badass "shock" intro that doesn't reveal any important details. We don't see Guts fire his arm cannon, we don't see the Brand bleed, we don't see the Dragon Slayer... All it tells us is that monsters exist, and that guy hunts them. Then the story proceeds to reveal specific bits of information, little by little. And there's no doubt those reveals follow a plan and aren't just a series of random new ideas. Miura had absolutely planned the Brand before he started on volume 1, but he waited to unveil it until the time was right. Storytelling is an art. =)

or it wasn't important to show.

Bingo. It's not shown for most apostle deaths simple because not everything can be shown all the time.

8
Berserk Miscellaneous / Re: Dark Horse Releasing Berserk Guidebook
« on: November 29, 2018, 08:35:17 PM »
Ever since seeing you post a lot of critiques like this, I've been wanting to ask you for specific examples of your most hated problems. Since I too want to understand Berserk as close as it was intended, and the DH translations are the best I have, it would be nice to know what the most glaring problems are.

Eh, I've mentioned a bunch of them over the years, you can find them if you look through these threads. The one that most easily comes to mind is their awful non-translation of the Elf ruler's title. They published it as the mangled, meaningless "Hanafubuku King", whereas in English it means "Sovereign of the Flower Storm".

Since you mentioned you're up to volume 30 now, I encourage you to read our translations going forward. Try to compare them to DH's work and see if you can find some differences. It can be subtle stuff sometimes, but it adds up.

9
Berserk Miscellaneous / Re: Dark Horse Releasing Berserk Guidebook
« on: November 29, 2018, 08:07:35 PM »
I know DH isn't 100%, but I think they do a fairly good job.

It could be better, believe me.

10
That's not a theory, merely a possibility. My point was the Brand's effects wouldn't vanish.

11
Video Games / Re: What Are You Playing?
« on: November 29, 2018, 06:36:55 PM »
I would kill to have the PS2 version be re-released for something, or just officially in English. I played it via emulation on PC because it was in English and pretty much loved it. Not the best game or anything, but that's how Berserk should be in a game, I feel. Very similar to a game like Bayonetta. At least it's more complicated than button mashing two buttons again and again.

Do yourself a favor and play the Dreamcast game. It's old so the graphics have aged and the gameplay is clunkier than in the PS2 game, but from a design and story perspective it's miles above. Characters, story and dialogue are directly all from Miura.

12
I know the brand is marked ethereally and not just physically, but I also feel the placement on both Guts and Casca was also important due to the fact they are vital areas that cannot be separated, so the question of "Why can't they just cut them off?" or something could never even be brought up at all.

Like if it was Judeau, Pippin, or Gaston instead as the survivor, I'm sure someone would've asked that.

Well I mean it could still be asked, since we know it can happen. But my answer is basically the same. The Brand doesn't mark the corporeal body, it marks the soul. If a branded person cut their arm off, I expect the Brand would reappear elsewhere or continue to affect them anyway.

13
Speculation Nation / Re: Am I the only one who...
« on: November 29, 2018, 06:20:52 PM »
Ah, I should reiterate I meant the vague backstories would be similar to how Ganishka's was shown. It did have dialogue, but it was just a few pages to essentially just get a 'gist' without having to dedicate a full volume and the like or show absolutely *everything*.

Sure, to expect a full volume for, say, Slan's backstory would be ridiculous. That being said we did learn all of what mattered and more about Ganishka, which is a testament to the efficiency of Miura's storytelling.

Also, I feel the most story-punching moments are almost always just spreads vs words, but you're right, Miura does utilize both appropriately when they are needed.

Given the medium (a graphic novel), big dramatic moments are necessarily "frozen on the page" and visual in nature, so even when a spoken line of dialogue is the big thing, it's terse. But there's always dialogue leading up to and supporting that cornerstone, and it couldn't just exist by itself. It just goes with the medium.

I personally wouldn't get upset or anything of the sort if I was proven 100% incorrect, but I'm probably in the minority on that.  :ganishka:

From experience I can assure you that you are. :slan:

14
Speculation Nation / Re: Am I the only one who...
« on: November 29, 2018, 05:42:22 PM »
The best thing about Miura is, he's an artist first of all. Meaning, the most important story beats of Berserk almost never have ANY dialogue at all. They're just spreads of his artwork.

That's just not true. Some scenes are wordless to reinforce the dramatic effect of the artwork, of course, but there's also many key moments that feature dialogue. In fact most deep misunderstandings about Berserk arise because people don't pay enough attention to the dialogue and/or rely on bad translations.

So if we ever DO get full on backstories, it'll be just as that; no words and artwork merely alluding to bits and pieces.

I really doubt that.

He won't hammer it into us, so even the backstories themselves will be vague enough to be both satisfying for those who want to actually know and not disappointing for anyone who has already firmly latched onto their own headcanons.

Hahaha, sorry but I have to disagree again here. Countless people's theories have been proven 100% wrong over the years as the story developed. That's just how it is, too. Some things aren't meant to be expounded on and some are, and when they are it can be very detailed.

15
Shootin' the Breeze / Re: Finally onboard
« on: November 28, 2018, 09:57:56 PM »
That's quite odd the site wouldn't allow hotlinking, since it bills itself as literally "permanent hosting for boards, facebook, etc". Haha.

Gotta get going for now, but I can PM you with a resize if you could host it yourself for me, maybe that'll center it.

Don't worry I already took care of it. See ya around.

16
Shootin' the Breeze / Re: Finally onboard
« on: November 28, 2018, 09:53:43 PM »
https://i.postimg.cc/sgRbgMWK/Guts-by-jackolyn-d4qgjmb-2.jpg


This one should work according to that, 250x200 and off imgur, but still won't take.  :magni:

That site didn't allow hotlinking either, that's why. I've hosted it on my own domain, faster that way. However it shows up cut off under our current theme for some reason. By the way, Jackolyn, who that image is apparently from (though it's based on artwork from the 1997 TV series), is a member here.

17
Shootin' the Breeze / Re: Finally onboard
« on: November 28, 2018, 09:38:21 PM »
Yours had 200x256, so I changed mine to be 256x200 (for more width vs height) and it still didn't fit.

https://i.imgur.com/ucfMRdv.jpg

I'd appreciate the help, thanks!

Walter found it: 250x300 is the maximum size. But your problem is that imgur.com won't allow this type of use I think. You should find another host that allows hotlinking (I think I haven't used this word in 15 years).

18
Shootin' the Breeze / Re: Finally onboard
« on: November 28, 2018, 09:35:03 PM »
What are the absolute maximum sizes? My image has more width than height, so it didn't look too good in the dimensions of your avatar.

Don't laugh but I don't remember even though I probably set them. Probably can't go over 350 pixels wide or something. Give me the link I'll try to see if I can make it work.

19
Shootin' the Breeze / Re: Finally onboard
« on: November 28, 2018, 09:24:54 PM »
Hi Crimson, welcome to SK.net!

And I've been going through it slowly since then, with long hiatuses myself. When I love something, I don't like to rush through it. I like to read it only when I'm feeling it to really get engrossed.
So far I'm only up to volume 30, even though I have bought them all so far. But slowly working my way up.

Sounds good to me! Taking it slow is the best (and maybe only proper) way to enjoy complex works of art like Berserk.

Edit: I keep trying to add my own avatar link and it won't show up. It keeps defaulting to no avatar. Is that a newbie restriction or something?

I don't think so, however there are size and weight restrictions. Try to keep it small and light. (Mine is the maximum size I believe)

20
Video Games / Re: What Are You Playing?
« on: November 28, 2018, 06:44:26 PM »
Brian Fargo of classic FALLOUT fame!? *gets unreasonably excited about game*

Yup!

Can't wait to buy her a Switch for Christmas! :ganishka:

:badbone:

I really liked the tiny bit I played of Into the Breach, I should install it at work so I can waste time doing quick missions instead of browsing twitter... or maybe I should be more productive.  :troll:

Think of all the timelines you could be saving instead of slaving away for your corporate overlords. :judo:

21
I've got a really simple solution that would please everybody: Release the original versions of these shows on Netflix and walk away.

Yeahhhhhh. Space Cowboy is fine as it is. The story has been told, and it has been told well. It has aged well. Meanwhile this live action thing is guaranteed to be a total carnage.

22
Video Games / Re: What Are You Playing?
« on: November 28, 2018, 06:06:55 AM »
Sounds like it's holding up well. It's on my wishlist but I didn't take the plunge during the Steam autumn sale because I didn't think I'd have time for it now anyway, but maybe next month...

Yeah it's just so replayable. I think once I finished it four times in a row. And I love the lore too, which was outsourced to Brian Fargo. It's not very deep but manages to be very effective anyway.

Oh yeah, I should mention, not only did I beat the lovely though sparse Mega Man 11 solo and with a friend... but my seven month old daughter got her first Mega kill at the start of Blast Man's stage, switching to Torch Man's power up and lighting an MFer up... so proud of my little prodigy. :judo:

Attagirl! :guts:

23
Video Games / Re: What Are You Playing?
« on: November 27, 2018, 10:20:35 PM »
Avg play through of Super Metroid is about 5h. For Hollow Knight it's about 20h. There's a lot to like, but it's also a bloated mess of a game by comparison.

For what it's worth I clocked in at 41h33 in Hollow Knight with full completion. It's a nice game, but 5 years from now I won't remember anything about it.
Meanwhile, I'm currently playing Into the Breach on Switch (I've played it about 50 hours on PC already) and Narrows on Oculus Go.

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Berserk Miscellaneous / Re: Stuff that reminds you of BERSERK
« on: November 27, 2018, 05:25:54 PM »
^This. I have always thought this!!! :iva:

A lot of people have over the years. It wouldn't be hugely surprising if Gouki's appearance had been inspired by Zodd when he was originally created.

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Berserk Merchandise / Re: Prime 1 launches a Berserk line
« on: November 26, 2018, 12:24:20 PM »
I don't feel that this face is truly Zodd. When comparing the face to manga, the differences are quite clear.

I agree. I'm not impressed with the likeness, and given the price that's unfortunate.

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