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Messages - Gamehowitzer

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Video Games / Re: What Are You Playing?
« on: February 11, 2018, 09:33:06 PM »
I got Mario Kart 8 DX and Splatoon 2 this week.

My friend code is SW-2538-3479-0495 if anyone wants to play.
Oh man i need some ppl to play the switch with. I'll add you, the name will be Game.  :guts:
Been playing the crap out of some monster hunter world. It's really good. Not exactly the same as the 3ds games, but close enough that it is basically the same game. Main difference i saw was monsters, and you don't use nectar to upgrade your kinsects. Otherwise same good game with different monsters.

I don't think anybody would be complaining if they introduced the hookshot upfront in the next one, not necessarily replacing climbing, but offering a much more interactive means of traversal.:
See i'd still consider it a early mid to mid-game item that can be upgraded to grip into rockfaces. Essentially a traversal item.

BotW is the formula now?
I mean that's why i put quotation marks there.

An umbrella would be nice to fight off that rain.  :ganishka:

Maybe historic items will be woven back in somehow in future Zeldas, but after Breath of the Wild, I feel like Nintendo has a blank check on where they take the series. So I'd be fine if they shed that older stuff. I don't think the series really needs to include old items to make it great. The 2 previous incarnations of the franchise felt weighed down by all that shit.
I don't want it to be weighed down by it, i don't want it to be reliant on them either, but i feel like we were missing out on some seriously useful items they could have implemented easily. particularly the iron boots or the fact you cant swim underwater at all. I feel like bombchus could have been awesome for getting a sneak attack when you can't rely on the regular bombs, or great for use in shrines for more hidden shit. Cryonis was basically the cane of somaria tied to water and ice instead of solid ground. There was no magic meter either.

I just would like to see an actual zelda item in the next game is all i mean, i understand that the breakable weapons thing made it difficult for them to implement traditional zelda items, and i'm also a bit of the opinion that they could have put more into BOTW. I like the engine, i like the game, but i'd just like them to try to bring a bit of the old zelda charm back into the next installment. I definitley don't want the puzzles to be solely reliant on these items, they have a lot of options open to them tho. They can make a game to satisfy the old zelda fans and the fans of the new "Formula".

Of course when I refer to Zelda items, i'm referring to items you previously obtained in a dungeon or from fulfilling certain criteria. Things that qualify as zelda items include, the mirror shield, hookshot, iron boots etc.

Of course that means that the magic zelda items that aren't obtained in dungeons are classified seperately, like the Medallions from link to the past, the three goddess magics from Ocarina of time, and the magic that you get in wind waker ( i can't remember what it's called but it made you invulnerable as long as you had magic) because while they are zelda items, they've only been used in their respective games (i could be forgetting)

Things that don't qualify as zelda items are armor, and swords because there isn't a large selection of armor or swords that have been interchangeable between titles.

Video Games / Re: What Are You Playing?
« on: January 20, 2018, 10:37:55 PM »
5 minutes into the metal gear survive beta (i'm seeing just how bad it is) and i'm questiong the game. WHY IS THERE A CHARACTER CUSTOMIZATION SECTION AS IN DEPTH AS RPGS???? I'll be editing and adding more as i go along.

1. So it seems to be structured like an rpg/survival game. You have multiple weapon slots and inventory and such you manage at a hub before going anywhere. Armor and such has stats theres abnormal status etc. Definitely not metal gear.

2. For the beta it only allows you to play salvage missions which are basically defend an excavator while it gathers some type of energy. You can set up barricades and traps and such and you can gather things while defending/ between waves. Materials are used to craft things. Weapons, armor, ammo, traps, barricades, etc. Looks your weapons and armor get damaged from use and attacks. So you have to repair them.

3. The counter intuitive controls remind me of the game Lost Planet. Anyone remember that game? I say that because your character movement is clunky. You have to switch weapons using the D-pad and to use a weapon you have to hold the left trigger to pull it out and then use it, if you let go of the left trigger it puts the weapon away. So really way worse. You also have to stop moving to stop sprinting. After you play one salvage mission it gives you new weapons and such to try out.
4. The inventory and equipment menus are awful. Not only is it ugly, it also feels bad. The "tutorial" is put away in a separate menu that you have to read through if you want to. Lots of bullet points and scrolling which again is designed poorly.

5. I already am tired of playing it so i uninstalled it. not even 2 hours of gameplay. smh.

Video Games / Re: What Are You Playing?
« on: December 29, 2017, 08:03:43 AM »
I finished The Legend of Zelda: Link's Awakening on Christmas. It was a lot of fun playing it again. It was one of my favorites when I was growing up.
Link's awakening is one of the zelda games i spent the most time with, i spent hours upon hours upon hours playing that game to death as a child on my original gameboy, and I still hold it as one of my favorite 2d zelda games. Hell i still have my gameboy. Other ones i spent a lot of time are of course minish cap and the oracle games, yet i've never 100% the oracle games because of the need of 2 copies of the game AND the requirement of completing each cartridge 3 times. And i tried finding the codes for items in-game, and that was quite difficult to even find a handful of them.

Video Games / Re: What Are You Playing?
« on: December 21, 2017, 02:56:47 AM »
Just got pubg a couple of days ago, i think its a genuine experience that no other game really offers. Of course it has a learning curve and it actually has no aim assist either, so it's pretty difficult to aim as well. I've been #2 in solo a couple of times so far, the strat is to pick a good landing spot and gear up while avoiding enemies, while this doesn't get me many kills its a survival game so if you land where noone else did you can easily get to the last half of the game. Can feel myself gradually getting better too, i think it's a pretty satisfying experience.

Video Games / Re: What Are You Playing?
« on: December 14, 2017, 04:47:57 AM »
I wonder if I'm the only person that didn't really think Mario Odyssey was super awesome. The only Mario game I really played to completion was Super Mario 64 and that was when I didn't have many other games to play. Of course we're talking when I was young and when I played on the Nintendo 64 still. I just don't have the same interest in trying to beat the game. I will admit that it is fun, but it's not engrossing like Zelda for me. I also played Super Mario Sunshine to completion back when that was around. Part of my problem is that I play Xbox too much now. I've kind of been like an elite gamer for a while. You know the toxic type. And I'm just finally learning how to enjoy playing video games again so excuse me lol

Video Games / Re: What Are You Playing?
« on: September 17, 2017, 10:40:19 PM »
I hope i'm not the only one who played through samus returns already.
although at the ending my 3ds froze and i lost the progress i had to right after i got the baby metroid. just got to scavenge for all the expansions again lol.
so i must ask, did the game seem kind of short to anyone? or did it feel like the spread of upgrades wasn't consistent? I ended up getting the gravity suit and the plasma beam really close together but i don't know how everyone elses experience felt. I was personally bothered at how they got rid of one of the power bombs main functionalities with the aieon scanner, but i kind of understand the need for it. Maybe? I dunno i think a better design choice for the map might have been to give you the subsequent map for the area once you killed the metroids in that sector. Although i did really like the spider ball trick with the power bombs. that was neat.

So i went through and finished samus returns again and got every expansion, and i found that there IS a hard mode you can play after you beat it once. So i was pleasantly surprised for that. Also encountered a bug when going back through for the expansions. Sometimes if the power up item is just hidden in a block you have to break, it just won't register that it's there. So if anyone encounters that you just have to exit and re-enter the room. Probably related to offscreen entities loading because i also killed an enemy off-screen once and it continued walking forward and was basically a ghost.

Video Games / Re: What Are You Playing?
« on: August 12, 2017, 04:24:50 PM »
I've been playing through Dragon quest 8 on my 3ds, it's pretty good. I got the ability to fly now so the world has really opened up. So i'm basically at the point where I've really got to start farming more hardcore. Really close to 90 minimedals, got the casino running again, and running back through the other towns doing sidequests basically.

Movies, TV, Books & Music / Re: Movies you've recently watched
« on: August 10, 2017, 06:12:56 AM »
I had watched the Scarlett Johansson ghost in the shell film with my dad (he just wanted to see her in the bodysuit) and i don't think it was anywhere as bad as some people had made it out to be. It certainly lacked in comparison to the other movies, and I don't remember all details, but i think they focused more on parts that the anime films didn't. for example, the whole deal with the organization trying to control her, i feel like the animated films were much more subtle on that. And the whole deal with her identity, i'm not sure how much of that was canon either.
If any of you have seen it and are familiar with the Ghost in the shell series let me know your thoughts.

Berserk Anime / Re: 2017 Berserk TV Series (Season 2)
« on: July 09, 2017, 01:13:32 AM »
well like i said, i thought he had some good points. not that the video itself was particularly outstanding or anything. But i don't know anything about all that artistic stuff, and im not very sharp when it comes to making criticisms or arguments. so lets just say im stupid lol  :ganishka:
jokes or not jokes aside, thanks for your input. I like seeing your varying opinions and i think it helps me become a smarter fan. regardless of how i feel like  :???: sometimes. 

Berserk Anime / Re: 2017 Berserk TV Series (Season 2)
« on: July 08, 2017, 06:01:58 PM »
While we're talking about why the recent adaptation was total ass, i came across a youtube video that makes some good points about why it didnt work, and what would have worked better: He makes the argument that the manga is a picturesque work, and they tried to adapt it as a dynamic work. Picturesque meaning its about the visual detail and not the motion in it. He argues that the 1997 anime and its style, colors, etc. were much more fitting. He also argued that the world of berserk is very gritty, grimy, and dirty, and cgi and 3d computer models are always very glossy and cant portray that grit.

Berserk Anime / Re: 2017 Berserk TV Series (Season 2)
« on: June 17, 2017, 06:22:16 PM »
I never realized just how bad the pacing was until i saw this episode. I haven't read back through the manga in a while but i feel like a huge chunk is missing from between the previous episode and the current. Anyone able to confirm?

Berserk Anime / Re: 2017 Berserk TV Series (Season 2)
« on: June 10, 2017, 02:18:00 AM »
thanks for the highlights walter. I was going to make the cannon hand post myself but it seems even though i had paint on this computer, it was removed or something. :schierke:
Edit: i forgot to add that that made it so i couldnt make my screenshot into a useable photo.

Video Games / Re: What Are You Playing?
« on: June 08, 2017, 07:16:38 AM »
I have been playing pokemon moon and DQ8 for the last week.Both on my 3ds. not very far in pokemon tho because Dragon quest is so much more interesting. Because there's a story and an actual goal I'm aware of. As for pokemon i haven't played since diamond and pearl. I just got the waterium-Z gem so that's about where i'm at.

Berserk Anime / Re: 2017 Berserk TV Series (Season 2)
« on: June 08, 2017, 07:12:39 AM »
Yes, that's from Musou, but it only looks good when compared to this dumpster fire of an anime.
I suppose that's fair. Still i thought that it looked good. last time i saw grunbeld (before and not counting this anime) it was when i was emulating the ps2 game of berserk. Speaking of which i need to finish it still lol

If this anime was somehow an actual living person instead of a television program, I would most likely be in prison now. That is, if giving wet willies is illegal. I never checked. Either way I'd give this anime SUCH a wet willie. Guys you don't even know.
I mean if this anime was an actual living person i'm pretty sure a wet willie would be the least of its worries.

Berserk Anime / Re: 2017 Berserk TV Series (Season 2)
« on: June 07, 2017, 12:01:13 AM »
Saw this pop up in YouTube. I think it's from the musou game. Let's appreciate how good the cutscenes look.

Berserk Anime / Re: 2017 Berserk TV Series (Season 2)
« on: May 28, 2017, 05:55:46 PM »
There are many fails in last episode, but introduction of berserker armor was actually epic.
For the most part i thought it looked good don't get me wrong. It was just very jarring to me when they switched from the CGI to the picture. I agree they portrayed the raw power it unleashes. It certainly was really cool to see it animated. I was going to say i was looking for consistency but i just realized what that meant  :ganishka: Especially considering how this production has been going.

Nevermind. I don't know how filterkeys tuned on but its off now.

Berserk Anime / Re: 2017 Berserk TV Series (Season 2)
« on: May 27, 2017, 08:06:35 AM »
I know I said how disappointing it was seeing them use existing artwork for the last frame of the episode (not including the ed song) but I'm going to reiterate. If we analyze guts attacking with the berserk armor on, when he was inside of the monsters, it seems like his previous pose has no bearing on how he attacks to cut out of them. Not to mention how they really spent a lot of time with that cape fluttering in the wind. But all that buildup to his final armor mold, and they use pre-existing artwork to show what the berserk armor looks like. Like they just decided they were out of time to make a new model for the berserk armor head and just used google images.

Berserk Anime / Re: 2017 Berserk TV Series (Season 2)
« on: May 26, 2017, 04:56:08 PM »
Man I was hoping they'd actually try to animate the berserk armors transformation instead of reusing old art  :schierke:
But to be fair they were probably just playing it safe so they didn't get more backlash for doing really bad jobs at pivotal points.

Video Games / Re: What Are You Playing?
« on: May 20, 2017, 06:32:34 PM »
I went back and beat DS3, and now im playing through ng+. Im at the cathedral where the deacon of the deep is and working my way there. i just need the dolly so i can go to irithyll.

Berserk Anime / Re: 2017 Berserk TV Series (Season 2)
« on: May 19, 2017, 05:40:44 PM »
The episode overall seemed okay I suppose. I hated that I literally couldn't tell what was on the screen for half this episode. I had my phones brightness all the way up too. And when guts was starting to kill the trolls the light flashing across the screen (his sword) I couldn't even tell it was his sword at first. Not until the troll bodies were flying and he came into the picture.
Let me rephrase that 1st sentence. The episode seemed okay story wise.

Berserk Anime / Re: 2017 Berserk TV Series (Season 2)
« on: May 17, 2017, 11:25:34 PM »
I think the phenomenon you're describing is known as "being on a set in a music video sequence."
Yeah you got it. Point is i hate that the instruments don't sync to the music. Otherwise whats the point in them even playing the instruments in the video. It's just a stupid little thing that bothers me.

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