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Messages - Majin Tenshi

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News & Not News / Re: Osama Bin Laden : Dead
« on: May 02, 2011, 03:12:52 AM »
This doesn't make a straightforward difference, no.  It doesn't solve the dependence on oil or resolve any foreign military actions. I can only assume that the hunt for Bin Laden has made al-Qaeda so impotent that decapitation makes no difference.  This makes a difference in people's perceptions.  

I'm sure some foes will twist this as he was martyred, killed by an evil American hit squad.  I think that this took a decade makes the United States look weak.  

On the other hand, this at least gives a sense of closure to 9/11.  You don't get to take credit for an act of mass murder on American soil and die of old age.  This doesn't make people more safe, but it might make them feel safer.  There has been a lot of fear mongering over the last decade.  Hopefully, this news will be heartening enough that the country can regain some of its sanity.

I just heard someone say "The death of Bin Laden is the end of the war on terror."  Theres no practical reason for that to be the case, but it shows someone is less afraid. 

News & Not News / Osama Bin Laden : Dead
« on: May 02, 2011, 02:50:37 AM »
Guess they got him.

I assume these are topical.  I'm watching the CNN feed.

I wonder if they were going for "dead" or "dead or alive"

Anime Asylum / Re: New Berserk animation project confirmed
« on: September 28, 2010, 09:43:34 PM »

Shootin' the Breeze / Re: Christmas 2009
« on: November 25, 2009, 01:08:06 AM »
doomsday device

Shootin' the Breeze / Re: What do you do for a living
« on: June 09, 2009, 05:24:35 AM »
I'm working towards a masters in graphics programming. 
I'm paying my way through by working at a company programming web systems. 

Movies, TV, Books & Music / Re: Megaman: The Movie
« on: November 25, 2008, 03:57:29 AM »
This is the perfect movie to torture I mean entertain my friends with

Movies, TV, Books & Music / Re: Vampire Hunter D Novels
« on: November 04, 2008, 02:53:08 AM »
I think the series end with volume 12.

Hrm... this list seems shorter then when last I looked.  Fewer multi-book stories.

News & Not News / Re: Croc victim gets arm back
« on: November 02, 2008, 06:11:46 PM »
I doubt it's fully functional. You see that chunk at the severed end? I can't imagine how they could get every nerve reconnected.
I seem to remember hearing that a messy severing is easier to reattach then a clean one. 
As I understand it nerves branch like a tree.  I could see him retaining hand function but losing wrist function. 

Shootin' the Breeze / Re: Halloween is for kids?
« on: November 02, 2008, 05:13:35 PM »

Shootin' the Breeze / Re: Berserk and Spawn comparisons
« on: October 25, 2008, 06:13:45 AM »
So wait, and sorry if this is a stupid question because I stopped reading spawn I think at a around issue 75, (I know that it wasn't too long after he see's God in Grandma form) but anyway, this Mammon guy is actually above Malebolgia?

Mammon's power seems to vary greatly based on where he is.  It wouldn't suprise me if in the 8th circle he was powerless compared to Malebolgia.  Mammon never showed any interest in ruling hell, and may or may not have an official position.  His machinations have played out to the point he has his tool but his goal is unknown. 

Malebolgia was a powerful demon and ruled his circle of hell, which was one of, if not the greatest circle.  This put him as effective ruler of all of hell when Satan was absent. 

BTW, the "God" that Spawn meets was probably the "universal god" not the "God vs Satan" of earth seeing as I understant that one to be absent for most of the run and a dick. 

Shootin' the Breeze / Re: Berserk and Spawn comparisons
« on: October 23, 2008, 03:19:48 AM »
I think I've read the entirety of Spawn's main run (its less then 200 for those counting) and the rare direct tie in.  I continue to read it cause the art style suits my tastes and I can get it for free. 
I remember when I found the first 100 or so issues at once and read through them over a short while.  I noticed at least one if not more significant contradictions, though I can no longer remember what they are.  Over the years, a lot of the history has been retconned, mostly chalking it up to Spawn's death-induced amnesia or self delusion.  Key plot points have been screwed with unceremoniously.  Like the power meter.  Ages ago (75ish?) it had presumably been resolved or forgotten, but they needed something bad to happen to Spawn at Armageddon so it ran out then. 

As for the universe, its not exactly your typical Heaven/Hell setting.  The Universe gives birth to gods which each get their own planet.  Earth is run by the twins God and Satan.  They're both equally evil, one just likes illusions of good.  The universe tweaked spawn, made him the sum of everyone who died the minute he did, so its children could be slain.  Armageddon has come and gone, and the world was largely unchanged.

And now for direct answers. 
I haven't really read Spawn but here's a few questions that should help with this so called "comparison"
Does the comic book Spawn have anything even remotely resembling causality? Is there an entity like the Idea of Evil? Is the Spawn universe divided into certain .. layers? Like the interstice or the vortex or even the abyss? Does Spawn struggle with his inner demons? Does Spawn have a child that just so happens to share it's existence with his main enemy? Is there "magic" in the Spawn universe? Is the concept of sacrificing someone close to you to become something other then human used repeatedly in Spawn?

Now that I think about.. people have made comparisons with less, the usual comparison? Does Spawn have a very large sword that kinda looks like the DS?  :ganishka:
There is a great manipulating evil in Spawn: Mammon.  Not an especialy powerful demon, but patient and crafty.  They've been developing him since around 100 and have ironed out the details recently.  He's been manipulating Al Simmon's family line to produce a child he'd punch to death before being born.  The child was stupid powerful but they sealed it in limbo for a while.

Spawn doesn't often struggle with inner demons as its plenty easy to direct them at outer ones and he doesn't have anyone to protect.  His longest lasting current ally is Nyx, a pretty little witch who once "borrowed" his costume without asking.  He did struggle recently with his costume trying to kill people he cared about.  No sacrifice concept that I can think of. 

I can't remember anything suggesting increasingly more abstract layers of reality.  Its all pretty literal from what I can remember. 

Movies, TV, Books & Music / Re: Vampire Hunter D Novels
« on: October 18, 2008, 06:03:35 AM »
I've got up through 10, but the last has been sitting on my shelf.  I enjoy them, but I'm still not used to having a proper job and am staying fairly busy. 

I suggest you brace yourself for an unusual writing style.  I don't think I can describe it well so I'm not going to try.  For all I know its just the way japanese lit works. 

Shootin' the Breeze / Re: Post Wacky Images
« on: August 28, 2008, 12:51:06 AM »

Video Games / Re: Mega Man 9
« on: August 19, 2008, 11:37:12 AM »
I went though most of the megaman games a few semesters ago.  I skipped the .nets cause I like to pretend they don't exist and the old gameboy ones.  I did play the MMX RPG, its as bad as they say.  I'm fairly fond of the portables that've come out over recent years.  Megaman Zero and ZX are pretty good. 

Maverick Hunter X is really good, I wish they did more remakes like that.  Powered Up had plenty of features, but I'm not fond of the style, and, well, it plays like a more forgiving MM1.

Video Games / Re: Mega Man 9
« on: August 19, 2008, 03:33:29 AM »
Mega Man 1 came out on the Wii's Virtual Console today. Whew, it's really a stinker by comparison to its progeny. There's all these little bugs and glitches I'd forgotten about. Can't wait for Mega Man 2 or 9 to come save the day.

The only thing that comes to mind is the stupid speed fall off of the conveyers in gutsman's stage.  If you catch that you're probably dead anyways.  I remember an infuriating one in a later game.  Floating platforms would rise out of fixed ones.  Seems reasonable to just stand on a fixed one and wait.  Sometimes though, instead of lifting you, the platform will push you over a death pit leaving you nothing to do but die. 

Video Games / Re: Mega Man 9
« on: August 15, 2008, 10:51:06 PM »
In order for them to have the geometric complexity shown in the higher quality one, they'd need more then the 8-16 sprites that the NES supported on screen at once.  A single fan blade probably takes up 8 sprites (but they can be mirrored per blade).  Unless they do some ingenious swap out mid frame, it just is impossible to do it.  I doubt the NES could swap out sprites/colors mid frame, or they would have. 

As for switching out the levels, it depends entirely on how the game is written.  If everything is little 4x4 pixel stamps then building things like the clouds is a pain.  If its a big, lets say 3-layered, bitmap that just just happens to conform to 8-bit rules, the whole stage its effortless to swap out the graphics. 

As for changing out the monsters and ground, its probably just easier to program it from scratch rather then hack through the files. 

Video Games / Re: Mega Man 9
« on: August 15, 2008, 12:30:50 PM »
Weird, obviously the elements aren't directly borrowed from the original in the youtube vids, which don't look beyond the capabilities of later 8-bit games ...
Sprite count on screen.  Those detailed beakers and clouds, ect all cut into the limited sprite pallet the NES had.

Video Games / Re: Mega Man 9
« on: August 14, 2008, 11:00:01 PM »
Here's a sample, now interestingly enough, all these videos actually look different from the version I'm playing above, the backgrounds are much more detailed and closer to the original, so I don't understand why they aren't still there or would be from an earlier version and removed unless they borrowed too closely, or even directly, from the original 16-Bit game. Anyone have an earlier (or is it later) build of this? The first major difference you can see is that it says "2ch Presents" instead of "20th Anniversary" and the picture of Bass on the title screen is different.

Its an issue of what they're trying for.  If they're trying for a true 8-bit possability, the less impressive one is newer.  The youtube seems to have an enhanced base resolution and probably more then 8 colors on screen at a time (hard to tell).

No.. just no. I don't even want a catwoman in the next film, let alone Jolie. :puck:

From Ra's Al Ghul to the Joker to ... Catwomen. The caliber of the villains just doesn't match.
I made a point of pulling up a picture of her before she... had her work done.  I'd be far less pleased with her in the role now, and catwoman isn't my pick for the next foe.  I have heard Jolie has expressed interest in the role though.

I could see this as being a good catwoman. 

Movies, TV, Books & Music / Re: The Dark Knight
« on: August 04, 2008, 12:25:27 PM »
why the hell else would he try to sound like joe camel? 
To sound scary.

They did a test for life on one of the first mars probes as well.  It was a 3 part test or some such and 2 said yes, 1 said no. 

Movies, TV, Books & Music / Re: The Dark Knight
« on: August 03, 2008, 04:24:24 PM »
My memory of Phantasm is admittedly a little fuzzy, but I would have remembered that scene from it.  After a fair amount of research I found that the blood bank scene is from Batman vs Dracula, which I believe has little to do with TAS, considering the artstyle (which I'm not a super fan of). Anyway, the fight I was talking about is at 5:30 of this vid:

Its tied to "The Batman"

News & Not News / Re: Decapattack
« on: August 01, 2008, 12:49:18 AM »

I could only think of this. 

Movies, TV, Books & Music / Re: The Dark Knight
« on: July 28, 2008, 10:52:03 PM »
P.S. I dont even know too much about Simon someone correct me if I'm wrong.
My... ususal chanels... have been hit or miss with Simon Dark so I haven't read much of it.  From what I know:
Simon Dark is a protagonist.  While he exists in gotham, he hasn't interacted with batman.  Batman tolerates vigilantes in his city so long as they follow his rules.  Simon Dark does kill but does so not realizing decapitation is lethal (it doesn't kill him :P). 

If they're going to do an "unknown," I'd rather they do Hush. 

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