Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Woland

Pages: [1] 2 3 4 5 6 ... 17
Video Games / Re: Diablo 3!
« on: September 09, 2013, 12:12:07 AM »
The number one complaint about Diablo 3 was the ebay browsing style of the end game.

Luckily, there is no auction house in the console version. They apparently upped the drop rate to compensate.

Video Games / Re: Diablo 3!
« on: September 08, 2013, 10:20:33 PM »
No rotating camera in game. Or maybe I'm just too thickheaded to figure it out. I'll admit, when I opened it up, I was disappointed that there was no big beautiful manual, even if I've no idea how they'd fit it in a PS3 case.

There were a couple of cinematics where it shifted IIRC.

You do start getting a pretty high magic item drop rate though.

Video Games / Re: Diablo 3!
« on: September 08, 2013, 02:42:35 PM »
I've picked up the PS3 version, and it seems better than the PC to me. There's no Auction House, and I can play offline. Also, I know this may sound blasphemous, but I like using a controller for it.

Video Games / Re: Marvel vs Capcom 3
« on: July 20, 2011, 11:16:07 PM »
Finally, Strider/Doom shall be reunited.

To the Original Best Friends Team!

Video Games / Re: Diablo 3!
« on: July 16, 2011, 12:09:00 AM »
I'm actually excited for this, and I don't even like Diablo, or even plan on playing this. :???:

The reason why is because I miss games like Baldur's Gate, which took a lot from Diablo's style and added DnD and party control.  So, I'm hoping for a similar resurgence. Even if it is unlikely.

Video Games / Re: E3 2011 News
« on: June 20, 2011, 09:26:04 PM »
As far as DRMs go, I really hope somebody comes up with a better solution.  I mean, yeah, I get that companies need to try and prevent pirates from well, pirating their games, but it's the people buying the games getting stuck with DRMs, not the pirates.

One thing I liked was that when Civilization IV Complete was released, they removed the DRM completely, since it was a collection of games that had been out a year or so.  Plus it was only like 20$.  I wish they would do that with more games with lots of expansions.

Movies, TV, Books & Music / Re: Game of Thrones TV [spoilers]
« on: June 20, 2011, 08:39:11 PM »
This probably belongs in here:

I'd like to see David Cain appear in a movie.

Video Games / Re: Marvel vs Capcom 3
« on: July 25, 2010, 05:46:16 PM »
They should keep Doom, but only if they add Strider.

Oh, and apparently Street Fighter 3: 3rd Strike is coming to PSN and Xbox Live.  Hell yeah.

*Update on Street Fighter vs. Tekken, it won't be out until at least 2012.

Video Games / Re: Marvel vs Capcom 3
« on: July 24, 2010, 12:42:09 AM »
Deadpool has a move wherein he clubs you with his lifebar.

Video Games / Re: Dragon Quest IX
« on: July 16, 2010, 01:22:20 AM »
Once you really get cranking with class changes and skill distribution, Mages don't really worry about MP that much.  I have a level 21 mage with 187 MP who gets 1-4 MP back each round since I've poured all her points into wands.  She's free to throw down spells anytime.

One important thing to note is that you can carry unused skill points to your next class, Which means you can dip into classes you don't want your character to focus in and pull those skill points into areas you're specializing.  Hence, my mage's wand skill being so high.  Still, early on, Attack will be your best friend, followed by Heal and Medicinal Herbs.  But the boss you have to fight to open up class changes is so much easier with access to Sap.

Shootin' the Breeze / Re: LAKERS!
« on: July 13, 2010, 04:04:16 PM »
I'm still amazed by all the spite and vitriol coming out of Cleveland.  I mean yeah, making a spectacle out of his departure was kind of a douchebag move, but they're acting like Lebron James personally came by everyone's home and pissed in their corn flakes.

Video Games / Re: Dragon Quest IX
« on: July 13, 2010, 03:49:17 PM »
I got it.

First off, it's a Dragon Quest game, so you know what to expect from the battle system.  That said, I like the ability to customize your group, but it takes a bit to open up full customization since you can't class change right away.  Also, it takes a little bit to get rolling, but not unbearably so (of course, a major part of that is my compulsion to thoroughly explore every area).

There haven't been any random encounters thus far, you can see the enemies in the field and engage them as you choose, although some will chase you down.

The graphics aren't fantastic, but they're not bad either, I'd call it a charming presentation.

All in all, I'd call it a delightful game.

In short, if you like DQ, then by all means, get this game.  If you don't, well it's not going to change your mind.

Shootin' the Breeze / Re: Adventures in YouTube
« on: January 09, 2010, 06:27:37 PM »
Sir Christopher Lee likes to kick people off the wagon.

Movies, TV, Books & Music / Re: What are you reading?
« on: January 03, 2010, 01:34:01 AM »
I just finished reading Thomas Pynchon's V.

I have never read anything that could be so disturbing, yet downright hilarious at the same time.

Shootin' the Breeze / Re: Adventures in YouTube
« on: September 13, 2009, 02:21:20 PM »
Fun with Street Fighter IV on the PC

Video Games / Re: King of Fighters XII, Marvel vs Capcom 2
« on: August 01, 2009, 06:12:12 PM »
Releasing an "incomplete" game to market while testing it on their consumers does sound pretty awesome... if you're SNK. Where can I send the money and blowjobs to reward them for their inspirational gaming malfeasance?

Only in this genre. =)

Well, to be fair, it's not the worst release in gaming history, since IIRC one of the Pool of Radiance games would delete your hard drive when uninstalled.  But yeah, that is a pretty shitty thing to do.  Another shitty thing to do with a fighting game is make people pay again to download the rest of a roster that should've been included in the first place.

I've not played KoF XII yet, but all I've heard is that it looks good, and plays shitty.


Video Games / Re: KOF12, MvC2
« on: July 16, 2009, 04:13:13 PM »
Now you're talking, here we have the embodiments of the two major opposing problems of many fighting games today. MKvsDC, which has stable of popular, compelling, and time-tested characters, but is medicore, while BlazBlue is a good fighter with characters and concepts that are mediocre to put it nicely.

Well, to be honest, Midway fighters have never really been known for their gameplay.  I actually cringed when I first heard about MKvDC.  As far as Blazblue having mediocre concepts, I'm taking that to be in regards to characters and story, as there are some novel fighting game concepts that are quite compelling, such as Rachel's wind control, and Tager's magnetism.

MvC2 is rather big news because it is not an easy game to find for home consoles.  This solves that problem.  As for King of Fighters, the series is usually fun, but they scrap and introduce certain system mechanics in each iteration, instead of refining currently existing ones.  So they sometimes give the impression of throwing the baby out with the bathwater.  They do tend to have interesting ideas though.

Guilty Gear XX Accent Core remains the king of fighting games for me.

One thing to note, however, is that fighting games, especially the first iteration in a series, often turn out wildly different than the developers expect, because not even they know exactly what the game's engine is capable of.  Capcom actually tends to benefit from this.  IIRC, 2-in-1 combos (or Special Cancels) in SFII weren't originally intended in development, but were retained once it was realized how much better they made the game.  Kara Cancels opened up a lot of new tricks in SFIII, such as extending throw range, some of Akuma's Raging Demon setups, and some option selects.  CvS2 actually might have benefited the most from something that the developers never saw coming with Roll Cancels.  A lot of characters needed options to deal with dominant pokes, frame traps and rushdown, RCs gave them that tool.

Video Games / Re: Best Video Game Lines Ever
« on: July 07, 2009, 04:26:13 PM »
This topic begs for Planescape: Torment quotes.

Vhailor: When the injustice is great enough, justice will lend me the strength needed to correct it. None may stand against it. It will shatter every barrier, sunder any shield, tear through any enchantment, and lend its servant the power to pass sentence. Know this: There is nothing on all the Planes that can stay the hand of justice when it is brought against them. It may unmake armies. It may sunder the thrones of gods. Know that for all who betray justice, I am their fate. And fate carries an executioner's axe.

Nameless One: I see.

Vhailor: No, you do not see. Pray you never will.

Morte: Hey Nordom, knock-knock.
Nordom: Why do you persist in addressing me as a door?
Morte: It's a joke, you stupid polygon! You're supposed to answer "Who's there?"
Nordom: I know who is there. It is you. Why would I ask a question when I already know the answer?
Morte: Just forget it.

Nordom: Attention; Morte. I have a question. Do you have a destiny? A purpose?
Morte: Is Annah still wearing clothes?
Nordom: Affirmatory.
Morte: Then the answer is yes.

Video Games / Re: Blazblue: Calamity Trigger
« on: July 01, 2009, 08:40:18 PM »
Actually, Arakune's considered one of the better characters, he just takes more time to learn than say, Jin for example.

A couple of odds and ends:

Bang Shishigami possesses a super that has its own theme song.

The Iron Tager commentary is the best part of the instructional disc.

Also this game got a 9.4 on IGN, which really surprised me.

It helped that the reviewer was familiar with Guilty Gear and a big 2D fighting game fan.  Critics who aren't tend to just say "What the hell is this?" and assign some random grade.

Video Games / Re: Blazblue: Calamity Trigger
« on: July 01, 2009, 02:09:36 AM »
Engrish seems to be a hallmark of fighting games.  At least 2d, anyways.

Blazblue has a lot of Guilty Gear features, and all characters play wildly different from each other.  I'm still learning the systems, but there is a lot of crazy shit to be had.

If you do pick it up, go for the limited edition, since they packed in the soundtrack and an instructional disc for the same price of the basic game.

Video Games / Re: Blazblue: Calamity Trigger
« on: July 01, 2009, 12:41:52 AM »
Blazblue has been acquired.  It is truly a beautiful thing.

Video Games / Re: Blazblue: Calamity Trigger
« on: June 27, 2009, 08:55:00 PM »
Well, we are only days away from the U.S. release.  Here's another vid showing some of the craziness in the game.

Video Games / Re: Games & Music
« on: June 27, 2009, 08:42:00 PM »
I was going to complain about the lack of fighting game music mentioned, but then...then I saw this:

Video Games / Re: Blazblue: Calamity Trigger
« on: April 26, 2009, 10:27:53 PM »
I was looking for a match vid in HD to show the graphics, the play didn't seem too stellar compared to other vids I've seen.

Found another match that takes under a minute.

Finally, here's a couple of sets with two known high level players.

Pages: [1] 2 3 4 5 6 ... 17