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Messages - Cyrus Jong

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Video Games / Re: Dark Souls
« on: April 11, 2012, 08:56:27 PM »

Video Games / Re: Dark Souls
« on: March 31, 2012, 05:57:27 PM »
Yea that's partly why I'm so confused because I haven't summoned anyone yet. I've managed to get this far by meself but these two bosses are so hard. I'm not sure if the lighting spear is the best weapon to use either but I'm nervous about upgrading because I don't want to waste anything. Anyone have any tips on what would be a decent route to go with upgrading? I've a got a lot of materials plus a few boss souls. I'm mainly using a shield and lightning spear with stone armour and with Havel's ring I can keep my weight around 40% so i dodge pretty good. I think I just need to upgrade for a decent weapon but like I said, I don't want to waste anything.

Just to answer your previous question: you don't need to clear out the room before fighting Ornstein and Smough; you and your partners can rush past the giants. Sounds like you're having bad luck with Solaire, though; I was able to routinely get him involved in the fight without killing the giants, even if he would have a slight delay getting past the fog. :???:

Concerning the weapons you should use for this fight, it should be noted that while Smough (the big guy) is weak against lightning, Ornstein (the smaller guy) is resistant to it. If you want to use a lightning weapon, you'll also want to have something else on hand for dealing with Ornstein. He does have a weakness towards fire though; you can get a fire weapon at this point by forging Quelaag's Furysword at the Giant Blacksmith in Anor Londo (it requires combining Quelaag's Soul with any curved sword upgraded to +10). I wouldn't get too bent out of shape over which upgrade path to go; it's a good idea to have a decent variety of weapons in stock, and you can renew most forging supplies in the game in some way. And if it's any assurance, lightning weapons can get you pretty far throughout most of Dark Souls.

Video Games / Re: The Elder Scrolls V: Skyrim
« on: March 04, 2012, 07:11:12 AM »
Too bad about that hair though  :ganishka: The site has a ton of other awesome designs. I'm really impressed.
Well, the good news is that the modder for the armor might make the hair and a proper face morph somewhere down the line.

Video Games / Re: The Elder Scrolls V: Skyrim
« on: November 02, 2011, 12:20:08 AM »
Yup. Skyrim is a fine introduction. If you want to brush up on the lore you can't find sites that have info, maps and history on the Elder Scrolls world. 
Uh, the Imperial Library? It transcribes just about every single in-game book online. Though browsing it without any familiarity with TES is more than a little intimidating.

Speaking of which, I really hope they changed the UI up from what we see in the demos, I like drag and drop mixed with windows like you'd have on a computer, not menu based stuff made to be navigated with a controller.
Sadly, I don't think that will be happening, not at this stage in development. And worse, with the menus being so...flashy, modding them might end up being more difficult than before. :sad:

Anime Asylum / Re: Berserk Saga Project News
« on: November 01, 2011, 05:22:44 AM »
Wasn't expecting this. Thanks for the heads-up, Raffo. Definitely the best trailer we've seen yet, and a nice breath of fresh air from those previous two abominations.

Trailer Notes:

I've got a question for those of you who have every panel of the manga memorized. I thought the shot of Guts' callouses on his hand was a particularly nice shot. But was that creative liberty? Or is there a panel in the manga that details this? I just went back through the assassination of Adonis, the little boy, which is when I think Guts seems to be looking at his hand in the trailer, and couldn't find a close-up. But wholly, this isn't important. Just a curiosity on my part.
It's a creative liberty. Guts certainly makes that position with his hand, but we don't see it from the angle in the trailer. We only see his face.

Video Games / Re: Demon's Souls
« on: October 31, 2011, 10:27:37 PM »
Increasing your Soul Level is only going to do so much. You might want to see about upgrading that Bastard Sword some more, or at least experimenting with different upgrades for other types of weapons. Since you seem to be going for a balanced approach with your stats, Quality weapons (weapons upgraded using Clearstone ore) might be a wise choice for now.

Video Games / Re: The Elder Scrolls V: Skyrim
« on: October 31, 2011, 08:43:18 PM »
So I'm conflicted.   I'm trying to decide which platform to play this on.  I usually am a bit of a PC gamer, but I preferred Oblivion on the xbox to the PC (my TV made it feel so much grander). I have PC/XBox360/PS3.  Any suggestions?  I kind of am leaning towards a console version though...
If you're leaning on the console version, then you might as well get it for 360. Bethesda has long showed preferential treatment towards it in the past, and that's set to continue, with the 360 getting at least a month of exclusivity on the DLCs. Not to mention just about all of the screenshots and footage has been on 360 hardware.

Me, I'm getting the PC version, exactly for the reasons Walter said. Modders have made a lot of awesome stuff over the years. Not to mention that as much as I love this series, I really don't trust Bethesda to make a polished or well-balanced product anymore. To this day, I doubt I'd be able to play vanilla Oblivion, for both the level scaling and that shitty menu interface.

Video Games / Re: Demon's Souls
« on: October 22, 2011, 09:17:17 PM »
So, you're saying I could've switched to offline play when the servers had every world set to Pure White Tendency?    *punches own face*
Well...yeah. :troll:

What does it mean when I go to use the standard spear and it says: "You don't have enough skill." How do I acquire more skill?
It means you haven't fulfilled the stat requirements for that weapon, and when you use it, it will be severely underpowered. Most weapons have a minimum requirement in Strength, Dexterity, Magic, and/or Faith. You just need to get the right attributes up to par when you increase your Soul Level. The equipment interface can admittedly be confusing, but this page of the wiki should explain it all.

One neat tip about Strength requirements, though: even if you don't meet it, you might be able to compensate if you grip the weapon with both hands (with the Triangle button).

Video Games / Re: Demon's Souls
« on: October 19, 2011, 08:12:11 PM »
Due to it's 2nd year anniversary, the developers had the worlds in pure white tendency for almost two weeks straight. However, that ship has sailed and for the next 10-11 days, the worlds are pure black tendency.

If I play this game offline, can I get the worlds back to pure white? Is this a difficult thing to do? I've only been playing them when they were pure white. What am I in for when I play them pure black? I know the enemies are slightly tougher but drop more souls when killed. Is this it?
Damn, now I wish I hadn't lent this to my brother-in-law. I'm missing out on the fun, and things are gonna' be much tougher for him.

Anyway, as for what to expect from Pure Black tendency, enemies hit harder, and your Soul Form will have less HP. But the worst thing is that whole new Black Phantom versions of enemies now appear. They're a lot tougher than the normal variants, and some of them will literally appear in thin air before you. Oh yeah, and named NPCs who only appear during Pure White Tendency now show up as hostile Black Phantoms, and they're really hard as well.

If you play the game offline, the only way you'll be able to shift the World Tendencies will be to either slay the bosses, find and kill the Primeval Demon in that level, or kill the Black Phantom version of a named NPC. If you went online, then summoning other players into their game, being summoned by another player, and/or killing invaders would also do the trick. But due to the server constantly shifting things darker, you'd have to get to your preferred tendency level in one sitting, and switch offline immediately after. So...yeah, no matter what, brightening tendency is tough.

Video Games / Re: Demon's Souls
« on: October 17, 2011, 10:47:04 PM »
Congrats, you became the final boss in the Tower of Latria in someone else's game, and made that sucker's life more difficult! :ganishka:

It's the only time in the game where an invader can have full health.

Video Games / Re: Games to look forward to!
« on: October 01, 2011, 06:20:07 PM »
I've had Demon's Souls for a while actually, I've been playing it more lately than I had before. I'll be getting Dark Souls when it comes out as well, it has the title of "Berserk the game" for a good reason. The game is fucking hard and unforgiving though, when you die you lose all your souls(used as exp and currency) which you can get back if you found where you died before dying again, turn into a soul form with half HP, and the entire area resets so everything is respawned. It's very trial and error based. You can go back into your full HP human form after every boss you kill and with certain items. I have an image comparing stuff in the game to stuff in Berserk somewhere... I'll have to find it.
You mean this? Don't know if Demon's Souls was ever intentionally copying Berserk, but more in that both drew from the same sources of inspiration. Though the English description of the Dragon Bone Smasher does sound suspiciously like a shout out.

Anyway, hell yes I'm getting Dark Souls.

Anime Asylum / Re: Berserk Saga Project News
« on: September 01, 2011, 04:00:08 AM »
Japan doesn't print stuff in English for the sake of America, they do it because they like printing stuff in English. We don't matter that much.

Also, who decided that "Slayer" was correct in the first place? When was it first called that?
Well, the first Berserk-related product that ever got an "official" English translation that I'm aware of was the Dreamcast game, which called it the Dragon Slayer. Now, there's nothing wrong with "Slayer," I like the term for the sword as well, but the translation of that game was...not very good, to put it lightly.

Video Games / Re: The Elder Scrolls V: Skyrim
« on: August 25, 2011, 12:02:55 AM »
Well, Bethesda has done it. They've managed encode a boner into a dual-layer disc.
Heh, if you liked those, you'll enjoy this: they just released the preset faces of all the races!


Video Games / Re: The Elder Scrolls V: Skyrim
« on: August 15, 2011, 06:09:08 PM »
You missed one.

Video Games / Re: The Elder Scrolls V: Skyrim ::Updated with Screenshots::
« on: February 25, 2011, 12:30:29 AM »
If this is how Happy Harry reacted to an announcement trailer without any gameplay footage...well, I guess he'd have to stick to Newgrounds for his reaction to this.

In any case...I'm gonna' need a new video card.

edit: im a noob obvious since i can't seem to host the image properly ( pressing the insert image button and putting the link in between) so heres the link until somone can fix it or tell me how....sorry  :judo:
Put the direct link between the IMG tags. The direct link. It's there under "links to share this image," or can be found just by copying the picture's location.

Anime Asylum / Re: New Berserk animation project confirmed
« on: September 30, 2010, 07:13:37 PM »
Eh, I got mixed feelings on this commercial. On one hand, Zodd looks like he stepped right out of a nightmare, as he damn well should, especially during his first appearance. On the other...I'm with the anti-CG crowd on this one, it's painfully obvious.

Video Games / Re: Dragon Age: Origins
« on: June 24, 2010, 05:12:50 PM »
Guys I'm curious, have any of you bought Awakenings? If you have, is it a good campaign? I didn't buy it because I thought the price was too high for an expansion, and it still is, but I want to be prepared in case it goes into a random sale again on Steam, so I need opinions! I want to take my elf on new fantastic adventures.
It's alright, but certainly not worth the 40 bucks. It's on the short side, feels especially rushed at the end. Story could have been interesting, but the more fascinating elements of it (namely, the Architect), are kept in the background and don't come into play until the last minute. You also get to make some decisions on how to run the land you're ruling, which is neat, but most of them don't really pan out satisfactorily in-game, only really affecting the epilogue cards. It's also on the easy side, since the enemy AI remains as inept as ever while you get all sorts of game-breaking abilities.

Worst of all, though, are the freaking bugs. There are lot of them, many are game-breaking (you could end up losing your gear, miss out on side quests, or getting your companions' Approval ratings trashed) and even three months after release, Bioware has yet to fix them (they are currently working on that, but it still did not need to take this long). You'll also need to patch Origins to run Awakening, and that has the unfortunate effect of replacing the memory leaks that plagued it before with more frequent CTDs. Hooray!

Creation Station / Re: I made a giant Schnoz in my garden
« on: March 28, 2010, 11:39:16 PM »
Oh, FUCK YES! Snow fanart, at its finest! :ubik:

Video Games / Re: Playstation 3 Demon's Souls
« on: February 11, 2010, 01:04:52 AM »
I got the special edition.  I named and made my guy look just like Guts.  I wish you guys could see him... :guts:
Try not to miss the Dragon Bone Smasher (or Keel Smasher, depending on the version you have). :slan:

Video Games / Re: Dragon Age: Origins
« on: December 30, 2009, 11:00:04 PM »
Meh, I'll probably skip Return to Ostagar. Nothing about it sounds too impressive, and so far, it doesn't sound like it'll be worth the money. I'm skipping Warden's Keep for similar reasons. Seven dollars seems fairly steep for what sounds like a relatively small quest and a couple new abilities (oh, and some storage, but there appears to already be a mod for that).

Video Games / Re: Dragon Age: Origins
« on: December 26, 2009, 09:20:54 PM »
Just got this baby for Christmahanaquanzika, and I think I've found a new love. Had so many reservations because trying to play and finish Neverwinter Nights 2 before getting this (and failing) was leaving a bad taste in my mouth, but thankfully it has none of its issues. Just killed my first Ogre. That was fun, almost didn't make it. The nameless tower guard was dead. The nameless mage was almost gone and the beast's attention was on him. Al had been knocked back and wouldn't be able to intervene on time, so it was up to one Elf fresh out of the Alienage. One kick below the belt to slow it down, a little dirty fighting to daze it, a lucky slice of a major artery...

...And it was over!

So it's official: Cyrus is takin' over Fereldan now!

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