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Messages - Cyrus Jong

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176
Manga Mausoleum / Re: Volume 38 Release
« on: June 25, 2016, 09:44:11 AM »
It's always interesting to see an artist try new things, even if the results are not always straight-up improvements of previous work. Not a fan of the cover personally, but that's in large part due to not really enjoying another piece of Guts striking a pose, and I have mixed feelings about the image with Rickert and Erika, but I do love the way Puck and Ivalera look.

177
Current Episodes / Re: Episode 344
« on: June 25, 2016, 09:23:49 AM »
No, not necessarily. Schierke has been performing on the field of battle, searching deep for astral entities where there are none, and still coming back with a source of power. By Molda's own admission, she's trapped on the island, and I can't imagine she has much comparable experience.
Now, now, I don't think we should dismiss Molda entirely. I mean, sure Schierke has more worldly experience, has been in more terrifying situations, has had to use her magic to fight and kill, has been teaching another the ways of magic, and so on. But Molda's awesome power has our favorite witch beat in one particular area.

She can defy even the unstoppable force of gravity to keep her hat on!



Can Schierke keep her hat on? No! It takes only a slight breeze, a pesky elf, or an insolent monkey for her headware to start rolling away.

Anyway, if Molda is to join the crew, I wonder what effect that would have on Farnese, if any? I've always thought that her training to be a witch was so that she would continue to have a purpose in the team dynamic (and narrative) once Casca no longer required her babying, and learning magic has indeed been helping the girl feel better about herself. But would the presence of another witch (or two, or three) wreck her confidence again since she would possibly feel even more redundant than ever before? Farnese already has enough mixed feelings wherever Guts and Casca are concerned.

178
Current Episodes / Re: Episode 344
« on: June 22, 2016, 01:57:43 PM »
Very charming. Whole thing reminded me of something Studio Ghibli would make. Loved the look of the tree houses and all the snippets of witches just going on about their daily lives. And we got to see a couple of rarely-seen expressions from Guts. I wonder what was said to make him smile?

Ahhh, July is going to be a very long month this year.

179
Podcast / Re: Skullkast - Berserk News Update (June 13, 2016)
« on: June 14, 2016, 04:50:43 AM »
Good summary. And I applaud your ability to keep calm in light of some of the...less than delightful pieces of news that we've received thus far. Especially in traffic.

180
Berserk Miscellaneous / Re: Berserk Musou game...?
« on: June 13, 2016, 02:57:56 AM »
Yeah, I'm not really getting hyped either. Not only was the trailer absolutely disgusting, but I really have no faith in this product. Anime tie-in games are no different than movie tie-ins; rushed pieces of crap purely made for the sake of advertisement.

181
Video Games / Re: Digitally Distributed PC games ON SALE Thread
« on: June 18, 2013, 08:10:16 PM »
Summer Sale at GOG.com. Over 500 games at up to 50% off. Oh, and Torchlight is free until June 20th.

And there's a new Humble Bundle. Has Aquaria, Broken Sword, Frozen Synapse, Fractal, Organ Trail, and Stealth Bastard.

182
Video Games / Re: Digitally Distributed PC games ON SALE Thread
« on: December 13, 2012, 07:13:30 PM »
Not only that, but just about everything at GOG.com is at least 50% off until January 3.

183
Video Games / Re: Digitally Distributed PC games ON SALE Thread
« on: November 29, 2012, 11:52:56 PM »
Humble Bundle has a package containing assorted THQ games. Darksiders, Red Faction: Armageddon, Company of Heroes, and Saints Row The Third for anyone that's interested. Kind of sad, though, considering THQ's financial troubles.

184
Video Games / Re: Dark Souls
« on: November 27, 2012, 06:08:47 AM »
Unless you want to summon some help everywhere you go, you'll be spending more time in your undead form.

Been playing the DLC content for the first time and it's been kicking my ass. I swear that every boss in it resists Magic damage. Just my luck to try my hand with an Intelligence-based character who uses the Moonlight Greatsword.

185
Video Games / Re: Dark Souls
« on: October 18, 2012, 09:42:33 PM »
Sounds like it was Maneater Mildred, a black phantom NPC invader. She only drops a few bits of Humanity and a pretty unremarkable Butcher Knife weapon.

186
Video Games / Re: Digitally Distributed PC games ON SALE Thread
« on: September 28, 2012, 05:40:49 PM »
60% sale on Square-Enix titles at GOG.com. A lot of awesome stuff like Hitman, Deus Ex, and the Thief trilogy.

187
Video Games / Re: Dark Souls
« on: September 27, 2012, 06:17:40 AM »
I can understand your disappointment with the way the story was handled, but I personally liked it. I'm a sucker for this kind of minimalist storytelling, especially in games. The mystery makes everything all the more fascinating and trying to make sense of it from what little you can gather is fun to me. I dunno. :slan:

Anyway, concerning Lost Izalith and the Demon Ruins...after the First Flame began to die out the first time, the Witch of Izalith attempted to use her Lord Soul to recreate a Flame of her own. It...didn't work as intended. The flame it created consumed her, transformed her into the Bed of Chaos, which birthed all the demons you say there. Most of her daughters were also caught in it, which drove them either insane or twisted their bodies (as is the case with Quelaag and her sister). Quelana is the only daughter who managed to escape it unscathed, and she's since been residing in Blightown hoping to one day put her family out of their misery.

As for the ending you got, well the following is just my personal interpretation, but yeah, in a way you could say you repeated the cycle. The Flame has been reignited and the Age of Fire will last perhaps another thousand years, with you burning alive for that entire time. It's unknown if the process can actually be repeated, though, and it's up in the air if this is really a good thing. The Lord Souls are all spent and the only god left to rule Lordran is Gwyndolin.

188
Video Games / Re: Dark Souls
« on: August 31, 2012, 05:36:22 AM »
Wow, that's some enormous praise. I'm curious if any of you guys have played the first one, Demon's Souls, and if you can compare Dark Souls to that one? I've played Demon's for many hours on my PS3, and I'm wondering if there's anything that this game does better.
They both play very similarly, have the exact same combat mechanics, similar penalties for death, and hell, even have the same character development system. If you've played Demon's, then you'll be perfectly at home with Dark. The biggest difference between them is largely in how the worlds are assembled. Demon's takes place in five separate levels that are accessed from a central hub, while Dark takes place in a larger and (mostly) seamless world. It can seem a little confusing at first, as it's not always clear where exactly you're supposed to go, a sizable chunk of the game is completely optional, and it's easier than ever to go someplace where you could get in over your head. But depending on who you are, that could add to the charm. It certainly does for me. Dark Souls is a hell of a lot bigger than Demon's Souls, and in my opinion, has better level design, enemies, and boss encounters overall.

189
Speculation Nation / Re: Possible Berserk World Map?
« on: July 16, 2012, 01:47:28 AM »
I can't help but feel that that map looks awfully familiar.

190
Video Games / Re: Dark Souls
« on: April 11, 2012, 08:56:27 PM »

191
Video Games / Re: Dark Souls
« on: March 31, 2012, 05:57:27 PM »
Yea that's partly why I'm so confused because I haven't summoned anyone yet. I've managed to get this far by meself but these two bosses are so hard. I'm not sure if the lighting spear is the best weapon to use either but I'm nervous about upgrading because I don't want to waste anything. Anyone have any tips on what would be a decent route to go with upgrading? I've a got a lot of materials plus a few boss souls. I'm mainly using a shield and lightning spear with stone armour and with Havel's ring I can keep my weight around 40% so i dodge pretty good. I think I just need to upgrade for a decent weapon but like I said, I don't want to waste anything.

Just to answer your previous question: you don't need to clear out the room before fighting Ornstein and Smough; you and your partners can rush past the giants. Sounds like you're having bad luck with Solaire, though; I was able to routinely get him involved in the fight without killing the giants, even if he would have a slight delay getting past the fog. :???:

Concerning the weapons you should use for this fight, it should be noted that while Smough (the big guy) is weak against lightning, Ornstein (the smaller guy) is resistant to it. If you want to use a lightning weapon, you'll also want to have something else on hand for dealing with Ornstein. He does have a weakness towards fire though; you can get a fire weapon at this point by forging Quelaag's Furysword at the Giant Blacksmith in Anor Londo (it requires combining Quelaag's Soul with any curved sword upgraded to +10). I wouldn't get too bent out of shape over which upgrade path to go; it's a good idea to have a decent variety of weapons in stock, and you can renew most forging supplies in the game in some way. And if it's any assurance, lightning weapons can get you pretty far throughout most of Dark Souls.

192
Video Games / Re: The Elder Scrolls V: Skyrim
« on: March 04, 2012, 07:11:12 AM »
Too bad about that hair though  :ganishka: The site has a ton of other awesome designs. I'm really impressed.
Well, the good news is that the modder for the armor might make the hair and a proper face morph somewhere down the line.

193
Video Games / Re: The Elder Scrolls V: Skyrim
« on: November 02, 2011, 12:20:08 AM »
Yup. Skyrim is a fine introduction. If you want to brush up on the lore you can't find sites that have info, maps and history on the Elder Scrolls world. 
Uh, the Imperial Library? It transcribes just about every single in-game book online. Though browsing it without any familiarity with TES is more than a little intimidating.

Speaking of which, I really hope they changed the UI up from what we see in the demos, I like drag and drop mixed with windows like you'd have on a computer, not menu based stuff made to be navigated with a controller.
Sadly, I don't think that will be happening, not at this stage in development. And worse, with the menus being so...flashy, modding them might end up being more difficult than before. :sad:

194
Anime Asylum / Re: Berserk Saga Project News
« on: November 01, 2011, 05:22:44 AM »
Wasn't expecting this. Thanks for the heads-up, Raffo. Definitely the best trailer we've seen yet, and a nice breath of fresh air from those previous two abominations.

Trailer Notes:

I've got a question for those of you who have every panel of the manga memorized. I thought the shot of Guts' callouses on his hand was a particularly nice shot. But was that creative liberty? Or is there a panel in the manga that details this? I just went back through the assassination of Adonis, the little boy, which is when I think Guts seems to be looking at his hand in the trailer, and couldn't find a close-up. But wholly, this isn't important. Just a curiosity on my part.
It's a creative liberty. Guts certainly makes that position with his hand, but we don't see it from the angle in the trailer. We only see his face.

195
Video Games / Re: Demon's Souls
« on: October 31, 2011, 10:27:37 PM »
Increasing your Soul Level is only going to do so much. You might want to see about upgrading that Bastard Sword some more, or at least experimenting with different upgrades for other types of weapons. Since you seem to be going for a balanced approach with your stats, Quality weapons (weapons upgraded using Clearstone ore) might be a wise choice for now.

196
Video Games / Re: The Elder Scrolls V: Skyrim
« on: October 31, 2011, 08:43:18 PM »
So I'm conflicted.   I'm trying to decide which platform to play this on.  I usually am a bit of a PC gamer, but I preferred Oblivion on the xbox to the PC (my TV made it feel so much grander). I have PC/XBox360/PS3.  Any suggestions?  I kind of am leaning towards a console version though...
If you're leaning on the console version, then you might as well get it for 360. Bethesda has long showed preferential treatment towards it in the past, and that's set to continue, with the 360 getting at least a month of exclusivity on the DLCs. Not to mention just about all of the screenshots and footage has been on 360 hardware.

Me, I'm getting the PC version, exactly for the reasons Walter said. Modders have made a lot of awesome stuff over the years. Not to mention that as much as I love this series, I really don't trust Bethesda to make a polished or well-balanced product anymore. To this day, I doubt I'd be able to play vanilla Oblivion, for both the level scaling and that shitty menu interface.

197
Video Games / Re: Demon's Souls
« on: October 22, 2011, 09:17:17 PM »
So, you're saying I could've switched to offline play when the servers had every world set to Pure White Tendency?    *punches own face*
Well...yeah. :troll:

Quote
What does it mean when I go to use the standard spear and it says: "You don't have enough skill." How do I acquire more skill?
It means you haven't fulfilled the stat requirements for that weapon, and when you use it, it will be severely underpowered. Most weapons have a minimum requirement in Strength, Dexterity, Magic, and/or Faith. You just need to get the right attributes up to par when you increase your Soul Level. The equipment interface can admittedly be confusing, but this page of the wiki should explain it all.

One neat tip about Strength requirements, though: even if you don't meet it, you might be able to compensate if you grip the weapon with both hands (with the Triangle button).

198
Video Games / Re: Demon's Souls
« on: October 19, 2011, 08:12:11 PM »
Due to it's 2nd year anniversary, the developers had the worlds in pure white tendency for almost two weeks straight. However, that ship has sailed and for the next 10-11 days, the worlds are pure black tendency.

If I play this game offline, can I get the worlds back to pure white? Is this a difficult thing to do? I've only been playing them when they were pure white. What am I in for when I play them pure black? I know the enemies are slightly tougher but drop more souls when killed. Is this it?
Damn, now I wish I hadn't lent this to my brother-in-law. I'm missing out on the fun, and things are gonna' be much tougher for him.

Anyway, as for what to expect from Pure Black tendency, enemies hit harder, and your Soul Form will have less HP. But the worst thing is that whole new Black Phantom versions of enemies now appear. They're a lot tougher than the normal variants, and some of them will literally appear in thin air before you. Oh yeah, and named NPCs who only appear during Pure White Tendency now show up as hostile Black Phantoms, and they're really hard as well.

If you play the game offline, the only way you'll be able to shift the World Tendencies will be to either slay the bosses, find and kill the Primeval Demon in that level, or kill the Black Phantom version of a named NPC. If you went online, then summoning other players into their game, being summoned by another player, and/or killing invaders would also do the trick. But due to the server constantly shifting things darker, you'd have to get to your preferred tendency level in one sitting, and switch offline immediately after. So...yeah, no matter what, brightening tendency is tough.

199
Video Games / Re: Demon's Souls
« on: October 17, 2011, 10:47:04 PM »
Congrats, you became the final boss in the Tower of Latria in someone else's game, and made that sucker's life more difficult! :ganishka:

It's the only time in the game where an invader can have full health.

200
Video Games / Re: Games to look forward to!
« on: October 01, 2011, 06:20:07 PM »
I've had Demon's Souls for a while actually, I've been playing it more lately than I had before. I'll be getting Dark Souls when it comes out as well, it has the title of "Berserk the game" for a good reason. The game is fucking hard and unforgiving though, when you die you lose all your souls(used as exp and currency) which you can get back if you found where you died before dying again, turn into a soul form with half HP, and the entire area resets so everything is respawned. It's very trial and error based. You can go back into your full HP human form after every boss you kill and with certain items. I have an image comparing stuff in the game to stuff in Berserk somewhere... I'll have to find it.
You mean this? Don't know if Demon's Souls was ever intentionally copying Berserk, but more in that both drew from the same sources of inspiration. Though the English description of the Dragon Bone Smasher does sound suspiciously like a shout out.

Anyway, hell yes I'm getting Dark Souls.

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