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Messages - Lithrael

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News & Not News / Re: Robin Williams passes away at 63
« on: August 12, 2014, 05:30:46 PM »
My condolences. 

Well said.

Excellent, thanks for the walkthrough Aaz!

Incidentally, does anyone know what exactly the 一気読み! "read gulp" edition is?  It looks like it's just a digital repackaging of a couple volumes together? 

Aaaha!  Yeah Justin Roiland has made like half a million cartoon pitches with varying degrees of seriousness.  He describes the creation of these characters thusly:

"At the time (October 2006) I had nothing to lose and my original intention was to call this "back to the future: the new official universal studios cartoon featuring the new Doc Brown and Marty McFly" and then I'd just sit back and wait for a letter from their lawyers to arrive. That's actually why it's so filthy."

Oh my holy crap they made a SHOW out of Doc and Mharti?  BRB laughing forever

I'm a big huge ridiculous Doctor Who fan, though more of Doctors One thru Eight than Nine and up.  I've enjoyed a fair few episodes of the new stuff but yes, it does stumble and lose itself in faffing around quite a lot.  I think they've just had a hard time finding the sweet spot of being a kid's show that is also awesome, instead of being really dumb or really over the top 'cool' and 'epic'.  A really lot of them suffer really badly from just being way way way over-epic in a way that might possibly work if I was actually still a kid but as a grownup I am just like OMG Doctor no stop, plot, stop, companions, stop, sheesh.  It's a typical problem of the show that they keep bringing in actors I'm really excited to see but then everything is so epic serious that it's silly and I can't really enjoy it.  And Ten's tantrums as he's leaving the show were just embarrassing, and none of the fans I know can figure out why they decided to write him that way.  I have really enjoyed a lot of the recurring side characters they've thrown in in the last season or two, though the episodes themselves haven't been all that strong IMO. 

But enough complaining!  For Nine, I enjoyed The Empty Child and The Doctor Dances.  For Ten, I liked The Girl in the Fireplace, Blink, and Midnight.  Eleven gets Vincent and the Doctor, Asylum of the Daleks, and Hide. 

To be honest, most of my Doctor Who fandom these days is tied up in the audio dramas, which are also hit and miss, but there's so many of them that there are absolutely tons of great ones.

Speculation Nation / Re: If the God Hand was killed
« on: July 19, 2014, 06:08:37 PM »

Indeed there must be at least several people that were destined to make themselves giants in the course of history or who could be nudged into notoriety but whose paths simply did not pique the God Hand's recruiting interest for whatever reason.  They chose and manipulated into place exactly whom they intended to.  What's the point in being an evil mastermind at the center of an infinite web of manipulation if you don't make the effort to bring it off with maximum panache? 

But I'm not sure what your question is exactly now.  If they are on a schedule of one every 216 years then it takes a thousand-ish years to get five. 

You seem to be asking, if the evil forces in the world are so powerful and can manipulate the world so, why have they not already won waaaaayyy back when?  I don't know but my guess would be that a) the slow suffering of the world is cool with it/them, and watching everything play out is satisfying in itself and/or b) the world wants a reason for its suffering, but it wants the reason to be cool and epic.

Speculation Nation / Re: If the God Hand was killed
« on: July 19, 2014, 04:26:01 PM »
It's not like they're on a schedule.  If you need a thousand years to get the five most awesome beings, you take a thousand years to get the five most awesome beings.  They're recruiting Alexander the Great, not Alexander the Pretty Good.

An interesting cut.  I like Reigan's full walkthrough subs quite a lot:

Podcast / Re: The FloraCast: Women's Berserk discussion
« on: July 18, 2014, 07:07:40 PM »
I like to point out that I am a female and I had thought these things, but as I recall during your pod cast you attributed these comments (or at least the sentiments) to the general male berserk fan, and "not getting it" do to their maleness. Well let me say that I am a female fan and I do "get it" as far as female sexuality goes but there is a big difference between real life, how female sexuality is depicted in media as well as the social assumptions that go along with female sexuality morality, and how it is often depicted  in male targeted audiences.

I was assuming anyone who would confuse arousal with enjoyment or who would publicly support the idea that showing arousal was probably intended to make the scene ambiguous would be a guy, or someone unfamiliar with the current state of understanding of female sexuality.   But you make a good point that even if the reader does have a solid grasp on female sexuality, that doesn't mean the reader assumes the author has one.  However, I think you are being uncharitable to Miura to assume that because it's a trope of hentai to depict any arousal a rape victim may experience as 'enjoying it,' that's what was intended in Berserk. 

I do think the sparkles etc were clearly intended to show a physical response but I do not think the physical response was intended to introduce any ambiguity into the situation.  If the movie's dev team or any other reader misinterprets physical response as ambiguity, even if it's just due to following whatever passes for expected social convention in manga, that is their problem.   

(As I said in the podcast, on second thought I would have figured guys would have a pretty good chance of knowing that physical arousal does not equal 'wanting it' or 'enjoying it', so I'm not sure who to blame for the misunderstanding on that particular issue, besides social convention.)

Podcast / Re: The FloraCast: Women's Berserk discussion
« on: July 18, 2014, 06:30:36 PM »
Hello everybody, I am a new forum member. Well, I have been lurking and listening to the podcasts for about 2 years but let's forget about that lol.


Quote from: fyuturistic
I have rarely seen anybody  talking about how she will react to the idea of having had a child with Guts,  the thought of the child being corrupted by Griffith during the rape, and especially the notion of it still existing within Griffith's reincarnated body.

Some big issues that will certainly be fascinating to see when Miura tackles them.  The question of what exactly Casca & Guts' kid IS now, and what he will mean to them (and to Saviour Mode Griffith), has got to be the main driver of the overall plot in the story at this point.  Casca's got a lot to work through and a lot she could potentially misplace blame for...  But I personally figure, at the end of the day, Griffith just plain chose to dick them all over in the end rather than live as an invalid, and the blame lies with Fate and the God Hand's manipulation of it for getting everyone to that point and Griff for pushing the shiny red button.  Hopefully Casca will similarly find fault mainly outside of herself. 

I've never put much stock in the idea that Casca would oppose Guts' ambition for vengeance out of any lingering affection for Griffith.  But the idea that she'd oppose it if it turned out it'd kill her and Guts' kid too, well, that's the can of worms I fully expect to see play out in the story.   

Character Cove / Re: Guts' Eye
« on: July 12, 2014, 05:27:51 PM »
If I were to make a wild-ass guess, I'd suggest something slightly different.  Since the armor has been weakening his natural sight, perhaps something magical might be done with his ruined eye - not to restore it, but to allow it to 'see' something else in some other way. And then he could have a reversible eyepatch depending on what he wanted to look at, lol, full circle to Prototype!  Seriously though, I doubt the episode would have been named the right eye's last sight if Miura intended for it to ever be restored.

Creation Station / Re: Pimping random people's awesome fanart
« on: June 28, 2014, 12:58:44 PM »
The first one is 'baka' by Pal off Pixiv.

Couldn't find the second one though.

Podcast / Re: The FloraCast: Women's Berserk discussion
« on: June 26, 2014, 03:13:55 PM »
I finally got to listen!  Thanks, Grail and Gummy, for including me in the podcast.  Time absolutely flew by.

On the possibility of Theresia coming back: it would be funny (and I would greatly enjoy it), but it wouldn't really accomplish anything. Theresia, no matter how hard she could have trained, could never pose a serious threat to Guts. I think that last scene with her is there to show us how easy it is for humans to get embroiled into a quest of revenge, like Guts.

I agree about her purpose in the story.  But I never meant to suggest she'd come back like Inigo Montoya!  I always pictured something more like getting someone/thing else to go after Guts on her behalf. 

I don't think I knew how long Lith had been reading Berserk. Lost Children-era predates me by a few years. I started reading around the time Vol 18 was published in Japan.

Oh, you still have me beat by quite a bit.  I started reading regularly right before Slan showed up in the Qliphoth, so, early 2003.  Before that I just had the Lost Children arc volumes.  I'd bought them off the internet around '01 after watching the '97 anime and getting an enthusiastic manga rec from TheSkyTraveller.  We attended the same art school; she was already a dedicated fan of the Berserk manga and let me know how awesome it was. 

So my very first impression of the Berserk manga was cracking open volume 14 and being presented with the flat of Guts' sword covered with squished bee-fairies. 

For what it's worth, I don't agree with Grail's assessment that "if you believe in equal rights for men and women" that automatically makes you a feminist. That's like saying "If you believe in Jesus then you're a Christian", even though Christianity has many different denominations, each with their own traditions and creeds, some more radical than others.

Funny enough this analogy seems completely appropriate to me.  Believing in equal rights in a relatively patriarchal society makes you a feminist and there are 32 flavors of feminism, just as believing in Jesus makes you a Christian and there are 57 varieties of Christianity. 

There are weird man-hating old-maid angry-lesbian connotations that make people shy away from the term, but that is not the term's fault.  The extreme fringes are magnified, reinforced and occasionally kept alive outside of the scope of their own history by the same sort of media that drew suffragists as ugly women beating up men and failing to cook them dinner.  A webpage opening with the declaration that "feminism exists as a defender of the selfish sexual and reproductive interests of aging and/or unattractive women" is in the top ten google links for "history of feminism."

I notice the same sort of trends among science-haters, pointing out what tremendous and wrongheaded dicks many early scientists were, how lots of people thought eugenics might be a great idea there for a while, etc, as though any of that has fuck-all to do with the validity of the sort of modern science that gets GPS satellites in orbit.  They like to claim that anything useful is engineering and has nothing to do with science, a bit like the claim that any useful social movement is egalitarianism and has nothing to do with feminism - where in reality the two work so closely hand-in-hand that it's often difficult to tell them apart.

Quote from: Walter
Hearing everything in the show has made me curious about quality Tumblr posts. Could you guys link to a few memorable ones in this thread?

I'm a little curious about this too.  I enjoy Tumblr, but it's next to useless as a place to have a conversation with more than one other person.  Comment trees are built directly by adding comments to a reblog of a post, and any branches that occur along the way are effectively lost.  A popular post may have a cascade of twenty comments in the body of the post, and 10,000 notes with 500 other comments scattered throughout with no good way to find or get to any of them.  It's as if someone makes a speech in a crowded cafeteria, and friends at each table discuss it, but a latecomer only gets to see what the popular kids' table had to say about it.

Character Cove / Re: About Luca's troupe...
« on: June 25, 2014, 12:16:20 PM »
Also remember times have been hard for everyone for years and that affects height, etc.  Charlotte may be petite but I guarantee you she'd been eating lots of healthy meals her whole life and had not dealt with much stress until - well, you know. 

Movies, TV, Books & Music / Re: The Walking Dead
« on: June 04, 2014, 01:28:00 PM »
The TV show was very stale during the governor phase...

I am actually looking forward to this next phase as it looks good.

Agreed.  I can't wrap my head around why they gave that guy like two extra episodes all to himself.  I don't think anybody was interested in seeing more of his story.  The TV version of the guy was just this pathetic asshole, not spectacularly evil, but really amazingly selfish, who had a high enough charisma score to string people along for a while.  I didn't feel like he needed any fleshing out. 

Anime Asylum / Re: Berserk Golden Age Arc III: Descent [Review]
« on: May 31, 2014, 12:16:50 PM »
  and also because there were orbs of light surrounding her body and face through out the ore deal that I though indicated orgasm or some kind of emotional duality. There is ev en a panel toward the end of the scene where Casca looks up at Griffith and her lips look fuller and pouty.

I also wondered if these details where just guts perception of what was going on and that maybe deep down he thinks Casca reciprocated.

Not to belabor the point but I'll belabor the point anyways:  physical arousal sometimes takes place during rape.  These are the human body's autonomic reactions to stimuli.  Please do not confuse them with enjoyment.  Unless of course you want to run for office in the USA. 

Anime Asylum / Re: Berserk Golden Age Arc III: Descent [Review]
« on: May 16, 2014, 10:40:16 PM »
Thanks for sharing your point of view.  It is, as always, tough for those of us who are crazy familiar with all of this, to correctly guess how it looks to fresh eyes.  And welcome to the forum!

Movies, TV, Books & Music / Re: The Walking Dead
« on: May 15, 2014, 03:44:08 PM »
Yeah, 127 is more like what I like to see; I find myself really enjoying the slice-of-life stuff and getting pretty bored with 'oh no!!  shit hits the fan again!!!' stuff pretty quickly.  I guess it does make sense that for a threat to be credible it has to take a good few issues to play out, but as far as I'm concerned, the threat is only there to shake up the characters and make some more stuff happen. 

On the zombie genre in general, I would think huge zombie herds wold be the main, unrelenting problem in all long-term zombie stories though.  I mean there's millions and millions of them out there.  I find myself wondering where are all the zombies?  It makes sense for rural areas to have a manageable zombie population, but there are hundreds of cities with more than a hundred thousand people in them.  Are all the city zombies just hangin out in the cities?  Cities like Chicago, Philly, Boston, Miami, super-fucked with upwards of ten thousand people per square mile?  At least the big zombie reboot, Dawn of the Dead (wow, was the ten years ago already?) did seem to play it that way, with the protagonists trapped by a straight-up sea of zombies.  So I liked the glimpse of that in this issue.

Oh and the Toshiro Mifune look is great for Jesus.

Current Episodes / Re: Episode 334
« on: April 23, 2014, 02:56:20 AM »
it's the lens of a massive eye just you wait and see

Movies, TV, Books & Music / Re: The Walking Dead
« on: April 17, 2014, 07:13:36 PM »
I just read the whooooooole thing up to #125.  I'm not quite caught up on the show yet.  The show characters seem to be substantially dumber than the book characters.  They've left a lot of great scenes out of the show and not really replaced them with much added awesomeness.  Still watching though, cause I'm a terrible sucker for zombies. 

Berserk Merchandise / Re: Reasonable price for Berserk [Branded Box]?
« on: April 17, 2014, 04:45:24 PM »
I have an opened Branded Box with all the stuffs (the game has been played - can't hook you up with a 100% save file though cause the cards with my saves were stolen long ago and I haven't beaten it again yet)  and also a brand fresh unopened copy of the regular retail game, I'm in USA and can probably do a decent price for you, with the added bonus of not-getting-ripped-off.   :slan:  Send me a PM if you're interested.

If you read the descriptions on the Amazon resellers' pages you can see that most of them are offering only the game disc.  That's why shipping is so low as well, that's the cost to ship a disc in a sleeve.  There's no way anyone is shipping the whole Branded Box from Japan for like eight dollars.  Chu-kin Distribution's is probably legit since they're asking $66 shipping, and I've heard a few good reports about that seller as well (they also have a used regular retail copy).

Otherwise, if I was you I'd just go for a used copy of the regular retail game, and hope to get a legit copy.  It's a short enough game that I would think most of the ones for sale used are legit.  It's the kind of game that a casual player would beat and take back to the store for a couple bucks' trade-in.

Character Cove / Re: Guts' Eye
« on: March 25, 2014, 02:23:43 PM »
For those interested in the depth perception of one-eyed persons, here's a wall of text quoted from a NYT article from 1983:

Traditional theories have held that the most significant reason the brain perceives depth, even though the image on the retina is flat, is that the two eyes are laterally displaced, and therefore see slightly different images of the world. When the brain fuses the two images, the perception of depth is created. This phenomenon is called stereopsis, and it depends on visual information from two separate channels.

Recent research (1983 lol), however, is showing that the visual system also has a mechanism sensitive to motion, through which a single eye can allow depth judgments as fine as those based on stereopsis.

Dr. David M. Regan, professor of physiology and ophthalmology at Dalhousie University in Halifax, Nova Scotia, has been studying athletes and pilots with vision in only one eye, comparing their ability to judge depth with that of people with stereopsis.

He said there are two particularly robust cues to motion and depth. The first, called stereomotion, is related to stereopsis and requires visual information from two eyes. When their displaced images are fused, the brain can determine the speed of an object by processing the change in the disparity between the two images of an object as it moves closer or farther away.

The other cue, the one so-called stereoblind people apparently use, is monocular, and is related to the size of an image as it moves on the retina.

''As the ball gets closer it gets bigger,'' Dr. Regan said. ''In the brain we have found nerve cells that very accurately respond to that changing size. They can compute how rapidly it is moving and its direction.''

The speed of the ball is discerned by the rate at which the image grows on the retina, and its direction by the path of the image.  The visual system also automatically factors into its calculations the speed of the body, which affects the relative position of the ball. This means that as long as an object or the body is moving, the visual system can make depth judgments.

Dr. Regan said the set of nerve cells sensitive to changing size operate independently from the other perceptual systems, which process sideways motion, position and a variety of other spatial information. Therefore, this system is not affected if other depth systems are impaired.

He pointed out another, better- known monocular cue to depth that also takes advantage of motion, the so-called motion parallax.  Motion parallax refers to the fact that images of objects close to the eye move across the retina faster than images of further objects. For example, a passenger in a car sees bushes by the side of the road racing by, while a house in the distance moves gradually.

The visual system is able to process the relative speeds of these images as they move across a single retina and can determine their distance relative to each other and to the body.

Personally I think a good way to picture it is to think of a modern 3-D movie, which gives you that stereoscopic information in isolation from many other depth cues of the normal 'seeing' experience.  Then try to think about all of the ways that a 3-D movie falls short of the way you experience depth and vision in general out in the real world.  Understand those are some of the ways that a one-eyed person experiences depth. 

Focal depth, for example, is not yet accurately represented in any flat-screened media.  Instead, we are presented with the focal depth of a camera, chosen by the director (not that this is a bad thing in a film, as it's an artistic tool used to direct the viewer's attention, but we are here talking about how it's different from 'real seeing').  I can't even think of any way it could be implemented in any device meant to be viewed by more than one person at a time, since to achieve it, you'd need the picture to respond to the actions of the viewer's eyes.

Character Cove / Re: Guts' Eye
« on: March 20, 2014, 07:46:43 PM »
There's probably a little bit of stylization goin on here in any case. 

Horses are the easiest guys to look to, since they damage their eyes doin stupid horse shit on a pretty regular basis.  Typically when a horse has poked a hole in its cornea badly enough that they aren't goin to bother trying to save the eye, they'll do an evisceration or enucleation of the eyeball, and permanently close the eyelid.  This eventually results in a closed-sunken eye look.  If they do try to save the eyeball but the results aren't perfect, the eyeball will usually shrink, once again looking sunken when closed. 

I'm not sure if it's really possible to end up with fused eyelids over a badly damaged eye that doesn't eventually look pretty funky.  The way Guts is drawn certainly implies a nice full eyeball under those eyelids.  So it looks to me like somehow, the globe of the eyeball ended up extraordinarily well-healed (and not fused to the inside of the eyelids, or it would definitely atrophy and shrink), and the eyelids are fused together with really amazing cosmetic success.  Undoubtedly all this success is due to the liberal application of fairy dust.

And yeah it never looked to me like he suffered any damage to the eye area besides the actual open globe injury.  And his injured side goes through the full range of motion when he's emoting so I wouldn't think anything is simply unable to respond due to nerve damage etc..

Movies, TV, Books & Music / Re: Movies you've recently watched
« on: March 08, 2014, 04:06:37 PM »
The one thing though is that everyone I talked to that hasn't read the book all had positive things to say.

That's fair.  I guess it's harder than I thought to put myself in the shoes of someone new to the story and imagine how the movie works on its own. 

I'm probably hard on it in general too, since I feel the trope of child-soldiers/killers must be done with a lot of gravity and forethought to be worth doing at all.  It's why I don't like Hunger Games (though I don't have proper reasons for that one, not having actually explored any of the media), and in the end it's probably why I didn't like this version of Ender's Game. 

Thanks for your thoughts, by the way.  It's always fun to double check whether or not I can support my gut feelings.  I appreciate the chance to hear your point of view.

Movies, TV, Books & Music / Re: Movies you've recently watched
« on: March 06, 2014, 05:32:56 PM »
We'll have to settle with disagreement on Ford.  I love the guy but I haven't seen him deliver an actual good performance in a while.  Even Cowboys & Aliens, which I liked a lot and which I thought he'd be able to pull off fine, I dunno, maybe I just can't buy him as any kind of hardass. 

I'm not just panning it in comparison to the book, though; it's all too common for a movie to alter the tone to make it more 'appealing' to kids and general moviegoers, and I expected them to soften Ender up quite a lot and make him less scary (he doesn't appear to kill any of the other kids in the movie, for example, and they left out his accidentally breaking Bernard's arm in favor of a goofy space-puking scene).  Nor did I expect them to include the other half of the plot with Ender's siblings and all of the political stuff going on back on Earth.

The reason it sucks, IMO, is that it was so rushed and so streamlined that there wasn't anything left to be interested in.  Unless you are an actual kid you are probably not going to be very interested in an hour and a half of kids playing space quidditch in between bouts of being cryptically yelled at by mysterious grownups. 

As weird as I thought the book was, for having ender and his sibs doing so much starting at age frikken six or whatever, and taking over the political world in middle school, I felt the movie made a narrative and pacing mistake in just having Ender be twelve through the whole movie.  The book is years and years of training and stuff; the movie feels like it took place over a couple of weeks.  There's too little sense of weight to it.  And at the same time nothing seems to be actually happening.  It comes off as 'yeaaah in space camp doin space stuff oh no a little interpersonal static well whoops nevermind SPACE BATTLE! over' with the adults giving them boot camp yellin's interspersed throughout so you don't forget BUT WAR OR SOMETHING.

Essentially I feel it's the screenplay that simply fails, it doesn't manage to impart the gravity of anything that goes on with the kids.  Instead it ends up relying almost entirely on Ford and Kingsley to say Heavy Things, and it doesn't work.

Sure, it wasn't "The Nut Job" bad but it was definitely "Well this movie doesn't really work and I wouldn't recommend it to anyone" bad.

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