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Messages - Walter

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Video Games / Re: What Are You Playing?
« on: January 15, 2019, 05:11:38 PM »
As for the Assassin's Creed debate, I tried 2 and 4 but didn't get far in either. I heard a lot of good buzz around Origins, and especially Odyssey, which is probably what I would try if I gave it another chance...

AC2 was my favorite, easily. Ezio is a great character with an interesting arc. Personally, I can't remember playing one of those games since 3, which I don't think I even put more than 2 hours in but that still wasn't long enough to escape the tutorial. My god, what a train wreck that game was... But Origins is on my list now that I have a PS4.

until the next one, since they seemingly come out more regularly than the latest yearly sports games. =) That's a problem, it just seems like an assembly line franchise at this point. I'm looking for "special" here and by definition these are not (counting handheld/mobile and all that shit it's been 21 AC games in 12 years, almost 2 games per year... yeesh).

Historically, Ubisoft has spat out mainline AC games once per year. But they took 2 years to make Origins, which was a step in the right direction from everything that I've heard, providing a much-needed refresh for the same old tired mechanics. Odyssey came out just 1 year later, and seems to suffer from a quantity:quality problem. 

Video Games / Re: What Are You Playing?
« on: January 15, 2019, 01:38:32 PM »
Recycling the franchise name as the sole title to me just comes across as a tad pretentious, likely to sow confusion, and pointless overall, since people are just going to designate different labels on them to avoid the second point, so what are they hoping to accomplish? Not to mention, where do you go with the titling from there? What's the inevitable sequel to God of Four going to be called? God of War 2? It's bad enough Hitman is doing that shit.

It doesn't make any sense for, say, a database, or an archivist's shelf. But it makes perfect sense from a business perspective. It's a marketing decision that definitively signals players can jump on without all the cumulative sequel baggage that Griff just described.

Now take that logic and throw it in the trash for something like the latest Berserk TV series, which was named Berserk (2016/17), and yet IS NOT a great starting point for newer fans. Better yet, just throw the whole thing in the trash and forget it existed. Easier for everyone.

Video Games / Re: What Are You Playing?
« on: January 15, 2019, 03:15:26 AM »
"Finished" the RE2 30min demo. Good stuff! I got as far as the lickers, then time ran out. Seems pretty promising, and it makes me feel positive about Capcom. I mean, if they're going to return to the well, at least I can't really complain about it being this particular well of nostalgia.  :daiba:

Video Games / Re: What Are You Playing?
« on: January 14, 2019, 03:17:28 PM »
Both are great games, but God of War has the better narrative.

This is a very weird comparison to make, but are you saying that God of War has a "better narrative" than Last of Us? I haven't played GoW yet, but I find that quite surprising given Last of Us is Naughty Dog going pretty much all-in on its storytelling.

Looks like between the cutting edge AAA production values and gameplay potential that God of War is the pick, though I did grab the standalone Last of Us followup for a few bucks just now assuming I'll play and like the main game

The PS4 version (Last Of Us Remastered) includes the DLC you just bought  :sad: You might want to try a refund while you can.

(but since Wally's last Bloodborne update was that he got to the earliest boss his recommendations can sit =).

 :ganishka: man this is going to be a long road... I haven't touched the game since beating that boss either.

I'll probably never play Assassin's Creed because there's approximately 10,000 of them and I wouldn't know where to start (I have 2, which I hear is great and in Italy, but probably not so impressive now).

I'd bet 2 would still hold up pretty well. But it's true that open-world games have progressed significantly since 2009.

Site & Forum News / Re: BERSERK emoticons!
« on: January 14, 2019, 03:04:28 PM »
Ok final idea an emoticon relating to the vortex of souls being flushed down a toilet

That would probably be very difficult to convey recognizably within 20x20px. Also, circular animations in general won't work well with these. Check out how the other animations have been done. That's pretty much the scope. May as well just make a normal image for something like that.

or how about an emoticon relating to Guts cannon arm firing.

Not disparaging, but what would the context be for using that?

Site & Forum News / Re: BERSERK emoticons!
« on: January 14, 2019, 02:26:24 PM »

Video Games / Re: Games to look forward to!
« on: January 13, 2019, 08:03:42 PM »
Uhhh.... So.... How does that script relate to episode 2 because i thought alex was a girl, and what about morgan? i guess its basically written like a parallel? or am i just not understanding?

Names were changed so as not to directly incite a legal battle with his former employer. Hence "epistle 3" instead of "episode 3."

Video Games / Re: Games to look forward to!
« on: January 13, 2019, 02:32:59 AM »
Has everyone given up on half life 3 or portal 3 or for that matter any future valve games (THAT AREN'T CARD GAMES :mozgus:) I guess im still looking forward to half life 3 but ...

You must have missed when the former lead writer for the Half Life series effectively leaked HL2: Episode 3's script, and Valve did nothing to stop it. That shit is dead, man.

Video Games / Re: Games to look forward to!
« on: January 11, 2019, 03:14:16 AM »
Right, but they announced that it was *now in development* in... 2017 right?
Metroid prime started development in 2000, and released in november of 2002... Well okay i'll accept it lol.

By "debut" I don't mean showing a title card, I mean showing substantial footage for the first time. Nintendo has done that and then released the game within 6 months of that moment a few times in the past. So my point is that just because we only have a title card right now doesn't mean it's not possible for Nintendo to show it off at E3 and then release it that same calendar year. They don't adhere to the long-tail hype cycle of other publishers. Case in point, CD Projeckt Red. Witcher 3 first "debuted" in 2013, but the game didn't come out for another 2 years. And need I mention Crackdown 3?  :ganishka:

but why do you say that about it probably not being spectacular because it's being developed by bandai? Is it just because they work on a lot of games or do they have a history of not making good games for other companies?

Well Bandai-Namco is a well-known publisher, but their Singapore development team is basically unproven. They've put out two games (and the last was Mario Sports or some shit). My heart tells me to keep expectations low. It feels to me like Nintendo farmed this one out.

Video Games / Re: Games to look forward to!
« on: January 11, 2019, 02:05:58 AM »
Y'all heard the rumours of metroid prime 4 coming out late this year? What do y'all think of that? I personally don't think it will come out until 2020

Given that the developer is rumored to be Bandai-Namco (wtf), my hopes are slim that it'll be spectacular. But the release date leaked earlier today to be Nov 29. But we'll see if that pans out. Nintendo has debuted and released them within 6 months several times in recent memory. So 2019 isn't crazy at all.

Video Games / Re: What Are You Playing?
« on: January 09, 2019, 09:09:45 PM »
Wow, switching between platforms like some kind of maniac!  :ubik: Your X-Wing experience is also mine. I've unfortunately never gotten into those games because of the confusing controls. Games like Colony Wars on PS1 are my brand of space sim.

After that, I'll be playing Secret of Mana again; this time on my SNES Classic. I can't wait. :serpico:

The core mechanics in SoM are solid. Charging up and then unleashing feels great. But the game has a rough/unfinished quality to it, mostly the story, and that's because it IS a slightly unfinished (was a CD game converted to cartridge at last minute). So don't let that hold you back. The combat, visuals, and interplay between teammates is what makes that game awesome.

Swapping between a bunch of stuff, myself. Obra Dinn for PC, FF12 on PS4, and I just got the new Pokemon game for my son.

Movies, TV, Books & Music / Re: Movies you've recently watched
« on: January 09, 2019, 07:03:16 PM »
Spider-Verse was the best superhero movie I've seen since ... Spider-Man 2? Super solid, fun, and funny.

Berserk Miscellaneous / Re: 2019 new year card
« on: January 09, 2019, 12:51:16 AM »
What is Puck saying?

"Farewell Heisei." It's significant to Miura of course because Berserk's whole life has been the Heisei era (1989-2019).

Anime Asylum / Re: Dororo (2019) TV Series
« on: January 08, 2019, 04:02:48 PM »
Thanks for the heads-up. Animation looks solid to me.

For those who don't know why this is being posted here, it's because Dororo was one of the influences Miura had in making Berserk. It's a manga about a boy whose organs and limbs were sacrificed to demons. Using prosthetics, he hunts them down, reclaiming those parts after each fight.

Video Games / Re: Games to look forward to!
« on: January 08, 2019, 03:12:44 PM »
A 30-min demo for the RE2 remake is heading to major platforms on Jan 11:

Current Episodes / Re: Status of Berserk's Pre-publication
« on: January 06, 2019, 11:00:29 PM »
Volume 41 is possible. Just needs to release 7 eps by Nov or so. Not unheard of, just not something that's been done in eight years.

Movies, TV, Books & Music / Re: What are you reading?
« on: January 04, 2019, 03:55:59 PM »
I also picked up Galveston back during all the Season 1 hype, when Pizzolatto walked on water, but I could never really get into it.  :shrug: I'll get back to it one day!

I'm halfway through The Gone World, which has been phenomenal so far. The cover's media blurb actually references True Detective but uhh, not exactly sure what they were going for with that one. It's a sci-fi detective/thriller, which is one of my favorite mashups. Specifically, it's about the horrors of government-endorsed time travel and an ongoing criminal investigation. The first chapter sold me on it, and you can of course grab that for free via Amazon+Kindle. I read that and bought it a few days later after I couldn't stop thinking about it.

Speculation Nation / Re: What would Mozgus have thought of Griffith?
« on: January 04, 2019, 01:43:45 PM »
He would be the most "shut up and take my money dot jay pee gee" of devotees.

In all seriousness, Mozgus was never much of a critical thinker, and Griffith gave humans no room for doubt of his legitimacy. Charlotte's devotion brings him the throne, and the Pontiff's devotion allows him to step neatly into the shoes of their hollow idol.

Site & Forum News / Re: BERSERK emoticons!
« on: January 04, 2019, 01:29:18 PM »
Please welcome our latest addition to the family: :shrug:

Thanks to Grail and Aaz for helping me fine-tune all the iterations! Not a joke, I realized we sorely needed this emoticon when I was trying to find the right one to describe how I feel about Bloodborne.

The progression:

(around this point, I said I was "pretty much done.")

Creation Station / Re: Luka Painting
« on: January 03, 2019, 02:26:47 PM »
Hmm, image doesn't load for me. Try hosting it somewhere else?

Character Cove / Re: The relevance of Berserk's opening scene
« on: January 03, 2019, 01:36:28 PM »
First off, thanks for making a dedicated thread. It pains me to weigh in on such things by way of derailment.

I think Berserk readers can generally accept that Guts often puts himself in perilous circumstances in order to turn the table on his opponents. He walks the razor's edge of danger, taking the hit so he can deliver a bigger hit and end the fight. It's the first thing that Griffith admired about Guts. It's a characteristic of Guts' fighting style that is embodied by the Berserk Armor. And simply put, it's also how I process the very first scene in the manga.

The stumbling block for many readers seems to be that sex is off limits because Guts has emotional baggage with physical intimacy, regardless of his motives. By such reasoning, an axe blow to the helmet is no big deal, but getting nekkid with a lady is out of bounds. Well, what Guts did was not "intimate" in any way. It was a fucking trap -- literally. This is a man who, as Aaz already said, was in his darkest, most depraved state of mind. He was also at that time driven to torture apostles and assert his "inferior" humanity over their "superior" apostle forms as a savory treat before killing them. This exact scenario plays out with all three apostles in the Black Swordsman Arc. Killing them isn't enough. Guts taunts and tortures them before their deaths.

Having sex with the female apostle, knowing she was an apostle, was Guts' way of asserting dominance over her. He played into her trap, and then demonstrated that she was in his trap all along. The experience was probably painful for him for the sensation in the brand alone. But if that exchange made him uncomfortable at all, it was clearly a price well worth paying for Guts.

it baffles me that the omission of a single scene is getting so much attention rather than the amount of care and hard work that have gone into the finished product.

Maybe it's because you're spouting garbage like this to justify the cuts they made for --perhaps -- other reasons:

It was cut because it was deemed to be out of character for Guts and to not add much to the story anyway.

Cutting a scene? I don't particularly care. Didn't bother me when I saw it. Seemed like a stylistic choice for brevity. But trying to make an argument that you are better suited than Miura to decide what should or should not be in the story is quite another thing.

As for the project itself, it's certainly better than I thought it would be for a fan-submitted dubbing (Cobra apostle was over the top though...). And the layering effect of the animation often draws your eyes to environmental details that would normally go unnoticed due to the static lens of a manga panel, so that's neat. That being said, speaking as a weird guy who doesn't really see the value in most adaptations, I don't think it necessarily adds much to the experience of Berserk, and given that it's a very involved piece of fan work that would be insane to accomplish in full, I wonder if it would make more sense to ditch the sequential order of things and jump around to some of the other really memorable scenes throughout the series. It'd be a shame to see such a concerted effort be focused on order for order's sake, and not capitalize on the momentum that's clearly here with the people involved.

Yes, I'm very interested. And I would like to transcript it to my languague. Can you post it here or DM me?

You should just click the link that's on the sentence you bolded from Aazealh's post :rakshas:

Berserk Merchandise / Re: What are the best ways to support Berserk?
« on: January 02, 2019, 07:55:16 PM »
I think buying the manga, both in Japanese and in the language you read, is more than enough to support the series. If you also follow the episodic releases, you can officially acquire digital versions of the magazine Berserk is published in at for about $3 per release (decent quality too).

Site & Forum News / Re: BERSERK emoticons!
« on: January 02, 2019, 07:09:11 PM »
Yeah, sorry as I am to say it, but Void isn't very expressive.

Grail and I are pretty sure there's a great panel of Judo shrugging, but I can't seem to place it.

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