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Messages - Mangetsu

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Berserk Miscellaneous / Re: Berserk Musou (PS3, PS4, PC)
« on: August 24, 2016, 06:07:45 PM »
Silat and the Snake Baron  :ubik: :ubik: :ubik:

Current Episodes / Re: Episode 346
« on: August 24, 2016, 12:39:40 PM »
Thank you very much for the summary guys!

Puck's brothers provoking Guts for being too serious made me crack up  :ganishka:

Seriously, a lot of cool stuff happening. I can't believe that we are so close to Casca's recovery, it almost feels unreal. The talk about this new element that only applies to humans is very interesting... Can't wait to hear more about that.

Current Episodes / Re: Episode 346
« on: August 23, 2016, 03:12:45 PM »
Wow! so Danan actually transformed into an elf ? Totally did not expect that. Seeing all those creatures reminds me a lot of the Fantasia episode... Can't wait to see more!

Berserk Miscellaneous / Tetsuo Hara x Kentarou Miura
« on: August 18, 2016, 02:16:37 PM »
Hey Guys, i just found this.

Apparently Miura will draw the Protagonist of Tetsuo Hara's current running manga Ikusa no Ko while Tetsuo Hara will be drawing Guts. As a fan of both Mangaka i'm extremely excited to see what the outcome will be :ubik:

Berserk Miscellaneous / Re: BERSERK Reunion (2017)
« on: August 17, 2016, 02:20:21 PM »
This is absolute garbage. Why can't people just leave this series alone  :azan:

Berserk Merchandise / Re: Any Berserk original art out there?
« on: August 16, 2016, 05:32:02 PM »
Thanks for the info.

It seems like manga artists don't sell their work as much as western artists. I wonder if he is just sitting on the thousands of pages stacked up somewhere.

Is there a market for original art from manga? I googled around and it didn't seem to be much out there and just a few discussions on it in English.

Well, i remember this.

Anime Asylum / Re: New Berserk Anime for 2016
« on: August 15, 2016, 08:35:51 PM »
I'm pretty sure we won't. The way I saw it, it was more of a "pilot" episode. Showcasing some of the characters they wanted to put in it. To be honest I would not have done the first episode that way... It's a bit (loooooot) pointless, especially when they reintroduced Isidro 4 episodes after that.

Exactly. Why introduce Isidro that way, if you will showcase his Manga introduction  anyway?  :schierke:
Not only did it make the Bar scene worse, but hthe representation of his character wasn't good either  :rickert:

Anime Asylum / Re: New Berserk Anime for 2016
« on: August 12, 2016, 09:21:45 PM »
Guess that means we wont meet :schierke: in this adaptation.   :sad:

We already met her in the first episode and we better don`t see her again.

Berserk Miscellaneous / Re: Berserk Musou (PS3, PS4, PC)
« on: August 10, 2016, 11:02:39 PM »
That name  :ganishka:  :ganishka:

Berserk Miscellaneous / Re: Berserk Musou (PS3, PS4, PC)
« on: August 10, 2016, 02:43:29 PM »
I liked the trailer for Guts, although i would have like more heaviness behind his strikes with the Dragonslayer. Generally I'm happy with how things have been going with this game as my expectations were set for Musou standards anyways.

I'm very interested in seeing what other stages we will be getting.

Although late, im pretty sure by now that also this Cover of the Gigantomakhia Volume was digitally colored. I think it's nice to know around what time Miura started to color digitally.

Berserk Miscellaneous / Re: 2016 Berserk album from Susumu Hirasawa
« on: August 02, 2016, 12:35:21 PM »

Berserk Miscellaneous / Re: Berserk Musou (PS3, PS4, PC)
« on: August 02, 2016, 11:10:42 AM »
I wish Skull Knight will be next

I don't think we have to worry about playing Sk. I need Silat though...

Berserk Miscellaneous / Re: New Digital Art Techniques in Berserk
« on: July 31, 2016, 09:59:28 PM »
Kaladin didn't think that panel from volume 38 was drawn digitally, we know it's traditional. He used it as an example of how the digital releases are blurry and lower quality.

The brush strokes in Schierke's hat look digital, if you disagree with that I don't know what to say. It does not look like Miura's typical (and very precise in its weight) pen or brush stroke, at all. It's possible that he chose to make wobblier, thicker, extremely digital-looking lines after years of perfecting the traditional pen and brush, and simply scans his stuff so that his assistants can work digitally on top of it, but considering we were introduced to his digital paintings at the same time, and the fact that this sounds like a lot of unnecessary work, I'd bet on him just going fully digital.

But sure, it's possible that it's a mix of both. There's no way to know that for sure nowadays, like you said. I mean, Inio Asano applies Photoshop filters on photographs, prints them, and then draws on top of them with a pen for his backgrounds.

Yeah i know that he didn't say that the panel is digital. I pointed that manuscript out, simply because many people have been discussing the change of Miura having gone digital since we returned to Guts & Co. 

The strokes inside Shierkes hat also can be easily be drawn with a brush or even a G Pen. Miura changes the way he draws things all the time. Wobbliness doesn't automatically mean that it is digital. Here is a simple example showing the difference between how Daiba was drawn back in the day and how he was drawn during Volume 38.

Volume 31

Volume 38

What i want to say is, only because some of the art looks wobblier it doesn't mean that it is digital. It also simply could be that Miura is using more of his brush or simply putting more pressure into his G Pen strokes, the same also goes for the inside of Shierkes hat.

Berserk Miscellaneous / Re: New Digital Art Techniques in Berserk
« on: July 31, 2016, 08:47:52 PM »
Sorry guys, but I'm not convinced about Miura having gone fully digital  :slan:

Generally Miura never stroke me as an artist to abandon all his traditional tools for digital programs, more so as someone who would take the advantages about the opportunities that digital programs offer him. By the end of the day, this guy has used since his childhood traditional brushes and pens, i doubt he would not use them anymore.

One of the most noticeable differences to me, and what makes me believe most of the lineart is now digital, is that he's using a thicker brush line for elements he previously used a liner like Pigma Microns on. Most predominantly, the hatching for shading on necks, and the inside of Schierke's hat.

On the top panel the strokes have no pressure sensitivity. It's most likely from a liner or a similar pen with no or little variation of size on pressure. On the bottom panel the strokes begin thin and get thicker, like with a brush. Something about the wobbliness I mentioned on previous posts and how the brushstroke goes from thin to thick very suddenly (something he had mastered with an actual brush so the variation was smoother and more natural) makes me believe that's digital lineart.

Nowadays it's really difficult to be sure. Shinichi Sakamoto's digital art looks a lot like something made with traditional tools:

He also simply could have been drawing this with a traditional brush. The wrinkles inside her hat look better than ever imo.

the paintings are digital so i'm just gonna skip that. when it comes to the black and white manga itself, what sticks out the most to me is how thick and smooth the line art is and how smooth the screentones are.

the line-art on ged looks like it was done with a standard round brush with some pen pressure, these kind of lines can be replicated easily. the screentone on his hat is light colored, smooth and less textured. the rain falling down is most likely on a completely seperate layer aswell. the shadow on ged's face that's coming from the hat is super smooth, it looks like a gradient, really even transition. they probably used that exact same screentone from the hat but made it very low opacity.

this here is a comparison between 2 panels, the panel on the top is guts from digital volume 38 which might i add looks very similar to the print volume 38 and the bottom panel is from the digital YA issue. as you can see, the top panel looks grainy and has texture to it, looks traditional. the bottom panel looks much smoother, the screentones are cleaner, they dont have those random white dots or texture that the top panel has. the lines on guts' hair look smooth and done with a digital brush with pen pressure.

The great thing about that panel is, that we have seen the actual manuscript in the behind the scenes video of the 2016 Berserk anime.

It's more than obvious that this has been drawn traditionally. The dry leftover brush strokes of Guts are enough to prove this. Generally Miura has been consistent with howhe draws certain parts of his characters face. Eyebrows, eyelashes and the hair of the characters have been mostly drawn with a brush. Often in the volumes we can even see some of the small white areas which hadn't been fully inked. For thinner lines he would use a Maru pen which has very small pen nib. I guess he probably used this mostly for detail while his main tool was a traditional G Pen. Now this is from episode 342 and unfortunately we don't have anything similar to the episodes after that.

In the case of the current art style, those thicker lines can and probably were simply drawn with a G Pen.

For reference, Naoki Urasawa actually once showed how thick and thin the lines of a G Pen can be.

Here is a screenshot from the documentary about him done by NHK

It's almost like a brush.

All in all, i think Miura and his team are simply taking advantages of digital programms, especially when it comes to stuff like screentoning or replicating drawings for scenes in which they fit in.  It's really hard to pinpoint if Manga art is digital or traditional nowadays as most, if not everything is drawable via digital tools.

Current Episodes / Re: Episode 345
« on: July 30, 2016, 06:41:08 PM »
I simply loved this episode. Seeing how everything is being connected reminded me of that one interview in which Miura talked about how everything falls into place subconsciously. It feels all natural and smooth and that's what i love about this.

I think that's the problem itself, Guts would need to land a strike, which I think, at his current level is near impossible. A God hand being is stupidly powerful, one would need more than crazy physical stats and an oversized sword. There'll be some form of upgrade for him on Skellig I think, so that may be the answer. Wether its going to be last one or not, remains to be seen.

Right now he's at level where he possesses a serious challenge for Zodd and Grunbeld, but not beyond that. Even the most powerful apostle is nothing compared to Griffith and Guts is around that level.

That's why we have the moonlight boy  :carcus:

As stated by many, there could be a situation in which the Moonlight Boy can cause an opening for Guts to strike, but will he be able to kill his own child ? What would Casca think ?

A huge conflict perfect for the climax of the series, but we will see.

Current Episodes / Re: Episode 345
« on: July 22, 2016, 10:05:53 PM »
Beautiful issue! just a quick question is miura drawing digital now? because these last 2 issues seem to have a change in style!   :ubik:

It is possible that he is using digital programs for screentoning or other small stuff, but if you look at his normal line work you can clearly see the strokes of a g pen. Of course Miura also still uses a brush and a maru pen, looking at the hair of the characters or at much thinner lines shows that.

Berserk Miscellaneous / Re: Berserk Musou (PS3, PS4, PC)
« on: June 23, 2016, 12:35:30 PM »
The picture of Guts attacking Grunbeld looks sick, but why is Guts white hair missing although he wears the berserker armor in some of those shots  ? ...

Current Episodes / Re: Episode 343
« on: June 21, 2016, 12:38:56 PM »
The new cover of YA  :daiba:
Looks absolutely gorgeous

Manga Mausoleum / Re: Old volumes, new covers
« on: June 17, 2016, 05:04:26 PM »
That Puck illustration looks nice!

I haven't had the chance to own a Japanese Berserk volume yet, so i guess i will just go with these. Besides the title and the smoke, I'm actually fine with the borders.

More than anything, I'm curious to see if there will be more  new stuff like that Puck illustration which we hadn't seen yet.

Full pic of that poster. It kinda reminds me of the visuals from the Pachinko games

Berserk Miscellaneous / Re: Berserk Musou game...?
« on: June 13, 2016, 12:27:34 PM »
What's wrong with it?

Isn't it obvious ?
Sure, it grabs the attention of people, and fans know about this scene too, but what about the people who haven't gotten introduced to the series yet? They take a very important scene from the Manga and put it in a context in which it can be understood completely wrong. Nonethless, i won't let this get too much into my head. I look forward to the future trailers, especially concerning the gameplay.

I wonder which part of the story will be playable though...

I really hope that Hirasawa Susumu is involved in making the soundtrack for the game, do you guys think there will be a good chance that he will or no?

We can only speculate, but i doubt it. At most, we may get one song though.

Berserk Miscellaneous / Re: Berserk Musou game...?
« on: June 10, 2016, 04:14:27 PM »
Hope this happens  :ubik:

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