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Messages - Mangetsu

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76
Berserk Miscellaneous / Re: Berserk Musou (PS3, PS4, PC)
« on: August 02, 2016, 11:10:42 AM »
I wish Skull Knight will be next

I don't think we have to worry about playing Sk. I need Silat though...

77
Berserk Miscellaneous / Re: New Digital Art Techniques in Berserk
« on: July 31, 2016, 09:59:28 PM »
Kaladin didn't think that panel from volume 38 was drawn digitally, we know it's traditional. He used it as an example of how the digital releases are blurry and lower quality.

The brush strokes in Schierke's hat look digital, if you disagree with that I don't know what to say. It does not look like Miura's typical (and very precise in its weight) pen or brush stroke, at all. It's possible that he chose to make wobblier, thicker, extremely digital-looking lines after years of perfecting the traditional pen and brush, and simply scans his stuff so that his assistants can work digitally on top of it, but considering we were introduced to his digital paintings at the same time, and the fact that this sounds like a lot of unnecessary work, I'd bet on him just going fully digital.

But sure, it's possible that it's a mix of both. There's no way to know that for sure nowadays, like you said. I mean, Inio Asano applies Photoshop filters on photographs, prints them, and then draws on top of them with a pen for his backgrounds.

Yeah i know that he didn't say that the panel is digital. I pointed that manuscript out, simply because many people have been discussing the change of Miura having gone digital since we returned to Guts & Co. 

The strokes inside Shierkes hat also can be easily be drawn with a brush or even a G Pen. Miura changes the way he draws things all the time. Wobbliness doesn't automatically mean that it is digital. Here is a simple example showing the difference between how Daiba was drawn back in the day and how he was drawn during Volume 38.

Volume 31



Volume 38



What i want to say is, only because some of the art looks wobblier it doesn't mean that it is digital. It also simply could be that Miura is using more of his brush or simply putting more pressure into his G Pen strokes, the same also goes for the inside of Shierkes hat.

78
Berserk Miscellaneous / Re: New Digital Art Techniques in Berserk
« on: July 31, 2016, 08:47:52 PM »
Sorry guys, but I'm not convinced about Miura having gone fully digital  :slan:

Generally Miura never stroke me as an artist to abandon all his traditional tools for digital programs, more so as someone who would take the advantages about the opportunities that digital programs offer him. By the end of the day, this guy has used since his childhood traditional brushes and pens, i doubt he would not use them anymore.


One of the most noticeable differences to me, and what makes me believe most of the lineart is now digital, is that he's using a thicker brush line for elements he previously used a liner like Pigma Microns on. Most predominantly, the hatching for shading on necks, and the inside of Schierke's hat.



On the top panel the strokes have no pressure sensitivity. It's most likely from a liner or a similar pen with no or little variation of size on pressure. On the bottom panel the strokes begin thin and get thicker, like with a brush. Something about the wobbliness I mentioned on previous posts and how the brushstroke goes from thin to thick very suddenly (something he had mastered with an actual brush so the variation was smoother and more natural) makes me believe that's digital lineart.

Nowadays it's really difficult to be sure. Shinichi Sakamoto's digital art looks a lot like something made with traditional tools: https://www.instagram.com/p/BDcumoTFaeG/

He also simply could have been drawing this with a traditional brush. The wrinkles inside her hat look better than ever imo.

the paintings are digital so i'm just gonna skip that. when it comes to the black and white manga itself, what sticks out the most to me is how thick and smooth the line art is and how smooth the screentones are.

the line-art on ged looks like it was done with a standard round brush with some pen pressure, these kind of lines can be replicated easily. the screentone on his hat is light colored, smooth and less textured. the rain falling down is most likely on a completely seperate layer aswell. the shadow on ged's face that's coming from the hat is super smooth, it looks like a gradient, really even transition. they probably used that exact same screentone from the hat but made it very low opacity.


this here is a comparison between 2 panels, the panel on the top is guts from digital volume 38 which might i add looks very similar to the print volume 38 and the bottom panel is from the digital YA issue. as you can see, the top panel looks grainy and has texture to it, looks traditional. the bottom panel looks much smoother, the screentones are cleaner, they dont have those random white dots or texture that the top panel has. the lines on guts' hair look smooth and done with a digital brush with pen pressure.



The great thing about that panel is, that we have seen the actual manuscript in the behind the scenes video of the 2016 Berserk anime.



It's more than obvious that this has been drawn traditionally. The dry leftover brush strokes of Guts are enough to prove this. Generally Miura has been consistent with howhe draws certain parts of his characters face. Eyebrows, eyelashes and the hair of the characters have been mostly drawn with a brush. Often in the volumes we can even see some of the small white areas which hadn't been fully inked. For thinner lines he would use a Maru pen which has very small pen nib. I guess he probably used this mostly for detail while his main tool was a traditional G Pen. Now this is from episode 342 and unfortunately we don't have anything similar to the episodes after that.

In the case of the current art style, those thicker lines can and probably were simply drawn with a G Pen.

For reference, Naoki Urasawa actually once showed how thick and thin the lines of a G Pen can be.

Here is a screenshot from the documentary about him done by NHK



It's almost like a brush.

All in all, i think Miura and his team are simply taking advantages of digital programms, especially when it comes to stuff like screentoning or replicating drawings for scenes in which they fit in.  It's really hard to pinpoint if Manga art is digital or traditional nowadays as most, if not everything is drawable via digital tools.

79
Current Episodes / Re: Episode 345
« on: July 30, 2016, 06:41:08 PM »
I simply loved this episode. Seeing how everything is being connected reminded me of that one interview in which Miura talked about how everything falls into place subconsciously. It feels all natural and smooth and that's what i love about this.




80
I think that's the problem itself, Guts would need to land a strike, which I think, at his current level is near impossible. A God hand being is stupidly powerful, one would need more than crazy physical stats and an oversized sword. There'll be some form of upgrade for him on Skellig I think, so that may be the answer. Wether its going to be last one or not, remains to be seen.

Right now he's at level where he possesses a serious challenge for Zodd and Grunbeld, but not beyond that. Even the most powerful apostle is nothing compared to Griffith and Guts is around that level.

That's why we have the moonlight boy  :carcus:

As stated by many, there could be a situation in which the Moonlight Boy can cause an opening for Guts to strike, but will he be able to kill his own child ? What would Casca think ?

A huge conflict perfect for the climax of the series, but we will see.

81
Current Episodes / Re: Episode 345
« on: July 22, 2016, 10:05:53 PM »
Beautiful issue! just a quick question is miura drawing digital now? because these last 2 issues seem to have a change in style!   :ubik:

It is possible that he is using digital programs for screentoning or other small stuff, but if you look at his normal line work you can clearly see the strokes of a g pen. Of course Miura also still uses a brush and a maru pen, looking at the hair of the characters or at much thinner lines shows that.

82
Berserk Miscellaneous / Re: Berserk Musou (PS3, PS4, PC)
« on: June 23, 2016, 12:35:30 PM »
The picture of Guts attacking Grunbeld looks sick, but why is Guts white hair missing although he wears the berserker armor in some of those shots  ? ...

83
Current Episodes / Re: Episode 343
« on: June 21, 2016, 12:38:56 PM »
The new cover of YA  :daiba:
Looks absolutely gorgeous


84
Manga Mausoleum / Re: Old volumes, new covers
« on: June 17, 2016, 05:04:26 PM »
That Puck illustration looks nice!

I haven't had the chance to own a Japanese Berserk volume yet, so i guess i will just go with these. Besides the title and the smoke, I'm actually fine with the borders.

More than anything, I'm curious to see if there will be more  new stuff like that Puck illustration which we hadn't seen yet.

85
Full pic of that poster. It kinda reminds me of the visuals from the Pachinko games


86
Berserk Miscellaneous / Re: Berserk Musou game...?
« on: June 13, 2016, 12:27:34 PM »
What's wrong with it?

Isn't it obvious ?
Sure, it grabs the attention of people, and fans know about this scene too, but what about the people who haven't gotten introduced to the series yet? They take a very important scene from the Manga and put it in a context in which it can be understood completely wrong. Nonethless, i won't let this get too much into my head. I look forward to the future trailers, especially concerning the gameplay.

I wonder which part of the story will be playable though...

I really hope that Hirasawa Susumu is involved in making the soundtrack for the game, do you guys think there will be a good chance that he will or no?

We can only speculate, but i doubt it. At most, we may get one song though.




87
Berserk Miscellaneous / Re: Berserk Musou game...?
« on: June 10, 2016, 04:14:27 PM »
Hope this happens  :ubik:

88
Berserk Anime / Re: New Berserk Anime for 2016
« on: June 10, 2016, 03:53:50 PM »
My expectations were so low, not even this kind of shitty animation was able disappoint me  :guts:
More than anything, as Qalter also pointed out on the thread and in the podcast, I'm more so interested in how they will handle the material in those 24 episodes. As others have said, Lost Children and the portion with the count seems to be cut out.

Also just saw this. It's from the newest YA. Nothing really special
Courtesy of Ryu O.


90
Berserk Anime / Re: New Berserk Anime for 2016
« on: May 26, 2016, 09:34:58 PM »
My body is not ready for all this upcoming Berserk stuff  :magni:

91
Manga Mausoleum / Re: Volume 38 Release
« on: May 25, 2016, 04:03:03 PM »
Im not sure if this is a real thing, but it seems as if there will be 2 versions of the cover.



Here the link http://ddnavi.com/news/302203/a/

92
Berserk Anime / Re: New Berserk Anime for 2016
« on: March 25, 2016, 12:16:39 PM »
Im glad that they fixed his armor.

93
Berserk Anime / Re: New Berserk Anime for 2016
« on: March 22, 2016, 01:16:45 PM »
Thanks, though it's all already in the ANN link Patrick posted to revive the thread.

 :schnoz: Should have checked the posts more clearly, sorry for that

94
Berserk Anime / Re: New Berserk Anime for 2016
« on: March 22, 2016, 12:26:20 PM »
Here is the listed Staff & Cast


Director: Shin Itagaki
Series Composition: Makoto Fukami
Series Composition Cooperation: Takashi Yamashita
Main Character Designer: Hisashi Abe
Music: Shiro Sagisu
Production: LIDEN FILMS
Animation Production: GEMBA/millepensee
-Cast-
Guts - (CV: Hiroaki Iwanaga)
Puck - (CV: Kaoru Mizuhara)
Farnese - (CV: Youko Hikasa)
Serpico - (CV: Kazuyuki Okitsu)
Isidro - (CV: Hiro Shimono)
Azan - (CV: Hiroki Yasumoto)
Casca - (CV: Toa Yukinari)
Griffith - (CV: Takahiro Sakurai)
Skull Knight - (CV: Akio Otsuka)
Narrator - (CV: Unshou Ishizuka)


95
Manga Mausoleum / Re: New cover design + volume 38 cover
« on: March 22, 2016, 12:22:00 PM »
Disappointed with this  :puck:
Nonethless there is still the 2- sided Poster inside the volume, hope we get some nice Illustrations involving Silat & the Tapasa.

Edit: And it was SO obvious that they would release this Volume around the time the new Anime starts, to once again promote the anime series.
Just makes me think more and more that the monthly shedule  was used to match the announce date for the new anime series.

96
Creation Station / Re: Lith's colors & tutorials
« on: February 26, 2016, 05:58:21 PM »
Holy.... This is gorgeous

97
Oh, I've got this video as well as four others from Inoue. It comes from this website. It's the very last link at the bottom of the page.

That's amazing, thank you for this.  :ubik:

98
Someone called Ryu Osaka posted this on Facebook.

The quality of the video is very low, but still neat to see if u ask me  :void:

https://www.facebook.com/ryu.osaka/videos/vb.1420134472/10205903532453685/?type=2&theater

99
Vagabond / Re: Inoue News Archive
« on: January 21, 2016, 08:38:28 PM »
Inoue's tribute for Dragonball's 30th anniversary!


100
Just got my Volume this week! It took me some time to get, but im glad that i finally get to own this series. The more i go through the more the story and art grows on me.


By the way the Cover also looks much better on the actual Volume, especially prome is painted very nicely.

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