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Messages - Slime_Beherit

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Podcast / Re: Skullknight.NET Podcast: Episode 39
« on: December 16, 2013, 08:23:19 PM »
IM SORRY! :judo:


Podcast / Re: Skullknight.NET Podcast: Episode 39
« on: December 16, 2013, 07:46:16 PM »
Back when Whiskey Media still existed, I ventured into Anime Vice to see if anime was still something I could into (it isn't). That's where I encountered this review for Berserk volume 1. Hearing you guys talking about it reminded me of it.

opinions right?!

Speculation Nation / Re: What is 'Evil' in the Berserk universe?
« on: November 12, 2013, 03:50:23 PM »
Ok, now I'm confused. All this talk of Femto's indifference. Now makes me question why he raped Casca at all.

Podcast / Re: New podcasts?
« on: October 24, 2013, 01:43:00 PM »
I just assumed they would be back when a new episode comes out. Most Skullknighters (skullknightsians?) are visiting the site because of the hiatus, so it's probably best to just resume when the series continues. Though I agree, I do like when the guys shoot the breeze.

Also it he didn't lose his arm and eye in a battle. Guts having his sword wouldn't have prevented the to severing of his arm.

I think things turned out like they were suppose to. Things would have been slightly different if they were written different. If I'm out of line in speculation nation, I is sorry :T

Current Episodes / Re: Berserk Hiatus for 19+ Weeks—A New Record
« on: July 23, 2013, 04:43:59 PM »
Guys don't you get it, he's writing and drawing a whole volume so that we can experience it without interruption! IT'S SO OBVIOUS!  :troll:

Berserk Miscellaneous / Re: Berserk and Yahoo
« on: July 10, 2013, 09:12:58 PM »
I heard somewhere that the artists for Berserker are gonna launch a Kickstarter, so they can hire more artist to release more chapters faster.


Video Games / Re: Fire Emblem: Awakening (3DS)
« on: July 09, 2013, 04:42:01 PM »
Pretty good deal for anyone that bought FE:A and tied it to Club Nintendo. Buy Shin Megami Tensei IV and register it by 8/31 and you will receive $30 credits for the Nintendo eShop.

Shootin' the Breeze / Re: Post Wacky Images
« on: May 17, 2013, 03:26:51 AM »
I played it this morning, and i was praising how well designed this game is. It wasn't until I needed the grappling hook that I need to back track. Before that, i just kept pressing forward and was upgrading the suit without too much trouble. Those are some priceless pics : D

Anime Asylum / Re: Berserk Saga Project News
« on: May 15, 2013, 02:43:59 PM »
"Pervasive misogyny that cannot be totally written off as a product of the medieval setting." -from the ANN review. I can only really think of 2 instances where one can come to that conclusion. When Casca is told to lie with Guts and her "oh no my period moment". I don't think thats enough to say its misogynistic :T

Video Games / Re: Nintendo 3DS
« on: April 18, 2013, 07:03:39 PM »
Slime you're forgetting Koichi Sugiyama.

He is a fantastic composer, although his recent compositions could be accused of not being very creative either. His best work was on IV and from there things have been rather iterative. I dunno maybe i was just disappointed by X's score.

Zelda was actually never a super strong series in Japan. The earlier titles sold pretty well, so it's not as overlooked as Metroid, but it never achieved anything close to Dragon Quest status.

Oh wow, if Vgchartz is anything to go by,  i guess it really isn't. After OoT the sales every series only managed to do half of OoT. It's almost as if they were disappointed with OoT. I guess it's strange to see one Nintendo's key franchising being a mega hit here, and not in it's own territory.

And not even Dragon Quest can do DQ status anymore  :troll:

DQIX did 2 million in 2 days (4 mil to date), and DQX only managed to do 400,000 in it's first week (600,000 to date). I guess Japan doesn't like it you change the series too much :T

Video Games / Re: Nintendo 3DS
« on: April 18, 2013, 04:55:36 PM »
No problem Walter : ) I do agree, V is the most complete package and is probably my favorite. As for why it is a juggernaut in Japan, i would also have to concede that its all nostalgia. The NSMB series hasn't been very creative, but every time one is released, it breaks the million sold mark within the week. Though by that logic, I don't understand why Zelda has been in a steady decline in Japan.

Video Games / Re: Nintendo 3DS
« on: April 18, 2013, 03:33:16 PM »
That's not what I meant. The character design doesn't bug me. It's the rote story and plot stuff. The game design that's been stuck in the same rut since the '80s. The sense of progression that only comes from upgrading equipment for the 100th time. Seeing the same enemies in every single game. I just find those games tedious and without much creativity.

Theres a sense of progression from exploring more of the world, and learning new skills and spells. With each entry they create new monsters, but there are some super star monsters that always make an appearance (slime, golem, dracky). I suppose they don't stray too far of the path, but because that is the appeal. DQ is suppose to be the rock of JRPG's, it's suppose to be the one you can always come back to and feel at home. There's only been 10 entries in 25 years, it's not as if they are just shoveling out them out every year. Many people have compared it to comfort food. You can spend a couple of years playing all these other RPG's with there emphasis on story and new gameplay styles, but then a DQ and you can use it as a palette cleanser.

Video Games / Re: Nintendo 3DS
« on: April 18, 2013, 04:59:44 AM »
Hehe, well I guess it would be an apt description for someone who wasn't a fan of Zelda.

I agree that Zelda as a franchise hasn't been very progressive since its glory days, but its evolution is still leaps and bounds more adventurous than Dragon Quest's.

I was about to mention Zelda's story as well, having played most Zelda's and many Dragon Quest (I,IV,V,VI,VIII and IX), I felt i should weigh in. In terms of story, Dragon Quest has always been the same. Evil is looming, go and kill it! But that is the important part, the going of the killing. Sure in the end you will fight some horned demon looking thing, but getting there is where all the fun is. If it's something that DQ definitely has, is its charm, from its silly monster designs to the weird stuff that some townsfolk will say, to its little vignettes on the way to the end, the little world just really does seem alive.

Gameplay wise DQ hasn't changed much. They have made little changes here and there, mainly in regard to how a character grows, but DQ is still THE turned based RPG. Still they have managed to keep the series interesting with each entry. DQ I started it all with a single hero, II added party members, III added the class system, IV had you experience each chapter with a different character, V monster recruiting, VI a dual layered interconnected world map, VIII was massive in scope, IX multiplayer turn based RPG, X an MMORPG. All in worlds that don't take themselves too seriously, nor are they beating me over the head with some convoluted story, and it isn't holding my hand all the way through either. The appeal is being thrown into a world, and having to figure out how to make it the end, without some calculator telling how to solve a puzzle or my % chances of a plan working (oh Fi, u made me wish for a "hey listen!)

 I understand that people don't have the patience for this sort of game now a days, especially when DQ has gotten a reputation for being grindy (just kill a metal slime PEOPLE!) DQ just is the classic JRPG, the combat might be simple, but it's always an adventure. Great starting points are DQ V(classic) or IX(modernized). The only tip i have for potential adventurers is to talk to all NPC's and you will be fine : )  I hope i made sense :T

Manga Mausoleum / Re: Volume 37
« on: March 19, 2013, 10:42:15 PM »
There are little goodies in Young Animal that don't necessarily have an episode and by the time i learn about them, I never know how to order them at Kinokuniya. Like this alt. cover, i just found out about it, and it comes out in 3 days in Japan. Is it to late to get a hold of one? People who go to Kinokuniya, how do i go about telling them which one I need? Do i say Young Animal no. 7 or do i give the date of release?

Video Games / Re: Nintendo 3DS
« on: March 03, 2013, 05:47:02 PM »
Anywho, I'll most likely purchase one, if not for Super Mario 3D Land.

There's a promotion coming up soon. If you buy a 3DS XL and Luigi's Mansion and register them between March 21 - April 30, then they will give you a download code for 1 of 5 games (including Super Mario 3D Land)

Video Games / Re: Fire Emblem: Awakening (3DS)
« on: February 05, 2013, 09:36:52 PM »
Sounds like a plan, thanks : D

Video Games / Re: Fire Emblem: Awakening (3DS)
« on: February 05, 2013, 09:29:24 PM »
I ordered my from and used the in-store pick up, and I don't I will be using that service again. I was busy yesterday so I went to gamestop this morning, after trying Best Buy and Target as I knew about the shipment error, I ask about ordering it from there site. They look a little confused as to how I ordered it and then said "well we got an extra copy in just today...did you call earlier?" I had not. "Oh ok then you can take this one then" I think someone was about to pick up my copy if I hadn't shown up when I did :T

Hey this is my first FE, I've decided to go classic after and will try not to restart a mission if one of my mates die. I only one question, is the easiest setting right for me or is it too easy?

Anime Asylum / Re: Berserk Saga Project News
« on: February 03, 2013, 07:38:26 PM »
None of the changes have changed the main plot at all

It's just that Berserk is more than just its plot. The changes they made seems so watered down. It may looks like Berserk but I would not be able to reccomdend the movies to some and say "here is the series I enjoy so much"

Anime Asylum / Re: Berserk Saga Project News
« on: February 03, 2013, 05:50:46 PM »
I don't comment much on reddit, but people did'nt agree with my recommendtation  :puck:

Video Games / Re: Fire Emblem: Awakening (3DS)
« on: January 31, 2013, 03:13:06 AM »
Perma-death is a staple of the FE series though, it makes things so much more tense and carefully planned. I'm psyched for this, I've been a fan of FE for years.

Maybe I just find it easier to do so cause I'm not very invested in the FE world. So maybe going forward I will change me tune, provided this game grabs me (I'm sure it will).

Video Games / Re: Fire Emblem: Awakening (3DS)
« on: January 31, 2013, 12:09:27 AM »
It's a weird feeling, I'm angry that they'd include a "Casual" mode but I think I'd end up picking it.

Don't feel bad about it, I too will be picking casual mode, as i know i will just restart the mission as soon as one character dies. So just save yourself the time. I'm gonna do my best to make sure they don't die, but I'm not gonna lose an hour of play just cause near the end of my "successful" skirmish one of my characters gets one-shotted. It will also be my first FE, I specifically stayed away cause of the perma-death, so I for one take no shame. Maybe on a second run through I'll go classic, but i doubt it!

Podcast / Re: Podcast Q&A
« on: January 27, 2013, 05:13:57 PM »
Did Berserk create the term God Hand? I see it a lot in Japanise media i suppose this does'nt have to answered in the podcast but i didn't want to start a new thread.

Video Games / Re: Dragon's Dogma
« on: January 23, 2013, 06:53:39 PM »
I had to keep going back to make sure it wasn't my boy Zodd. With their former Berserk promotion, you would think they would just ask to put Zodd in the game, instead of this Nockoffuratu.

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