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Messages - Griffith

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Video Games / Re: Dark Souls II
« on: October 18, 2017, 12:06:35 AM »
Welp, I finally, all these year's later, started DSII NG+ after finishing all the DLC. I may be over-prepared now though as I farmed the Giant Lord quite a bit after finishing the DLC (if I'd done that before I'd have rolled through it years ago) and am like lvl 350 something... sooo, NG+ isn't proving too difficult despite the extra enemies and handicaps, and I'm definitely able to solo it. :ganishka:

Oh, another thing in DSII's favor, it has my favorite Dark Souls parody cartoon (surprisingly large genre=) that really captures the game's quirks:

Update: Out of boredom I switched to a Guts build: vengarl helm, forlorn armor, drakekeeper gloves/pants. Right hand: Dark Greatsword, Dagger. Left: Pyromancy flame, 3 shot repeating crossbow. Spells: great fireball (canon), flame weapon & immolation (blaze wheel). Red eye ring (brand). Bombs and throwing knives of course. I so want to cheat and unify the dark and fire buffs on the weapon to one or the other for max damage but that would be cheating the concept and variety's good too =). Also vacillating between the Greatsowrd and the Crypt Blackwood for its own resemblance to the DS and primo damage, but it's a bit short and fat and the moveset isn't as true (plus kinda sucks) to Guts and the DS (especially effective for jumping in the action and/or being surrounded), so I'm using the Greatsword for now. Unsurprisingly I guess, this is actually a very effective offensive build! :ganishka: Lots of fun, tears things up, and I even managed to get under 50% weight(!) so I can move like I'm using the Beast Armor too. Plus, it's just fun to imagine Guts taking on all these Dark Souls bosses. Anyway, it's breathed new life into my NG+ run.

Movies, TV, Books & Music / Re: Twin Peaks Returns
« on: October 17, 2017, 11:49:24 PM »
I got a massive deja vu from this comment.

Is it future or is it past?
Wow!  My face while watching. :ganishka: Alex should ditch his dayjob and become the key Twin Peaks theorycrafter.

I actually found the whole thing, and while I couldn't get through more than a minute more than what appears in the Peaks video, he's actually talking about some conspiracy concerning the elites being vampire pedophiles with the aim of becoming one with the machines!(!?) :carcus: Eat your heart out, David Lynch!

Also, if you found The Return's ending to be a bit abrupt, here's a coda for you:

Well... you can't argue with that! :isidro: :magni:

Movies, TV, Books & Music / Re: Movies you've recently watched
« on: October 14, 2017, 03:34:29 PM »

Except the other error there is that "Deckard" is actually wearing a costume instead of his around-the-house clothes from Target.

Pictured: The 2049 costume department.

Kidding aside, another random note on the film's immersive atmosphere and even more depressing than 2019 world was all the Fallout vibes I got from it, particularly Fallout: New Vegas (I don't think I've seen it better portrayed in a movie). That was a new twist for Blade Runner, and it felt like a more sparse world overall, despite Los Angeles 2049 being more jam-packed than ever (you can hardly see the obtrusive advertising from the air between the cracks in the apartment buildings as Wally noted). It's a far more devastated and dystopian future. Oh, and the location of Los Angeles' dumping grounds got a smile out of me. =)

On a much more random note: Channel surfing this morning we came upon the memorably putrid robot child sitcom Small Wonder, which I liked as a kid, but which my wife revealed to me gave her some existential crisis or "reality spiral" about whether or not she was or the woeld was real and how could she tell!? :magni: so, her big mind expanding/blowing "Blade Runner" or Matrix experience was Small Wonder. :ganishka:

BTW, I think 2049's cut and dry Human/Replicant themes also suffer in the wake of Westworld, which was like a 10 week course on the subject by comparison.

Update: Bummed the box office numbers aren't better for 2049; it's not even competing with something in it's class, but then the original Blade Runner was a box office failure too (and it's not THAT bad yet) so maybe this is a cred builder longterm. If it was some popular Star Wars-like blockbuster then it wouldn't be Blade Runner. Too bad that's what it takes to make sci-fi hit though.

Movies, TV, Books & Music / Re: Movies you've recently watched
« on: October 14, 2017, 05:58:22 AM »
I want in on this cut!

I basically just cut out the conspiracy that needlessly drags out 20 minutes after the story's emotional climax and doesn't actually change any of the consequences (Cruise's character already disproved pre-cogging in the most meaningful of ways).

Then you liked the movie  :badbone:

You may be right! I see now you weren't any more thrilled by the plot than I was. For some reason I got the expectation, probably from the hyperlative reviews, that the story was going to be some mind-blowing feature going in, so I was continually looking for payoffs there rather than the film's actual strengths (atmosphere, visuals, tone, world, emotion, etc).

As for some of your other observations: the resolution didn't really mean much to me because it was between two characters with about fifteen minutes of combined screen time in a three hour movie and didn't really change anything. It was pretty much a MacGuffin payoff, whereas the original used the events of the film and the experiences of the characters to build to its conclusion and give it weight (I couldn't help but regard Ford's final question to K as unintentionally revealing, as in the answer should be "not much," for the audience as well). I also agree with you about a certain character and subplot that could have been cut altogether, but at least there was something there for the protagonist as Incantation pointed out (this movie is almost more a subplot itself around events that would be a sequel to the central conflict in Blade Runner, but it never really gets there either). I just don't think that character and what she represented was developed enough as a concept and should have been employed either more or much less (it also kind of confused the main theme unless it was supposed to be so obviously "less than" to bolster the case for the replicants). Finally, I thought the "big questions" got muddled and lost in favor of a pretty damn reductive, and ludicrous without further explanation, biological litmus test that shouldn't define one's humanity in any case. Han Solo: That's not how personhood works!

So, more story bitching from me, but I get the appeal too, I wasn't having a bad time watching the movie, I was into it and enjoyed the experience and just being there in that world. Plus it did its own thing and wasn't generally embarrassing or cringe-worthy in either reverence or irreverence, but it's also boring, nothing happens, and it never really goes anywhere (criticisms of the original to be fair) or gives you much to think about (the first did, and in this case, if you're making a movie for fans already thinking three moves ahead, there should probably should have been more than three moves =). I'll see what I think on a second viewing, but that probably won't be for a while.

Also, here's a poster for how my viewing of Blade Runner 2049 got started:

No match for the real thing of course:

Movies, TV, Books & Music / Re: Movies you've recently watched
« on: October 14, 2017, 01:15:13 AM »
I still haven't caught up on the thread yet and am posting this on the go, but... I kind of didn't like it! :ganishka: Like I'm still waiting for it to get good but it ended 30 minutes ago and now I'm just waiting for pizza. I did dig the atmosphere, I'm definitely skulking around with an ominous Goslian look on my face (great casting for that part btw, definitely the role he was born to play =), but... I don't know what this was about and it didn't make me much care. The main conceit was a bit absurd to me, they don't really get into the nuts and bolts of it, and we're told it's so important but... I still don't see why (the good guys, bad guys, and their motives are all a bit muddled, incestuous and inconsequential)? I think the main thing even sorta misses the point, one could argue. Anyway, I thought it was all a bit simple, superficial and, given the relative lack of sizzle, all seasoning and no steak. Great seasoning though, top shelf, but where's the electronic mutton?

Disclaimer: That's my first impression though, which is often negative, the movie did have an affect on me and I'm still thinking about it, but we'll see if I'm haunted and drawn back, or if it's just lost in time, like tears in... forget it! Gotta get to my meeting. I'll be back when I've gathered my thoughts and read more impressions from this thread and elsewhere.

Movies, TV, Books & Music / Re: Movies you've recently watched
« on: October 13, 2017, 02:46:43 PM »
Well, I got my ticket to 2049 at 3:30pm after work, before I have to come back for an 8pm meeting, but the fucking movie is so long I had to bypass a theater a few blocks away because it doesn't start there until "4:30pm" and if they don't it get going before five I might not have time to get back and setup for my own meeting! :ganishka: So, given the date I decided to play it safe with the earlier showtime and a short drive. Will update with my thoughts when I can (when I finally read the thread after the embargo I had to put on a few days back =).

As an aside, at first I tried making a date to see it with my dad this weekend, as I first watched the original with him like 20 years ago  (:isidro:), but, despite the positive word of mouth and his only begotten son wanting to take him, he's going to wait for it to hit cable. :schierke: BOOOOOO! Well, then I'm not coming to visit this weekend, dad!

The fire alarm went off during the trailers! Will update/consolidate posts later. :ganishka:

Movies, TV, Books & Music / Re: Movies you've recently watched
« on: October 10, 2017, 09:44:01 PM »
I have nothing against Interstellar, even though it didn't resonate with me all that much, and I do think that it will go down in history as an important movie, after all, not many movies result in scientific papers

Yeah right, you're probably just here to defend Edge of Tomorrow!

but I do think that you were a bit harsh on Edge of Tomorrow.


Sure, it can be labelled as a one trick pony and gimmicky, but that isn't necessarily a bad thing, especially when the one trick and the gimmick are well done and accomplish what they set out to do (except in terms of box office, as Edge of Tomorrow didn't quite perform as expected). I personally found Edge of Tomorrow to be quite entertaining, even on repeat viewings, and I think there are many other positives in the movie in addition to it being entertaining (Bill Paxton, anyone? :carcus:). I wouldn't say that movies of the quality of Edge of Tomorrow are all that typical or that they come out as frequently as every year, but that's just my opinion based on my experience with movies, which I admit is probably limited.

I enjoyed Edge of Tomorrow too, it's good, but I also think it benefited from being surprisingly good (the all time champs of this phenomenon being Rise of the Planet of Apes, the first Pirates of the Caribbean, and one more big one that escapes me atm...), whereas the hype around Interstellar kind of put it in a no-win place (save for the box office) of being transcendent or bust, and I thought it was much closer to the former, at least a credible attempt, than given credit, or even the credit given to less ambitious movies. So, I didn't mean to pick on Edge of Tomorrow so much as point out what I see as a double standard. Like, just come up with a cool Twilight Zone idea and we'll rave but don't get too ambitious or we'll be disappointed!

Movies, TV, Books & Music / Re: Star Wars: The Last Jedi
« on: October 10, 2017, 04:51:48 PM »
I like that they put Carrie Fisher in the center of the poster. A nice gesture.

I mean, she is Princess General fucking Leia, and it's not like they gave her the extra large top spot like Luke. =)

It looks better than the previous one in my opinion. We'll see.

Yeah... it's all pretty general in that trailer so I hope there's meat on them bones. It can't live off being a successful revival in itself like the last did with some aplomb. Now it has to stand on its own and I'm not sure this whole raw power/grey Jedi thing is that inherently interesting to me, so we'll have to see what they actually do with it.

Movies, TV, Books & Music / Re: Movies you've recently watched
« on: October 10, 2017, 04:40:21 PM »
I agree.

And to be fair, the movie does represent different POVs or aspects of science and humanity with Mann and Hathaway at opposite ends of the spectrum and Michael Caine and Coop somewhere in-between. Coop will earnestly make the hard choices, but he's altruistic, honest and not cruel. Him going after her at the end was a nice conclusion.

Do you have any recommandations?

My point was there aren't many like Interstellar and it should be more appreciated and elevated above the typical alien, cyborg, and time travel gimmick movies that come every year like Christmas and get a pass (they're basically just thrillers with a sci-fi twist). But, uh, Aliens and Star Trek? :guts:

Movies, TV, Books & Music / Re: Movies you've recently watched
« on: October 10, 2017, 02:45:26 AM »
It's a sliding scale, not a binary. And Interstellar is like early 90s Nickelodeon: GAK'D!!!

It definitely plays up the emotion, but the guy did basically anandon his family if you're looking for the hard stuff. :carcus: I think the turning point is what's-her-name's clumsy love speech; the idea there could have been conveyed much better.

Nope Blade Runner transcends film as a medium, and the final words are "Cyber Rosebud."


I bet that would be a Leto line.

I also loved Interstellar! :schnoz:

Yeah, but it's much softer than all those other aspirational sci-fi movies about interstellar space travel, black holes, relatively, and humanity.

Movies, TV, Books & Music / Re: Star Wars: The Last Jedi
« on: October 10, 2017, 02:24:40 AM »
Pretty cool, but the whole "raw powah!" thing is a bit overwrought, and of course it spoiled the whole movie. :ganishka:

Movies, TV, Books & Music / Re: Movies you've recently watched
« on: October 09, 2017, 03:28:54 AM »
Whew, I didn't meant to kick a hornet's nest!

Gotta show I'm still hard even when I cry at the end of Interstellar!!  :ganishka:

Interstellar was by no means a bad movie. I just don't think its goopy quality has aged very well -- at least, for me. I went back and watched it again about a half-year ago. Didn't do much for me, and I felt a bit ashamed for praising it so highly at the time (2014).  :sad:

Hey, I liked your original post with the expanded points on it's depth or lack thereof, it's place in Nolan's repertoire, and that kind of purportedly multiple-viewing movie in general. Anyway, I think what you're saying is fair and accurate, but that's FINE. It doesn't need to be the best movie, it's still an excideingly ambitious and entertaining one, but I feel like that's the standard it's held to while lesser genre fair gets a pass and casually praised just for being cool or some shit. As for 'Stellar's (cooler already) rather simple answer to the meaning of it all, it's probably the most honest and acceptable: love, family, humanity, or, more scientifically, the specirs, and what preseving it and how really means. IDK, I don't feel like any of these movies are truly not goopy; it's not like actual geniuses on the cutting edge of human understanding are writing Hollywood screenplays that are changing the way we think or teaching us something new, unless... Blade Runner 2049? =)

And if you really want to kick the hornet's nest we'd bring up the P word, but I'm not gonna!

Movies, TV, Books & Music / Re: Movies you've recently watched
« on: October 09, 2017, 01:03:21 AM »
That's generally true, but I also walked out of Interstellar thinking it was awesome, so I'm also sometimes just a complete ho bag.

Nothing to be ashamed of, Interstellar IS awesome. I have no idea why the usually slutty pop syfy fandem drew the line with its relative flaws, despite its strengths, yet falls for every other one trick pony that comes through the stable (Edge of Tomorrow OMG I'M CUMMING!!!!). I'm guessing it's cynicism for show because the movie dares to mix sci-fi with unabashed sentimentality. I guess Star Trek sucks too. *shrugs* Then again, I've gotten much softer in my middle age (pun NOT intended =).

I highly recommend this app, too:  :carcus:


I have a lot to say about Blade Runner, but I don't want to get too into it before anyone here has seen it, so I'll just hold onto my thoughts for later.

Looking forward to discussing it!

Movies, TV, Books & Music / Re: Movies you've recently watched
« on: October 08, 2017, 09:23:37 PM »
Blade Runner was good.

Well, that's a relief, I know you're not an easy date either. I was kind of suppressing any feelings about it one way or another, so this is the closest I have to expectations (you also just confirmed to me it's out =).

Carve out 2h43m of your lives and go see it  :void:

Now that's the hard part... Maybe I'll leave work early this week and see it before I go home. Don't tell MY WIFE!

Video Games / Re: Dark Souls II
« on: October 08, 2017, 05:18:29 AM »
it's strange, I actually felt a little bit of resolution about my feelings for this game yesterday: you are a cursed soul in the game and in the experience itself. You must fight, and journey, and fight to the point of fatigue and beyond; never getting respite or the resounding sense of accomplishment you would get in other games.

Welcome to the DSII secret love/hate club!

The only bosses that stuck out to me was the Pursuer and the '3 bosses' boss in the Lost Bastille. I was able to catch a thrill when fighting those, because I was low level and they made me really fight for my life while fighting them.

Yeah, those are definitely ones that stay with you; those Ruin Sentinels could be quite a pain in the ass if you don't take care in dispatching them. I also want to give props to The Last Giant, not hard or anything by Souls standards, but on scale alone a fittingly impressive start to me for a game famous for its bosses. I thought it looked more like what should be the final boss than the first. =)

I don't disagree with everything being said about DS2, but there are a few great, memorable setpiece moments. In particular, one in the rain, and one in a tomb.

Looking Glass Knight and Velstadt & Vendrick (or the undead chariot)? I'd also add the proceeding areas, Aldia's Keep, Dragon Aerie, and Dragon Shrine, as pretty awe-inspiring. The DLCs are also massive and impressive and like separate game worlds unto themselves (they're much better than the vanilla game).

I thought the use of fog in the Shaded Woods was awesome, for a couple of reasons. It hadn't been done before, it added a new element to the mix, similar to DS1's Tomb of the Giants in that you didn't know what you were fighting or where they were. It shook things up from the norm of seeing enemies from the distance and planning your attack.

Agreed, and of course I saw it before the Tomb of the Giants and was all the more impressed/dismayed. Then I saw the Tomb of the Giants itself and it was no less... :magni:

Anyway, if I was going to write a defense of DS2 based on its virtues, besides its aforementioned unconquerable massiveness, it would be that it's ultimately very much "a player's game" specifically for DS nerds (why I keep coming back), and an attempt to make a fully customizble DS experience with tons of variability and options.
      The character creation and leveling is much less powerful (endurance and weight ratio separated; that carried over to 3 :mozgus:) and you essentially start out broken compared to DS1 or 3, but you can also tweak your character like never before, right down to the iframe or distance of rolls. There's also hundreds of weapons and playstyles, multiple ways to dual wield with powerstance (which DS3 is worse off for missing), yet they're all legitimately viable and relatively balanced without feeling like you're handicapped using, or not using, a specific weapon, weapon type, or style (I started as a dual wielding swordsman, tried being a hexer, and ultimately settled on being a smasher with great hammers or UGS).
      As for gameplay and combat, another unique wrinkle is enemies actually stop respawning if you kill them enough, so you can clear an area if you want, but you can also cancel that out and even disable summoning if you prefer by joining one of the many, actually consequential, covenants. Summoning and online play is also greatly expanded and improved (5 phantoms in regular DS2 is wild) and the unique combat variations give it life to this day (I'm still invaded or duel regularly with always entertaining results =).
      The fast travel system, while removing the harrowing survival-travel of the original, is probably the best in the series and ties into perhaps the coolest feature: Bonfire Ascetics, which can be burned not only to completely respawn an area, boss, items and all, but upgrade it to the next level of NG+! This is endlessly useful for replaying bosses, getting NG+ only items, farming, or playing NG+ ala carte without having to start over if you just want to play a certain area right away in your current game for whatever reason. And NG+ itself is better too with not only more powerful items and enemies but with areas redone with new, more challenging enemy placement and more NPC invaders, so it better lives up to the "New Game Plus" moniker.
      So, while it may be less than the sum of its parts and the worst Dark Souls, it somehow simultaneously has all the best unique features and innovations, ones the other games, even those that came after, are lacking.

News & Not News / Re: News & Not News Megathread
« on: October 07, 2017, 05:20:55 AM »
Yeah man, it sure takes us back. And are we even really better off now?

Nope, and Walter pretty much hit it on the head with AIM's wacky "we don't know any better" uniqueness. I also think it was a formative time or place thing that we and future generations can't recapture; this was before facebook and texting was prevalent for God's sake! This was IT!

No, we aren't. The tech behind chat platforms has become more streamlined, but features have regressed. I know people really love certain platforms like Slack and Discord. I've used them both extensively, but they lack basic features that made AIM such a crazy, weird thing. With F12 you could record 10 seconds of whatever sound was running through your PC. It was nominally for recording short voice clips, like a conversation. But me and Griff made it into a fucking artform by finding abstract/hilarious combinations of music/sounds + images. Every other chat platform since has been a disappointment...

Yep... I think another perfect example of AIM's beautiful wild west weirdness is how one could also use a small .wav file as your "avatar." Not because AOL designed it that way because it's cool, but seemingly because they didn't bother designing it to not be that way! We were truly free back then. :ganishka:

Used to use AIM a lot in the early to mid 2000's alongside Yahoo Messenger. AIM was better than Yahoo or MSN back then. Remember ICQ? It was big for us my first year in college but the mania slowly died down. I haven't logged into AIM since 2009 and hearing this news, I kinda regret it. I moved to GChat ever since.

Oh man, MSN SUCKED! And you know, I never even made it off AIM really, I used gchat or facebook for a while, but it wasn't the same and I basically stopped chatting altogether within a few years of AIM becoming obsolete. I used to chat with Wally, Aaz, and friends on there every day for hours and even played D&D on AIM for a while when some of my friends moved away (#aimemories) , but I could never get with the shit and just sort of faded away maybe that's just me though. =)

Video Games / Re: Dark Souls II
« on: October 07, 2017, 05:08:46 AM »
I would have liked to have made more posts as I went along, but I've felt next to no motivation unfortunately.
I really wish I could make a post and just rant about the things I liked, but I'm really at a loss. Playing this game just feels like I'm going through the motions. Having instances of satisfaction while killing enemies is few and far between. I don't even feel good vanquishing the bosses, I almost feel dirty because of how easy they went down. But I digress.

Ah, someone's having fun! See, it's actually the most punishing Souls game ever, but this one won't test your skills, no, it's far worse, it attacks the mind! Forget being so mad that you had a bad beat against an insane boss and you broke your controller; Dark Souls II will cause you no less than an existential crisis where you question the meaning of it all! :guts:

Funny because my exact words were 'Discount Souls'. The only times the game is difficult for me is those treacherous i-frames acting a fool. Other than that, the only times I've died were from my own impatience or making a stupid mistake. The bosses are just plain simple. I guess you could factor in my playing Demon's Souls and Dark Souls before.

It's also a clear case of quantity over quality; Dark Souls II has a ton of environments and enemies, bosses, armors, weapons etc. but a lot of it is very forgettable; whereas Dark Souls I's and III's experiences have a much more crafted focus (for comparison Dark Souls II has like 40 bosses compared around half that in the other two games; so, there's some good ones in there, but they sure all ain't great). It's partly a matter of taste, sometimes I do like how big and open DSII is, especially compared to III, and there's no shortage of shit to do. Hell, despite my own bustin' on it here I'm also playing it right now! :ganishka:

Video Games / Re: What Are You Playing?
« on: October 07, 2017, 04:51:18 AM »
AND it's in a Wii-U only format that I doubt will be possible to recover through whatever free data recovery options are out there.

Got a local computer store or access to a real IT department? I've gotten tons of PC/data issues fixed for free just by bugging Walter asking the right dude with the knack. Plus, I say if you have to, and it's possible, be willing to invest at least $5-10 bucks into the recovery effort. That's a cheap lunch, and if you value your time a bargain to get back the equivalent of a 60 hour work week.

In any case, I can't decide if I will force myself to continue from somewhat near the beginning of the game and do stuff in a different order this time, or try to dull the pain by playing a new game like Cuphead or Ruiner(guess in the end I really might stop playing Zelda for it :)

If you can't get it fixed after putting some energy into that, I like Aaz's suggestion of jumping right back on Epona, and I'll add this wrinkle to make it more equivalent to his experience: try speed running Hyrule Castle and Ganon late one night, like just make a beeline for it after getting off the plateau. You might not be successful, but it's a different and exciting way of going at the game. That's what I did the first time I played it and it was pretty invigorating, especially because I got tantalizingly close to the end, and just that I even could (hint: take the heart to avoid 1 shots without decent arnor). It'll also get you stocked on late game food and weapons (and experience in my case)! Then, like you said, just try the areas you hadn't explored yet anyway until you get your groove back and it won't matter anynore; you'll want to play that shit forever anyway.  :ganishka:

News & Not News / AIM Going Offline
« on: October 06, 2017, 06:35:44 PM »


Like everyone else, I haven't used it in years, but do have a lot of fond memories communicating with everyone from my buds in high school, Wally and Aaz, to my wife. Going to miss those old "Direct Connect Wars" with Wally most of all (Barret: "My name is Albert Wesker." *ominous strings*)

Video Games / Re: What Are You Playing?
« on: October 04, 2017, 03:53:09 AM »
He really doesn't care for Mario Kart.


His coordination isn't quite there yet. He just runs into walls and gets frustrated.

Well, he is only 5, I guess I shouldn't expect him to drive yet. =) Plus, some of those Mario Kart games, especially the later ones, are just disorientingly busy. And the 2D ones on SNES and GBA are definitely frustrating to learn. Has he played Mario Kart 64 (Dr. Gamer over here looking for the right prescription =).

But yeah, I'm really counting on Nintendo releasing 3D World on the Switch, because I've been dying to play it.

It's no 3D Land, I can tell you that, but it pretty much allows you to carry anyone along on co-op.

Speaking of which, I'm relieved that he prefers Super Mario World to Super Mario Bros. 3. Just like dad!   :slan:

Correct answer. But serious question: IS there a better game than Super Mario World? No joke, there's literally hundreds if not thousands of "best game" contenders, accounting for taste, advances, etc, each arguably transcendently equal in their own right (many among Mario games alone), but from a pure gameplay standpoint is there anything above SMW? Without thinking about it I say no. =) Super Mario World: primus inter pares.

Awesome, I didn't even know there was a co-op mode in that. I played it on 3DS, but maybe I'll get it for Switch if he's interested.

Check it out:

Mega Mana. I can personally vouch for it as I played it through with an old buddy I used to go on all night Mega Man and beer binges with (wild and crazy guys). It actually worked quite well, though a word of warning: if he can't yet hold his own solo at that level of difficulty its co-op is not nearly as forgiving as Mario.

Video Games / Re: What Are You Playing?
« on: October 03, 2017, 04:04:51 AM »
I've got a few of those ... There is something about Dark Souls II that is captivating. Maybe it's that ever-present sense of: "It'll get good in the next zone, for sure."  :void:

I think that's definitely part of it, like it's all just going to click if I put a little more into it... And sometimes it does, like right now I took down the King's Pets and Alonne and am ready for NG+ in good conscience, which will be at least my 4th playthrough actually, though this the first to completion. Anyway, even that, vacuous and frustruating as you aptly describe it, slog has a certain kind of appeal, like the game is trying to be more Dark Souls somehow, or the embodiment of the original's reputation as a dark, dreary, and punishing game. Except DS1 actually had a pretty rousing and even romantic mythology, and though things had gone to shit or were winding down, you were on the precipace, if not the driving force, of an exciting revival. In DS2 everything sucks and has gone to shit as well, which you hear again, and again, and again, and again, but this time you're just kind if stuck in it for the duration. It has its own charm I guess. =)

Played a few games on the SNES Classic with my son (almost 5 years old) over the weekend. During Secret of Mana: "This is fun, Dada. Why don't more games let us play together like this?"

Kid has a good point... The quick drop-in/out multiplayer in Secret of Mana is fucking fantastic. There are certainly co-op experiences these days, but nothing quite like Secret of Mana comes to mind. That game is more than 20 years old, and it's incredible to me how they nailed a single/multiplayer RPG, seemingly on the first pass.

The irony is the Wii U probably did this better than anything; I hope they port over the co-op Mario platformers to Switch to go with Mario Kart (and did they NOT port Smash?) for you and the boy. Those are perfect co-op for gamers of all ages and skills.

Also, my son is super into Mega Man, and really loves Mega Man X so far. But I don't know what I'm going to tell him when I get to Sigma and absolutely can't beat him...

That's a lad with good taste, and if you want to save face, and put him to the test, tell him you've done enough and he has to do it and see if the kid reflexes take over. :ganishka:

BTW, a reminder that you gotta try Shovel Knight co-op with him if you haven't already. It's Mega Man meets Mana!

Movies, TV, Books & Music / Re: The Horror Movie Thread
« on: October 03, 2017, 02:43:12 AM »
My wife and I recently watched the 1990 IT miniseries and the new movie. Her on IT via the 90s version, "It was less scary parts than I thought and more about nostalgia." I told her she basically just nailed Stephen King. The new one had kind of an awkward first half but came together well enough in the second. It was ok, nothing embarassing, but I don't really see what the box office fuss is about either. I kind of thought the cheesy 90's version was better, at least its rendition of the kids' story. They actually seemed like kids in that one while here Bill, Bev, and Richie are already like adult characters, and the rest of the kids are marginalized, Eddie and Ben aren't critical (despite Ben basically getting Mike's role too), and Mike and Stan might as well have not been in the movie. Anyway, Tim Curry was also a better Pennywise obviously, like an actual scary child predator, wheras Skarsgard's version is over the top and a bit cliche with all the frantic quavering and warbling. I didn't buy those kids overcoming him either; the 90's version cheese scares, yes, but this version is so big and bad it would be like pretending not to be scared of a real monster, or like an attacking bear. Those kids would be pissing their pants, and it actually seemed more physical than anything, like seven kids is all it takes just to physically kick Pennywise's ass.

We also saw Get Out, which actually lived up to the hype because it had all the sharp social satire as advertised but at its heart a horror premise and twist that would work in any scenario, and it was elegantly constructed to present and deconstruct both simultaneously. Very cool.

Video Games / Re: What Are You Playing?
« on: October 02, 2017, 02:37:10 PM »
I like the idea of Ghouls n Ghosts. But two decades removed from its inception, it's punishingly difficult and not very much fun.

I distinctly remember how funny it was when you get knocked down to your underoos halfway through the first level, but unfortunately that's also about as far as I got. =)

Playing... a reinstalled Dark Souls II until 3am before a tough day at work! Noooooooo! :judo: I did beat the third DLC boss and am now taking care of loose ends (the optional "pets" in the Frigid Outskirts and then Sir Alonne). Had the pets on the ropes last night until one jumped seemingly halfway across the arena to kill me mid-Estus (and it was such a pain to get there)! I'M PLAYING DSII AGAIN AND I HATE THIS GAME! :mozgus:

Video Games / Re: Games to look forward to!
« on: October 02, 2017, 02:22:59 PM »

Nioh is coming to PC! Previously a popular Dark Souls evolutionary derivative I couldn't care less about (hmmph!)... that suddenly think I might maybe definitely play! Funny how that works. :carcus:

Character Cove / Re: The Beast & Dog/Wolf Themes in Berserk
« on: October 01, 2017, 07:12:02 PM »
Indeed, the big question with the beast to this day is whether or not it can be tamed. Can Guts keep this side of him under control (a proposition made especially tricky by the Berserk's armor)?

My initial reaction was a big negatory but that's not actually what we've seen as it did, albeit ominously, come to something of a truce with Guts for a while with the promise to go wild later (clever beast =).

Now that's a good question. I think they were reading his mind. We know they can do that and it would uncharacteristic for them to be able to implant a thought within his mind (they're not that powerful). Regardless, it's interesting that Miura chose to introduce the character through these guys.

Well, that also touches on the production side of the question: did Miura plan it from the start or was it just a cool concept he introduced there and liked so much he brought it back and continued to run with it until it became something of a defining character(istic)? I think that evil personification was an easier way for him to display, and separate, Guts' dark side after Lost Children so he didn't have to go back and forth dirtying and redeeming him to maintain such a complicated balance, while also making it easier to show that struggle with a tangeable adversary.

The keen observer will immediately know that it is a helmet, for it has rivets. :badbone:

A geunine bone helmet made from his own skull!? :isidro: :troll:

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