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Berserk Miscellaneous / Re: Berserk PS2 Soundtrack Composers?
« Last post by Walter on October 19, 2018, 10:53:26 AM »
You really do collect everything Berserk, huh Walter? I'd be curious to see what are some of the most bizarre or rare Berserk related products you own, if that's available anywhere.

Oh that's actually really far from the truth. I only collect official straight-from-Miura stuff. I don't own a single statue, for example. Music is an exception, since I love Susumu's work.

Aaz is the one with all the weird rare shit.
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Berserk Miscellaneous / Re: Berserk PS2 Soundtrack Composers?
« Last post by Bleac on October 19, 2018, 09:36:28 AM »
I bought the official MP3s back when they were available (2004 or so, I think)

You really do collect everything Berserk, huh Walter? I'd be curious to see what are some of the most bizarre or rare Berserk related products you own, if that's available anywhere.
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Berserk Miscellaneous / Re: Berserk PS2 Soundtrack Composers?
« Last post by Walter on October 18, 2018, 04:20:23 PM »
I bought the official MP3s back when they were available (2004 or so, I think), and here's what they show:



Thanks for reminding me of the existence of "Cold Snow"  :ganishka:
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Berserk Miscellaneous / Berserk PS2 Soundtrack Composers?
« Last post by NCHaskew on October 18, 2018, 05:14:30 AM »
I was trying to look up composers for the individual tracks of the Berserk PS2 game, and the only ones I could see specified were Sign and Sign-2, of course composed by Hirasawa. I know the rest of the album was composed by Shinya Chikamori, Hiroshi Watanabe, Yasushi Hasegawa, and Tomoyo Nishimoto. Should I assume they all composed each track together, or does anyone have a more detailed list for the score?
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Creation Station / Beast of Darkness Enamel Pin Kickstarter - 3 days left!
« Last post by mausekonig on October 17, 2018, 02:07:49 PM »


I'm running a kickstarter for a beast of darkness enamel pin - and we have just over 3 days left! Check it out if you're interested! http://kck.st/2pzv4Kp

As well as the hard enamel pins we also have keychains of Guts from Casca's dream available:



Thanks for looking! All the art is my own.
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Video Games / Re: The Last Guardian
« Last post by Griffith on October 17, 2018, 06:31:01 AM »
Yeah... Same boat here.  I purchased Last Guardian when it came out, but actually played it a few months back.  My daughter became completely obsessed with Trico to the point of naming her new dog... Well... Trico.
Now my problem is that every time I turn my PS4 now I'll listen my daughter running through the stairs  screaming "Trico!"  I don't think I'll be playing other video games for the next few months  :puck:.

 :ganishka:

Well, I wouldn't mind my daughter getting so into my games, but if she takes at all after her mother she'll just scoff and tell me how lame it is. :slan:

The game is beautiful in all it's glory, but I'm still intrigued as into what changed from it's original draft.

Reputedly very little according to those that got to play the original PS3 versions, it was just that they couldn't get the damn thing to work well enough on PS3 and still barely got it optimized for PS4, even with the Sony PS4 team taking over the technical aspects! It's kind of crazy that Ueda left Sony and formed a new company only to have it be contracted to finish the game, like if Kojima got to finish MGS5 with Konami but with his new studio.


Anyway, if I may rant, I've since read some reviews comparing The Last Guardian unfavorably to the modern gaming environment basically, that it's emotional impact was lessened due to it's delayed release (because other games that convey emotions already came out? =), the controls aren't to today's standards, etc and I think most of it is pathetic. Some of these reviews clearly hadn't even completed or probably played most of the game (you'd know, they'd mention some things), and if you found the controls or puzzles that difficult you just suck at games. I didn't have much trouble and this sort of game isn't even my bag. Negatively comparing it to a bunch of modern mediocre-good derivative AAA junk food because of controls or delayed, and sadly diminished it seems, impact is stupid as hell since this game does stuff NONE of those games or any others even try or can approach. Those reviews should be shouting with joy from the mountaintops about that stuff, not making some largely irrelevant cookie cutter complaint. It's like complaining about the canvas quality of an original Rembrandt, "Eww, it looks so old and cracked!" GTFO. What's the point of even making or playing new shit if everything has to be bog standard? It's like the graphics debate all over again; it doesn't all have to be cutting edge modern to be perfect for a specific game. Especially since the controls in this game were clearly thought out specifically for it. It'd be like complaining that in SotC you trip over things and lose balance and fall off ledges, but that's the point! The controls in this game similarly have weight and purpose beyond easy results, most games' controls don't; that arguably makes these superior. I don't mean to hype them up though either since even I acknowledged they were a challenge in my impressions, but the fruit is so well worth the relatively minor effort (that's part of the point of a game too), and I want to emphasize how minuscule that is in the big picture. This game is so unique and on another level beyond comparing the play elements to every other generic action game as you would a bunch of nearly identical, disposable products to suss out which one basically did the same thing a little better. It's a highly unique, deeply satisfying and potentially moving experience and story told largely through gameplay (for all the traditional story elements, the heavy lifting of the bond between the boy/you and Trico is cleverly developed and supported in game in ways that put most relationship arcs in any media to shame), that will actually impact, resonant and stay with you after you've turned it off. That's what makes a good... anything, and not a lot of games, entertainment, or art can say that.
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Video Games / Re: The Last Guardian
« Last post by Nomad on October 16, 2018, 11:16:06 PM »
Yeah... Same boat here.  I purchased Last Guardian when it came out, but actually played it a few months back.  My daughter became completely obsessed with Trico to the point of naming her new dog... Well... Trico.  The game is beautiful in all it's glory, but I'm still intrigued as into what changed from it's original draft.  Now my problem is that every time I turn my PS4 now I'll listen my daughter running through the stairs  screaming "Trico!"  I don't think I'll be playing other video games for the next few months  :puck:.
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Manga Mausoleum / Re: Berserk's Future Release Schedule Approximation
« Last post by MrFlibble on October 16, 2018, 09:00:24 PM »
The sacred chickens tell me Berserk will be finished in 20 years, including a 10 year Hiatus to direct the Gigantomachia trilogy and the Japan PS5 game.  :puck: :puck: :puck:
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Manga Mausoleum / Re: Berserk's Future Release Schedule Approximation
« Last post by berserk_prime on October 16, 2018, 06:59:18 PM »
It's up to you, I mean I get it, you wanted to add as much data as possible. Can't blame you for making it as comprehensive as you could, but yeah it kind of has that connotation.

Just updated it. It was in poor taste. The more I think about it, the more I realize. Thanks for pointing it out Aazealh and Bleac.  :farnese:
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Manga Mausoleum / Re: Berserk's Future Release Schedule Approximation
« Last post by Aazealh on October 16, 2018, 06:25:23 PM »
It's up to you, I mean I get it, you wanted to add as much data as possible. Can't blame you for making it as comprehensive as you could, but yeah it kind of has that connotation.
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