The less I know the better at this point. Already have the game reserved.Johnstantine said:http://www.youtube.com/watch?v=wckAIH6XEac
New trailer for Link Between Worlds. Welcome to the land of...Lorule!
Walter said:The less I know the better at this point. Already have the game reserved.
Aazealh said:Wow, it's coming out already? Well I sure hope it's good... Hurts me to say so but I'll wait for reviews before I buy it.
EDIT: Fuck that, I preordered it.
Dar Klink said:Finally started playing Skyward Sword again. I had a hard time getting into it before because of the very slow start and the fact that I got Dark Souls at the same time. I beat the first dungeon and really enjoyed the fight with Ghirahim. That being said, I still don't really like the motion controls that much, it's fun as a gimmick but not really as a main gameplay point. Controlling the flying beetle and bird is beyond annoying for me. I guess I'm supposed to hold the wiimote like a paper airplane? I wish I could use the gamecube controller and have full camera control like in WW and the Gamecube Twilight Princess, but it is nice aiming the bow/slingshot with a pointer.
Either way, I hope I can get over my controller gripes and find the game enjoyable in the end.
The reason I got back into SS is because of these nice 30-40 minute reviews by Matthewmatosis on youtube, he does each of the 3D Zelda games and I mostly agree with what he has to say about them. I haven't watched his SS review yet since I haven't beat the game, so I wonder if he'll point out stuff I like or dislike about it.
http://www.youtube.com/watch?v=o908SWJ8ulc
He also did some good MGS1-4 reviews that I watched.
Overall I agree that the control mechanics are a bit unnecessary, but there are a few circumstances where I thought it was pretty incredible. Dueling, once you get a hang for it, is pretty awesome. And my favorite moment in that game was bug catching. Doing it successfully required you to really subtly move your wrist, it was unlike anything I've done in a game before.Dar Klink said:That being said, I still don't really like the motion controls that much, it's fun as a gimmick but not really as a main gameplay point. Controlling the flying beetle and bird is beyond annoying for me. I guess I'm supposed to hold the wiimote like a paper airplane? I wish I could use the gamecube controller and have full camera control like in WW and the Gamecube Twilight Princess, but it is nice aiming the bow/slingshot with a pointer.
Mine is late... I should have just downloaded it, it came out at midnight.Johnstantine said:Just picked up Link Between Worlds today. Gonna start on it tonight.
Walter said:Mine is late... I should have just downloaded it, it came out at midnight.
Johnstantine said:Edit: Been playing it for a few hours now. I think this game is the shot in the arm that the series needed. Haven't had this much fun with a Zelda game since Majora's Mask (or Wind Waker). The story starts off almost immediately (just like LttP), which is more than can be said for the past four or five titles.
So far I'm very impressed with how fun it is.
Walter said:I'm about 6 hours into Zelda. Enjoying it, but it's not blowing my skirt up. The problem is I've played Zelda 3 probably 5 times, and this game's environment and even the puzzles play so similarly to it that it's all a little predictable. The game definitely got more interesting to me once I get the Master Sword and the world opens up a bit more (same as before).
There are a lot of small things that bug me about the design and presentation, along with many things that are pretty cute--the save game sound for example, always makes me smile. I also really love how snappy Link moves and attacks. It's the speed with I've always wanted in a game like this.
It's certainly a great game. But it suffers from being trapped within a comparison to one of the greatest games of all time.
The Dark World bosses so far have been much more challenging and fun. The first segment of the game is indeed absurdly easy.Johnstantine said:One thing about LBW is that, man, it's so ridiculously easy.
Walter said:The Dark World bosses so far have been much more challenging and fun. The first segment of the game is indeed absurdly easy.
Maybe it'll keep to the Mario 3D Land difficulty curve, where the first half of the game is a breeze and the last half is designed for people who have actually played games before
The first time I died in the game was when I died twice in a row on the first Lorule boss I faced (dark dungeon, rupee covered guy), because I kept trying to useAazealh said:I have to disagree when it comes to Dark World bosses being harder. There's maybe a couple that were somewhat challenging, but I got them all of my first try (never got to see the game over screen actually), and quite a few were insultingly easy.
How do you bottle them? Normally I can just use an empty bottle as an item and scoop them that way, but it doesn't work. And if there's a net, I don't have it yet...Never bothered with potions either, just used fairies (I always loved the fairies...).
Walter said:The first time I died in the game was when I died twice in a row on the first Lorule boss I faced (dark dungeon, rupee covered guy), because I kept trying to useDefinitely a notch up on the difficulty from before, but no deaths since.the hammer, the expected way to take down his mask. And even when I'd figured it out, he was certainly more challenging than the previous bosses. Took off 3 hearts per hit, and a small window to dodge his shards.
How do you bottle them? Normally I can just use an empty bottle as an item and scoop them that way, but it doesn't work. And if there's a net, I don't have it yet...
Walter said:The first time I died in the game was when I died twice in a row on the first Lorule boss I faced (dark dungeon, rupee covered guy), because I kept trying to useDefinitely a notch up on the difficulty from before, but no deaths since.the hammer, the expected way to take down his mask. And even when I'd figured it out, he was certainly more challenging than the previous bosses. Took off 3 hearts per hit, and a small window to dodge his shards.
Walter said:I'm about 3/4 of the way through Zelda. The music in the Desert Palace was fantastic. http://www.youtube.com/watch?v=e2mXzBJONu8&list=SPz5gUls4mkX8Z_HPYY9xFHth0f-7qIrWn&index=69
Walter said:Enjoying it, but it's not blowing my skirt up.
Walter said:There are a lot of small things that bug me about the design and presentation, along with many things that are pretty cute--the save game sound for example, always makes me smile. I also really love how snappy Link moves and attacks. It's the speed with I've always wanted in a game like this.
Walter said:Maybe it'll keep to the Mario 3D Land difficulty curve, where the first half of the game is a breeze and the last half is designed for people who have actually played games before
Aazealh said:In a way, it seemed less complex than Zelda 3 to me, despite the new "painting" mechanic. In truth it's probably more that it didn't add enough new stuff for my taste...
Aazealh said:That's the second to last boss I did. The first wasthe thief boss.
Aazealh said:Anyways, without fairies or potions I can see how you'd have more trouble, those allow for a good margin of error. I have more to say about the game, the renting system for items and such, but I guess I'll wait until everybody's finished it.