I have his sword, just not the stats to use it... It doesn't seem so great to me, but I can't deny that it would feel badass wielding that thing around.TheBranded1 said:this time I decided to make Artorias greatsword. I'm liking it.
I have his sword, just not the stats to use it... It doesn't seem so great to me, but I can't deny that it would feel badass wielding that thing around.TheBranded1 said:this time I decided to make Artorias greatsword. I'm liking it.
Walter said:I have his sword, just not the stats to use it... It doesn't seem so great to me, but I can't deny that it would feel badass wielding that thing around.
Vampire_Hunter_Bob said:Don't forget the tail.
20 str., 18 dex. It shows you if you check the item description in-game.slan69 said:I also have the Black Knights sword, does anyone know how high your strengh and dexterity have to be to use it?
Walter said:20 str., 18 dex. It shows you if you check the item description in-game.
TheBranded1 said:yeah, I was unfair to Bob about it. I have been playing with regular weapons on my 3 playthroughs, but this time I decided to make Artorias greatsword. I'm liking it.
Here's what I did:Vampire_Hunter_Bob said:So Executioner Smough and Dragon Slayer Ornstein are killing my character and my relationship with my girlfriend. What do I do?
The trick is to focus on only one of them, and draw them away from each other, using the columns to split them up, or keep fatty busy with his slow attacks while youre off in a corner pounding Ornstein.Walter said:I took out Ornstein first, since he was easiest to draw away from Smough. After that, just whittled Smough away over time.
My guy, GAISERIC, is a dex-heavy melee with a taste for curved swords, now using a newly minted Queelag's Furysword+2. My armor isn't the best, so I depend on rolling and timing to survive most fights. Some others spec as tanks, like Aaz, or casters like a friend of mine, and have less trouble on other fights.
slan69 said:So I finished Darks Souls last night, the final boss was incredibly easy for me, it took me literally 20 seconds to kill him. I was a little dissapointed in how abruptly it ended and showed the credits, but I guess there wasn't much else to show really. I was happy to see that Motoi Sakuraba was the composer for this game, I would have never guessed.
*Shrug* Different mileage for everyone, I suppose. As I said earlier in the thread, some bosses were extremely tough for me (let's say, Boss A), and others easy (call him Boss B), and I read online that people had the exact opposite experience, Boss B was a bitch, and Boss A was a breeze.slan69 said:So I finished Darks Souls last night, the final boss was incredibly easy for me, it took me literally 20 seconds to kill him.
And indeed, the ending is abrupt (well, depending on which one you got--yes, there are two endings), but I didn't really expect much more than that by the end of that game. Anyway, the coolest stuff about the world is in the details of Dark Souls, not the final destination.I was a little dissapointed in how abruptly it ended and showed the credits, but I guess there wasn't much else to show really.
Walter said:For those who have beaten the game, I discovered a 3D Map viewer, where you can see how all the different regions of the game are interconnected, and explore them up close from an overhead perspective.
I recorded a video that starts off zoomed in on the game's final area, then zooms out. Incredible. http://www.youtube.com/watch?v=VAAeigKO-7E&feature=youtu.be
Aazealh said:That's pretty neat. The level design in that game was superb.