Hi guys,
I have been pretty busy with school stuff, but I haven't given up my game projects. I need to keep advancing though so I can't spend time just making sprites for the 2D game. Its tedious work. I decided to move the project over to 3D so I can learn more about the coding involved with 3D applications and work on my modeling skills. I will release a 3D Berserk demo once its ready.
So far I have only modeled Farnese. Its only my second character model so I will probably do a better version at a later point. I am a little stuck on getting her rigged properly at the moment, mostly due to her skirt and cape, but once I have that done it shouldn't be long before she is animated and running around in a game environment; hopefully.
Right now I am thinking of using Ogre3D as the graphics engine, but I am open to suggestions.
http://www.ninetenths.org/3D_farnese_wip4s.jpg
EDIT:
revised the model some, not finished with it but it looks a little better to me.
I have been pretty busy with school stuff, but I haven't given up my game projects. I need to keep advancing though so I can't spend time just making sprites for the 2D game. Its tedious work. I decided to move the project over to 3D so I can learn more about the coding involved with 3D applications and work on my modeling skills. I will release a 3D Berserk demo once its ready.
So far I have only modeled Farnese. Its only my second character model so I will probably do a better version at a later point. I am a little stuck on getting her rigged properly at the moment, mostly due to her skirt and cape, but once I have that done it shouldn't be long before she is animated and running around in a game environment; hopefully.
Right now I am thinking of using Ogre3D as the graphics engine, but I am open to suggestions.
http://www.ninetenths.org/3D_farnese_wip4s.jpg
EDIT:
revised the model some, not finished with it but it looks a little better to me.