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Messages - buttonmasher

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Anime Asylum / Re: Castlevania showrunner wants to animate Berserk
« on: March 15, 2019, 04:51:36 PM »
Maybe Miura is masochistic enough to direct it himself after he finishes the manga. 

Anime Asylum / Re: Castlevania showrunner wants to animate Berserk
« on: March 14, 2019, 10:53:30 AM »
I'm of the opinion that Berserk is radioactive.  Each adaptation has created problems for any possible successor.  Short sighted writing has left giant holes in the story and continuity.  A huge chunk of Berserk has been done poorly. 

A faithful adaptation requires ignoring everything that has come before but that must seem insane to investors.  At this point it would take a miracle to put together an adaptation that doesn't suck regardless of who is at the helm. 

I’d really like to see more interactions between the characters and individual members of the Godhand.  How many more encounters can Guts have with the Godhand before they decide he has to go and we enter an endgame scenario?  I would hate for the Godhand to be defeated simultaneously or in some sort of boss rush ala Ninja Scroll without learning about their stories, but once Guts really pisses them off I think time is up and we are headed towards the conclusion. 

There’s no limit to what’s possible to avoid this scenario but the group is going to need at least a new kind of defense to withstand the scrutiny of the Godhand to allow for more interactions.

Current Episodes / Re: Episode 356
« on: May 08, 2018, 02:04:44 AM »
We've been waiting so long to get here that I've found myself unable to contribute anything to the dialogue.  I would like to say thank you again to everyone who makes possible as you've gotten me through the last 12 years or so waiting for this.  Berserk feels different now and I am excited to see what Miura does now that there's no more carrot giving me tunnel vision.  Still a lot of unanswered questions about Guts and Casca but I think the worst is behind us.  Off topic but just wanted to say thank you to everyone here!

Podcast / Re: SkullKast: Episode 92
« on: February 02, 2018, 03:47:22 AM »
Thanks again for the podcast.

I wonder if the rape scene is more shocking for the reader and Guts than for Casca when it occurs.  The act cements Griffith's betrayal and is the final nail in the coffin but the damage was already inflicted. I think it possible it was the cold certainty of betrayal rather than the sexual act that broke her mind.  I don't think the violation had any connection to the child at the time but only in hindsight does Casca recognize what Griffith has stolen from her.  Combining these ideas allows Miura to get at the root of what broke her mind while alluding to the rape without having to replay those events.  Casca's mind is broken but there's enough evidence to suggest that she incorporates new information where her child is concerned.  She’s fixated on her child.  This can explain why the child is a core part of her restoration while the representations of more current events can also be present in the periphery of her mind.

Podcast / Re: SkullKast: Episode 91
« on: January 06, 2018, 01:04:47 AM »
You guys nailed the Star Wars analysis.  The Smuggler Class conversation cracked me up and I couldn't agree more.
I just dont understand how they fucked up so badly at simply bridging the gap between old and new stories.

 Also cool to hear you are all into redlettermedia as I'm a huge fan.

Podcast / Re: SkullKast: Episode 91
« on: January 04, 2018, 12:21:24 AM »
Thanks again for the podcast!

Speculation Nation / Re: What kind of ENDING you hope you will NOT see?
« on: December 14, 2017, 11:07:56 PM »
Ask yourself what happened 1000 years ago with Gaiseric?  Why does SK relentlessly pursue the God Hand?

Having the God Hand escape would be narratively redundant.  I won't pretend to have any good idea of how the story ends but I'm  confident the God Hand will be destroyed.

Speculation Nation / Re: What kind of ENDING you hope you will NOT see?
« on: December 14, 2017, 08:26:18 PM »
I'd recommend checking out the Berserk Myth Busters episode of the podcast from this site.  Your misunderstandings derailed your thread before it ever had a chance. 

The amount of comedy varies per episode and is dictated by the content of the episode.  Nobody is cracking jokes in Casca's dream but there is still some situational humor. 

I'm not on reddit a whole lot but my username is walterbennet  :griffnotevil:

Podcast / Re: Skullknight.NET Podcast: Episode 90
« on: December 06, 2017, 04:20:31 AM »
Good work guys now get back to work.  I reckon I ain't had no Berserk podcast in quite some time. 

Berserk Miscellaneous / You assholes have been on reddit this whole time?
« on: December 06, 2017, 04:17:45 AM »
I don't know what to believe anymore.

Video Games / Re: Games to look forward to!
« on: December 06, 2017, 04:04:37 AM »
The bearded fellow's shaking technique is superb.

Congrats on the Santa Void. 

Character Cove / Re: Guts Turns Down Ganishka
« on: December 06, 2017, 03:48:14 AM »
Compelling point BUT Guts had no idea what he was up against at the time.  His brain said just keep swinging and you'll make it out of this.  In the Ganishka scenario he knows better and he had all of his friends (including Casca) standing right behind him and he didn't even hesitate to tell the biggest, baddest apostle to date to take a hike.

Video Games / Re: Games to look forward to!
« on: December 06, 2017, 03:44:45 AM »
Man, kids are hilarious.  The concept of time is completely lost on them.  I busted out my Wii to play with my 4 year old daughter.  It is softmodded with a bajillion games so, of course, she picks Babysitting Mama.  Apparently there is a doll that comes with the game that has a slot for a wiimote.  Obviously, I dont have this doll so we had to hollow out a baby doll and stuff a Wiimote into the thing.  I think we had more fun trying to get the controller into the doll than playing the game.  I don't think she's gonna be much of a gamer but oh well at least I tried.   

Character Cove / Guts Turns Down Ganishka
« on: December 06, 2017, 03:30:13 AM »
I was re-reading volume 31 last night and I wanted to nominate the moment Guts turns down Ganishka as his most suicidal. 

Ganishka appears as a demigod, filling the sky and raining down lightning.  Guts barely manages to survive 3 attacks before Ganishka offers him a job at which point Guts just flat out refuses.  He was laying there on the dock, unable to move, and he's talking shit to a giant lightning god.  If Griffith had not attacked at that moment the story would be over.  When Guts rages and tries to attack the God Hand that feels perfectly natural.  When he instantly turns down Ganishka without any knowledge of his power that is some serious balls.

Anyway, this is a bit random, but realized that I can't recall him acting more rashly and it really sums up Guts' spirit in a few pages.  Is there another time he acted more rashly?  Let me know.

Current Episodes / Re: Episode 352
« on: December 06, 2017, 03:10:03 AM »
Merry Christmas to us

Video Games / Re: Games to look forward to!
« on: December 06, 2017, 03:09:31 AM »
Looks interesting.  It's widescreen and I think that's a first for the classic variants, and this makes Mega Man's sprite look smaller.  It looks like the model changes when you switch weapons and I like it  :ubik:.  The art style could be distracting during intense moments, but it looks like they are trying to limit the number of enemies on screen.

I want to be excited, but the most notable part of this game will likely be its title.     

Manga Mausoleum / Re: Dark Horse Releases
« on: November 17, 2017, 03:46:37 AM »
Having resolved that I am probably never getting some of my loaned volumes back I bought a few of the digital releases.  I have a Surface Pro, which can be used as a tablet, and it has a native resolution of 2736x1824.  The scans easily hold up on that resolution and I spent so much time zooming around looking at little details without seeing any artifacts.  There is an option to read panel-by-panel which is a bit hit or miss but when it works well it is quite a treat.  As far as I know the digital versions require an internet connection so that is definitely a bummer.  At this point I'm sure most of us are used to reading new episodes digitally, so if you don't mind the format then it's a great way to support the series.

Speculation Nation / Re: So i have this theory
« on: October 26, 2017, 10:24:36 AM »
I like the idea that Puck is slowly transforming the beherit into something new or some sort of anti-Beherit.  If we're getting crazy here then maybe one day the Beherit starts returning Puck's affection or even starts "talking" to him and giving him inside info.  Maybe Puck has influenced the Beherit enough for it to become the missing component for SK's weaponized collection to work effectively. 

Video Games / Re: What Are You Playing?
« on: October 03, 2017, 10:19:05 PM »
Yeah mobile games are gross and I have never gotten into it.   There are a bunch of competitive multiplayer titles doing things similar to mobile with crates, loot, leveling, etc.  Games like DOTA 2 are so complex they can become all consuming if you wanna be any good at them.  These games feel more like hobbies unto themselves rather than an industry genre. 

I just don't have the time anymore.  Took the better part of this year to finish up Witcher 3 and the dlc.  I have been playing my Saturn lately after I got a phoebe and it's quickly becoming one of my favorite consoles.

Video Games / Re: What Are You Playing?
« on: October 03, 2017, 12:35:07 PM »
That game is more than 20 years old, and it's incredible to me how they nailed a single/multiplayer RPG, seemingly on the first pass.

I see developers these days talking about game play loops and player feedback systems.  It just seems too sterile or as if they are trying to manufacture a new type of drug that will addict the player in a responsible and satisfactory way.  I think hardware constraints and a spirit of exploration (rather than refinement) are why these older games feel so good to play today.  Plus every damn game these days is so overblown and massive that its refreshing to just hand the controller to the kids and actually play the game.

I'm curious how your son likes playing with a controller.  My little one is pretty overwhelmed by the controller since she's used to touch inputs at this point but she loves the art style of Rayman, so we give it a try from time to time. 

Character Cove / Re: The Beast & Dog/Wolf Themes in Berserk
« on: October 02, 2017, 03:44:31 PM »
Out of everything you list here, the actual solid dog references are the ones I mentioned to buttonmasher before you even posted in this thread.

To be clear, I made those points in my 2nd post in this thread.

I think you're positing that throughout childhood, Guts subconsciously cultivated a self-image related to dogs that was then distorted after the Eclipse to become the Beast of Darkness.  I can see how that may sound convincing to some. But examine any scene where Guts and dogs are involved, and the connection loses grounding. You're searching for tangible traces of the Beast in Guts' past, which you believe influenced the form it ultimately takes. But I don't think such a thing exists, and it does not need to exist.

This smartly condenses my point exactly.  Although you don't agree, I am very happy to see that you do completely understand the case I was making.

Character Cove / Re: The Beast & Dog/Wolf Themes in Berserk
« on: September 30, 2017, 07:51:26 PM »
Jeez, I get it - you hate this idea.  I'm not trying to dumb anything down, I'm trying to point something out that seemed rather obvious to me.  I chose examples off the top of my head and said I could look for more and the thread proceeded from there.  This wasn't meant to be deep analysis or earth quaking revelation but instead pointing out what seemed to be a motif.  How does equating these characters with animal aspects dumb the series down?  I made the comparison to Femto out of frustration.  That's just one layer, one idea, one way of looking at it.  That's why I said I was taking the 30,000 ft view.

Just PLEASE consider this for a moment. - although you think the idea of Gambino's dog having anything to do with the beast is just completely hilarious, are there really no valid points being made in my entire argument?  If you think it's all 100% bullshit then that's fine, we disagree.  I'm not 100% right but I may not be 100% wrong.  The beast is a part of Guts and the way he looks should reflect that.  I'm sorry my idea saddens you but the good news is I'm done with this thread. 

Character Cove / Re: The Beast & Dog/Wolf Themes in Berserk
« on: September 30, 2017, 02:22:40 AM »
I'm really not trying to be rude, but that is what it sounds like to me still.

Well, until he hits it in the face  :void: That scene is far more revealing for Gambino than Guts, so I think its purpose is being misconstrued. It shows that Gambino lashes out at boys and dogs alike (hitting both also causes him anguish, but that's another story), both for acting in terms that he would understand as needy. They're both pulling for a part of him that he can't give, because he's got nothing to give. In any case, that dog does not seem to leave an impression on Guts in any way at all, and I really think you're reading way too much into it.

The dog was kicked.  Guts was sold, raped, and nearly murdered.  Yeah, he feels bad about kicking the dog but I wouldn't say its the same ballpark.  It may not have left an impression on Guts but it leaves an impression on the reader - Gambino is a real son of a bitch who treats his kid worse than his dog.

That's a cool insight, but I don't see how it relates back to the Beast of Darkness at all. Trying to draw a pattern for the Beast prior to the Eclipse is a slippery slope into obscurity. You can craft such theories as a way to describe Guts' state of mind, but the Beast began after the Eclipse, specifically because it represents the Eclipse's trauma, and his appetite for revenge.

Guts is broken after the eclipse but why can't the early traumas of his life be the fractures along which his mind breaks?  Why does it have to be all or nothing?  We both know why the beast appears so why are we splitting hairs here? 

In that scene, Guts was fighting for survival, even though his will to live had nearly been broken. That's pretty much it. I think you're embellishing with your attempts at symbolism.

The scenes literally happen back to back and I find it hard to believe there is no symbolic connection.  Guts was fighting for survival, even though his will to live had nearly been broken when he fled the camp, so why the redundant wolf fight?

Yes, he was upset because she was questioning his bond with the group -- not because he's offended at trash talk. That's the entire point of the scene, and where the discussion goes with Griffith after Casca leaves. It's about Guts actually having changed within the group over the years, a notion which Casca rejects because of her complex over Guts' reckless role in the group. NONE of that has to do with actual animals!
Context which you have manufactured in this thread, not substantive context as presented in the pages of the story.

Why are you so quick to decide the context?  The Golden Age is an epic flashback, why can't this be significant?  It stuck out to me as the reader.  Yes, Guts is mad because she is questioning him BUT can you not see how calling him a dog might be a sore spot for him?  Does he need a line of exposition about "I really hate being called a dog" for it to be significant?  Miura is detail oriented, maybe I'm wrong but maybe he wrote that on purpose if for no other reason than to put the images of Guts and a dog(beast) into the reader's minds. 

Femto looks like a demonic bird creature.  Surely we can agree on that?  Makes perfect sense given all we know about Griffith.  I'm trying to tell you there is an analogue for why the beast and the armor look the way they do.  Do you think Miura would arbitrarily pick a design for his main character just because it looks cool with zero back story?  Why can't you see this canine aspect of Guts when the point has been driven home in Casca's dream?

To be clear, I've never said the beast is an actual dog!  I've only said it sure as hell looks like one to me and I don't think that's an accident.  I was just trying to connect the dots on what seems to be a theme.  Anyway, I would humbly ask you what, if anything, inspired the look of the beast.?

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