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Topics - Walter

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Podcast / What Should the SkullKast Cover?
« on: December 03, 2013, 04:02:17 AM »
We're fast approaching our third year recording the SkullKast :isidro:. And despite Berserk only having 8 episodes since we started back in Feb. 2011, we've managed to record 38 hour-plus shows.

We took a break from regular recording honestly because Berserk just hasn't been on my brain very much recently, due to the hiatus. Without that, it's hard for me to think of creative topics. That will change when the series is back in 2014. So right now, I'm afforded the chance to think of where we should go from here.

I've reviewed the download numbers to see which episodes were the most popular, and was surprised that it wasn't uniform. I realized that the way I listen to podcasts is probably different from most people. For example, if I like a show, I tend to listen to all the episodes in a row, like a TV show. But podcasts aren't necessarily like that. Judging from the numbers, people tend to download topics that interest them and skip ones that don't. Character shows have proven popular in general, but not all of them.

There's also the question of format. As most listeners know by this point, my two big obsessions are Berserk and video games. That's why the SkullKast regularly spends half its time talking about games. But it doesn't have to be that way.

So, I'm asking you, fellow listeners: What would you like to hear more (or less) of in the future? Our basic outline so far has been laser-focused episodes on specific topics, Berserk Episode Reviews and character-centric episodes. What worked for you, and what didn't? Should I break off the video game chat into a separate podcast so it doesn't clog the show up?

Please let me know your honest feedback! I'm a writer by trade, so I'm used to criticism.

Podcast / Skullknight.NET Podcast: Episode 38
« on: December 01, 2013, 11:31:51 PM »

Episode 38 (12/01/2013): GIGANTOMAKHIA [1]

We discuss the details of Gigantomakhia's debut issue and the Sci-fi world Miura's cooked up in his spare time. Then it's on to our impressions on Zelda: A Link Between Worlds, and finally a whole bunch of rambling at the end—holy shit you guys.

In the last segment, I reference that I'm sending the guys some images from Google. Here they are:

And here's the embarrassing 1990s-era Nintendo marketing video I refer to :

Don't forget you can subscribe to the podcast on iTunes
or by plugging this address into your favorite podcast app:



Gigantomakhia is Kentarou Miura's new 6-part miniseries, set in a world 100 million years in the future.

The title is a Greek phrase meaning Battle of Giants. It refers to the mythical war between the gods of Olympus and rebelling giants. For a much more rich exploration of Gigantomachia across the ages, check here.

According to an ad in the Nov. 8 issue of Young Animal, Gigantomakhia will run for 6 issues, likely ending in February 2014, with Berserk set to resume afterward.

The first episode will be 44 pages, with one color page.

We'll know a lot more about the series once we get closer to its release, so stay tuned here!

Confirmation came this morning from 2ch that Gigantomakhia will begin its 6-issue run in the Nov. 22 issue of Young Animal, which makes the release schedule the following:

Issue 1: Nov. 22
Issue 2: Dec. 13
Issue 3: Dec. 27
Issue 4: Jan. 10
Issue 5: Jan. 24
Issue 6: Feb. 14  <3

With Berserk to resume afterward, possibly the Feb. 28 issue.

Podcast / Skullknight.NET Podcast: Episode 37
« on: November 03, 2013, 10:21:17 PM »

Episode 37 (11/03/2013): GIGANTOMAKHIA

We're back! We return from a break with news of Miura's new side project: GIGANTOMAKHIA. What is it, what are our expectations and what does this mean for Berserk?

Also discussed: New Zelda, Star Trek nerds, Furries, and Superman.

Don't forget you can subscribe to the podcast on iTunes, or by plugging this address into your favorite podcast app:

Movies, TV, Books & Music / Better Call Saul
« on: October 17, 2013, 01:38:30 AM »
Gilligan spills on a details on his Better Call Saul spinoff:

they plan to craft Saul based on a similar template to their acclaimed meth-drama, and they're even hoping to land a couple cameo appearances from Bryan Cranston and Aaron Paul.
Hoo boy... Back to the well so soon?

Manga Mausoleum / Page Not Included in Volume 21 Recovered, Translated
« on: September 09, 2013, 12:24:38 PM »
Sometimes, Miura chooses to change things between the serialized release in Young Animal and when it gets collected in the volume. It's rare, but it has been known to happen a few times over the years. The most popular example of this is the removal of Episode 83, of course. But there have been a few others that aren't well known.

For over a decade, I've known about the missing first page of episode 167 that Miura chose not to include in the full volume 21. I owned the original Young Animal from 2000 when it was first released, however over the years I lost the magazine and my only scan of the scene was overlayed with a translation from Cronus when that seemed prudent (it wasn't...), so I could never verify the text.

After much curiosity over the years, I finally broke down and went through a broker in Japan to purchase the magazine, shipped it over here so I could scan it and ask for help in translating it.

Without further ado, here it is (click to enlarge):

And Puella was gracious enough to translate it for all of us, so please thank her:

Guts: I can’t identify it.

Something tremendous, shrouding everything...
Maybe it’s causality or whatever

I won’t be entrapped by such a causeless trick!!

I won’t be hedged (by that)

I’ll cut you down!!!

A missing scene where Guts addresses Causality directly?!  :mozgus: But in all seriousness, as you can see it's not exactly the most important text, and I can honestly see why Miura chose to remove it. But it's nice to look back and see the original intent.

Video Games / Keiji Inafune's Mighty No. 9 [KICKSTARTER]
« on: September 01, 2013, 01:16:06 AM »

Keiji Inafune has announced his next project, a Mega Man inspired side scrolling action game called Mighty No. 9. Watch the video to learn a little more. Basically, sincec Inafune left Capcom, he can't make another Mega Man game, so he did the  next best thing. Make one anyway, just using original intellectual property.

I backed it already at the $20 level. Hey, I'm up for more Mega Man.

Vagabond / US Slam Dunk Nearing Completion
« on: August 05, 2013, 01:59:22 PM »
Viz will release volume 29 of Slam Dunk in the US tomorrow, which means the series is just two more issues away from being released completely. The final volume is expected to be released by December.

I haven't yet checked out what Viz has done for Slam Dunk. I was waiting to see if they'd actually finish it out, but turns out they are!

For those who don't know, Slam Dunk is still one of my favorite series, and it's what got me into Inoue. Highly recommended.

Berserk Miscellaneous / Miura Painted Cover of New Guin Saga Book
« on: July 13, 2013, 03:56:00 AM »

(click to enlarge)
Amazon Link:
Official Publisher Link w/info:

Miura did the cover illustration for a June publication of a Guin Saga tribute book. As fans will know, Guin Saga was a long-running fantasy novel series by Kaoru Kurimoto that was a big inspiration for Miura in creating Berserk. Kurimoto passed away in 2009 at age 56 of pancreatic cancer, having completed 130 volumes in her series.

From what I can gather of its description, this tribute book, the eighth in a series, gathers short stories from different writers to continue her story.


A new Berserk-themed pachinko machine popped up in Japan last month, and this is some footage of the highlights of each achievement in the game.

It's all pretty hyper ridiculous, and at times I think it's probably the coolest piece of Berserk merchandise out there--a physical dragon slayer slides down over the screen to slash the BERSERK logo in half during dramatic moments, while a guitar screeches in the background, hair metal '80s style. Ya know, the kind of thing you'd expect from a Japanese arcade. It's amazing. I wish I could explain this better, but I have no experience with pachinko machines. Maybe someone else does?

It features new CG scenes intercut with clips of the old anime and some of the new one. I haven't watched the whole thing yet, but the Griffith mask glowing at the top with the bird screech sound at 00:26 made me lol  :ganishka:

Podcast / Skullknight.NET Podcast: Episode 36
« on: June 23, 2013, 09:35:09 PM »

Episode 36 (06/23/2013): Golden Age III Movie Review

Join us for the last of SKnet's movie review podcasts for the Golden Age saga. I hope  you like pain! Guests Gobolatula and Grail join the admins for the discussion. We also talk E3 2013 and answer a question about SKnet's beginnings.

Don't forget you can find us on iTunes or by plugging this address into your favorite podcast app:

Site & Forum News / New Look to SKnet
« on: May 29, 2013, 11:04:13 PM »
You may have noticed things look a little different around here. Well, it's an upgrade! It's been almost 5 years since the last major forum upgrade. This was long overdue.

What'd we gain with the upgrade? We moved from SMF 1.1.4 all the way to 2.04, so we gained quite a bit of behind the scenes speed. Pages will be loading faster, there will be less pause/delay between forum actions. It will also be more easy to add features to the site under this version. The text tools have been enhanced quite a bit as well, as you'll notice when making a post or a thread.

However, when we do big upgrades like these, we gain features, but we also usually lose the old look to the forum. The old themes (visual design of forum) are rarely compatible with newer versions. So right now we have a stop-gap theme. This works, and is similar enough to the old theme to make people not GO CRAZY for the time being. I will be working on a new theme over the next few months.

We also lost the chat for the time being. There is a way to get it back, and I am working on it...

If you notice other features missing, please let me know in this thread so that I'll remember to add them back.

Podcast / Skullknight.NET Podcast: Episode 35
« on: May 26, 2013, 10:00:48 PM »

Episode 35 (05/26/2013): Falcons

We discuss the Band of Falcons—old and new—our favorites, their origins, and discover some interesting thoughts on the future. Griff talks Far Cry 3: Blood Dragon, Walter raves on Dust, and Aazealh grumbles!

Berserk Miscellaneous / Berserk: The Roguelike Game
« on: May 22, 2013, 02:43:10 PM »

Downloadable here:

It's pretty fun! Once you figure out what you're looking at (character is the @ symbol, enemies appear as letters on map, and your viewable range changes as you move), it's kinda a neat dungeon crawler with Guts as the main character. You have access to cannon, bow gun, bombs, etc.

Podcast / Skullknight.NET Podcast: Episode 34
« on: May 04, 2013, 06:57:14 PM »

Episode 34 (05/04/2013): The Underlying Vein

The admins talk about one of the lesser known themes of the series: water in the astral world. The discussion is a longer talk on a thread made back in 2006. Walter also talks about his depressing yard sale, and the guys list their top 5 Zelda games at the end of the show.

Video Games / E3 2013
« on: April 26, 2013, 02:55:58 AM »
E3—2013 Edition
June 11-13, 2013

It's right around the corner folks. And while there are no times scheduled for the big press conferences yet, there is already big news about what to expect... or rather, NOT expect at the upcoming show.

Nintendo isn't hosting a big press conference this year. Instead they'll do smaller shows, one for distributors and one for the press, closed doors to everyone else. Also, no live-broadcast show for all to see.

The initial analysis of the decision has been that Nintendo is inherently admitting that it has nothing to show that wouldn't be swallowed by the wake of the impending announcements to come from Sony and Microsoft. Understandable. It also allows them to save a chunk of money as a result. But, I think this is a pretty critical time for the company to generate excitement for the Wii U. This is a huge missed opportunity to showcase what makes the console special and worth investing in. So far, they haven't done that. And Nintendo Direct only has so much impact... I think it's a pretty short-sighted move, and bound to merely continue the current sales trend of the Wii U, which is pretty dismal at the moment.

Things to look forward to at this year's show:
-New Mario for WiiU
-More on Zelda 3:2 for 3DS: Hopefully the world isn't truly a carbon copy of the original's
-Will we finally learn what Retro Studio has been working on?

-What will make this console unique?
-Will it truly be "always-on" ? And what will that mean for its viability?
-What games is it aligning itself with?
-How closely will its features align with PS4? True parity or a third tier?

-With hardware mostly out of the way, will they totally slam dunk this show with a huge showing of games?
-Will Kaz Hirai come down on the stage from a crash-landing zeppelin, while petting a cat and walking away as everything explodes behind him?

-What's Respawn been working on? (Former CoD creators, allegedly working on an online, sci-fi shooter)
-Will Square reinvent itself with a bold new game? (haha, no)
-What trend will the new age of consoles usher in? Services? Enhanced AI? Graffixxx?
-Will Blizzard finally show off Titan? (No.)
-Half-Li- (No.)

Post your own expectations.

Current Episodes / Berserk Hiatus for 19+ Weeks—A New Record
« on: April 24, 2013, 12:58:17 PM »
It looks like we're in the midst of a record-breaking hiatus for Berserk, folks.

The latest information on Young Animal releases indicates that the May 10 issue will once again not include a Berserk episode. May 10 is 19 weeks after the release of Episode 333. So, we're looking at May 24 (21 weeks) at the earliest for Episode 334—a new record for the series. In three instances over the course of the series, Miura has gone as long as 19 weeks on a break, but never longer than that:

I've always thought it was strange that 19 weeks was consistently the high-water mark for breaks. It could just be an incidental number—the result of a conflation of factors—but the fact that Miura adhered to that duration as the maximum over the years somehow seems significant to me. In spite of his daily workload or the section of story he happened to be working on, it almost seemed like he was keeping his own personal deadline even well after his print deadlines had long since lapsed. Well, now we're in uncharted waters, because the new big number is 21.

To put this in the context of volume releases, Volume 37 came out in March and has everything that’s been released so far. That means there are currently no episodes queued up for Volume 38. So we’re probably looking at Volume 38 coming in mid-2014 at the earliest—which would also make it the longest duration between volumes.

I don't think anyone can justifiably question Miura’s dedication to Berserk. That’s not the issue here. If anything, he's TOO dedicated to making his series great at the cost of a consistent schedule. When Miura responded to our interview request in 2009, he talked about how he works 15-16 hours a day, taking no holidays. In another interview, he said that on average he’s able to produce about a page of art per day.

We presume these breaks are taken so that Miura can chart the story out during this critical upcoming juncture in the series, and of course keep producing the art at his own pace. And I understand the argument that it takes time to plot out the big-picture elements in a complicated story like Berserk. But is that truly the hurdle keeping him from releasing Episode 334? Is there something especially significant about this episode that has to be nailed down to keep consistency with the course of the future he's still plotting? I'm very interested to know the reason, even though an answer will very likely never come. Has he been ill? It sure would be ungrateful to complain about a delay if he was suffering from some illness or physical setback…

Without much information to go on, we're left to guess at the root cause, but there’s also no reason to assume the worst. We're just going to have to wait, and that's all that can be done. Berserk will continue, and we'll be here when it's ready.

Podcast / Skullknight.NET Podcast: Episode 33
« on: April 14, 2013, 07:57:11 PM »

(Cover art by vee209)
Episode 33 (04/14/2013): Ganishka

The group talks about our favorite widemouthed emperor, Ganishka. We also discuss the state of Berserk in the USA, and the release of Volume 37.

Podcast Notes:
0:00:30 Whoops -- Episode 33, actually!
0:01:01 "Me llamo Moses."
0:02:00 Aaz' Weekend
0:11:50 Dark Horse's Predicament (thread we mention)
0:34:25 Ganishka
1:21:36 Volume 37
1:43:40 Video Games (FarCry 3: Blood Dragon, Shovel Knight, Dark Souls II, Metal Gear Solid V)
* Blood Dragon Trailer:
* Shovel Knight Trailer:
* Dark Souls II Trailer:
* Metal Gear Solid V GDC Trailer:

Creation Station / Pepita
« on: April 03, 2013, 07:17:27 PM »

Remember this old thing? IncantatioN reviewed it last year, and it's headed to the US courtesy of Viz later this month (4/16).

Takehiko Inoue (Vagabond, Slam Dunk, Real) is one of Japan’s leading manga artists, and he has long been obsessed with the architecture of Antoni Gaudi.  Pepita is a travel memoir about Inoue’s travels to Catalan, the people he meets, and the stunning architecture he experiences. It’s also an art book of the highest quality, constructed and framed by a leading practitioner of Japanese comics.

Podcast / Skullknight.NET Podcast: Episode 32
« on: March 25, 2013, 12:07:52 AM »

Episode 32 (03/24/2013): Volumes

A smorgasbord of podcasting awaits you as Walter gives dramatic readings of the Dark Horse back-of-volume blurbs. The gang also dissects the meaning behind Flora's reference to hellfire, and gives their thoughts on volume covers across the ages. Also in the outtakes section this week, Griffith and Walter chat about Vagabond while waiting for Aaz.

Podcast Notes:
0:00:19 Dry spell
0:04:30 Volume 37's cover/Bersrek covers
0:15:45 Dramatic Readings of Dark Horse Volumes
0:25:40 Walter loses his shit
0:27:20 Flora and hellfire
0:38:15 Video Games (Castlevania: Mirror of Fate; Assassin's Creed 3; Day of the Tentacle; The Cave)
1:05:00 Outtakes: Vagabond

Vagabond / Shrinkwrap on Vagabond Made me Break my Keyboard
« on: March 21, 2013, 07:26:37 PM »
I just got in volumes 33 and 34 from Amazon. While trying to rip open the shrinkwrap, my hand slipped off and volume 33's corner went smashing into my keyboard. BASH! There goes keys W and 3, with tiny plastic parts missing from the scissor-like connector piece, it's forever damaged and not under warranty.

These volumes had better make up for it!  :schnoz:

In all seriousness, I'm clearly way behind in the series. I checked the publication date on 33, and it was printed in Oct. 2010. Wow. I'm THAT behind. Looking forward to catching up. I think I like reading this series in particular in volume format rather than episode.

Manga Mausoleum / Dark Horse Berserk Blurb Compendium
« on: March 09, 2013, 06:03:35 PM »

Ever read those promotional blurbs on the back of the Dark Horse Berserk volumes? With a few exceptions, they're different for each volume. And they're all hilariously terrible. "Enjoy" them all!

Volume 1
Created by Kentarou Miura, Berserk is manga mayhem to the extreme-violent, horrifying, and mercilessly funny- and the wellspring for the internationally popular anime series. Not for the squeamish or the easily offended, Berserk asks for no quarter–and offers none!

Volume 2
Created by Kentarou Miura, Berserk is meat-grinder manga at it's most extreme–gruesome, violent, and darkly funny–and the inspiration for the wildly popular anime series. Look elsewhere if your craving sweetness, subtlety, and good manners. Berserk is the bull in the graphic-novel China shop–and who wouldn't watch a bull getting medieval on the dishes?

Volume 3
Created by Kentarou Miura, Berserk is exactly what its title advertises, a savage, gruesome, and often darkly funny roller- coaster ride, inspiring the internationally popular anime series. If you're looking for graphic fiction to take home to Grandma, this ain't it–unless Granny smokes cigars and rides a Harley!

Volume 4
Created by Kentarou Miura and the inspiration for the wildly popular anime series, Berserk is an unholy hurricane of blood, carnage, and horror! Brutal, crude, and darkly funny, Berserk is not exactly for the theater crowd...unless the theater features pit fights!

Volume 5
Created by Kentarou Miura, Berserk is maniacal manga to the max-relentless, harrowing, and gruesomely funny-and the inspiration for the popular anime series. If you're looking for graphic fiction tied up with a pretty, pink bow, you'd better run for the hills–because Berserk will show you what you can do with that bow!

Volume 6
Created by Kentarou Miura, Berserk is a bloodstained manga juggernaut, equal parts savage violence, gruesome horror, and black humor packed inside a flaming powder keg and rolled downhill into a crowd of terrified civilians. Let the weak-kneed get out of the way, 'cause Berserk ain't about to give up any ground!

Volume 7
Created by Kentarou Miura, Berserk is pedal-to-the-metal manga madness, a raging blur of savage action, grisly horror, and dark humor that has inspired legions of rabid fans and rendered aghast hordes of terrified civilians. Duck and cover and look out for flying glass, because Berserk is going... well, Berserk!

Volume 8
Created by Kentarou Miura, Berserk is medieval manga mania at its bloodstained best, a volatile concoction of raging action, abyssal horror, and graveyard humor that has the initiates lining up for more and the fainthearted heading for the hills.  Thank you sir, may I have another!

Volume 9
Created by Kentarou Miura, Berserk is a bleeding-edge manga battering ram, an epic fantasy of intense action, unsettling horror and gallows humor that has spawned legions of devoted readers and scores of horrified onlookers.  You can’t handle the truth!

Volume 10
Created by Kentarou Miura, Berserk is a smoking manga chainsaw, a sweeping epic of gripping action, ghastly horror, and graveyard humor that has produced an army of fanatical readers and countless shellshocked civilians.  Duck and cover!

Volume 11
Created by Kentarou Miura, Berserk is a roaring manga dragster, a grand epic of red-line action, white-knuckle horror, and black hearted humor that has spawned a fervent legion of acolytes driving a host of horrified nonbelievers in their wake.  The bell tolls for thee, puny mortal!

Volume 12
Created by Kentarou Miura, Berserk is a churning manga mosh-pit, a take-no-prisoners epic of white-knuckle action, cold-blooded horror and black-hearted humor that has inspired legions of fanatical acolytes to spread terror and chaos across the land. Run for your lives!

Volume 13
Created by Kentarou Miura, Berserk is a hurtling manga avalanche, a pit-dark epic of relentless action, repellant horror, and remorseless humor that has hordes of initiates sharpening their blades while sending the timid into full retreat. The bell tolls for thee, wimp!

Volume 14

Volume 15
Created by Kentarou Miura, Berserk is a streaking manga fireball, an epic riot of galvanic action, grotesque horror and grim humor with an army of fanatic loyalists ready to convert unbelievers or drive them screaming into the wilderness. Speak, hands, for me!"

Volume 16
Created by Kentarou Miura, Berserk is a howling manga hurricane, an epic blast of unrelenting action, unsetling horror and unhinged humor that has turned formerly productive citizens into malign servants of darkness! Hell hath no fury like Berserk!

Volume 17
Created by Kentarou Miura, Berserk is an out-of-control manga flashfire, a searing epic of blazing action, blasphemous horror and black humor that has left scorched earth and toasted readers in its fiery wake. Burn, baby burn!

Volume 18
Created by Kentarou Miura, Berserk is an unstoppable manga avalanche, an overwhelming epic of unbridled action, unsettling horror and uncivil humor that has crushed both friend and foe alike in its relentless path of destruction. No pain, no gain!

Volume 19
Created by Kentarou Miura, Berserk is a crushing manga jackhammer, a bone-splintering epic of extreme action, excrutiating horror, and excessive humor that sets its fanatic followers afire and puts its detractors in their place–six feet under!

Volume 20
Created by Kentarou Miura, Berserk is a bludgeoning manga bulldozer, an epic rumble of propulsive action, primal horror and profane humor that cuts no corners, pulls no punches and suffers no fools gladly.

Volume 21
Created by Kentarou Miura, Berserk is a crashing manga leviathan, a perfect storm of impassioned action, impious horror, and improper humor that makes your most twisted nightmares play like treasured childhood memories. Cry "Havoc"!

Volume 22
Created by Kentarou Miura, Berserk is a towering manga monolith, a crushing slab of bone-rattling action, teeth-chattering horror and rule-breaking humor that has conscripted thousands into its legion of the damned and tossed the unbelievers from the battlements. Awake the iron!

Volume 23
Created by Kentarou Miura, Berserk is a fiery manga apocalypse, an ominous omnibus of furious action, fearsome horror and funereal humor that strikes a power chord in the hearts of its devoted followers and strikes down the rest like a scythe through wheat. Bring in the sheaves!

Volume 24
Created by Kentarou Miura, Berserk is a runaway manga locomotive, a crashing colossus of teeth-rattling action, spine-chilling horror, and taboo-breaking humor that fires the boilers of its devoted devotees and just fires the rest. Ashes to ashes!

Volume 25
Created by Kentarou Miura, Berserk is the hammer of the manga forge, a white-hot amalgam of bruising action, breathless horror and brimstone humor that separates men from boys, wheat from chaff, and heads from shoulders. Do you want to live forever?

Volume 26
Created by Kentarou Miura, Berserk is the hammer of the manga forge, a white-hot amalgam of bruising action, breathless horror and brimstone humor that separates men from boys, wheat from chaff, and heads from shoulders. Do you want to live forever?

Volume 27
Created by Kentarou Miura, Berserk is a pounding manga sledgehammer, a captivating combination of the blistering action, brazen horror, and bughouse humor that proves beyond doubt that whom the gods would destroy, they first make Berserk!

Volume 28
Created by Kentarou Miura, Berserk is a fearsome assault on the senses, a manga masterpiece that leaves no sensibiity unturned and no blade unbloodied. A complex blend of horror, humor and action, Berserk is definitely not for the faint of heart, the weak of stomach, or anyone who still needs to sleep with the lights on!

Volume 29
Created by Kentarou Miura, Berserk is a howling manga tsunami, an epic graphic-fiction masterpiece that leaves no stone unturned and no blade unbloodied. A boiling blend of action, horror and humor, Berserk is not for the faint of heart, the weak of knee of the lilied of liver. No Guts, no glory!

Volume 30
Created by Kentarou Miura, Berserk is a point-blank manga broadside, a relentless barrage of action, horror and humor that asks no quarter and gives none. Damn the torpedos!

Volume 31
Created by Kentarou Miura, Berserk is a derailed manga locomotive, an epic graphic-fiction masterpiece as unstoppable as it is dangerous. A screaming shrapnel blast of action, horror and dark humor, Berserk takes no orders, gives no ground, and suffers no fools. No apologies, no remorse!

Volume 32
Created by Kentarou Miura, Berserk is a bare-knuckled manga brawl, an anything goes cage fight of action, horror and humor that breaks no rules–because there aren't any! Morituri te salutant!

Volume 33
Created by Kentarou Miura, Berserk is an erupting manga volcano, an exploding fire wind of extreme action, horror and humor that burns the unwary to ashes, then buries the ashes. Feed the fire!

Volume 34
Like sledge striking anvil, Berserk hammers the sensibilities of readers worldwide, pounding out a steady stream of epic action, gruesome horror, and dark humor that paces Berserk among the most respected–and feared—manga series ever published.

Volume 35
Like a gauntleted fist to the face, Kentarou Miura's Berserk is a shocking explosion of epic action, gruesome horror and dark humor that places Berserk in the pantheon of adult manga.

Volume 36
"The Godfather of all fantasy manga," (, Kentarou Miura's Berserk is a white-hot blast of action, horror and humor that is still going strong after more than twenty years of publication.

Volume 37
Kentarou Miura's Berserk is a blazing inferno of action, horror, and humor with more than twenty years of publication.

Volume 38
Kentarou Miura's Berserk is a blazing inferno of action, horror, and humor with more than twenty years of publication and over a million Dark Horse editions sold.

Volume 39
From creator Kentaro Miura comes Berserk, a sprawling adult fantasy epic of horror, humor, and fierce imagination and the inspiration for the wildly popular anime. "The Godfather of manga" (Anime Planet) is one of the longest-running adult manga series ever published and has sold over 1.5 million copies in Dark Horse translated editions.

DELUXE Volume 1
Have you got the Guts? Kentaro Miura's Berserk has outraged, horrified, and delighted manga and anime fanatics since 1989, creating an international legion of hardcore devotees and inspiring a plethora of TV series, feature films, and video games. And now the badass champion of adult fantasy manga is presented in an oversized 7" x 10" deluxe hardcover edition, nearly 700 pages amassing the first three Berserk volumes, with following volumes to come to serve up the entire series in handsome bookshelf collections. No Guts, no glory!

Podcast / Skullknight.NET Podcast: Episode 31
« on: March 04, 2013, 04:13:43 AM »

Episode 31 (03/03/2013): &

We discuss the origins of two young characters, how they've been perceived, and where they're headed. Aaz and Griff bury the 3DS hatchet and Walter shares a steamy Ghostbusters fanfiction concept.

Podcast Notes:
0:01:20 Isidro's origins
0:17:10 Future Isidro/Time Jump
0:25:10 Schierke's reception
0:39:15 Lisa Simpson
0:43:20 Guts & Schierke
0:51:04 Schierke & Isidro
1:07:48 Griffith's big news
1:12:50 Outtakes (3DS; Kagan's podcast debut; Crimson Shroud; Ghostbusters alternate ending, etc.)
1:30:22 --End--

Podcast / Skullknight.NET Podcast: Episode 30
« on: February 10, 2013, 11:22:55 PM »

Episode 30 (02/10/2013): Let's Talk Berserk

We celebrate our 1 year anniversary recording the podcast with a show based on how we started: Just talking about Berserk stuff. We explore Miura's art style, the Berserk Dreamcast game,  the perception of Berserk at large, and the legacy of the series.

Podcast Notes:
0:01:36 The Secret of Mr. Pibb
0:03:45 It's been a year ... What worked, what didn't?
0:11:17 Berserk: Page 1
0:25:30 The Greatest Story
0:37:40 The perception of Berserk at-large
0:43:00 Berserk Games
1:10:00 Video Games: Sony Playstation 4, Fire Emblem, Hyrule Historia (click for the Aghanim image I mention...)
1:36:40 Member questions

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