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Messages - Walter

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Video Games / Re: What Are You Playing?
« on: November 26, 2018, 04:54:08 PM »
Hehe, well, it helps that I had most of last week off from work.

Same, though I only got a few hours of games in.

Hmmm, probably Secret of Mana. However, I think a lot of that had to do with playing it on my phone. I've since purchased the SNES Classic, so I'm going to play it again on that and see if being able to control the characters a little better helps with the experience, since I've heard the game is one of the best ever.

I'd put it on my personal Top 10, and the sequel is also good (Seiken Densetsu 3) with a translation patch. I actually loaded up SD3 on my SNES classic as well. Playing that game in English on a TV has been pretty much a lifelong dream of mine.

With all the sales, I picked up for PS4: God of War, Spider-man (Came with my system), Last of Us, Horizon, Last Guardian, Uncharted 1-3 + Lost Legacy (no 4 yet). Still would like to get Shadow of the Colossus and Bloodborne in short order, but no sales and no time even to play the aforementioned games so far  :badbone:

Video Games / Re: What Are You Playing?
« on: November 25, 2018, 04:22:43 PM »
Wow tearing through games one after the other, you're a monster  :zodd:

What's beeen your biggest disappointment so far, in terms of how much you expected to enjoy a game, versus how it had aged?

Manga Mausoleum / Re: Volume 40 release
« on: November 23, 2018, 05:50:41 PM »
I'm new to reading the episodes as they come out in Young Animal--is that a common thing, edits being made between magazine release and volume release? Or is this an inordinate amount?

Not uncommon, but also not in every volume. I can only think of a handful of significant changes that were made. Most of them are artwork corrections for inconsistencies, like you've already seen. However, one change was big enough to start a whole theory (Moonlight Boy, see Volume 28 below).

Here are the ones I could remember off the top of my head:

Volume 5:
Volume 13: Ep 83 removed, you probably already know all about that at this point though.
Volume 21:
Volume 28:

Video Games / Re: What Are You Playing?
« on: November 18, 2018, 03:01:15 PM »
I put about 25 hours into Moonlighter on Switch over the last week. A rogue-like /dungeon crawler, with a look and design similar to LoZ: Minish Cap. The hook is you are a merchant pillaging a dungeon to sell its wares. The shopkeeper aspect, pricing the items and driving the market demand, is the other half of the game and the loop.

It also has some incredible attention to detail, both in animation and sound design. For example, for the town theme, when you walk over to individual shops (5 in the game), it seamlessly shifts to a variation of the theme played with instruments that suit the persons shop. Percussion/clanging for the blacksmith; harpsichord/fancy shit for the uppity guy who only sells expensive shit.

Speaking of music, I also got a sound bar with a sub-woofer, and this game surprisingly shows it off quite well. The music is really phenomenal, probably its most noteworthy aspect aside from the animations. Take a listen to the 2nd dungeon music:

Having just finished it, I'm sad to say that it was ultimately a little disappointing. The overall gameplay loop is fun (kill, loot, sort items, strategically port back, price and sell loot, buy/upgrade weapons, repeat), but the game fails to up the ante as you continue to get more proficient. Loot becomes more valuable, but so do the items you need. Enemies get more health and do more damage. Predictable shit, but no creative variations after the first dungeon. There are unique enemies per dungeon, but most are variations on the ones you've already encountered. The skill ceiling is too low, so that once you've mastered a few of the basics, exploring and battling becomes a matter of time investment rather than skill. This is all a travesty because the game is gorgeous and sounds amazing.

As a result, it's yet another indie game which has so many components of greatness, but something in the way its stitched together falls short. Good vision, good ideas, but its assembly and execution just doesn't match the standards youd expect. Still a blast though, and I'd definitely recommend it for $10-15.


In bigger news I suppose, I just plunked down cash for a PS4 (non pro, don't hassle me!), and I plan to finally play Last Guardian, Bloodborne, Last of Us, and of course Red Dead 2 sometime this Christmas.

Anime Asylum / Re: Castlevania showrunner wants to animate Berserk
« on: November 16, 2018, 01:48:23 PM »
Well Berserk would certianly be more material to work from than Castlevania provided. That being said, not sure I feel the need for yet another adaptation. I think the brakes should be hit for a while before they re-up. Clear the air after the stink of 2016-17.

In any case, it's nice to see Berserk and Miura get some recognition abroad.

Manga Mausoleum / Re: Volume 40 release
« on: November 10, 2018, 12:03:25 PM »
Miura changed the double spread from chapter 354, dog guts got his leg not back.

Good eyes. I remember when that happened, I had no idea what to make of it. You can even hear my confusion on the podcast  :ganishka: Glad it was a mistake though, and not some inexplicable narrative decision.

Current Episodes / Re: Status of Berserk's Pre-publication
« on: November 08, 2018, 06:02:15 PM »

No new episode coming. It's probably best to post info in these threads when we know something rather than when we don't.  :void:

Berserk Miscellaneous / Re: Dark Horse Releasing Berserk Guidebook
« on: November 06, 2018, 07:55:10 PM »
Dang, I must have missed this bit in the original version of the guidebook, my bad!

I don't blame you for skipping over it. Most of the book is full of useless shit. But I did verify it -- same text, same punctuation even ("!" , "!?")

Either way, it's a sad state of affairs when that sort of material is edited together to promote the series. Unfortunately, based on some stuff I've read and watched on the subject, it's just an indication of the type of media saturating the anime industry right now.

These pages seem like an attempt at humor, but it comes across as utterly gross, flippantly poking fun at otherwise depraved moments in the series. Tone-deaf at best, lecherous at worst.

Berserk Miscellaneous / Re: Dark Horse Releasing Berserk Guidebook
« on: November 06, 2018, 05:50:40 PM »
Yikes, thanks for the heads-up on that Walter. I still want to read the interview, but time and time again, Dark Horse manages to put their foot in it. They're clearly trying to appeal to the bottom of the barrel here.

I don't necessarily think Dark Horse is to blame here; it's whoever originally wrote this trash at Hakusensha. As a result, that section is fundamentally offensive, faithfully translated or not.

I suppose one could question whether Dark Horse should have included it at all, but at that point it'd effectively be censorship, which would be a strange precedent to set when it comes to Berserk. At the end of the day, the guidebook absolutely shouldn't be touting any language like "official" when it clearly is at odds with the tone of the series.

Berserk Miscellaneous / Re: Dark Horse Releasing Berserk Guidebook
« on: November 05, 2018, 07:28:37 PM »
Thats pretty much... sketch for the modern standards. Then again, am I surprised? Not really. Bad tastes for these page titles etc etc.  :sad:

I think it's pretty surprising that the "official guidebook" is recontextualizing scenes of depravity as scenes of cuteness. Honestly, why isn't Casca's rape at the Eclipse in here? It's amazing it didn't make the cut, by these lecherous standards. What I didn't include here was a panel where the writer admires Erica's underwear. It's not fit to bear Berserk's name.

Berserk Miscellaneous / Re: Dark Horse Releasing Berserk Guidebook
« on: November 05, 2018, 07:15:10 PM »
Hey remember a few weeks back when I was recommending this stupid book purely on the basis of the Miura interview? I rescind my endorsement.

Yeah I'm honestly puzzled at some of the choices they made. I appreciate the ways in which they stayed faithful to the series, but instead of all that filler with the generals and devil forgemasters we could have had 2 episodes of the heroes actually dealing with the castle itself, fighting a variety of its denizens (like Olrox, I mean why not) and traps as they went up to Dracula's throne room. I mean the star of the games was always the castle, which is why it's the title of the series.

I also kept waiting for them to explore the castle. That's more than half the fun of CV games -- experiencing the different weird environments. Oh well, I do think it deserves praise for the overall visual quality alone, and I think it's far better than other game adaptations we've gotten so far. But the pacing problems genuinely kept me from rooting for this thing. It seems to me they stumbled onto a successful formula in Season 1 (ahem, 4 episodes), garnering them a bigger budget. Only they didn't alter their original trajectory for the A to B plot. They just lengthened how long it took to get there. The Camilla/generals plot was an absolute slog to get through, and ended up being circular, having zero consequence for the story.

I wish they hadn't included the PS2 game lore though (with Hector and Isaac)...

There was also a painting of Leon Belmont that was spot-on from Lament of Innocence  :badbone:

Spent my morning watching Castlevania season 2.

"Eat shit and die."
"Yes, fuck you."

Alright, I'm mostly caught up. Episode 7 starts where this entire season should have begun, oh my fucking god, what a bunch of Netflix filler.

Video Games / Re: Games to look forward to!
« on: October 29, 2018, 07:06:49 PM »
As inexplicable as I expected, maybe worse actually considering what's missing.

It's not a bad list, there are just some curious standouts missing, along with a few stinkers that no one in their right mind would spend more than 30 seconds playing (Toshinden I can at least rationalize because while shitty, it was the quintessential early PlayStation game but the original Rayman, really?).

A lot of the obvious omissions here are probably due to licensing problems and/or Sony not wanting to step on the toes of recent remasters (Parappa and Crash in particular). That being said, it is really hard to squeeze in all the top-notch games on the platform in a list of 20, so why are they wasting time with Jumping Flash?

Anyway, here I've "fixed" the list, bolding the new ones:

Breath of Fire 3
Castlevania: Symphony of the Night
Colony Wars
Final Fantasy VII
Final Fantasy Tactics
Grand Theft Auto
Gran Turismo 2
Metal Gear Solid
Parappa the Rappa
Resident Evil 2
Soul Edge/Blade
Spyro the Dragon
Street Fighter Alpha 3
Super Puzzle Fighter II Turbo
Syphon Filter
Tekken 3
Tony Hawks Pro Skater 3
Twisted Metal 2
Vagrant Story

Current Episodes / Re: Status of Berserk's Pre-publication
« on: October 24, 2018, 05:15:51 PM »
doesn't Berserk only come out on the 4th Friday of a month? Or am i remembering it wrong?

For the past four years it has been sticking to the fourth Friday in a month, but there aren't any rules for it.

Current Episodes / Re: Status of Berserk's Pre-publication
« on: October 24, 2018, 11:41:55 AM »
Those previous 6 month breaks were preempted with announced returns (summer, spring, winter). We don't have anything like that right now, so I wouldn't assume anything. But 6 months from May's release (356) would be November 23. And 6 months from August's release (357) would be February 22.

Video Games / Re: What Are You Playing?
« on: October 23, 2018, 02:58:48 PM »
:ganishka: Halfway to heaven. The second part of that dungeon is really the challenging part tbh. Also when you finally get to the top floor, make sure you don't overlook ANY room. That seems to be how they get everyone stuck XD just the design of the world in cross code is so confusing sometimes.

Yeah, it's a very imbalanced game, I've discovered. There's a lot of junk food, but too few meals, if you know what I mean. The game sorely needs an editor to call the shots of what they should include, not just what they could include. I get the impression they kept adding features during the open-beta portion of development and simply never scaled it back for full release to make a cohesive game.

Sigh... There's a lot to like, but I'd personally have preferred a more focused action-RPG than the sprawling MMO-style game that it ended up being.

Shootin' the Breeze / Re: Adventures in YouTube
« on: October 23, 2018, 02:06:59 PM »
Here's an awesome rendering of Flora's mansion in Unreal 4's engine:

Video Games / Re: What Are You Playing?
« on: October 23, 2018, 12:58:14 AM »
Damn kids these days don't even like video games anymore.  :ganishka: Lets be glad he's not obsessed with fortnite.

There are two kids on my son's bus that have Fortnite backpacks and matching sweaters. That game has barely even been out a year and it's already being merchandised to hell. What an insane phenomenon...

Stupidly hating on a game aside, I did finally pick up cross code. And aside from the really long sessions i tend to play of it *i'm fucking obsessed with doing every sidequest and chest hunting is hard!* i got through the Faj'ra temple the other day and since then i decided to take a couple of days break. I don't want to rush my way through this game!
 *on a side note it's mostly been becasuse i've been kinda sick that i haven't played it again yet to be honest. Weather change head cold bullshit.*

Something about being sick and/or irradiated is what brings people to CrossCode  :ganishka: Glad you're enjoying it. I haven't played in a few days because Faj'ra temple is so goddamned long. I thought I beat it, and then was told I was only halfway through :magni: so I put it down for a bit ... Still, as frustrating as some puzzles are, many are just brilliantly executed.

Video Games / Re: What Are You Playing?
« on: October 22, 2018, 02:00:59 PM »
Griff, your Last Guardian review has me even more determined to snag a PS4 one of these days  :carcus: Seriously with that and Red Dead 2 around the corner, I really need to pick up a used one pretty shortly.

I've inexplicably been playing Torchlight 2 this past weekend, a 6-year-old game that I never spent much time on. It came out in 2012, around the same time as Diablo 3 and Path of Exile had been ramping up. So it was just a flooded market for those kinds of games. But I wanted something I could listen to podcasts and play, and T2 (no, the other T2) is just perfect for it. Also, it seems to me that they'd added a whole new Act 1, because it's all new to me. It's the ideal realization of "no seriously, one day I'll play that Steam game I bought on sale" and 6 years later actually enjoying the experience.

Meanwhile, my son has been less and less interested in games these days. He gets to play them on weekends, and recently when I ask if he wants to play something, it's "Nah, I want to build legos." Which is cool with me, but his birthday is a few weeks away, and I've got Megaman 11 on the Switch already wrapped and ready to show off to him.  So he'd better work up an appetite soon  :mozgus:

Manga Mausoleum / Re: Dark Horse Releases "Deluxe" Berserk Edition
« on: October 20, 2018, 04:18:37 PM »
I have no doubt you must know what you're talking about but are you sure? (I didn't read it yet.) In that case it's probaly not a mistake made by Dark Horse since it's exactly written "Blame!" on the japanese volumes. Or maybe that's what you meant? :???:

It has nothing to do with Dark Horse (what?). Anyway, Japanese people get English words wrong all the time. Look no further than "Knight of Skeleton"  :ganishka:

Manga Mausoleum / Re: Dark Horse Releases "Deluxe" Berserk Edition
« on: October 20, 2018, 01:07:18 PM »
Those new Blame! Translations are terrible IMO, they spell Kill as Kyurri, they embelish the text with swear words, and apparentley they screwed up the final battle between Killy Sanakan and the huge safeguard. At least we got high quality scans though.

Blame's main character is not named "Kill." Kirii and Killy have been acceptable in the past. Also, "Blame!" Itself is a bad translation, since it's pretty obviously supposed to be the onomatopoeia of a gun firing: "BLAM."

 Anyway, I have all of the masterworks editions, and they're gorgeous. I wouldn't expect anything close to those from Dark Horse. It sounds like we're getting the same translation (see my post above). And new art from Miura for a localized edition? Theres no precedent for it, so probably not going to happen.

Berserk Miscellaneous / Re: Berserk PS2 Soundtrack Composers?
« on: October 19, 2018, 10:53:26 AM »
You really do collect everything Berserk, huh Walter? I'd be curious to see what are some of the most bizarre or rare Berserk related products you own, if that's available anywhere.

Oh that's actually really far from the truth. I only collect official straight-from-Miura stuff. I don't own a single statue, for example. Music is an exception, since I love Susumu's work.

Aaz is the one with all the weird rare shit.

Berserk Miscellaneous / Re: Berserk PS2 Soundtrack Composers?
« on: October 18, 2018, 04:20:23 PM »
I bought the official MP3s back when they were available (2004 or so, I think), and here's what they show:

Thanks for reminding me of the existence of "Cold Snow"  :ganishka:

Current Episodes / Re: Episode 354
« on: October 15, 2018, 01:33:41 AM »
I feel blindsided, because Sleeping Beauty is one of those films I never paid any attention to. I doubt I've ever even seen the full thing. Oh well, great catch Aazealh.

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