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Messages - Oburi

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Movies, TV, Books & Music / Re: Movies to dread
« on: August 03, 2016, 08:11:50 PM »

Quote from:

Update: Nevermind:


These guys are never going to produce a good movie again, let alone a successful multilayered franchise. That's truly mindblowing to me, like a perfect textbook example of the tail wagging the dog and movie executive creative malfeasance.

Makes sense, from what I've seen and understand basically all the movies listed above play like one giant movie long trailer anyway.

Video Games / Re: What Are You Playing?
« on: July 27, 2016, 01:47:58 PM »
I think a lot of it comes down to being able fast travel from the outset, like you literally fast travel just to arrive at the first area; you don't really walk around and explore, but just go to different zones, like levels. Completely different experience from DS1, and I think it hurts even more on the design than user end because they don't really unify and connect the world because of it (they didn't have to). I still really enjoy playing the game though, it's the most refined and looks gorgeous and checks off all the boxes for capping off the series, but yeah, if this is it I'd really like to see them do something different.

I thought about that too and I agree. While I do appreciate the more straightforward "level" type of design in most modern games now, mostly because of how overdone the open world sandbox design is these days, I still feel that for Dark Souls, they perfected it the first time around. When I first played DS, it was tough to pinpoint what could or should stay and what could or should be changed or lost for future installments because there were so many wonderful things about it. Now, I think it's clear that out of all the other great things, the level design and the way the world connected and forced you to travel and explore was probably at the top of the list as to why that game is still the best. That aspect is just as important to Dark Souls as the combat, or the lore, or the great boss fights. It's in the very DNA of why that game blew everyone away originally and sadly that's the one thing the other games really weren't able to capture. 

Podcast / Re: Skullknight.NET Podcast: Episode 77
« on: July 25, 2016, 05:40:05 PM »
Between this and the cat, I should probably just stop trying to call out "firsts" for things in Berserk at this point  :void:

Not to keep beating the proverbial dead horse but when you mentioned the cat thing I thought specifically about the black cat in Solitary Island because it was an image I singled out for my Berserk picture game many years ago and I always really liked that shot. I should try to bring that game back actually, it's fun and we have a lot of new members since then  :casca:

Also Grail mentioned the Rankin/Bass Hobbit cartoon from the 70's and I agree that when I first saw the Guru's I instinctively got vibes from that show. Nothing too specific but the art style from those old cartoons mixed with the classic fantasy caricatures of old wizards with pointy hats and great beards is nostalgic to me. I watched those a lot when I was a kid.

Podcast / Re: Skullknight.NET Podcast: Episode 77
« on: July 25, 2016, 02:48:59 AM »
I was hoping this would be up before my late night drive home from work. Sweet.

Anime Asylum / Re: 2016 Berserk TV series: Episode 4
« on: July 23, 2016, 01:08:25 AM »
Do I get a prize for being the earliest to quit on the series, barring any tru fanz that never watched and never will? I honestly only got like 5 minutes in before tapping out.

I should get a prize for being that true fan, but I think the complete ignorance of the show is a reward by itself.  :ganishka:  I was never planning on watching from the beginning, but after reading all these threads I'm even more relieved that I never got even the slightest touch of hopeful expectations with this Frankenstein train wreck of a production.  I've completely given up on any type of adaptation of Berserk in any form a long time ago. Pretty much since the 97 anime. Once I discovered the manga it was obvious there was no way (and no need) for any other alternative form of media to try to adapt Berserk and have it be half as cool. Unless it's something uniquely separated like the Dreamcast game, all this shit just gets in the way. I mean, WE HAVE THE MANGA! It's amazing how many people really care about it being animated. Those IGN reviews made me sick. Listening to some of these Youtube reviews, even without having seen the show, just listening to them talk about why Berserk is great feels like a personal insult.  Berserk is unadaptable. People should accept that. And don't start with the "But Watchmen was unadaptable and look what Zack "the Next Kubrick" Snyder did"!  In a perfect world, a shot for shot remake of the manga with perfect casting and music and big budget etc, maybe it could work. But since that's not going to happen, and the manga is flawless, there's nothing to be done.

Current Episodes / Re: Episode 345
« on: July 22, 2016, 05:30:57 AM »

The gurus go on: "Now almost all forests of spiritual trees around the world have been burned to ashes. Because of that, the world tree got more power. So the ancient chaos when the real world and the astral world are mixed together is going to come back." Ged says that now, he wants to ask a question to the man in black, who has a deep relation to him: "Who the hell is the Falcon of Light? Can you tell me what he wants to do by twisting the world like that? What desire led him to be reborn as a Guardian Angel of Desire?"

So this confirms that the burning down of Flora's tree wasn't an isolated incident. Griffith probably sent out many groups of Apostles to many locations around the world to burn down spiritual trees. I guess Flora was singled out in particular (possibly because of the armor or the connection to Skullknight) because both Zodd and Grunbeld showed up.

I love the Guardian Angel of Desire line. Brings me back to the early episodes.

Of course, thanks to Aaz and Puella!

Video Games / Re: What Are You Playing?
« on: July 21, 2016, 01:33:05 PM »
How'd you feel about Nameless King?

Honestly the prospect of running and dodging a flying enemy who can spout flame made me stop playing and it's been rough finding time to get back into the game.

Other than that, I believe I have everything done on my first playthrough other than the last boss. I messed up most of the NPC quests so I'll have to do almost all of them in NG+ or a new character, but I honestly expect that on my first play of a Souls game.

Same! Other than the final boss (and messing up 80% of the NPC quests) the only thing left is the Nameless King but I really wanted to do my first play through solo,but that fight is impossible. I put the game down after like 60 hours straight and can't seem to find the energy to pick it back up and finish the damn thing.

Current Episodes / Re: Episode 345
« on: July 21, 2016, 01:24:18 PM »
This... looks... amazing. For as long as I've been following Berserk, sadly I wasn't a current reader when Guts first met up with Flora, so this is going to be great. The amount of information we are about to get...


I know that and I like Griffith for this otherwordly feeling but at the same time it seems lazy.

That damn Miura is just so lazy! He's been pumping out this series for over 25 years, writing the same characters, developing them, making them grow, while also consistently retaining the highest standard in his illustrations and making sure his artwork is incredibly detailed far above and beyond average.

But when it comes to writing one of the most important characters ... he just phones it in. Ain't nobody got time for that. LAZY!

Well, I am not glad that you see Miura as someone who doesn't do mistakes, at least I am getting that vibe.
Anyway try to see it at different angles, it's not like everything the author of Berserk has done is perfect.

Your failure to see Griffith/Femto as an interesting character isn't Miura's mistake. It's not really a popular opinion here (especially on forum dedicated to Berserk, CRAZY RIGHT), but that doesn't mean everyone else is wrong and not being critical enough. We all love this series here, and believe me, if you read through past threads over the years there's plenty of members that have been critical about different things, including the admins. Just look at the anime thread that's active right now. Obviously, if something is wrong or if it sucks, nobody is afraid to call it out. But what you're talking, the MAIN antagonist of the series being boring, well yea ok it's your opinion and I'm sorry you feel that way, but you're not going to convince anyone else here, because it's not an opinion held by anyone else here. You think Griffith was more interesting when he was human and he had to work to obtain his Kingdom. Great, got it. Femto is a slightly different character that us readers don't get to experience the same way as we did when Griffith was human. Honestly, how would that work anyway? Femto is a member of the God Hand, don't you think it would be silly if we got insight into is thoughts and such like we did for Griffith in the Golden Age? He is suppose to be detached, out of reach, beyond our understanding. Should we get Void's inner monologue too when he saw Skullknight? That's way more boring and typical of a villain. It's just not how the story is. I'm sorry that's boring to you but I have to agree, I'm glad you're not in charge here.

Anime Asylum / Re: New Berserk Anime for 2016
« on: July 14, 2016, 01:15:47 PM »
That idolmaster moment. Welp, we've reached rock bottom, people.  Ker-Plunk.

It's actually strange when you think about how the manga is at such a high and pivotal point that we've been waiting over a decade to witness ... while at the same time some of the absolute worst and most embarrassing byproducts of a successful manga are being shoved in our faces.

It was the best of times, it was the worst of times...

Video Games / Re: What Are You Playing?
« on: July 09, 2016, 01:32:22 AM »
Well, I quickly jumped ship on DS2 for 3 once my birthday came around and it with it, and so far haven't gone back (gorgeous btw, and feels a lot more like DS1 both in gameplay and art/lore). I've only reached the Undead Settlement but so far I've found it satisfactory in terms of difficulty (but then I haven't played the DS2 dlc yet). Though, I'm finding my trusty Claymore (+1 and enhanced with fire from my starting gift =) seems a bit slow for the action this time around, and the timing is much less forgiving in terms of hitting them before they hit you and cancel out your attack altogether (maybe I need to go with a speedier straight sword this time around). As cursedone said I've had more trouble with the tougher regular enemies than bosses so far. It does feel like there's more room for error with the relatively unaggressive groups, but the more specialized enemies the Knights are a bigger pain in the ass than ever. Oh yeah, and souls yielded and leveling is way more stingy than even DS1, let alone the level-fest that was 2, but while still separating endurance and equip load (and armor doesn't seem too impactful thus far, but I started as a Knight so maybe my starting gear is already good enough). Anyway, I'm erroring on the side of caution with my points and when in doubt pumping them into life.

I started as the Knight as well and I found that the starting armor is really good, I wore it for a third of the way through basically. As for leveling, I wouldn't dump too much into life. You're definitely going to need to get your equipment load really high as you progress. It kills me to look at how many points I put into that (almost at 40!), meanwhile, my vitality is around 15. I also didn't find leveling to be a problem though, I mean, by the end of the game I was at 90, and I didn't really grind all that much. I would say less than 10 levels in my first playthrough were obtained specifically from farming souls to get a stat up.

btw, do go back and play the DLC for DS2. It's really fun. Best part of that game for sure. I suppose it's meant to be played with another player (at least some parts are) but I'm proud to say that I beat all three dlc areas on my own, since I was on my xbox and didn't want to pay for live (except for the Frigid Wasteland, I did summon NPCs for that part because fuck that place and that boss)

Podcast / Re: Skullknight.NET Podcast: Episode 76
« on: July 07, 2016, 02:00:02 PM »
I'm sure it's been discussed before but I wonder exactly how useful the Beherits are now in the new world. Are they still being used and functioning as they were before? Are new apostles still needed? If not, what function do they have now? Is it just a paperweight?

Anime Asylum / Re: New Berserk Anime for 2016
« on: July 07, 2016, 01:47:28 PM »
Anyways, I asked him how much Miura was involved with the production of the anime. His response, "He was involved from top to bottom. He checked every script and went to every voice recordings for it."

I wonder if he's playing up Miura's involvement. Every voice recording? Really?

Video Games / Re: What Are You Playing?
« on: July 04, 2016, 04:21:42 AM »
Dark Souls (NG+), Dark Souls II: SotFS and as soon as I wrap it up I'm starting Dark Souls III.

I did that, and I'm just about finishing up DS3 now. I found that coming off the DLC areas in DS2, which rev up the difficulty in that game, and then going into DS3 actually sort of hindered me from finding the first 2/3rds of the game challenging.  It felt way too easy. Luckily it does start getting far more challenging towards the end.

Movies, TV, Books & Music / Re: Movies you've recently watched
« on: July 03, 2016, 11:34:15 PM »
I truly think Zack is Kubrik´s true heir and not the also great Nolan. I was nearly in tears by the end of the flawed TC of BvS back in March. Only Return of the King, Forrest Gump and Schindler's List accomplished that so far.

You've GOT to be joking.  :ganishka:

Current Episodes / Re: Episode 344
« on: June 25, 2016, 03:08:11 AM »
Agreed. One thing I was telling Gobolatula the other day is that I'm not sure many people realize what a historic time in Berserk this is. Not that every episode isn't awesome, but we're really at a pivotal moment in the series, more so than the Eclipse was. What is happening right now will set the story on a trajectory towards its ending. Those who thought volume 24 was an incredible expansion of what we know of the Berserk world should probably hold on to their seats because volume 39 will not fuck around.

I was thinking about this too. It's been almost 10 years since I started reading the current episodic releases of Berserk.  By that time, the group had left Flora, Schierke had joined the group, and Ganishka was in the middle of waging his war on Midland. Since I've been reading on an episodic level I've yet to experience a moment when Guts and his group could truly relax in relative safety and absorb a wealth of new information about the world in general.  I can only imagine how crazy this must be for people who have been reading even further back. At least to to the beginning of the Millennium Falcon Arc, episode 183, when Puck first exclaimed that they should travel to the one place where Casca may find help. His home. That volume came out 12/24/01. I was 13 years old at that time. It's crazy to think about.

It's almost a religious experience. This is finally it. We have finally arrived. The characters are finally on the threshold and us readers are closer than ever to getting so many answers, and even better, possibly experiencing the return of Casca. You know how people must feel when a new Star Wars movie comes out?  like those mega fans that can't even comprehend that they're living in a moment when a NEW Star Wars movie is being released. For me, being able to read a new Berserk episode with a restored Casca is that moment. Everything that I know and love about a classic character like her is all from the past. Since I started following Berserk, I've only known Casca as she is now. 10 years of following this series and I can't believe that could change. I'd almost forgot that it was going to happen someday.

Current Episodes / Re: Episode 344
« on: June 22, 2016, 08:17:22 PM »
Kuka kind of reminds me of a young Christina Ricci, from Addams Family Values

Current Episodes / Re: Episode 344
« on: June 22, 2016, 01:23:20 PM »
Wow. THis is it guys! We have arrived! And it doesn't disappoint. I love the look of the village. I think it looks very close to how most of us thought it would, a bigger version of Floras mansion basically. Schierke must be in heaven. After all the shit she's been through being dragged along through human towns and cities she's finally in a comforting village of her own people. You can see how happy and comfortable she is.  Looks like we're going to get lot's of little tidbits of info about tons of stuff. The moonlight boy, Flora, Puck.

I'd also like to say just how gorgeous the art is in this episode. I can't tell if it's because we've been away for so long or what but it's glorious for some reason. This episode looks very funny too.

Movies, TV, Books & Music / Re: Game of Thrones TV [spoilers]
« on: June 21, 2016, 03:25:23 AM »
Was there anyone else wondering why Rickon ran in a straight line?? I'd imagine hitting a zigzagging target would be worlds more difficult.

I know right.  Didn't he see Apocolypto?

Current Episodes / Re: Episode 343
« on: June 12, 2016, 11:23:24 PM »
I can't not see smoke coming out of Guts' head when I look at those covers.

In the covers defense, Guts does get very, very angry (it is called Berserk, after all). :troll:

Anime Asylum / Re: New Berserk Anime for 2016
« on: June 11, 2016, 02:21:36 AM »
Out of boredome I watched the first Berserk movie Egg of the King on the Netflix the other day when I noticed it on there. It's only the second time I watched this after my first viewing years ago when it came out (I still haven't seen the other movies). Man, was it rough. I think it even managed to age horribly just in the few years it's been out.  It's a complete mess, all over the place.

Anyway, I never had much to say when they made that trilogy, and I don't have much to say now with this new project. I've avoided just about everything that's related to these new animations over the years and I don't feel like I've missed out on a damn thing. I think I'll maintain that position for the foreseeable future.

See y'all in the new episode threads!  :guts: 

Podcast / Re: SPECIAL: Live in Boston
« on: June 08, 2016, 01:08:52 PM »
You guy's were in Boston? WHy didn'y anyone call me That's my town! :azan: Finally East Coast gets some love instead of stupid Cali! :troll:

Shootin' the Breeze / Re: How was your day?
« on: June 02, 2016, 03:59:06 PM »
I dont know but I one thing I've had to get used to is what they call "floaters" in ones eye. Basically I've noticed these annoying little transparent squiggly type things in my vision, mainly when viewing something bright or a flat surface.It's super annoying, and the more I move my eyes around the more noticeable they are. Like shadows passing around. Sometimes I'll think there's a fly buzzing around me only to realize it's just these damn eye things. More than once I've waved my hand around trying to swipe away at non existant bug.

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