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Messages - Griffith

Pages: [1] 2 3 4 5 6 ... 396
1
Video Games / Re: Games to look forward to!
« on: Today at 09:12:18 AM »
At first Zero Mission felt a bit like a regression, landing somewhere between Metroid and Super Metroid naturally, but then you start to feel the little Fusion influences and streamlining and see that it's more  a bit more innovative and polished than that. I got to play for a while tonight and got through Kraid, so I'm well on my way.

2
Manga Mausoleum / Re: Dark Horse Releases
« on: Today at 08:41:09 AM »
lol Yea. I mean, I'm going by what these pages look like in the online preview here http://www.crunchyroll.com/anime-news/2018/06/08-1/exclusive-preview-the-berserk-guidebook-ahead-of-fall-launch

Note the many other errors.  I can't believe I let myself get mildly excited over this.

This page alone is incredible:



Aside from the fun of the "estimated" vital statistics (couldn't they settle on those for the purposes of selling a book on them? =) and completely made up parameters (happy to know Guts' legerity is stronger than his sociability; he also got a 1 out of 2 score for 50% on eyeballs possessed and his depth perception rating is accordingly lacking), was Guts' description switched with Farnese's in the original guidebook or did DH manage to fuck that up on their own? I'm betting they did it, but it's great either way because it means they're either that dumb or just too lazy and on autopilot to fix it. :ganishka:

3
It sounds so bad it's like it could honestly set entertainment back if it was somehow successful. I don't think that will happen since everyone will keep presenting a better alternative, but for what Apple lacks in substance and integrity it does make up for in money and influence among the lowest common denominator. Hopefully they give up on this shit one way or another; just call it something different from "Apple" like Disney with Buena Vista or Miramax and then do whatever to be relevant/competitive. Then again, they haven't had to do that in years. The extent of Tim Cook's idea of how to make great products is to put the Apple logo on them, so not doing that would be a pretty big stretch.

4
I hate Apple so this was hilariously validating for me:

Apple's Upcoming Streaming Service Is Reportedly So Bland Staff Are Calling It 'Expensive NBC'

Heh heh, off to a good start already! :guts:

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The Journal wrote that CEO Tim Cook personally shot down Apple’s first scripted drama Vital Signs, about the life of hip-hop magnate Dr. Dre, after he watched the already-filmed show and was alarmed to see scenes featuring cocaine use, an orgy, and “drawn guns”:

It’s too violent, Mr. Cook told Apple Music executive Jimmy Iovine, said people familiar with Apple’s entertainment plans. Apple can’t show this.

Oh my, guns drawn! Excuse me while I unclutch my pearls. :carcus:

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That included watering down a show proposal from, um, M. Night Shyamalan, whose post-The Sixth Sense career is not exactly considered edgy, to remove crucifixes

Hey Tim Cook, Nintendo called, they want their 90's policies back. :serpico:

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According to the Journal, Apple also outbid rivals for a costly (up to or over $12 million an episode) drama about a morning news program starring Jennifer Aniston and Reese Witherspoon. The show is now delayed after issues with an executive producer, but also because Apple “wanted a more upbeat show and took exception to some of the humor proposed, according to people working on the project.”

WTF? :???:

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Finally, Apple also found new showrunners for Steven Spielberg’s Amazing Stories after concluding it was too “dark,” the paper wrote.

:ganishka:

So, like E.T.'s dying dark or the full Temple of Doom?

Good God, Dr. Dre is one thing, but M. Night Shyamalan, Jennifer Aniston, and Steven Spielberg are too risque for Apple TV? So, Apple's basically going to charge $10 a month for Disney Channel lite (why not just watch Qubo for free)? It'll probably make billions anyway as were all forced to submit to inoffensive blandness as actually good, "It just works!" :judo:

5
Movies, TV, Books & Music / Re: Solo: A Star Wars Story
« on: Today at 06:47:17 AM »
https://money.cnn.com/2018/09/20/media/bob-iger-star-wars-slowdown/index.html

Many believe Disney should pump the breaks and not put out a Star Wars movie each year.

I made the timing decision, and as I look back, I think the mistake that I made — I take the blame — was a little too much, too fast. You can expect some slowdown, but that doesn't mean we're not going to make films.

No shit, it shouldn't be hard not to release them every six months. It's too bad the Obi-Wan movie was a casulty of that, since it's actually a sort of natural idea given his status in the series and a 20 year hiatus to work with. Too bad most of that potential has already been tapped in comics and cartoons, but Hell, after they fucked up separating the wheat from the chaff of the EU (they should have at least kept the Thrawn trilogy for credibility, but nope, gotta sell new, worse, stories). Hell, they should have just adapted the Thrawn trilogy for Episodes VII, VIII, and IX but extended the timeline to 30 years later. Would probably be better than the Last Jedi and what's to come, and that's probably where it's headed with the fans ("Thrawn is the REAL sequel trilogy!" =).

Disney should just make THIS:

https://www.youtube.com/watch?v=Ib_4A2CG2Ag

6
Shootin' the Breeze / Re: Adventures in YouTube
« on: Today at 06:35:30 AM »
John Carpenter - The Shape Returns from the Halloween (2018) soundtrack.

Good preview since it contains parts of the main theme and other examples of what to expect from the score (it'll be interesting to see how they'll use those weird clicks and snaps and if it's effective). I can't lie though, I was hoping to hear the new version of the classic theme since I expect that they really blew it out. There's a video of the credits that contains part of it and it sounds like they go relatively big with the guitars and shit (but not where it sounds like some cheese rock =). Speaking of which, for reference here's the version from Carpenter's Anthology album, which is less atmospheric and more propulsive than the original since it's showcasing it as a composition rather than using it to set a mood: https://www.youtube.com/watch?v=zvQYFCLtoAg



7
Shootin' the Breeze / Re: The New Picture Thread
« on: Today at 06:18:14 AM »
I must say, Skully's quite popular with the ladies. While waiting for a cab outside, he got a couple of smiles and "Ouuuu's" here n there.

Reminds me of when I'd wear my crimson Beherit and draw all sorts of curiosity... until I explained it. Of course, I explained it by getting naked, pouring cold water over them and myself, and talking about my dream to own my own country someday! :griffnotevil: Eventually I just said it means I'm going to rule the World, which went over strangely well. :femto:

https://i.imgur.com/KSqWN3G.jpg?1

Hey, looking pretty manly and Zappa-esque (that's a compliment from me =); methinks the ladies were just using Skully as a pretext. :carcus:

8
Manga Mausoleum / Re: Dark Horse Releases
« on: Today at 05:51:04 AM »
He's referred to as King Hanafubuku in the guidebook they just put out so...

:ganishka:



So, they're just re-releasing the exact same prints as the old DH volumes but larger, virtually confirmed, right? I bet they didn't even draw from a higher res source; it'll probably be the regular print version all all blown up, blurry and shit. It's a "deluxe" shit job, extra shitty. :carcus:

Hell, they probably got pirated scans of their own editions online to reprint, "Hey, these look pretty good... I think they cleaned up the quality in Photoshop!" :troll:


9
Video Games / Re: Games to look forward to!
« on: September 22, 2018, 05:43:48 PM »
Hahahaahahhahaha this will give Walter a stroke. :ubik: :ganishka:

I swear I'm not just trolling at this point! :iva:

I think I understand the divide on this; Wally loves the pure, uninterrupted exploration and solemn habitation of Super Metroid, and hates how Fusion breaks it up into more manageable sections and gives you instructions and objectives, wheras I wanted a little something more to break up the sameness of the experience and punctuate it with some dramatic moments beyond boss fights (I didn't realize how much I appreciate even perfunctory plot points and dialogue until I completed a game almost totally lacking it =). I can see the purity of that minimalist approach and enjoy it myself to a certain degree, but I preferred Fusion's added references, not only to previous games in the series, but, other Sci-fi tropes like the evil clone(s) hunting you and the AI you're not sure you can trust. I think it comes down to the fact that in Super Metroid there's almost no dialogue or direct plotting after the opening, and in Fusion there's at least some spread throughout and it's just a matter of it that makes or breaks it for you.

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Zero Mission is great. Very well polished, although also quite short.

Well, I was excited enough to check, and at $8 for a 15 year old 2 hour gameboy game it sounds like a great investment on my Wii U! /s

C'mon Nintendo, discount the Wii U eshop and/or let me play games I've bought on my account(s) across all platforms. Ugh, I hope the Switch fails and Sony buys you someday!

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Samus Returns... I played 20 minutes of it and haven't gone back. I should probably push myself, but I haven't felt compelled. :sad:

If you have to try that hard it's probably not worth it.

I guess you fall onto a different side of the Metroid argument than me, because I look at Fusion and just see everything they did absolutely wrong. The backtracking and monotony of the world design makes it feels needlessly long. They took all the wrong turns for conveying mood, atmosphere and story (those 2 moments with SA-X were nice -- what else? Fixing the A/C unit?). They violated one of the coolest aspects of Super Metroid by having a robot tell you exactly where to go, and breaking the mood with mindless chit-chat.

Well, there's the counterargument, and I honestly don't remember Fusion well enough to defend those elements other than to say they worked for me at the time as someone that had already put down Super Metroid a couple times because the absence of those things didn't absorb me any more than they turned you off. Super Metroid and the whole Metroid concept is great, but it can also feel like doing the same thing over and over for hours, which is what even this playthrough was like for me. The first hour felt the same as the last hour and the ones inbetween might have been worse because there was no less backtracking or monotony despite the high quality of play and design. I mean, a couple of nice staged dramatic moments ate better than none.

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Now because of the order in which you played these games, that might not be much of a factor for you. But try to imagine Dark Souls, where every time you changed zones, a ghost told you about what was ahead, and instead of a silent protagonist you had regular inner monologues about how you felt about this ghost. Also the ghost reminded you to save your game, level up, how the humanity system worked, and served up waypoints for every morsel of progress in the game. Also, remove zone names and give them numbers.

I knew you were going to compare it to Dark Souls! Hell, I almost did, but for the opposite reason because it's actually far more stringent in its commitment to giving you nothing. Imagine Dark Souls with no NPCs, no plot or dialogue after the opening, little to no variation in combat or even gameplay (the ability upgrades are really just keys to open doors), and only half a dozen or so bosses, which aren't that hard either. I recognize it's a brilliant game and that the desolation can totally be a feature to the atmosphere and experience, but it can also feel like you're just flip jumping around the same caves looking for the next hole in the wall for 8 1/2 hours.

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I have a lot of feelings about Metroid Fusion.

Well, I can't match your passion against Fusion or for Super Metroid in any case, and I'm even convinced you're objectively correct here that Super Metroid is some kind of masterpiece and Fusion a watered down derivative, but I'm just saying how I felt about playing each of them. One was fun and fine enough, the other I repeatedly lost interest in and had to sort of power through, but I did ultimately enjoy and appreciate it too and would continue playing... except I unknowingly used the 2nd Tourian save room and can't go back now!? THIS FUCKING GAME!!

Is that what you consider some good unforgiving game design? =)

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Zero Mission is incredible, even though it DOES do the waypoint thing above, it is wordless, and incredibly dense. Every little moment is well planned and laid out in the game.

Maybe that's the one I really need to play, if Nintendo wasn't price gouging me on my obsolete console... I'll probably break down though, I don't see it on the 3DS (it never got GBA games, did it?) and my 3DS has a broken B button anyway.


Update: Started a new game of Fusion on my 3DS and it's WAY talkier than I remember, especially coming off of Super. Hmmm... I may need to revise my opinion if this isn't just an issue in the beginning. =)

Also got Zero Mission despite all my bitching. :badbone:

10
Video Games / Re: Games to look forward to!
« on: September 22, 2018, 06:08:43 AM »
Here's the new story trailer for the RE 2 Remake
https://www.youtube.com/watch?v=ilvO_HNJ1VQ

I appreciate that they brought back the series' trademark bad voice acting with Leon, but with a modern twist! He sounds ridiculous, and Ada looks ridiculous.


Anyway, while I'm here, you can sign me up for Metroid Prime 4 because I finally beat Super Metroid the other night! It only took me 8 hours and 25 years. :badbone:

I think I still like Metroid Fusion better because it has a little story tension going on and more lore to explore, but maybe now I'll check out some of the remakes I haven't tried like Zero Mission and Samus Returns. I have some fond and not so fond memories of Metroid II on my GameBoy, which was one of the first two, and only for the longest time, games I had for it (though I could still play the original; my GB still works and I spliced together a couple of AC adapter wires to make a custom plug block for it =).

11
Video Games / Re: Video Game Soundtracks
« on: September 22, 2018, 12:07:51 AM »
If I recall the benefit was you could have entire swaths of authentic game scores that barely left a footprint (which mattered more then), but they could also work a little strangely and didn't really translate to other playback  mediums like your average sound file.

12
Video Games / Re: Video Game Soundtracks
« on: September 21, 2018, 03:11:32 PM »
Franz is probably talking about SPCs.

I remember these, but I didn't like them because they didn't feel "real" enough as definitive "hard copies," which is kind of ridiculous in retrospect.

13
Berserk Miscellaneous / Re: Dark Horse Releasing Berserk Guidebook
« on: September 21, 2018, 03:09:22 PM »
This I'm actually kind of interested in, though I dread the impact any typos or mistranslations would have, maybe I'll check the local Barnes & Noble.

14
Berserk Miscellaneous / Re: Berserk: The Flame Dragon Knight novel
« on: September 21, 2018, 03:05:15 PM »
April fool's day is coming late this year.

15
Manga Mausoleum / Re: Dark Horse Releases
« on: September 21, 2018, 02:42:14 PM »
Quote
THE BEHEMOTH OF MANGA "BERSERK" TO RECEIVE DELUXE EDITIONS AT DARK HORSE

Have you Got the Guts?


Kentaro Miura's Berserk has outraged, horrified, and delighted readers since 1989. Now, the champion of adult fantasy manga is presented in a handsome embossed hardcover edition

Still with the wrestling promos, and that combined with the "adult fantasy" designation makes it sound like embossed hardcover pornography. :ganishka: :farnese:



It's "the champion of adult fantasy!" :guts:


Okay, I'm being too cynical already, but what I was looking for in that copy was anything about the print quality, text, or translation being upgraded, and so far they've said nada. Not a good sign because you'd think that would be something they'd want to mention if they bothered to do it.

16
Manga Mausoleum / Re: Dark Horse Releases
« on: September 20, 2018, 09:04:28 PM »
I sent an email to Dark Horse telling them they should hire me for this project. I'm being kind of a big goofball about it but truthfully I think I'd do a pretty good job! I've been publishing my own comics for years! Of course if I was on the team I would bring our collective hopes and concerns with me.

Well, we have an in-house dream team that's already done a large percentage of the work! Make a bid for their services, DH! :slan: But yeah, I think having anybody that really cared and wasn't just doing a job would be a big boon. Like if somebody here just had a weekend to go through the scripts and correct typos and bad translations, that alone would go a long way. I want so precious little and yet won't be shocked if nothing changes.

Truth be told, I'm also pretty skeptical about the so-called "deluxe" release. We know that Dark Horse takes so many shortcuts with Berserk, this stinks of another easy cash grab to me. Do it like Viz, or don't bother. Peace out.  :badbone:

Yeah, Viz could get away with recycling their editions because, for the most part, they do it right in the first place, at least in my experience.

17
Video Games / Re: Video Game Soundtracks
« on: September 20, 2018, 04:06:09 PM »
I started replying with my own list...

Final Fantasy VII
EarthBound
Shadow of the Colossus
Mass Effect
Final Fantasy Tactics
Chrono Trigger
Mega Man 2
Mega Man 3
Zelda 3
Ocarina of Time
The Wind Waker
Doom
Super Mario World
Metal Gear Solid
Resident Evil 2
Fallout

...before realizing I had already posted mine above, but was impressed by how closely I was mirroring my previous selections or vice versa. At least my choices are consistent. I guess I would add the Souls series and Bloodborne, but it's more a vibe than specifically memorable tracks I love or something. Actually, I'm trying to think of recent game soundtracks that caught my ear but I can hardly recall them (even BotW and RDR, which I loved, have largely faded). Did Horizon Zero Dawn even have music? I'm sure it did! What I do recall about the music and sound design from that game is I had to lower the volume on it to hear the dialogue. =)

18
Manga Mausoleum / Re: Dark Horse Releases
« on: September 19, 2018, 06:08:01 PM »
There's A LOT they could do to make these editions "deluxe" because their versions weren't the best to begin with, particularly the print quality of the early volumes, but also the translations, etc. I'm a little sad how low my expectations and standards have fallen since I'd have been pretty stoked if they'd just have someone take a day to go through the DH scripts to fix the worst fuck ups or make corrections ala the latest volumes like Walter said. I guess it comes down to how DH views the series and their treatment of it and how they view, and are invested in, this project, as a chance to put out the best English edition possible, or basically just a larger reprinting of their previous edition.

19
Video Games / Re: Games to look forward to!
« on: September 19, 2018, 04:46:18 PM »
Hey, Wild Arms was ... acceptable. A perfectly acceptable appetizer for everyone who was impatient for FF7!

It's going to be interesting to see what they come up with because just doing that mockup I had to think... "Do I put Resident Evil or RE2, or both?" The quandary is the same, or worse, with the Tomb Raiders, Twisted Metals, and Crash games. Do you go with the iconic originals or the best game in the series? Like RE2 is better but Resident Evil is RESIDENT EVIL and close enough. But then people like me would still feel like their favorite was left out either way, and it always kind of feels questionable what representative from a series gets picked (and do you snub some altogether that were popular but haven't aged well =). Plus, other shit like Mega Man X4, Street Fighter Alpha 3, or games inextricably associated with the system like Parappa the Rapper, etc. Who do they already have the licensing with; Square is there, so is Xenogears, FFT or Vagrant Story coming, or maybe Time Crisis and Ace Combat from Namco? =) Anyway, there was a lot of good games for PS1 and I'm not sure any of the five already listed, save for FF7, should have DEFINITELY made the cut (a Tekken should probably be on there, and 3 was the best, but you could make a case for 2 as well). If FF7, Tekken 3, MGS, Tomb Raider 2, and Resident Evil 2 were the first five announced I'd have a lot more confidence in, at least the direction of, the rest of the list. Though maybe they're saving some big names for later or still negotiating.

Damn, and you reminded me that I meant to throw in Gex: Enter the Gecko somewhere on that list too. :ganishka:

20
Manga Mausoleum / Re: Dark Horse Releases
« on: September 19, 2018, 04:24:30 PM »
Wow, I have to admit just the idea of that got me pretty excited, especially if they're going to keep it looking classy like that and not try to hype it up like a wrestling promo, BUT...

No mention of a new/revised translation, which is literally the most important thing Dark Horse needs to fix with their releases. Without that, this won't be a true deluxe edition, and god knows I've been hoping for one.

That's the real question. For this to be a worthwhile, let alone worthy, edition they would at least need to revise what they have to fix the most blatant errors. Not to mention that in those early volumes I believe they fucked with some of the artwork to fit in stylized sounds/text in certain cases. Are they going to undo that and translate the sounds in a manner at least consistent with their current process? Are they going to make the content on the inside "deluxe" or stick by what they already have and make this a glorified large edition in hardback? Add all the hard covers and gilded edges you want, I care more that the inside is deluxe than the outside looks deluxe.

21
Video Games / Re: Games to look forward to!
« on: September 19, 2018, 04:06:04 PM »
If it continues the ratio of two good games in five it will accurately represent the PS1 experience. Actually, I have an exclusive leak of the complete list right here:

Quote from: reliable sources
Final Fantasy VII
Jumping Flash
Ridge Racer Type 4
Tekken 3
Wild Arms
Crash Bandicoot
Ski Air Mix
Tomb Raider 2
Mortal Kombat: Special Forces
Gran Turismo 2
Rascal Racers
Silent Hill 2
Castlevania: Symphony of the Night
Metal Gear Solid
Star Wars: Masters Of Teräs Käsi
Tony Hawk's Pro Skater 2
South Park
Twisted Metal III
Bubsy 3D
Resident Evil

22
Video Games / Re: What Are You Playing?
« on: September 18, 2018, 09:20:55 PM »
Oh yeah, definitely, Zelda II is unloved but it also pioneered a lot of stuff. It was clearly the inspiration for Shadow of the Colossus. :iva:

It's the first Souls game! Just look at the maddeningly cryptic dialogue:


23
Video Games / Re: Video Game Soundtracks
« on: September 18, 2018, 09:16:33 PM »
My John Carpenter musical kick, particularly the Lost Themes album, has made me realize that part of the reason the FF7 soundtrack might be so resonant with me is because of it's reliance on similar synth sounds! John Carpenter and FF7, two things I didn't previous associate but now can't separate because FF7 is the John Carpenter score of Final Fantasy soundtracks.

24
Video Games / Re: E3 2018 Reactions
« on: September 18, 2018, 09:12:20 PM »
Wasn't sure where to put this, but I've noticed it and then saw this article today. So, here's a gaming trend this year I'm having a BAD reaction to:

https://kotaku.com/many-big-games-now-have-two-release-dates-and-the-earl-1829123098

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What’s an extra day of playing a hot new game early worth to you? What’s the worth of two days? It’s become more and more common for video game publishers to charge players for the chance to play games early. Or maybe they’re just sticking everyone else who pays a meager $60 with a later release date. This practice has gone from rare to common this season.

It goes on to list numerous examples of different "early" access special edition deals out there which are gross on their face imo, as proven and compounded by the dishonesty of selling it under the guise of something else, the umbrella of "special edition" pre-orders or whatever. Could this please go the way of the pay-to-win loot box, or is it the new normal like DLC? Just make something and sell it for Christ's sake. I'm glad Red Dead 2 isn't doing this (amazingly, since they have every other scummy pre-purchase offer out there), but it's going to hit home when I game I actually want to play does it (not that I'll jump or be pained to wait the extra time, it'll just give me a reason to squawk =). So as not to put all the onus on the developers and publishers, can we also stop being stupid morons wasting money stupid, worthless shit? Wait, that's what games ARE? Fuck.

25
Speculation Nation / Re: What would happen if a Godhand member where to die
« on: September 18, 2018, 05:25:53 PM »
what would happen if  a God hand member  where to die

We'll find out! :guts:

Femto's case is different because he was incarnated. I would imagine that if he were extracted from that body of flesh, it would turn into the form of the Moonlight Boy we're familiar with.

It's like I'm reading the theory outlining a Berserk happy ending; it would certainly be convenient if they could somehow, like magically with the assistance of a witch or elf sovereign or something, separate and slay the evil spiritual being inhabiting the the physical host vessel without harming the Boy. Sounds good to me, though.

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