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Messages - Griffith

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Video Games / Re: What Are You Playing?
« on: August 29, 2018, 04:32:10 PM »
Unfortunately that sounds like most of the fan base to me. :iva:

The hard part was coming up with semi-original misnomers! :ganishka:

Haha nah, there's tons of stuff I also never played, either because it was not released in Europe, because I was busy with other things at the time or because it didn't show up on my radar at the time.

Heh, I know you couldn't have possibly played ALL the classics, but feel like any I'd think to ask you about would be an affirmative. The trick would be finding the ones you missed! Speaking of which, coincidentally saw this today...

I guess my champion is the recently abandoned Mass Effect: Andromeda since I technically stopped during the blank screen transition between my desktop and the game starting. I don't know that there's any sooner one can actually start and quit a game. :daiba:

It's so common not to play games you buy now it's hard to think of it as noteworthy, but in the old pre-download days one could still buy a game and just never play, or even open, it. I'd count that as a super early bail, but I can't remember doing that myself because it was a bit more unthinkable when you actually bothered to go out and get it (would more likely a shitty gift game or something =).

Oh yeah, I also started Spelunky based on Wally's enthusiasm for it, and though I've only completed the tutorial and 1-1 so far it looks like I started just in time:

Video Games / Re: What Are You Playing?
« on: August 29, 2018, 02:34:04 PM »
Knew that was coming. :ganishka:

Yeah, I kinda did too, and just wait until he finds out I've never even read Berserk! Been faking it all along. :griffnotevil:

"Yeah man, I love Gurtz the Dark Sword Man, and Griffen the White Dove, that's my man right there. I hope he gets his dream of owning his own home. King Skeleton, he's the greatest! What a villain, evil as hell."

I see. I was lucky enough to grow up under the influence of people who played these games, and watch them mostly.  :ganishka:
I guess that's why i was able to appreciate them so much when i finally was able to play.

I had an experience similar to that with my cousin and Mega Man 2. I, and my father alike, would watch in awe as he navigated levels like Air Man's and Wood Man's stages like he was playing a solo in a symphony, it was just perfect (I guess that was my first exposure to like, speedrunning or just high level playing =). So, when I inherited his NES and those games (MM2, Mario 1 & 2, Zelda 1 & 2, Deadly Towers, Dragon Spirit, The Guardian Legend, Blaster Master) I was thrilled to try them myself even though I was a kid and sucked pretty bad at first.

As for you not finishing super metroid, all i can say is JUST DO IT!!! Memes side seriously just do it man. What was the farthest boss you remember fighting? And what power ups do you remember getting? I could give you a good gauge of how far you've actually beat it.

I honestly couldn't tell you specifically between all the different beam power ups, but I definitely had the bomb, jump and speed upgrades and so could get around, and I recall there being a lot of fire/lava where I was last exploring, though I may have been backtracking/exploring when I left off. Basically, I was somewhere in the middle. Anyway, as promised I fired up Super Metroid again on my Wii U in bed last night and managed to get as far as the bowels of Brinstar, I've played that opening sequence A LOT, before going to sleep (just like old times =). I'll finish it this time and reclaim my honor, though I bet there's lots of classic games people here missed or that just passed them by (except Aaz, he's probably played them all, Wally no just because he'll quit a game and uninstall the second he's not feeling it, even if he's 95% of the way through, which drives me nuts though I also admire it =).

Also fired up Zero Dawn just long enough to sneak past half a dozen robots and reach the next part of a story quest, but then it was time for Metroid and bed.

Video Games / Re: What Are You Playing?
« on: August 28, 2018, 08:47:32 PM »

PS: This YouTube channel is rad.

I suppose it's rad if you finished the game. :farnese:


Pictured: My shame-filled heart. :idea:

Alright, alright, I'll kill all your Metroids and Ridleys and whatever else you got for me! I was probably next to the boss room already anyway when I got BORED! I'll be back, you'll see! :judo:

Video Games / Re: What Are You Playing?
« on: August 28, 2018, 07:30:53 PM »
Overall, i think that AM2R is superior to the Samus returns, only because they didn't decide to create a one-off new ability set that never appeared in the lore of any other game. The game pacing in AM2R isn't segmented into areas by Metroid DNA and a console, and has better and more realistic shortcuts than Samus returns as well. Honestly AM2R is a 100% better experience, and true to the metroid series, while free aiming was a great addition, you can't move while using it, and in that case the Fusion aiming used in AM2R is 100% better. Not to mention you can set your own control scheme in AM2R.
I really didn't enjoy Samus Returns. I got about 4-6 hours in, but the monotony and repetition of it just killed my interest. I did enjoy what I played of AM2R, but it seemed to lack the craft and pacing that I was looking for at the time (felt like a fan-made game, which it is).

Well, AM2R does sound like the way to go, but fan games are inherently dicey to me because not only can they lack finish, as Wally noted, but because they're tailored specifically to what a few or even one fan thinks is the way to go for a certain franchise, which I'm not likely to agree with as an individual fan myself. If Shovel Knight were an actual Mega Man or Ducktales fan game rather than a pastiche, I'd probably get hung up on the nitty gritty details rather than just enjoying it for how great it is on its own merits (it would inherently limit what they could do while keeping it "faithful"). Then again, those guys seemingly did better than Capcom at knowing what fans of such classic games wanted or would find appealing, so maybe they would have nailed it regardless, but I definitely think it's easier to make your own thing in that style.

I think my favorite fan games in the "dream come true" vein were Mega Man 7 & 8 Famicom editions that attempted to faithfully translate those games back into the classic 8-bit Mega Man format. I think it works especially well because there's clear goals, guidelines and parameters based on melding two "official" sources, the original Rockman games' graphical aesthetic and game design with the character and level designs of the later games.

Super Metroid is one of my Top 3 favorite games of all time

Confession time: I've still never completed Super Metroid! I've made at least three earnest attempts to play it through in my adult life alone and always put it down for some reason, getting stuck somewhere and/or losing interest. I think I've gotten pretty far too based on how much of the map and powers I've unlocked, but I can't be sure. I got through Metroid Fusion just fine, which is superficially similar, but it's like 6 hours long and is broken down into mission sections more suited to its portable nature. I remember you didn't like it for that reason, Walter, particularly the hand-holdy way the A.I. would direct you rather than you just letting you explore on your own. I wonder if it'll just click next time, because usually when I get stuck or just drop a game for a while I can pick it back up with some distance and perspective and instantly bypass whatever stymied me. It happened with Hollow Knight recently, and just the other day with Thimbleweed Park. Anyway, I have Super Metroid on my Wii U and have been charging the gamepad next to the bed with the intention of playing it at night, finally to completion, but still haven't gotten around to starting it again yet (part of the problem is my previous attempts were all on different platforms I've since abandoned, so I can't just resume my last save either, I keep starting over =). But, as Rhombaad says, it's on the list. :ganishka:

Video Games / Re: What Are You Playing?
« on: August 27, 2018, 06:22:29 PM »
Continuing Horizon: Zero Dawn, took down another Deathbringer, and man was it giving me Metal Gear flashbacks. As a matter of fact, this game kinda reminds me of... every game! :ganishka: I don't know yet if that elevates it to some all-time place or if it's jack of all trades and master of none. Enjoying it still though, but not with the same fervor as some of the games that clearly inspired it. Maybe i'm doing too much of the plot, which I could take or leave, because like BotW I have the most fun just fucking around in the woods and shit (which that game smartly made the point).

Just found out that Am2R gets updates last night, installed the updates and started a new file.

How would you campare Samus Returns to it? I definitely prefer the AM2R art style, but then there was nothing wrong with Metroid II for Gameboy in my book. =)

Had the itch to play Diablo 2 for some reason. I've been playing the Median XL mod, and I've been fiddling around with some older mods like Eastern Sun after getting it to work properly.

Never played any of these mods, but Median is definitely interesting because of how it remakes the game. I just like having the online option with my characters though so I'll probably never take the plunge at this point (my last D2 play-through was a couple years ago because I wanted to try an Immortal King Barb and do a Hardcore run).

Manga Mausoleum / Re: Volume 40 release
« on: August 24, 2018, 05:05:42 PM »
This is indeed a great cover for a segment that prominently plays like a David Lynch nightmare sequence:

"This is the water and this is the well. Drink full and descend.
The horse is the white of the eyes, and dark within."

Got a light? :beast:

It also reminds me of some of the more abstract slice-of-life covers from the teen volumes, and it even compliments and enhances that funky frame. I wonder if Miura is subconsciously influenced not to have it clash with his work? :ganishka:

Video Games / Re: What Are You Playing?
« on: August 24, 2018, 02:57:35 PM »
I can't imagine the cost of remastering the footage in III and IV, and I doubt they still have the original film. Still, that would be the ideal way to play it, and a pretty cool undertaking. Oh, well. I'm still looking forward to the experience. :serpico:

I mean, part of the charm is the low res FMV, it's own genre of retro gaming, I just wonder if it's conceivable or if they even have the original raw material like you said. Chris Roberts was pretty into his shit though (I saw the making of documentary with the Special Edition of the game =), so I wouldn't be surprised if he kept it (and he could fund it with some of that Star Citizen money  :carcus:). What amazes me is how much more on point it is than the actual Wing Commander movie he ended up making. Even when you get the original game's creator to make the movie, that he already did a good job making as a game/movie, it'll get fucked up beyond recognition. I'm starting to think the layers of moronic hacks in Hollywood might be the problem! :ganishka:

Yeah, I've heard the middle set of original Mega Man games are hit and miss, but I still plan on playing them. I've grown to love this series in a very short time.

I can relate because even though I played them, particularly MM2, as a kid my love of them really solidified later playing them all night with friends. I'm probably biased because I've played them all numerous times, but they're all solid and have something new to offer up to IV, which is kind of a new beginning and where you draw the line on "modern" or oldschool Mega-Man conventions (I also know all the subtle game to game distinctions too, like in IV your charge attack is smaller but stays charged through damage, a big advantage =). I have a soft spot for V as well, which kind of perfectly balanced modern MM and has a decent premise with some cool stages and bosses, so the only real disappointment of the classic NES era is VI when it really got stale and seemingly knew it. Speaking of which, the GameBoy versions are their own beast and worth trying as well, particularly part IV, and especially V, which is the most unique from the NES games and has a shop, it's own boss and alien robot enemies, and special fist attack, etc. I could never feel the same about Mega-Man VII and VIII though. Mega-Man X is basically the real 16-bit and beyond Mega-Man, and the results back it up.

I'm starting to get the hang of MM3. I've beaten the initial Robot Masters, so I'm gearing up for the stages between them and Dr. Wily's castle. :badbone:

The biggest advantage in MM3 is how overpowered Rush is in that entry; he can fly, or swim, you all around the whole fucking stage like Superman! That can sure render the hardest platforming elements moot. Otherwise, gotta stock up those E tanks! My buddy and I used to stay up playing and drinking cans of Sparks and Sparks+ back when they still had uppers in them as our real life E tanks. I miss that. :guts:

Current Episodes / Re: Episode 357
« on: August 24, 2018, 07:02:35 AM »
If only there was a goofier member of the band of the falcon that could have been like, "I think I'm going to be sick" as they go through the portal and ride on the branches of the world spiral tree.

I think Zodd and Grunbeld have already maimed or killed all those guys, at least among the Apostle contingent. :zodd:


I prefer a more traditional interpretation:

We should have seen this all coming.

Well yes, the whole point of sending out that image of the dead giant leader was to demoralize his troops. It no doubt helped reduce casualties on Falconia's side.

Yeah, it's safe to say anything Griffith does is for the benefit of better, stronger, faster world conquest. So, none of this is too surprising unless you kinda thought he won already, which wouldn't be unreasonable! :ganishka: Griff, it's over man, whatever you and the God Hand are up to it's all clear now; you don't need to conquer the world's ant colonies too. I know this is all for a specifically calculated world domination, but it's fun to think that Griffith/Femto is the perfect obsessed instrument for it that will never stop, one that will conquer and remake the world and then conquer it again no matter how many castles he wins, because there actually is no castle or dream except to continue chasing it.

Video Games / Re: What Are You Playing?
« on: August 24, 2018, 04:08:12 AM »
Yeah, I have fond memories of playing it at my friendís house back in the day. I was blown away that Mark Hamill was playing the main character. Iím looking forward to a proper play through later this year or early next year.

Yeah, now there's a game that could benefit from a modern HD remake and streamlining of the interactive video to meet today's standards. I wonder if the raw footage of the actors was high quality and still in good shape (I'm guessing not both). Btw, I think it might have been patched in subsequent releases, but a "big" issue at the time was that in-game space was dark blue instead of black for some reason. I'm sure it was fixed by IV, but let me know if your copy is still blue. =)

I beat the original campaign this morning, and since Mega Man 3 came out before the Secret Missions, thatís what Iím playing next. Iíve only spent a few minutes with it on my breaks at work, but it already feels more difficult than MM2.

Yeah, MM3 is no joke and the last of the pure, classic pre-megabuster games, until MM9 that is (best title screen music too, beautiful and fun to play on an acoustic guitar). One of my dissapoints with MM10 was they didn't bring back the megabuster charge and/or the slide, along with a second castle, to make it the MM4-6, or at least MM3, of its generation to compliment MM9's perfect MM2-style revival. That and especially two-player co-op (thank God for Shovel Knight =).

As for me, getting into the revelations of Zero Dawn, both story and like how to properly play; I was hoarding weapon upgrades instead of using them and finally realized I could have expanded my inventory at any time. =) Now I can take on anything utilizing the component tearing arrows and sling bombs (using rope and freeze bombs for crowd control), so Deathbringers are no problem. Playing it a lot now but it's not in the favorites of the year conversation yet; still just feels like a good game I'm enjoying than a best of/favorite, but it's relatively early and there's plenty more growth potential.

Also, concerning Hollow Knight:

I finished it at what's probably 99.99% completion when it came out

This may no longer be so!

Love all the free DLC for these already great indie games. Also looking forward to King of Cards; Shovel Knight still isn't over (though I actually still need to finish Plague of Shadows)!

Video Games / Re: Sekiro: Shadows Die Twice
« on: August 24, 2018, 03:50:08 AM »
Indeed it does look good. I only watched enough gameplay to confirm it was indeed the new Souls (the camera, basic movement, and flask chugging all checked out =) despite the sales pitch that it's not just another Souls. Otherwise, I rather just experience it for myself.

Video Games / Re: Games to look forward to!
« on: August 22, 2018, 09:49:44 PM »
Here's new gameplay footage of the RE2 Remake, featuring Claire fighting Birkin.  Irons also makes an incredibly skeevy appearance.

Oh man, Irons is one of my favorites! Total creep, and low key had the most iconic line from the commercials, his manic, "Everyone's gonna die!!" I see that they've only dialed up his pervo vibe (he looks far more fat and sweaty =), but I kind of liked that he started out as sort of a suspiciously straight-laced authority figure to begin with and only later turns out to be a total lecherous psycho for that added layer of sweet, sweet hypocrisy. :carcus:

Anyway, the Birkin thing looked ok, but needed music, and... I don't know, it all seems a little sterile now somehow compared to RE7, and even RE4 (Claire's relatively subdued, "OMG, what's up with this guy?" attitude didn't help). This has been a dream game for me since RE4 really, but after REVII, and them having already moved on from these over-the-shoulder actioners, I can't help but feel like it's a little past it's best by date now. They probably didn't do first person mode just so they could make another remake. =)

BTW, A Link Between Worlds should have had an unlockable 3D Zelda camera mode! I know it used forced perspective, but who cares if it looked a little weird, that would have been fantastic.

Video Games / Re: What Are You Playing?
« on: August 22, 2018, 09:38:55 PM »
I plan on playing WCIII, WCIV and WC: Prophecy. Itíll be interesting to see how those games hold up. I have a feeling not as well as the first two games. :void:

As I said, Wing Commander III has a special place in my heart for essentially being the best Wing Commander movie there could be, and an interesting Movie/Game novelty concept (I don't have those feelings for those that followed =). Plus, they cast Mark "Luke Fuckin' Skywalker" Hamill as Blair, which makes it pretty unassailable (and Biff as Manic! Way better than Freddie Prinze Jr and Mattew Lillard). When you get there see if you can spot the ironic social commentary that was always confusing and probably hasn't aged well at all. :carcus: :ganishka:

Current Episodes / Re: Episode 357
« on: August 22, 2018, 03:47:16 PM »
Wow, full episode really does justice to the importance of the stones, and very cool how they lend a kind of "structure" and installation to ground it as a form of transportation we can suspend our disbelief for.

Hmmm...according to Puck in v17, these Stonehenge-like structures served as shrines of sorts to the Elves (according to Dark Horse's translation, anyway), and Guts even used it to take refuge from the spectres and incubi. So to see Griffith, a God Hand, appropriate it for his own purposes is...kind of unnerving me. Not only can his army launch an invasion seemingly anywhere in the world, which is already a scary proposition, but it's like nothing is sacred anymore.

Maybe the God Hand prefer to see it like everything is sacred now, especially them. :slan: :ubik: :void: :femto: (-o-) <- Conrad

Also, they're definitely going to have one of these transport stations on Skellig, though perhaps it's in disrepair and has been overrun by an evil force!? :guts:

Video Games / Re: What Are You Playing?
« on: August 21, 2018, 09:07:46 PM »
Yeah, so far the games I've played that are considered classics and some of the best of all time have been great. My current method is to add it to the list based on video game critic and journalist reviews, but I'm more than fine moving on if I'm not having fun, since that's the whole point. Plus, I've got way too many games on my list to sit with one that isn't fun to play.

Yeah, time has passed some of these games by, but that makes the genuinely timeless ones all the more impressive. Something I've been considering more when thinking about my favorite games in hindsight. On the other hand, sometimes the most ambitious ones of their time age worse because they were pushing boundaries that are taken for granted today, whereas a simple side-scroller can hold up forever.

Nice! I've enjoyed the ones I've played. I've heard the expansions get a little narly, and that they're a lot more difficult than the original campaigns. That being said, I'm not too worried about it. I'm not going for perfection; I'll be satisfied winning the campaigns, even if I don't get all the medals and kill all the Kilrathi aces.

Speaking of ambitious projects that went down historical dead ends, are you going to venture into the "Interactive Movie" that is Wing Commander III? I have a lot of fond memories of that game, but things got weird fast with WCIV, Prophecy and especially Privateer II featuring Clive Owen, John Hurt and Christopher fuckin' Walken among others! I wonder if there will come a day we return to FMV in games and suddenly all those weirdos from the 80s and 90s are considered essential forebears to a new age of interactive "scripted" entertainment. There's so many shows coming these days they'll need to invent new mediums to get them all produced; Netflix and play. =)

Oh, and I should mention that after all that frustration and reassessing my approach I've officially made up with Horizon: Zero Dawn and we spent hours together happily yesterday. :casca:

Video Games / Re: Dark Souls
« on: August 21, 2018, 08:49:18 PM »
It's useless, they've gone Hollow.

Dark Souls Remastered Trilogy Official Spokesman:

Current Episodes / Re: Episode 357
« on: August 21, 2018, 08:09:18 PM »
Getting ahead of yourself indeed. :iva:

Game over, man! Berserk is as good as DONE now! Griffith FTW (I knew it :slan:)!

I've never subscribed to the idea that apostles could just fly to Elfhelm, seems like an impossibly long journey even by air.

But air travel is the fastest! And we know at least one Apostle can reach supersonic... oh yeah. It is funny that the Apostles flapping their wings and shit might actually be significantly slower than a trip by ship, and maybe they consume so much energy they'd get tired and crash after like three hours. Plus Griff already had to spend hours just standing on Zodd's hand making no conversation and vice versa; how awkward. Apostles, the worst way to fly. =)

In that regard an apostle attack is indeed a nice juicy possibility, although I would argue it'd feel like a repeat of what happened at Flora's. So I guess I'm actually hoping for something different, despite the fact I trust Miura would keep it fresh and absolutely badass even if it was "just" Grunbeld vs Guts round 2 (I sure want to see Grunbeld get what he deserves, whenever that'll be). Regardless of what will actually occur and provoke a crisis, what I would like is for Guts and friends to overcome it and then still decide to leave with a deliberate objective in mind, as opposed to being forced to escape in the nick of time.

That's why I kind of like the idea of bypassing a crisis or attack altogether and Guts' party independently just deciding to use the branches to go back themselves via the precedent provided by Griffith here, rather than it being foreshadowing of his own nefarious use. It'd also be weird pacing if they switch back to Guts/Casca soon and then Griffith comes in slow clapping right after establishing this so recently, "Oh shit, Griff can do THIS now btw! Whew..." :miura:

If there is an immediate goal here though it could be we'll see Griffith get some intel that sets him in motion and makes for quite a direct segue. I don't know, your guess is as good as probably better than mine. My selfish desire is we just go right back to Guts/Casca for a while with this planted in the back of our minds, but I'd "settle" for some really deep, creepy God Hand action like Griffith contacting Void via his secret chamber at the base of the tree, "The promised time has come." :void:

Video Games / Re: Dark Souls
« on: August 21, 2018, 07:27:43 PM »

Dark Souls Trilogy collection coming 5 months after a half-assed remaster. Good work, Namco.

First, I'm confident one could easily get all those individually for less than $80, or at least could before this announcement. :ganishka:

I didn't not enjoy my time with Remastered, but I could have had pretty much the same experience just playing my original copy of the game again (I didn't even get to take advantage of the one significant addition, the Vamos bonfire, because he was immediately killed by wheel skeletons in my playthrough =). I'm not quite sure what to call it other than a cash grab port because it's basically worthless as a remaster unless you really give a shit about the 60fps, and how big a deal was that to accomplish anyway? A much more worthwhile project would have been uprezing and importing all those DS1 & 2 assets into the Bloodborne/DS3 engine, but that would have required a lot of additional work and expense to pull off of course (and that's sort of what DS3 was already). Looks like they're just going to be literally and figuratively repackaging and re-releasing them ad nauseam instead.

I can't wait for the "Remastered" edition of the remastered Dark Souls II, SotFS: Re-Remastered! Maybe they'll finally restore the pre-release lighting effects: Re-Pre-Remastered! :troll:

Current Episodes / Re: Episode 357
« on: August 21, 2018, 05:27:05 PM »
Elfhelm on red altert, wicker men on standby. :puck:

As others have said, this revelation solves a lot of logistical problems Griffith may face. E.g how does one send an invasion force through a world inhabited by powerful monsters to Elfhelm. And how can Griffith expand Falconia's borders without spreading his war demons thin, now we discover he can launch attacks to practically anywhere. We may even see what has become of Vritannis.

Man, we're taking that Elfhelm invasion for granted! It is an irresistibly juicy idea that makes sense, has precedent, and would also setup Guts and co's departure nicely, even their own use of the branches to "follow" Griffith back to the mainland, if not to Falconia. Still, we're getting ahead of ourselves, and the gang already knows someone that can traverse the branches (which is who truly revealed this, so it was just a matter of time before you-know-who used it too, but now we know others can as well), not to mention a friend that might have an even faster method... :badbone: <("Roads? Where we're going, we don't need roads.")

Current Episodes / Re: Episode 357
« on: August 21, 2018, 03:41:10 PM »

Definitely. This opens up quite a few possibilities for the direction of the story. Means of travel and travel time could potentially no longer be a barrier for future plot developments. As far as Guts' side of things is concerned, at one point I considered the possibility of the group sailing the Seahorse across the branches of the World Spiral Tree as their next means of travel post-Skellig. Would be an interesting spectacle at the very least, and would allow Roderick to bring the Seahorse with him.

There isn't any real basis for that happening, but I think it would be pretty cool.  :griffnotevil:

Cool idea indeed! :guts: I mean it's magic so if you can ride your cavalry through a big astral tree branch why not a ship? BTW, this obviously opens up the possibility we ARE shifting back already too if this was indeed the point (could start a new thread in Falconia, coronation, wedding, etc but doesn't necesarially have to continue now). Also, despite this technically being true with every latest episode, it's really never felt closer to the "end game" than now. Miura has pretty much written himself in-canon God powers to move the chess pieces anywhere he wants on the board in an instant. He could credibly start the "final confrontation" at any time now, though I'm guessing his version of rushing it would still be like 10+ volumes instead of 30+ more. :ganishka:

I even want to believe that's why the release of these recent episode(s) was so orthodox, preparing for bigger things ahead, moving heaven and earth behind the scenes, "I'm not slowing down... I'm just RAMPING UP!" :miura: But again, that might be wishful thinking.  :griffnotevil:

Current Episodes / Re: Episode 357
« on: August 21, 2018, 03:22:49 PM »
Indeed. This actually opens up so many possibilities where travel may have been a barrier. The biggest one perhaps being how Griffith and the Falcons could have reached Skellig. Whereas before it may have seemed a bit impractical for them to march and sail all the way to the island in a world that is already overwrought with violent astral creatures, now they could reasonably go there whenever they wanted, and without much effort and with minimal travel time.

Of course, that's putting the cart before the horse as we don't really have a clearly defined motivation for such an attack. But it does open up the possibility.

Considering that a number of Griff's crew could at least fly, and potentially transport others quickly that way, I think it holds the biggest potential for Guts' side since before they'd have to take volumes traveling by ship and even then finding a way through the wilderness of Fantasia to somehow bypass Falconia's layers of defenses... now they could potentially just appear in Griffith's tree trunk throne room! :guts: Granted, that's just potential, whereas Griffith now already has license to show up anywhere, anytime. He could already be in Skellig when we shift back there! "Hey Casca, what's up, wanna return to my side and be my sword and stuff?" :griffnotevil: :???: :rickert:

Current Episodes / Re: Episode 357
« on: August 21, 2018, 03:08:23 PM »
Fast travel unlocked. :griffnotevil:

Video Games / Re: Sekiro: Shadows Die Twice
« on: August 21, 2018, 02:24:07 AM »


I see what they did there... and I like it! Looking forward to March 22nd. :guts:

Video Games / Re: What Are You Playing?
« on: August 20, 2018, 03:56:37 PM »
I put a few hours into Horizon: Zero Dawn yesterday and so far it's not blowing my skirt up. It looks absolutely gorgeous, but the faux primitive post-apocalyptic society with AI animals plot doesn't do much for me, kind of a SyFy movie story (when they start hunting the robot animals instead of the one's with meat I was incredulous =), and though it looks and acts largely like Tomb Raider or BotW, the controls and mechanics are a bit clunky like I find the Assassin's Creed games; overly complicated, and not as fluid as you'd expect (I don't even like the horse-riding because it treats the horse more like a car, which I guess makes as much sense as anything, but I haven't got used to "braking" instead of just pulling up). There's just too much going on in general (your screen is constantly covered in bullshit like you're inputting commands to the console or something, guess I could eliminate that) and I don't feel like I'm getting the full benefit of any of it. Also, it's way more a "talk to every NPC" RPG than action/adventure game, and I'm over that. The dialogue actually made me appreciate the relative lack of voice acting in BotW and Zelda in general because I just read the subs and skip ahead anyway (not that there's anything wrong with the voice acting, it's all on point, I just don't want to sit and listen for minutes on end). I'll see if things change as I get more into the combat, but so far even that's been pretty feast or famine and if I don't turn a corner soon I think I'm out on Zero Dawn.

I read several reviews before I started playing it, all of which described it as the black sheep of the Phantasy Star family, but I figured I'd play it for myself and see. I hate to say it, but all of them were pretty spot-on.
THANK GOD.  :ubik: I was really worried about you headed down the PS3 path, and potentially missing out on PS4, which is still pretty great (I played through it on Virtual Console on Wii a few years ago).

Sometimes the consensus is the consensus because it's absolutely correct. Despite what some say, and that it's an enthusiasts journalism, I actually find gaming to be relatively easy to objectively judge in that if everyone thinks it's a fun example of whichever gaming form it is, it probably is and vice versa (and it's easy enough to separate mechanics, one's personal tastes, and more subjective aspects like story elements). Except Horizon: Zero Dawn. :troll:

Right now, though, I'm playing Wing Commander. I played the crap out of this game when I was a kid, but I don't recall ever beating it or its first sequel. I'm almost through the first campaign, and I intend on playing the Secret Missions afterwards. I'm at work right now, but damn do I wish I was at home in a dogfight with the Kilrathi. :void:

This was/is my dad's favorite series, of which I've only really played Privateer all the way through. If I recall from his efforts to get all the medals etc, the final missions, particularly the WCI & II expansions, get pretty crazy, at least if you're going for perfection. Great games though, and way ahead of their time in many respects. Good luck, Blair.

Video Games / Re: What Are You Playing?
« on: August 20, 2018, 01:48:30 PM »
Kai Leng...

Ah, say no more. I forgot a lot of the Cerberus stuff from that game, and mainly remembered I liked the Illusive Man's conclusion.

That being said, I very much enjoy ME3 outside of these strange Cerberus shenanigans. There were great moments on Tuchanka and Rannoch that I had been waiting for. Omega, Leviathan, and the Citadel are probably my favorite DLCs in the series as well. I do prefer 3 over 2 for sure. ME2's best parts were the character missions.

There were so many of those I couldn't do them all, and after getting so caught up in the story of ME1 part two couldn't help but feel like a deferment or step backward, but I probably wasn't appreciating what WAS good about it because I was looking for something else. ME3 was that something, and though it certainly wasn't perfect in its payoff of ME1's potential, from the very beginning it didn't shy away from it.

I finished the trilogy last night and attempted an Andromeda play through... It lasted about 90 minutes before I was completely bored and uninterested.

As I documented here, my experience with Andromeda lasted about 90 seconds from the time I tried starting and restarting the game to the time I gave up and got my refund. Good work, EA.

Video Games / Re: Games to look forward to!
« on: August 19, 2018, 05:19:11 AM »
I don't see how they could turn down extending platforms after all that GTA5 money.

I agree in principle, but Rockstar may not, after all they haven't committed yet and how/why did they do it with the original Red Dead Redemption? It's not like they were hard up for cash after GTAIII through GTAIV either, and they could have made a larger percentage of sales on PC than they did GTA5, which was relatively minuscule on PC (and the bad GTAIV PC port's numbers were awful compared to console, like 20 to 1). Ironically, at least for those of us that have no interest in such shit, I think the saving grace might be the desire to take advantage of a long term RDR Online revenue stream on PC. That might make it worth their while if the raw sales numbers don't.

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