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Shootin' the Breeze / Re: Re: SECRET SCHNOZ 2018! Time for Presents!
« Last post by XionHorsey on November 19, 2018, 07:36:59 PM »
Well, I didn't say I got it yet, but it'll be easy once I do.  I was referring the person I got. I don't think anyone sent me anything yet.
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Shootin' the Breeze / Re: Re: SECRET SCHNOZ 2018! Time for Presents!
« Last post by Grail on November 19, 2018, 03:55:14 PM »
Got mine! Second preference is a no brainer. :)

Damn dude, that's got to be a record or something! :ganishka: Anyway, I hope you enjoy your gift, and kudos to your super-speedy Secret Schnoz!
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Video Games / Re: What Are You Playing?
« Last post by MrFlibble on November 19, 2018, 10:39:06 AM »
Been playing FOTNS: City of Paradise. I'm not sure how I feel about fusing Yakuza game mechanics with the brutal world of Fist of the North Star, Kenshiro never seemed the type of person to be constrained by societal norms, especially since Houkuto Shinken makes him godlike.
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Shootin' the Breeze / Re: Re: SECRET SCHNOZ 2018! Time for Presents!
« Last post by XionHorsey on November 18, 2018, 09:46:37 PM »
Got mine! Second preference is a no brainer. :)
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Video Games / Re: What Are You Playing?
« Last post by Johnstantine on November 18, 2018, 04:13:58 PM »
Finally played Last of Us. I've never been so bored with gameplay while simultaneously in love with the characters.

Definitely the most boring game from Naughty Dog, but it was still really enjoyable.
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Video Games / Re: What Are You Playing?
« Last post by Walter on November 18, 2018, 03:01:15 PM »
I put about 25 hours into Moonlighter on Switch over the last week. A rogue-like /dungeon crawler, with a look and design similar to LoZ: Minish Cap. The hook is you are a merchant pillaging a dungeon to sell its wares. The shopkeeper aspect, pricing the items and driving the market demand, is the other half of the game and the loop.

It also has some incredible attention to detail, both in animation and sound design. For example, for the town theme, when you walk over to individual shops (5 in the game), it seamlessly shifts to a variation of the theme played with instruments that suit the personís shop. Percussion/clanging for the blacksmith; harpsichord/fancy shit for the uppity guy who only sells expensive shit.

Speaking of music, I also got a sound bar with a sub-woofer, and this game surprisingly shows it off quite well. The music is really phenomenal, probably its most noteworthy aspect aside from the animations. Take a listen to the 2nd dungeon music:
 https://davidfennmusic.bandcamp.com/track/macadamia-mayhem

Having just finished it, I'm sad to say that it was ultimately a little disappointing. The overall gameplay loop is fun (kill, loot, sort items, strategically port back, price and sell loot, buy/upgrade weapons, repeat), but the game fails to up the ante as you continue to get more proficient. Loot becomes more valuable, but so do the items you need. Enemies get more health and do more damage. Predictable shit, but no creative variations after the first dungeon. There are unique enemies per dungeon, but most are variations on the ones you've already encountered. The skill ceiling is too low, so that once you've mastered a few of the basics, exploring and battling becomes a matter of time investment rather than skill. This is all a travesty because the game is gorgeous and sounds amazing.

As a result, it's yet another indie game which has so many components of greatness, but something in the way itís stitched together falls short. Good vision, good ideas, but its assembly and execution just doesn't match the standards youíd expect. Still a blast though, and I'd definitely recommend it for $10-15.

---

In bigger news I suppose, I just plunked down cash for a PS4 (non pro, don't hassle me!), and I plan to finally play Last Guardian, Bloodborne, Last of Us, and of course Red Dead 2 sometime this Christmas.
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Anime Asylum / Re: Castlevania showrunner wants to animate Berserk
« Last post by Zeke on November 17, 2018, 07:20:13 PM »
Maybe it's my natural preference for manga, but I've never shared the desire to see a new berserk anime; even if done well, it'll ultimately just amount to fan service: some spiffy animation and - hopefully - a few new Hirasawa tracks.
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Anime Asylum / Re: Castlevania showrunner wants to animate Berserk
« Last post by Aazealh on November 17, 2018, 05:53:03 PM »
Someone has to give this man the rights. I think that this is the only way for Berserk to get the adaptation that it deserves :ubik:

You must be joking. Let's be brutally real here: the Netflix Castlevania series is passable for what it is, but as a high profile manga adaptation it would be considered poor quality. No offense to Adi Shankar (it's cool that he thinks highly of Berserk) but he's hardly the most qualified for the job.

"the hyper-detailed beauty of Kentaro Miuraís artwork in the manga is the true masterpiece."

That's not a very clever thing to say. First, I disagree: I think Berserk's story and characters are the real masterpieces, although Miura's artwork definitely ranks among the best in the world. Second, no animated series will ever come close to that art quality, and certainly not if it's on the level of the Netflix Castlevania animation.
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Anime Asylum / Re: Castlevania showrunner wants to animate Berserk
« Last post by MrFlibble on November 17, 2018, 10:30:32 AM »
You'd need the budget of a small nation to give the Milenium Empire arc the quality it deserves.
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Shootin' the Breeze / Re: SECRET SCHNOZ 2018! Time for Presents!
« Last post by Grail on November 16, 2018, 06:02:49 PM »
Hey guys, watch out for messages from Incantation and I in the next few days! Time to get started on sending out presents. :slan:
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