Recent Posts

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91
Berserk Merchandise / Re: Displaying Berserk Art & Merchandise
« Last post by Amigokw on September 18, 2018, 10:40:31 AM »
Very cool man!  Dig the arm canon holding the Beherits.   :void:

thnx a lot man  :ubik:
92
Creation Station / Re: 1/6 Scale Horse custom for Skull Knight (Threezero) - WIP
« Last post by kyekye on September 18, 2018, 02:55:05 AM »
Thanks for feedback!
Originally when I first saw the guy in Manga way back in 1995, I imagined him being a natural bone color. I guess l got brainwashed with later Anime version colors and some illustrations.
Once you're brainwashed, it's hard to go back.  :SK: :SK:

Also the Threezero skull knight already came in metallic silver, so it was easier to match it.
93
Movies, TV, Books & Music / Re: Movies to dread
« Last post by Aazealh on September 17, 2018, 08:05:59 PM »
Hopefully this means we won't be having to endure any more half-assed Predator movies pretending this is some blockbuster tentpole franchise when it was actually a singularly good 80's action movie (with the biggest action star and arguably the best action director of the era on board!).

Yeah... Let's hope they stop sullying that name now.
Also, needless to say but Shane Black really screwed the pooch on that one.
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Movies, TV, Books & Music / Re: Movies to dread
« Last post by Griffith on September 17, 2018, 07:54:19 PM »
As expected, The Predator is more like the prey:

With an estimated $24 million, 20th Century Fox's The Predator took the weekend's #1 spot, but the film has little to celebrate. Debuting in 4,037 theaters, the film's opening is the worst for a live-action film opening in over 4,000 locations, unseating The Mummy, which previously held the distinction after its $31.6 million opening in 4,035 theaters last summer. The opening currently falls short of even 2010's Predators which opened with $24.76 million in just 2,669 locations. That film went on to gross just over $52 million.

Ouch, on the bright side it made more than that overseas and may break even on paper (with a relatively paltry $88 mil budget), but with the marketing costs and all those screens they clearly had bigger ideas. Hopefully this means we won't be having to endure any more half-assed Predator movies pretending this is some blockbuster tentpole franchise when it was actually a singularly good 80's action movie (with the biggest action star and arguably the best action director of the era on board!).

Speaking of which, and the sad history of the Predator "franchise" beyond the original, that also translates to its relatively tiny box office:

https://www.boxofficemojo.com/showdowns/chart/?id=predators.htm

The only one of these that seems worth it is the first one, so just stop trying to make the Predator a thing already! Let someone do it right on a smaller scale down the road, no more obvious franchise aspirations, or knock it off altogether.
95
Creation Station / Re: Coloring of my favorite page in the new berserk episode
« Last post by no name on September 17, 2018, 07:28:42 PM »
Thanks for the review,this picture is one of my first tries to color pages. I will work on my skills and post new pictures when there are done.
96
Video Games / Re: What Are You Playing?
« Last post by Griffith on September 17, 2018, 05:57:54 PM »
Haha, I know what you mean, that can be tricky.

That, and the goddamn quicksand I can't consistently jump from the top of the way I'd like. For having such impressively fluid controls, they have some low-key aggravating aspects. Even the jumping can fall somewhere between extreme precision and flying all over the place and past the platform you want to land on. :ganishka:

Yeah, it's maybe my biggest gripe with the "Metroidvania" term. It's not like side-scrolling action/exploration games didn't exist before Super Metroid (or even Metroid itself for that matter). And it's not like SotN follows a strict template laid by Super Metroid either. It shamelessly copied its map system, but the game's other elements were already a genre before that. For example, despite its bad reputation, Simon's Quest actually did introduce a lot of things SotN builds upon (and even had a day/night cycle... revolutionary! :iva:).

Another Simon's Quest plug! :iva: But yeah, the map is what stands out to me as the uniting element between Super Metroid and SoTN, and really, it's a powerful element, but interesting that SotN's maker admitted they were really trying to copy Zelda's RPG elements and item distribution (and Zelda II is another underappreciated entry in this particular side-scrolling action/exploration genre).

Worse: a lot of games that are called "Metroidvania", like Dead Cells most recently, actually bear little similarity to either Metroid or SotN.

That kind of shocked me when I started playing it actually, because I was under the impression it was another Metroid/Hollow Knight type game and it was definitely something else. I know there's been a few procedurally generated Metroid-style engines and that's something that could really be cool if done well (program it so it never dead ends the placement of items and abilities and you basically have a new game every time... maybe that's the problem =). Super Metroid... FOREVER!
97
Buying / Selling / Re: [FS] OR [EXCHANGE] Berserk Konami TCG
« Last post by KJCSF on September 17, 2018, 05:48:36 PM »
Here I am, again.

I've checked every edition, BK 1 to 5 included.
I have no BK1 at all but the 2 special cards of Guts. So nothing to sell for that collection. I have some BK2 and a looot of BK3, 4 & 5 to sell/trade.

I begin with BK3 collection, all you see is for sell/trade :






Prices per card :

Very common (global illustration, most of time anime based) : < 3
Common (may be some character portrait, still anime based) : < 9
Uncommon (known scene cards, harder to find in the collection) : < 15
Rare (when I own one, I'm happy : special issue event cards based on manga/anime) : < 25
HOLO rare : < 35

I'm not closed to discuss prices. The prices show a maximum possible, but I will evaluate the price depending on how many cards of the same type I own.
98
Video Games / Re: What Are You Playing?
« Last post by Aazealh on September 17, 2018, 05:29:18 PM »
Kidding aside, I get angry at the game, mostly when I'm attempting some awful wall jumping section to get somewhere I'm not even sure I'm supposed to go yet and so then I'm waking up my wife literally getting into a fight with the Wii U gamepad. :ganishka:

Haha, I know what you mean, that can be tricky.

I do think it'd be an interesting debate between Super Metroid, SotN and some of their modern offspring. I think the problem with a lot of the modern entries is they're too beholden to Super Metroid and therefore don't go far enough afield. Even SotN mixes it up a bit more than most of these with the key items and light RPG elements.

Yeah, it's maybe my biggest gripe with the "Metroidvania" term. It's not like side-scrolling action/exploration games didn't exist before Super Metroid (or even Metroid itself for that matter). And it's not like SotN follows a strict template laid by Super Metroid either. It shamelessly copied its map system, but the game's other elements were already a genre before that. For example, despite its bad reputation, Simon's Quest actually did introduce a lot of things SotN builds upon (and even had a day/night cycle... revolutionary! :iva:).

Worse: a lot of games that are called "Metroidvania", like Dead Cells most recently, actually bear little similarity to either Metroid or SotN. It's just a dumbass aberration of a word. :femto:
99
Video Games / Re: What Are You Playing?
« Last post by Griffith on September 17, 2018, 05:19:04 PM »
It's true what they say: the biggest betrayals come from those closest to you!

Gotta have those outrageous hot takes to get the outraged replies, bro! :badbone: I'm the Tevis Thompson of SK.net; Super Metroid? 2/10, I do NOT actually feel like I am lost in space as I did as a child playing Metroid on the NES. Mario World? Trash World. Zelda 3? More like Zelda 4... Pussies! Minesweeper, now THAT'S a game! It'll sweep away the mines inside your mind and I really appreciate the progressive anti-landmine message.

Kidding aside, I get angry at this game, mostly when I'm attempting some awful wall jumping section to get somewhere I'm not even sure I'm supposed to go yet and so then I'm waking up my wife literally getting into a fight with the Wii U gamepad. :ganishka: That's mainly what I was referencing as to my hatred, any other discontent is just the malaise of mid-Metroid backtracking, but I'm otherwise having a perfectly enjoyable time and appreciating again just how much the game still has to offer. At best I experience it like a grown up Mega Man with a whole world to survive and explore. I do think it'd be an interesting debate between Super Metroid, SotN and some of their modern offspring. I think the problem with a lot of the modern entries is they're too beholden to Super Metroid and therefore don't go far enough afield (it really is the exact same shit for the most part). Even SotN mixes it up a bit more than most of these with the key items and light RPG elements.
100
Creation Station / Re: Coloring of my favorite page in the new berserk episode
« Last post by Grail on September 17, 2018, 05:08:49 PM »
Hey no name, thanks for sharing! I like the contrast of the pale and bone colors of Griffith and the Jotun with Grunbeld's apostle form! I can see that you worked to apply some of the fiery glow onto Griffith and Zodd. It's a little faint, but I can see what you're going for there! Overall, I really dig it and hope to see more from you.  :ubik:
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