Yes indeed. Biggest disappointment as far as I'm concerned. But I guess Bioware's sticking to the classics. The people were asking for a new Baldur's Gate, and they gave us just that.Nomad said:Shame there's no online multiplayer option.
Indeed. They did announced plans for multiplayer DLC, but frankly I'm no big fan of add ons. We'll see what happensAazealh said:Yes indeed. Biggest disappointment as far as I'm concerned. But I guess Bioware's sticking to the classics. The people were asking for a new Baldur's Gate, and they gave us just that.
That kind of bothered me when I was thinking about it as well, however just because they LEVEL along with you doesn't account for any new skills or special equipment you acquire along the way. You can still get a sharp edge against enemies if you have the right weapon or skill.Gaahl said:One small thing is there though that i could go crazy about: It seems that enemies level up as you do.
Seriously, i don't like this. i didn't like the system in Oblivion either.
I hope it's not too extreme, for if i need say ten swings to kill a bear at level 5, and the same bear lasts the same ten swings with level 20, there is not really a feeling of getting stronger.
Damn right. Let's hope a multiplayer component will be added soon, either through DLC or community mods.Walter said:Just too bad me and Aaz can't party up ...
But the agile bat might dodge your lumbering blow with a saving throw!Walter said:I know this sounds shallow, but one thing has always bothered me with this kind of RPG -- dice rolls. I played through Neverwinter Nights a few years ago, and that bugged me a lot. I don't care if I had a bad dice roll, if I swing a massive bastard sword at a bat, its "armor class" isn't going to do shit in real life.
I wonder if they didn't include the multiplayer feature for fear of a bad launch, similar to what MMOs experience.Aazealh said:Damn right. Let's hope a multiplayer component will be added soon, either through DLC or community mods.
Damned D&D logic...But the agile bat might dodge your lumbering blow with a saving throw!
Welcome to BioWare DLC for PC. We've been dealing with it since 2007 with Mass Effect.Breed1Ghost said:my only gripe is how they are handleing the dlc it took a half hour to install the game then download and install all the bonus stuff that came with the ce.
You probably know that by now, but they don't. I tested it yesterday just before I stopped playing. They're revived after the battle but keep a penalty under the form of an "injury" that can only be removed through special kits or spells.Breed1Ghost said:I am just afraid how they handle party memebers dying during battle hope they dont die for good.
That makes it THE game to play right now. On Steam CS is perpetually #1, and nothing will dethrone it since it requires Steam to be played. Dragon Age, however, is just a humble RPG. It's very impressive that it can claim that top spot.Current Players Peak Today Game
32,194 86,760 Counter-Strike: Source
24,292 67,147 Counter-Strike
17,748 20,800 Dragon Age: Origins
15,849 20,546 Team Fortress 2
10,894 15,329 Left 4 Dead
Actually, it could be a member of the Tranquil, a type of mage that have had their emotions bound. But either way, the game really isnt meant to be played from such cinematic angles like this, so you won't notice small things like facial emotion when youre duking it out.SaiyajinNoOuji said:
I think I slashed him a few times before that shot so I guess he was just already dead. But really, like Walter said, the game's not played at that angle anyway so it's kind of moot.SaiyajinNoOuji said:
I think so.Walter said:http://skullknight.net/images/dragonage-thefade.jpg
Are you sure we're playing the same game, Aaz?