Walter said:Now that's just smart.
I only discovered that technique on the last castle, and mostly due to frustration, but it works good and it speeds gameplay.Bekul said:Ahahaha, man, I wish Crush the Castle went on forever! The last castle for me was a matter of hitting the side about 1/5 of the way down - also, if you fire shots without letting the camera pan to the right, you can build up some pretty good damage from the cumulative momentum.
I've had a plank inches away from her head, several times.Walter said:That one takes luck. Took me several tries, but eventually a plank fell on her pretty little head and: "AHHHHHHHHHHHHHHHHHHHHH" *ROYAL SUCCESS*
Yeah, I bought it and it does have more features, but I really don't like how the camera tracks with the projectiles instead of panning right to the castle. It's disorienting and makes aiming and lining up sequential shots much more difficult.Shane said:Check out Crush the Castle on the iPhone/iPod touch if you've got one, it's got more levels and more weapons
Sorry, that is shit.Eluvei said:Best game EVER!
Yeah it's not for everyone. Maybe you'll appreciate it when you're older and learned a few things about life.NightCrawler said:Sorry, that is shit.
It's pretty fun but got old quickly to me. I actually like the Robot Unicorn game better, as ridiculous as it may be.NightCrawler said:because everyone SHOULD
Yeah, pretty much. Canabalt was neat for 5 minutes before it got boring and the same goes for this game.グリフィス said:I like the controls better in the unicorn game but still prefer the widescreen presentation of Canabalt, but really, if you don't like one, there's no reason to think the other is a must play. Anyway, let's not split hairs, by the time you get good at either of them, you'll probably be bored of them as well.