Hahaha, dude you are talking out of your ass, and I have a feeling you know it.SaiyajinNoOuji said:^^^^^^^ It's not that far fetched. I don't think too many people were expecting WoW to come after the three Warcraft RTS's.
I'm sure they could find a way to tie in that world to the single player Mass Effect world or what ever. I am just saying that it happened to Knights of the Old Republic in Star War's and probably will with Neverwinter Night's!
Besides, an FPS style MMO done correctly would be pretty good. Hellgate tried it and it wasnt very good... Planetscape did good but then SOE raped it. I know would I play an MMO like that.
I understand, but I think you're in the minority here. Though this isn't the best place to discuss it, I've really never understood why gamers think an MMORPG is the peak of the evolutionary road for popular franchises. It's just the current zeitgeist.SaiyajinNoOuji said:Besides im just trying to fit in.
Well I dont think an MMO is the peak of any game... now a good single player game where you can go multi-player with 3 of your bud's for 4 player co-op or death match... well... that is a lot of good gaming right there.Walter said:I understand, but I think you're in the minority here. Though this isn't the best place to discuss it, I've really never understood why gamers think an MMORPG is the peak of the evolutionary road for popular franchises. It's just the current zeitgeist.
All that being said, I think a kind of arena or gladiator-type multiplayer mode would be great. It's something I've wished for since playing Pinnacle Station. Whose Shepard is TRULY the greatest?
Lucky you, mine are still being shipped. Might take a while too. Anyway, finally finished the game yesterday. Great ride, but I have complaints. Will post my comments soon. Haven't read like the last 6 pages of this thread to avoid spoilers so I should probably catch up on that too.Walter said:Got my N7 gear today from BioWare
Eluvei said:Ending spoilers:
Did anyone manage to kill off Shepard? I've been trying, but he always lives. I want him dead to see how it ends.
Very nice! I wonder how it'll be used.Eluvei said:Oh, and it turns out the new Mako, Hammerhead, will be a DLC and will be released soon!
Strange, Amazon delivered in my case. Shipped the game early, and when UPS didn't deliver it on time, they refunded me the shipping fees. Still got to play the game before it came out in my country too!Henry Spencer said:Sucks to be a big Mass Effect fan when Amazon tell you that your pre-order ain't coming until Monday. Thanks, Amazon for fucking up, again.
As a Vanguard, I started with mostly the Heavy Pistol, then began to use the SMG and Shotgun as time went by since the Heavy Pistol ammo limit really nerfed it compared to what it was in ME1. All things considered I think the SMG is overpowered compared to the others. Also, I chose the Krogan shotgun as my upgrade and while it packs a punch, being only able to shoot once before reloading kind of kills its usefulness. In retrospect I wish I'd chosen the Assault Rifle.Walter said:What weapon type do you guys find you use mostly?
I agree. I don't miss Throw much because Shockwave is awesome, but Barrier was truly a staple and I sorely miss it. I'm also not a fan of the fact using a power creates a cooldown for all powers. It lowers your tactical possibilities and also makes it possible for someone to just use one single power again and again. I won't cry about the removal of Stasis, but a paralysis biotic field could have been cool. I guess they saw it redundant with other abilities like Field Pull. If so I can understand that.Walter said:Im a Vanguard, but yeah, it's not as interesting as it was in ME1. Without Push or Barrier, staples of the class, it's just not the same.
You're welcome bro.Proj2501 said:Yo Aaz. Thanks for making me get into this series. Cheers.
I agree, that feeling of freedom was very cool. I wish there had been some more "mundane" sidequests though.Walter said:I appreciate how open the middle portion of the game is, allowing you to recruit whatever characters you want and choose when to pursue the individual character stories.
I agree, the helmet stuff was unbearable. I ended up wearing one of the Dr. Pepper helmets (Sentry Interface) for most of the game. They should have just removed it whenever Shepard talked. To hell with realism.Walter said:Has anyone bothered wearing the alternate armors? Some of the stat bonuses are tempting, but I can't stand that they force you to wear a helmet. Half the game is dialogue driven, so watching a static helmet spout words isn't exactly compelling.
Eluvei said:I wonder if any ME2 character will be playable on ME3, considering that all of them can die on the last mission (can anyone confirm if this is true?). Imagine how awesome it would be to have Legion and Wrex on the same team...
I strongly agree.Overall, I have to say this game's plot strikes me as less ambitious than that of the first one. Less grand, less epic. Like it's just a transition between ME1 and ME3. Which it is, but that's not how it should feel to the player. Maybe it's because the Collectors aren't made to be a big enough threat. They are a threat, but I felt it wasn't stressed as much as it had been for the Geths in ME1. I know they attack covertly and all but I wish there had been a couple more encounters with them, showing that the Alliance and Council are helpless, but also that the situation is reaaaaaally worrying.
Totally.think it's too bad there was no giant hub zone like The Citadel was in the first game. Omega could have filled that role, had they added a few more zones. Would have been cool seeing fights break out in the streets too, something we saw in ME1 (Chora's Den) but that was restrained to special zones in ME2.
Hahaha, that was amazing.Saephon said:Bahaha. Awesome find. Which reminds me...Mordin's Gilbert and Sullivan had me in stitches.