I'm kind of excited about this new Zelda, though I don't have a Wii U. Not convinced that it's a console seller or anything. I might be able to swing something once the price drops some more.
The one that shoots frickin' "laser" beams out of its head? I'm not a big fan of the whole thing, really. They're saying all the right things, but they always do. I'm waiting for all the caveats to this open world presentation that's already been done to death by others. Plus, the "incredible" cel-shaded style... we've been there and done that a few times already. It's just another rut the series is stuck in at this point. Anyway, all that skepticism doesn't mean it won't be good, A Link Between Worlds was pure fun, and it looks like the more free style of that game wasn't just an anomaly but truly a new mandate, so I'm looking forward to seeing what surprises they have in store.Aazealh said:It seems they've got the right idea at least, though I'm not sure I like that robot-insect-tank enemy. Either way they're caught my interest.
I guess if one's optimistic and interested in various genres, the following exclusives could be worth it:Walter said:So, with this, there are now what, 2 reasons to buy a WiiU?
That's my biggest point of skepticism, are the overprotective parents at Nintendo really going to just drop you in the middle of an open world full of "dangerous" enemies? Do they even know how to do that? I mean, they held our hand and literally gave us a scanner when there was only one way to go anyway, how are they going to overcompensate if you actually can get lost (they might put Link on a leash connected to the helper character =)? Same for the enemies, though I don't see how they could get any easier from SS; you could literally back attack one in a row of three without the other two turning around. My overall fear is that they're going to do the bare minimum in the service of an "open" world, but it's going to be a mediocre compromise compared to what's already out there, and it'll come at the expense of any other progress like the lack of enemy A.I., lack of difficulty in general, or even relatively superficial shit like basic voiceover or, more importantly, a story written by a professional story writer (if you're going to tout your game looking like a beautiful animated feature, it might as well sound like one as well). We'll see.Walter said:The initial impression I got from the demo they showed (which really was just Aonuma talking over a static camera shot before the trailer starts) was Skyrim. Aonuma even mentions that you can go to those mountains over there in the distance, which was one of Skyrim's big pitches back in 2011. But I truly wonder if the game will be that expansive. It'd be a huge departure for Nintendo, to paint a world in broad strokes like that. It's just not their style, and it'll be interesting to see if they can manage it without erecting arbitrary walls.
That's Dynasty Warriors for you.Griffith said:So far the game is fun but woefully repetitive
There's not much of a learning curve. Once you get into DW-based games, you realize it's just to fuck shit up on a massive scale. That's it.Griffith said:I'm hoping it's just because I don't really know how to play yet.
That's a great cover. Hope it's the one we get in America...Obscure said:The Legend of Zelda: Majora's Mask 3D:
Announcement trailer: https://www.youtube.com/watch?v=uqp9fpMqhCo&list
European special edition: https://www.youtube.com/watch?v=Urlpc8bvMEg&list
I'm using the cover as my cellphone wallpaper, it's gorgeous. I hope they stick to the purple color palette, instead of going for the gold cover as usual.Walter said:That's a great cover. Hope it's the one we get in America...
I've never completed Majora's Mask. Got through the second dungeon, I think? Seemed interesting, but quite a different experience from other Zeldas. The limited time thing and repetition of events always sort of annoyed me, but I know some people love that stuff.
Honestly, I think comparing a Zelda game to a Bioware RPG is missing the point.Sankari said:In Dragon Age Inquisition, theres a purpose for scouting, you get crafting materials for armor, weapons, potions, you get collectibles etc. The enemies are tough and require a strategy.
I love Zelda, and Zelda has its own formula. I was just trying to point out that Nintendo is trying to market the new zelda to this particular niche, and I fail to see how it can accomplish that.Aazealh said:Honestly, I think comparing a Zelda game to a Bioware RPG is missing the point.
Well, Nintendo has traditionally been among the worst companies in marketing and handling their own properties (WiiU unveiling, anyone...?) So sure, it was cringe-inducing when Miyamoto said: 'See that mountain? You can ride there.' It's natural to draw parallels to Skyrim from that one line, since that was the same approach by Bethesda in marketing their game. But that doesn't mean the game is going to play like Skyrim. And as for most gaming websites... well, I don't think we really need to have a discussion about their authority.Sankari said:I love Zelda, and Zelda has its own formula. I was just trying to point out that Nintendo is trying to market the new zelda to this particular niche, and I fail to see how it can accomplish that.
I was stoked by the Majora's mask remake. Zelda is one of the few things which I plan on getting a tattoo of.
Anyway, I wasn't trying to bash Zelda,I'm just a bit sceptical of the way Nintendo is trying to market it, or at least how most gaming websites have been trying to push the "open world" as a skyrim like feature.