My posts are better.
Cool, but why no MG2 I wonder? Maybe there was a snag or they just wanted to save something retro for another batch down the line (MG2, MGS3, MGS4).
As did I, it was a very nice release that was unfortunately plagued by technical problems on later computers (I think you and I may have even troubleshot it: was that the DEFILER pack incident? =). Still, it was a fine enough way to experience the game. I think FISSION MAILED was an actual Windows error, so even more effective!I used to have that edition of MGS2 for PC, and it was pretty great. Had everything, including all the VR missions, and the "Snake Tales." Dunno how it holds up now, so many years later, though.
That's allegedly the plan, though I heard they've already dumped the Fox Engine. I'm not that crazy about the idea simply because I don't think there's much to be gained at this point; this game's already one of the most cinematic ever and has been remade before to diminishing returns. I'd rather they did modern remakes of MG1 and 2 that pick up where MGS5 left off, but the problem is the dialogue is so relatively sparse in those games you probably wouldn't just want to use the original scripts, but then you're getting into iffy territory rewriting and essentially reimagining them without Kojima (actually, given MGS5's less tortuously cinematic turn, maybe those games are decent candidates for a game more in the style of Ground Zeros). Eh, another reason MGS1 makes the most sense, I guess; they technically don't even need to redo the voice acting, but probably would anyway with unknowns if it was cheaper, though that wouldn't jive with the whole legacy aspect. =)Kinda makes me want to see Konami just go all-out in remaking MGS1 for the Fox engine, even without Kojima.