Dragon Quest VIII: I've been excited about playing this since I first got into Dragon Quest many years ago and it didn't disappoint. The cell shaded graphics still look beautiful, even by today's standards, and the symphonic soundtrack is my favorite of the series so far. We Americans lucked out by getting that version of the music, though I'm glad they eventually released an International Version in Japan with the symphonic version of the soundtrack so they could enjoy it, too. The gameplay and various storylines were standard Dragon Quest, which isn't a bad thing as far as I'm concerned. It's probably been my favorite game of the series, Dragon Quest V aside. Looking forward to playing IX and XI one of these days.
Mario & Luigi: Partners in Time: I really love these Mario RPGs. Each one is better than the last and I thought this sequel to Superstar Saga improved a lot upon the original, while also adding new gameplay elements that were just as fun. The way they incorporated all of the action buttons into the battles made each encounter engaging. Even the addition of Baby Mario and Baby Luigi didn't ruin the time I spent with this one. Really looking forward to playing future installments of this series and Paper Mario.
Daxter: Good for a PSP game in terms of graphics and some gameplay elements, but I kind of wished I'd skipped this one. It was basic, even for a portable game, and way too short. Oh, well. They can't all be winners.
Kingdom Hearts II: I still can't believe the first Kingdom Hearts game worked as well as it did, so I remember being surprised when a sequel was greenlit back in the day. And like all sequels to surprise hits, they seem to have thrown all the money in the world at this one and given Tetsuya Nomura free reign to make it was Nomura-like as possible. When it was good it was great, but most of the time I found myself rolling my eyes. Despite the gorgeous graphics and some fun boss battles, KHII felt bloated but pared-down at the same time. The battles were even more "hit the attack button over and over again" than the first game, just with quick-time events (different button over and over again). All that being said, it was great hearing Christopher Lee's voice again and I was really surprised when Bruce Boxleitner showed up as Tron, especially because my wife and I are in the middle of watching Babylon 5 right now.
Tomb Raider: Legend: This ended up being a lot more fun that I thought it would. It played a lot like Prince of Persia: Sands of Time, which isn't a bad thing. The graphics were great and the gameplay was fun (although I wish the shooting segments had a little more depth), but it was way too short. I figured I was about 3/4 of the way through when the credits rolled. At least there's a sequel.
Mother 3: I finished this one earlier today. Whoa. I haven't had a gaming experience like this one in a long time. I loved EarthBound (a.k.a. Mother 2), so I was really looking forward to its sequel. When I found out it was on the Game Boy Advance, I thought the experience might not be as good as the one I'd had on the SNES. For those who've played it, you'll know that the game is massive and packed with classic JRPG turn-based combat, the wackiness characteristic of the series, and more heart than I can adequately describe. Rarely does a video game make me cry like a good book or movie can, but this one had me in tears at the end. Chapter 6 is one of the most surreal, beautiful things I've ever seen, and the ending was about as perfect as endings get. I'm going to need to sit with this one for a few days, I think. Just amazing.