Death May Die said:I've played all the silent hill games. To tell you the truth. Although 1-3 are excellent. I recommend playing them all. Even SH: Homecoming and SH: Down Pour. They are pretty good despite what you might of heard with reviews. A lot of people were aggravated that the controls and battle system are bad. I call bs on that. If you survived SH1 and SH2 you can live what these later installments have to offer. Silent Hills battle system style hardly changes. Usually the biggest difference is if how much you can keep in your inventory, whether or not your weapons deteriorate with use, and whether or not you have a inventory at all. Homecoming and Down Pour are unique and certainly have great moments. SH2 may of done the best job from start to finish, but that doesn't mean these later games are a disaster. Even SH: Origins is a great game. The only one I think is hardly worth your time is SH4, and there is a lot of people who like it for some reason. My personal favorite SH is the third one.
You guys might be interested in this. Twin Perfect, the guys behind the The Real Silent Hill Experience series of videos, finally released a review of Downpour.Hanma_Baki said:I´ve probably fan boy'd enough over the SH franchise on this site already but as long as we´re still at it...
I practically agree on everything here. My fave is the second, gawd I was obsessed with it for a whole year or so. The Room is my least favorite too, it really shows how much of an unfinished product it is, honestly it has a lot of cool ideas and concepts, only its all mashed together in such a rushed and clumsy way.
You totally forgot to mention Shattered Memories Even though the controls may not be the best I believe a classic SH fan "should" appreciate the story and the refreshing new system despite being somewhat limited. Sure there was some (seemingly) pointless stuff like those collectibles, but it had a core, a truly original and eerie atmosphere which made it a successful "alternate approach" of the first game. Plus it had me in tears cause of Yamaoka´s last run as sound/music director.
PSP has all sorts of gems. Crisis Core, 3rd Birthday, Birth By Sleep... it blows my mind that Square didn't release these games on a major console.Lukis said:My friend lent me his PSP since I broke screen of mine some time ago and also he gave me 3rd Birthday with it and holly-molly it's frickin good
Yeah, I didn't want to leave Columbia either. I wish that game would of kept going and going.Viral Harvest said:Just finished Bioshock Infinite last night. The first game couldn't hold my interest too well, but I loved the shit out of this game. Dare I say that a wildly fictional game like Infinite does more for capturing American history (through extreme symbolism) than something more 'realistic' like Assassin's Creed III? That statement seems absurd when I read it over, but that's the impression it's left on me.
I really enjoyed that version on the DS. Voice acting and the in-game cinematics are often very effective, to my surprise. There are also a few added scenes that weren't in the original that add depth to the characters further in.Lukis said:Bought Final Fantasy IV for my android
Since I haven't played DS version,I probably wont know which scenes were added,but yeah voice acting is pretty nice,though I often try not to look at their mouths when they're talking,that lip sync sometimes,otherwise it's really good so far, since I finished Chrono Trigger( and two times,making different choices in 2nd), I was pretty lonely in longer trips. Though that price might have been a little lower,in my countries play store it was 9.95ls(rougly 20$) which is how much State of Decay costWalter said:I really enjoyed that version on the DS. Voice acting and the in-game cinematics are often very effective, to my surprise. There are also a few added scenes that weren't in the original that add depth to the characters further in.
By original I meant the SNES. The DS version is supposedly the same as the one being ported to mobile phones, higher resolution aside.Lukis said:Since I haven't played DS version,I probably wont know which scenes were added,but yeah voice acting is pretty nice
The alternate endingMaxwell said:I'm still gonna purchase Dark Souls though, because I know it's a lot better than Demon Souls. But it has an anticlimatic ending too.. I just wanna feel like I accomplished something..
Tempted to get it based on the great feedback, but I've never been a fan of the series.frankencowx said:Donkey Kong Country Returns on 3DS is.. really good. I had seen the Wii version but never got to play it. You trade no shitty motion controls for half the fps on the 3DS version though.
Played that game a ton on SNES. Definitely a classic.frankencowx said:Donkey Kong Country Returns on 3DS is.. really good. I had seen the Wii version but never got to play it. You trade no shitty motion controls for half the fps on the 3DS version though.
Completely agree with that, which is why I haven't finished the game yet. And although I absolutely loved DKC, I haven't replayed it since I beat it back in the day (same goes for the sequels), so it's not just a matter of you being too used to the original.Griffith said:My main complaint is somewhat tied to the difficulty, but not exactly. It just doesn't flow like the old DKC games. Those games, and particularly the levels, had a rhythm you could get into. They were designed to be run through, and if you knew how you could with relative ease. While you can try that here, that natural rhythm and flow is lacking and it's more likely to get you killed than take you on a satisfying ride.
That goes for the controls as well, running, jumping, and attacking doesn't feel as fluid or easy as it did in old DKC. You also don't really get to play as Diddy, though there's a slight variation in the control set with him. Sure, maybe it's just that I've played the old games a million times, but I don't think so. Donkey Kong Country was set up to have you swing from a vine onto an enemy you kill and bounce off and on to the next vine, whereas Donkey Kong Kong Returns more often delivers you just in front of the enemy for its convenience instead. =)
Yeah the game is annoyingly difficult. With the exception of the first few levels, I don't think I've ever beat a level without dying. Each level I have to employ lame trial and error play where I figure out what obstacle or jump is going to kill me next.Griffith said:Anyway... it's pretty good. It's hard too, I'm playing on original mode so no extra help and sometimes it gets annoying (I can only imagine the last two worlds).