OnLive - The future of gaming... now?

Griffith

With the streak of a tear, Like morning dew
http://videogames.yahoo.com/feature/new-tech-could-make-consoles-obsolete/1299562

Yahoo! Games said:
New tech could make consoles obsolete
OnLive promises on-demand, streaming games

By Mike Smith

What if you could stream top-end games to your TV, just like a Youtube video that you can control? You'd never need to buy a console again.

That's the future envisaged by Palo Alto startup OnLive, which plans to launch a groundbreaking gaming service this winter. OnLive will supply players with a small set-top box, not much bigger than a Nintendo DS, which will plug into your TV and your home broadband connection. From there, you can start playing games just like those on the Xbox 360, PS3 or PC -- but with no install time, no waiting for downloads, and no need for big, noisy, expensive consoles cluttering up your living room. OnLive's service can be continually upgraded, too, so you'll never be stuck with obsolete hardware again.

Skeptical? So were we, until we actually sat down and played with an OnLive box last week. Even a blisteringly fast racer like Burnout Paradise was totally playable over the service, and top-spec shooter Crysis: Warhead -- which normally requires an expensive gaming PC -- ran excellently too. It's all rolled together with a slick interface that requires just a few button-presses to get playing.
OnLive

OnLive also includes some features you might associate more with your DVR than with a gaming console, including a Replay feature that lets you save the last ten seconds of your gameplay, and send it to your friends.

PC gamers aren't left out, either: OnLive's service can be accessed with a browser plugin from either Mac or PC platforms, works identically to the TV version, and has hardware requirements so low you'll be able, the company boasts, to play the most advanced of games on a $300 netbook.

OnLive has already signed deals with an impressive range of partners -- including EA, Take-Two, and Ubisoft -- and promises to have an up-to-the-minute selection of games when the service launches. Along with Burnout and Crysis, we spotted Grand Theft Auto IV, LEGO Batman, and Mirror's Edge among the games on offer, although the lineup will likely change before the service launches.

There's a catch, though. Being an online, streaming service, OnLive is only going to be as good as your Internet connection. High-definition resolutions will require a higher-end broadband connection, and if your service is prone to drop out unexpectedly, you're probably going to wind up frustrated. Even if it works, all that streaming video's going to add up over the months, and heavy users might find themselves the receipient of some unwelcome attention from their ISPs. Modem users, needless to say, need not apply.

OnLive won't talk price, other than to say that they'll be competitive with subscription services like Xbox Live. The box itself is simple and cheap to make, they told us, and it's easy to imagine it being thrown in with subscriptions -- rather like a cable or satellite TV set-top box. Games will most likely be available to rent or buy, and with free demos that don't need to be downloaded.

It's funny, because just yesterday my father and I were casually discussing the future of gaming and how eventually there won't be consoles or individual hardware systems as we know them, but it will all run by proxy directly to your TV/computer online, just like... On Demand! Looks like the future was the next day. =)
 

Aazealh

Administrator
Staff member
It's a cool concept, but I doubt those guys have the hardware a successful operation would require (servers, bandwidth, etc.).
 

Walter

Administrator
Staff member
Wow, it's a revolutionary concept. And being optimistic, I can even see this working within a decade or so. It would certainly change nearly everything about the video game industry as we know it. It would also put a lot of people out of business =). Unless OnLive manages to somehow integrate the services and personnel of the existing industry. ..

But yeah, as it is, the bandwidth would be a HUGE problem, especially if the service expects to consolidate all console and PC gamers under one roof. That'd be like, 50 million games at once, conservatively, including both single and multiplayer games people play daily.

I'm also not sure exactly how it would work with mutiplayer games, such as Counter Strike, or WoW or even Left 4 Dead, which are hosted either locally or through dedicated servers. Sounds like they'd be out of the loop, and still require a PC to run them.
 
Funny, I read about this last night. It seems super impressive on paper, but seemingly mind boggling to actually accomplish. With most things electronic, there's going to be so many issues upon it's release. Like Walter said, I can see it working in a decade or so.

The thing that makes me scrunch my brow is one sentence in particular. "There's a catch, though. Being an online, streaming service, OnLive is only going to be as good as your Internet connection." That makes me a tad skeptical.
 
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