CowTip said:I don't think that I've ever played a game where I thought everything was completely perfect (Well... Mario Bros. 3 maybe >.>). That doesn't stop me from enjoying them.
Super Metroid.
CowTip said:It definitely sounds like you picked up on the mechanics faster than me. I think I died about 10-15 times before I picked up on the enemy ship outlines.
Honestly I don't think I died 15 times in total through the whole game, but it's true I might be the exception here. And I think everyone can agree that the game could have used a better tutorial. But then again, I enjoyed the fact that it didn't hold my hand. Figuring it all out by myself is a feeling I hadn't experienced since the SNES days.
CowTip said:Well, my original idea of having them return you to the last planet was more of a way to do away with having to go through the process of saving at every planet as a whole.
I think that was more of a technological problem than anything though. The amount of data to include in the saves obviously strained the NDS.