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Author Topic: Soul Calibur 4  (Read 3270 times)
Death May Die
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« on: April 12, 2008, 02:43:09 PM »

Game is looking very badass.


IGN has a lot of screen shots and such up. I just wanted to point out a few of my favorites.



http://ps3.ign.com/dor/objects/739576/soulcalibur-iv/images/soulcalibur-iv-20070919063309833.html



http://ps3.ign.com/dor/objects/739576/soulcalibur-iv/images/soulcalibur-iv-20080109063529033.html

http://ps3.ign.com/dor/objects/739576/soulcalibur-iv/images/soulcalibur-iv-20070919063301661.html

http://ps3.ign.com/dor/objects/739576/soulcalibur-iv/images/soulcalibur-iv-20070717082616808.html----Is That A Dodo Bird?
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« Reply #1 on: May 15, 2008, 08:25:34 PM »

Darth Vader? In Soul Calibur??
I'm not sure at all what to think of that. Half of me thinks it's badass, the other half of me thinks that lightsabre v. steel is pretty unfair, and the final half of me wants it more now.
Yes, I have three halves, I'm just that great.

Also, Rock has a rhino mask? That's kinda cool. Is that burnt-looking guy Yoshimitsu, though?
See that Nightmare's still around, and has a new but similar look.
I think I see a blonde elf chick and a woman with extremely pointy erect nipples. carcus
And Zasalamel is still around? I don't see him any screens, but there was an artwork of him. Given the ending of S.C.III, I'd think he would be gone from the series...
Soul Calibur's look is evolving some too, it now looks like it is made of some sort of crystal.


My one criticism so far is that Taki's breasts are bigger than her head, which seems like it would be disadvantageous to a ninja in more cases than not.

Is this a dodo bird!? http://ps3.ign.com/dor/objects/739576/soulcalibur-iv/images/soulcalibur-iv-20070717082616808.html?page=mediaimgviewer

I'm really excited about this. I've been a fan of the Soul Calibur games as far back as the original Soul Edge game in arcades. This one seems like it'll have plenty of new challenges for me, I've finally pretty much mastered Soul Calibur III.
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« Reply #2 on: May 15, 2008, 09:15:51 PM »

One, beautiful sums up my feelings for SCIV.

"Ugh".
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« Reply #3 on: May 16, 2008, 05:49:49 AM »

One, beautiful sums up my feelings for SCIV.

"Ugh".
Why is that?
Darth Vader's the only thing I felt "Ugh" about at first, though I was a bit more open to it after thinking about it for a few minutes.
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« Reply #4 on: May 27, 2008, 08:09:55 AM »

In the beginning, I just hope that Darth Vader and Yoda will be playable only as guests, as a bonus and not a part of the story. I mean, it doesn't really matter for me, and the roster will be better (especially for the Versus part) but I'm really concerned about the consistency of the Soul Calibur/Soul Edge concept.
Everyone knows the historical background is the 16th century (even Link's presence from SoulCal II GC version wasn't credible though the Zelda universe was maybe easier to connect to than with Spawn or Heihachi).

Anyway, I can't wait to play this game. I'm hoping for some minor details like the statistics will come back and for some major ones like a enhanced version of the character creation mode, and a brand new Chronicle mode. I also really enjoy that armors and weapons can be (again) deteriorating during the confrontations. That means more strategic fights, less "guard battles" and a great place for the Guards Impact.

It seems each (principal?) character possesses a very spectacular "finishing move" which can be unlocked after you have destroyed the adversary's armor.
It reminds me of the Choukosenki Kikaiô's system (a damaged armor unlocks the final attack). And finally, we'll have an Online mode!

Logically, this episode will be the complete one. We hope that the new moves, gameplay subtilities will be amazing.
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« Reply #5 on: May 27, 2008, 08:22:04 AM »

In the beginning, I just hope that Darth Vader and Yoda will be playable only as guests, as a bonus and not a part of the story. I mean, it doesn't really matter for me, and the roster will be better (especially for the Versus part) but I'm really concerned about the consistency of the Soul Calibur/Soul Edge concept.
Everyone knows the historical background is the 16th century (even Link's presence from SoulCal II GC version wasn't credible though the Zelda universe was maybe easier to connect to than with Spawn or Heihachi).

Your first mistake was to assume Soul Calibur has any sort of real story.  Its more of a "ok they're all after this swor-- oh who gives a fuck? FIGHT!" 

It's not much of a concept, and nor should it be.  People typically don't play SC to see what happens to the characters, they're after a great fighting game.

As for defining "historical background take place in the 16th century", it really has never been stated in the game (to my knowledge).  SC's arenas are likely created to look pretty while you fight in them, rather than tell a story or have any real history.  They pretty much can throw any character they want in there as long as it doesn't mess up the fight mechanic.
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« Reply #6 on: May 27, 2008, 09:21:11 AM »

In the beginning, I just hope that Darth Vader and Yoda will be playable only as guests, as a bonus and not a part of the story. I mean, it doesn't really matter for me, and the roster will be better (especially for the Versus part) but I'm really concerned about the consistency of the Soul Calibur/Soul Edge concept.
Everyone knows the historical background is the 16th century (even Link's presence from SoulCal II GC version wasn't credible though the Zelda universe was maybe easier to connect to than with Spawn or Heihachi).
The game itself states that it occurs all over time and space, or something along those lines. They could throw in some drunk hillbilly with a giant penis hat, or Jesus, or Bruce Lee, or even me and they'd fit. Hell, those're good ideas, except maybe the hillbilly one.

Your first mistake was to assume Soul Calibur has any sort of real story.  Its more of a "ok they're all after this swor-- oh who gives a fuck? FIGHT!" 

It's not much of a concept, and nor should it be.  People typically don't play SC to see what happens to the characters, they're after a great fighting game.

As for defining "historical background take place in the 16th century", it really has never been stated in the game (to my knowledge).  SC's arenas are likely created to look pretty while you fight in them, rather than tell a story or have any real history.  They pretty much can throw any character they want in there as long as it doesn't mess up the fight mechanic.

Aye!
It's got a heavily-armored guy with a huge sword, a samurai, a ninja, some hot pixelated babes, and a few monsters; and they're all fighting. Now they've added Darth Vader and an elf. What more can a gamer want?
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« Reply #7 on: May 27, 2008, 02:20:59 PM »

Aye!
It's got a heavily-armored guy with a huge sword, a samurai, a ninja, some hot pixelated babes, and a few monsters; and they're all fighting. Now they've added Darth Vader and an elf. What more can a gamer want?

Solid gameplay that harkens back to the first one?
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« Reply #8 on: May 28, 2008, 09:21:43 AM »

Well I did say that in the end, their presence didn't bother me. wink
But while I really love Soul Calibur for its original and elaborate fighting mechanics, I also love it for its unique background.
Like you said, in every fighting game they pretty much can throw any character they want in there as long as it doesn't mess up the fight mechanic, but there is a particular signature in this game, an epic concept, an atmosphere that to me feels like heroic fantasy. That's it.
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« Reply #9 on: May 28, 2008, 03:17:33 PM »

Solid gameplay that harkens back to the first one?

Indeed? Been so long since I played the first one that I can't really respond properly.

@up: Yeah, I understood that. I was just saying... according to the game, pretty much anyone would fit.
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« Reply #10 on: May 28, 2008, 06:08:31 PM »

New trailer : http://www.gamersyde.com/stream_7324_en.html

Quote from: CnC
As for defining "historical background take place in the 16th century", it really has never been stated in the game (to my knowledge).
http://soulcalibur4.namcobandaigames.com/ (light or darkness, game info first lines) and http://www.soularchive.jp/tmr/souledge/ano.htm (the Soul Edge Timeline events).
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« Reply #11 on: May 28, 2008, 10:14:01 PM »

I for one was hoping for more special guest in the game. The star wars characters were the last I excepted.

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« Reply #12 on: May 28, 2008, 10:23:28 PM »


So apparently armor breaking is a pretty visual effect...  so what happens exactly when Ivy's "armor" breaks? Is she just flat out naked?
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« Reply #13 on: May 28, 2008, 10:35:45 PM »

Quote from: Death May Die
I for one was hoping for more special guest in the game. The star wars characters were the last I excepted.

Actually, there are Scheherazade (design by Yutaka Izubuchi illustrator on Lodoss or RaXephon), Ashlotte (design by Oh!Great who made Tenjo Tenge), Angol Fear (by Mine Yoshizaki known for Keroro Gunso) and Shura (by Hiroya Oku the creator of GANTZ) known as original characters. We don't know anything more about both (original and guest) character types.
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« Reply #14 on: May 29, 2008, 07:11:11 AM »

New trailer : http://www.gamersyde.com/stream_7324_en.html
http://soulcalibur4.namcobandaigames.com/ (light or darkness, game info first lines) and http://www.soularchive.jp/tmr/souledge/ano.htm (the Soul Edge Timeline events).

Thanks for the links.  So apparently it both takes place in the 16th century and "transcends history and the world"?  wieeerd  guts
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« Reply #15 on: May 29, 2008, 10:10:59 AM »

Thanks for the links.  So apparently it both takes place in the 16th century and "transcends history and the world"?  wieeerd  guts

Transcending History and the world, a tale of souls and swords, eternally retold. It means that because of the sword's destiny, essence and power, the confrontation repeats itself over and over again through time and with different protagonists. A few years passed but, Soul Calibur's events succeed directly to Soul Edge. The only one who physically made his way through (a part of) this transcending battle and through time is Cervantes de Leon (by the way I really hope his "Phantom of the Paradise" costume in SCI will be available). Many details were in the character, arena or weapon profiles but the basic links between episodes and events are simply observable in the fighting phases (character quotes, details in the arenas).

The story of Soul Edge and Soul Calibur saga is more elaborate, deeper, richer and subtler than that of many other fighting games. That's one of the many reasons why the epic feeling feels so strong in the games.
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« Reply #16 on: May 29, 2008, 11:37:04 AM »

The story of Soul Edge and Soul Calibur saga is more elaborate, deeper, richer and subtler than that of many other fighting games.

Perhaps needlessly so, but I see you're into it.   serpico
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« Reply #17 on: May 29, 2008, 04:49:47 PM »

What do you mean by needlessly? void

Anyway, what console do you intend to play it on? I'll be on the PS3 myself. Concerning the online mode, can we hope a cross-platform system?
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« Reply #18 on: May 29, 2008, 05:52:16 PM »

What do you mean by needlessly? void
I believe CnC is insinuating what he was earlier — the story in these games is always just an elaborate (especially so this time) excuse to get a bunch of violent people in one place to fight TO BE THE BEST... ARROUUNND! (the music, not the image, is noteworthy here).
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« Reply #19 on: May 29, 2008, 06:41:46 PM »

Well, some people enjoy refined dishes and find in them a flavor that many others do not even notice. Those other people are usually satisfied with eating in fast foods.
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« Reply #20 on: May 29, 2008, 06:49:58 PM »

Don't get me wrong, Soul Calibur on DC is probably my favorite fighting game of all time. It's just not the generic, cliche story that makes it fucking awesome.
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« Reply #21 on: May 29, 2008, 07:43:17 PM »

Well, some people enjoy refined dishes and find in them a flavor that many others do not even notice. Those other people are usually satisfied with eating in fast foods.

hehe.. easy.  I love SC.  I just don't think it has much of a story.
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« Reply #22 on: May 29, 2008, 07:45:24 PM »

Soul Calibur's story is worse than fanfiction.

Even calling it a "story" is an insult to other games. At the end of the day, it's a beat-em-up. Reading into any further than that is a colossal waste of time.
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« Reply #23 on: May 29, 2008, 07:50:06 PM »

Soul Calibur's story is worse than fanfiction.

Even calling it a "story" is an insult to other games. At the end of the day, it's a beat-em-up. Reading into any further than that is a colossal waste of time.

But the sword everyone is fighting over... it makes them evil! Why don't they see that!?  judo

Yeah, while the story isn't the most cliche in the world it certainly follows a typical pattern. I really don't think that the fighting is a result of the story so much as the story is an excuse for the fighting.
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« Reply #24 on: May 29, 2008, 08:04:00 PM »

Quote
Soul Calibur's story is worse than fanfiction.

It's better than a lot of fighters out there.  And that's saying something considering that story is never a focus in a fighting.
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