-Apostles will stop being unique and will have many copies.
-It will somehow be stretched out and long, while still skipping over important details
-Griffith will appear and say half a sentence.
-Casca will not react or talk about her circumstances
-Guts will not mention Casca
-Somehow, we'll...
The Apostles under Locus, Grunbeld, and Zodd are especially consistent. They keep popping up in every appearance of the demon army. It will be interesting to see if Studio Gaga continues this approach once Guts makes his way to Falconia.
Imgur has hidden my post due to violence, gore, and nudity, but I am still able to see it. I have since exported it for any who wish to see the consistency of Miura's Apostles designs over the years. Each one is unique, and many keep popping up in Griffith's army. I also try to track when (or...
Game of the Year is easily Balder's Gate 3, the definition of a game made with love. It is so full of detail, impactful choices, alternate ways to play, of interesting characters, that I will probably be playing it for the coming years. It also gets D&D mechanics and world-building down...
Maybe this is all setup.
Guts learns the lesson that he doesn't need his giant sword after all, because he'll defeat Griffith with the power of friendship. :troll:
It's been embarrassing to see Guts go through this arc.
Of course, I'm being cheeky in my phrasing, but do you disagree that Mori and Studio Gaga have represented Guts falling into depression because of his inability to hurt Griffith with his sword? Or are you just embarrassed that this is the...
My takeaway from what Mori and crew presented is that Guts has been solely focused on becoming the best swordsman in the world in order to defeat his nemesis, and his encounter on the island has proven that Griffith is sword-proof. So it's broken his faith in his abilities, and he's wasted his...
If I'm being hopeful, I hope the story starts taking some interesting turns and isn't just a perfunctory drive towards Falconia with regular boss fights. Maybe Guts can grow in the Bakiraka fortress. Maybe he can undergo some additional training with the Tapasa and Silat, and his gear can be...
I wonder if Miura ever had his own map of the world of Berserk for his reference or if he avoided it so that he had more freedom to create. Too bad Mori and crew are already taking liberties with geography. It seems like we won't ever really have anything official.
This sums it up. I can quibble about paneling and continuity in the new art, but they've done admirably considering who they are following. The main issue is the story and the dialogue. It might be the broad strokes of what Miura intended, but the specifics aren't well thought out or consistent...
So I just got a chance to look through it, though the current translations are abysmal, so I will give some benefit of the doubt regarding dialogue.
First what little praise I can give. Studio Gaga are clearly talented artists. The amount of detail is commendable, and individual panels look...