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Messages - ApostleBob

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Anime Asylum / Re: 2017 Berserk TV Series (Season 2)
« on: March 17, 2017, 03:06:24 PM »
Yeah, Zodd's body looks more than a little funky.

Creation Station / Re: The Art of Rapaz!
« on: March 16, 2017, 05:39:03 PM »
It looks great! I prefer the black and white one. But man you have a lot of work ahead of you.

Doing a portion of the Lost Children would be cool since it's the one area that's never had any related animation.

Anime Asylum / Re: 2017 Berserk TV Series (Season 2)
« on: March 16, 2017, 03:17:21 AM »
Thanks for this.

It looks as faithful and awful artistically as the last season. Like a sloppy counterfeit.

And it is very iconic and cool. Almost like stylized eyelids squinting towards prey.

Can't wait for the new episode.  :beast:

I had a random thought that I hadn't seen discussed before. Any ideas on why the Beast of Darkness and by extension the berserker armor has the eyes styled as a zig zag or lightning bolt? Is there some japanese symbolism I'm missing? Is it supposed to just look crazed and chaotic. Just cool?


Current Episodes / Re: Status of Berserk's Pre-publication
« on: March 14, 2017, 01:43:04 PM »
I can't wait! We're about to hit another major milestone in Berserks history, and it's set to be surreal and full of nightmare imagery.  There are so many ways Miura can take this.

Anime Asylum / Re: 2017 Berserk TV Series (Season 2)
« on: February 27, 2017, 06:18:29 AM »
This thing looks like a first draft. Ugh. I fully expect this to end after the Grunbeld fight. No way this season gets to Ganishka.

Current Episodes / Re: Berserk Guidebook
« on: December 01, 2016, 08:38:24 PM »
I know you qualified this by saying he doesn't do "elaborate" preplanning, but I think you're taking his words at face value a little too much. Miura says that he doesn't plan the specifics out for scenes, instead letting those play out when he draws them. But he does plan out the big story events well in advance, and offers a great example for how those kinds of things connect: He planned for the Berserk Armor (Volume 26) back when the Beast of Darkness first made an appearance (Volume 16). That's in keeping with many other long-alluded to things in the series, like the current shape of the world being teased by the Enoch Village assault.

Miura's an extremely modest guy about his abilities. So you'll never find him saying something like: "I plan everything in advance." Instead he just coyly talks about how he likes to leave it up to the moment. But clearly he does make some pretty concrete planning decisions well in advance, before fleshing out the panel by panel execution when he's at the drawing board.

I think we're mostly in agreement. Miura clearly has ideas of where he wants to take the story, though the way he explains it sounds like he allows the specifics to come to him when he gets there. He allows for flexibility based on how he's grown. Obviously some of this stuff is very planned out like his decision for the eclipse as soon as he created the Band of the Falcons, or his decision to keep Casca around as a survivor to ensure that Guts had a constant reminder of what was done to him and to fuel his vengeance. But he seems to indicate early on here that he didn't quite know about the specifics of the Eclipse in the early volumes, or even about Casca, but he was smart enough to leave things open for future ideas. He's excellent at this; just look at Flora's Tree mansion coming back to be incorporated with the World Spiral Tree a decade later.

The gardener method was an idea I heard from George R.R. Martin once: 'ďI think there are two types of writers, the architects and the gardeners. The architects plan everything ahead of time, like an architect building a house. They know how many rooms are going to be in the house, what kind of roof they're going to have, where the wires are going to run, what kind of plumbing there's going to be. They have the whole thing designed and blueprinted out before they even nail the first board up. The gardeners dig a hole, drop in a seed and water it. They kind of know what seed it is, they know if planted a fantasy seed or mystery seed or whatever. But as the plant comes up and they water it, they don't know how many branches it's going to have, they find out as it grows. And I'm much more a gardener than an architect.Ē

It makes me wonder if Miura knows how he wants to end the series, or if he allows his characters and the seeds he's planted take him there in an interesting route. That's not a critique at all, I just think it makes for a very original story that's very rarely cliche.

BTW I love his line about how if you want to make a story as good as Star Wars, don't watch Star Wars. Instead watch the things that George Lucas watched to get inspired.

Current Episodes / Re: Berserk Guidebook
« on: December 01, 2016, 05:58:11 AM »
Very nice. It's interesting to hear his approach on building characters and the role of villains. I also like how he has a symmetry in mind with different relationship dynamics like the Egg Apostle being the lowest and birthing the highest.

This also confirms that the way Miura approaches storytelling is the gardener method. He doesn't do elaborate preplanning, he just goes where his characters take him. What's exceptional about it though is how consistent he is, and how well he'll do call backs to earlier themes and web his world together.

Podcast / Re: Skullknight.NET Podcast: Episode 81
« on: November 16, 2016, 08:44:32 PM »
Thanks. Yeah, it's one of the parts of the series that isn't explicitly explained, and I think can be confusing if you don't really reason it out. On the one hand, you could simply say that Casca's proximity to the evil stuff activated them, and set off a chain reaction that ended with the tower collapsing. But ... well, we're a Berserk podcast, so we have to go a little deeper than that, hehe. I learned a lot just from doing this re-read and talking about it with the group, particularly about the nature of these specific specters.

It's a unique part of the series and the nature of the spectral blobs is really only implied. I feel like they act as stand ins for Apostles in this shadow of an Eclipse that Skull Knight alludes to. I imagine it's also unique to St. Albion's mass graves since we never see the proximity of our two branded characters triggering anything like it again.

Podcast / Re: Skullknight.NET Podcast: Episode 81
« on: November 16, 2016, 03:12:50 PM »
Great episode guys. This arc is the one with the most confusion often with people, so it's great to hear a breakdown.

We've been busy in post production editing the film and prepping for VFX, but we wanted to give everyone a sneak peek at our behind the scenes.

Before we borrow your eyes for the trailer we'd like you to see what each day of shooting looked like and what it took to get this far. Of course we couldn't have done it without the generous support at, "shares on Facebook" and donations. Here's the "behind the scenes" for DAY-1 of the shoot on our facebook page:

And if you are so inclined, we're still taking donations for post visual effects

Thanks again, I'll be posting other BTS in the meantime and a trailer soon.

Anime Asylum / Re: 2017 Berserk TV Series (Season 2)
« on: October 04, 2016, 03:36:50 AM »
His palms are sweaty, knees weak, arms are heavy
There's vomit on his armor already, Gambino's spaghetti
He's nervous, but on the surface he looks calm and ready to drop blows,
But he keeps on forgetting what he planned down,
The whole crowd goes so loud
He grits his teeth, but the legs won't move
He's choking how, everybody's joking now
The mercs run out, time's up, over, blaow!

I don't think I've ever witnessed this side of Aaz. A welcome turn of events I'll say.  :ganishka:

Current Episodes / Re: Episode 347
« on: September 30, 2016, 05:57:49 PM »
Yeah they're eating and drinking with the help of Magnifico and a few brownies. And while we could see it in the previous images, we can see it a little more clearly with Uriel's pics.  Poor Magnifico can't bear the thought of serving people  :magni: And Guts is apart from the group, looking reflective. I expect it'll be like Aaz said, him reflecting about his past with Casca -- how her being back might change things.

I love the idea of her taking the leadership role. We know she's not going to up stage Guts in combat, but she has a level head, strong sense of discipline, tutored under Griffith as far as strategy goes, and was one heck of a fighter. Of course it will be a little bit before it could even be possible to jump into that role. There must be some sense of recovery after being mentally absent for so long. 

Current Episodes / Re: Episode 347
« on: September 30, 2016, 03:25:15 PM »
Thanks Uriel, but you really should read previous contributions before posting. These have all been posted (several times) and discussed extensively. :slan:

As a reminder to all members, Young Animal #19 is now available for purchase on No Guidebook though.

I think there is one new image in here that shows the group back at the wizard village drinking tea. Probably not a bad call as the mods said, because it allows them to skip around in the dream, and allows Guts to fill in the rest of the group potentially about the band of the Hawk and the Eclipse.  Frankly I find it impressive that Miura has made it feel natural up to this point that his companions haven't pressed him on Casca and her condition and why dark forces are attracted to him. I would think someone as crass as Isidro and as cautious as Serpico would bring it up since they're on a quest for it and all.

Current Episodes / Re: Episode 347
« on: September 29, 2016, 05:37:23 PM »
In any case, we'll probably work on translating this interview eventually, when puella has the time for it. But don't go thinking it's anything but a huge, underappreciated effort for the sake of the community.

It's always appreciated. Fans can get reliable content here that they can't anywhere else. I donate to support the continuation of that, and out of respect to previous efforts that were done just out of pure fan dedication.

Personally, I would be perfectly happy with just a broad summary of the main points or anything that might be interesting in there and that would be enough.

I too would also be satisfied with a summary of the content of this, outlining anything that we don't already know about Miura's process, and thoughts about the series and character's progression.  It's always a fascinating insight, and often clears up misconceptions.

After the three years he was with the Falcons. Guts trained for battle every day, while Griffith began focusing his time and efforts elsewhere.

Agreed. As Griffith's army grew and the Falcons gained in reputation, he had to focus more on the larger picture and strategy while Guts was getting front line experience regularly and trained so often that the other Falcons teased him about it. It was a gradual process.  Not to mention that in addition to skill improvements, Guts grew from a teenager into a man, with significant physical strength.

Current Episodes / Re: Episode 347
« on: September 28, 2016, 04:45:55 PM »
12 pages? Maybe if more people pledge... I mean this stuff isn't trivial.

No one's asking for it right away. But I'd personally rather see stuff like this translated than Miura's random episode comments from the 90s. I feel like there would be more value added to the community from a recent in depth interview during one of the most pivotal moments in the series.

I do understand that it's a completely different amount to translate, but I'm sure it can be broken into chunks. Perhaps other Japanese speaking users like id0tf0wl can assist to lighten the burden for Puella.

Current Episodes / Re: Episode 347
« on: September 28, 2016, 01:30:35 PM »
Walter mentioned it a while back.

Is this something that will be added to the pile for the patreon project? A recent and extensive interview would be fantastic.

Berserk Miscellaneous / Re: Berserk Musou (PS3, PS4, PC)
« on: September 28, 2016, 03:29:21 AM »
It's "Enjoy & Exciting". It's how it's literally written in the manga in Japanese, using Katakana.

Weird. I guess something is lost in translation then. I get that it's basically a hedonistic motto, but it just sounds like bad english. 'Enjoyment and Excitement' seems like what he was going for, unless Puella has any insight.

Berserk Miscellaneous / Re: Berserk Musou (PS3, PS4, PC)
« on: September 27, 2016, 04:38:27 PM »
Not a fan of his voice at all. I appreciate the Enjoy & Exciting reference though.

Quick question: What is the best translation of Wyald's motto? Everything I've ever read of it sounds like a bad translation.

Anime Asylum / Re: New Berserk Anime for 2016
« on: September 26, 2016, 01:14:13 PM »
Man, these really aren't very good. Can't even be compared to those Miura did.

Yeah, even the poses are pretty uninspired.

I'm hoping that they at least uncensor it and remove the credits from the end scenes of ep 3 and 12.  Maybe with some luck, they'll go back and polish a little bit and fix some of the awful sound effects early on in the series. Maybe even the music. But that feels like wasted hope.

Current Episodes / Re: Episode 347
« on: September 23, 2016, 01:54:33 PM »
Fantastic episode!

Wow did Miura move it forward quite naturally. We already had Guts recount his tale earlier offscreen to the Gurus, in which Danan was already there, so there was no need to repeat that. The tie up of Magnifico and Puck was pretty brilliant as well, with her putting their ridiculous plan in perspective. She really didnít seem all that disturbed about someone planning the enslavement of a species though.

And lím so glad we moved right into the corridor of dreams. I was fully expecting a quest that the party would have to go on to earn this from her, much like Flora asked the party to deal with the trolls before the talisman, but this feels much more natural. Itís very cool how the process is tied to the natural world with psychedelic magic mushrooms as opposed to some spell she casts. It makes it a little outside of Dananís control. Sheís guiding it, but not directing it, leaving plenty of room for potential danger.

Farneseís dream has been covered pretty well to this point, but Schierkeís is pretty interesting to me. A lot of insecurity and secrets in here. I love the more childish art style for it as well.  And Cascaís art style is a genius way to show her state of mind.

An interesting thought on how dreams are actually a part of the astral world: If they visit the eclipse and the God Hand in Cascaís dreams, can the God Hand there sense them and interact since itís more than just a memory? Perhaps a nightmarish gateway to Elfhelm. That could be terrifying.

Lastly, and I mean no disrespect here, does anyone think Miuraís art style has taken a pretty dramatic turn as far as character design? Especially with Guts. The backgrounds are just as detailed as ever, but Iím noticing extra big eyes and pupils on our party in almost an anime style, and with Guts Iíve notices a few panels where his face seems just a bitÖ off.  A bit smushed at times. Itís not affecting my overall enjoyment of the story, itís just surprising how different Guts looks lately.   

Berserk Miscellaneous / Re: Berserk Musou (PS3, PS4, PC)
« on: September 20, 2016, 01:49:25 PM »
This is fucking ridiculous.

Maybe he'll have a 'manipulate causality' move set.  :troll:

Anime Asylum / Re: 2016 Berserk TV series: Episode 12
« on: September 16, 2016, 07:28:09 PM »
Such a let down.

After a few promising and halfway decent episodes, this is the finale? Garbage animation of the ooze burning up, the tower falling, and Zodd looking like a last minute afterthought.

The music was incredibly inappropriate, and felt like a 13 year old choose it to be 'hard core man.' Completely ruined several scenes. And the emphasis on Nina... why cut so many other things and yet stay brutally true to this part of the story. Nina works in the manga, but in a cinamatic medium, she drags the thing down pacing wise. It's super redundant. We get it, she's weak like we'd all be, we don't need half the episode made up of it.

And BTW how is any new viewer, or even a familiar anime viewer going to understand what the hell is happening half the time? Who is this weird looking baby? Why is Zodd missing a horn? Where is the Beherit coming from? How does Guts seemingly survive mortal injuries (elf dust is barely touched on here). These are things are complete mysteries to a non manga reader. Even someone who saw both the old anime and the movies would be in the dark. That's a pretty big fail.

And to top it all off, it looked pretty damn ugly.

Hire a new studio for the next season guys if you insist on another run of this.

The season gets a 'D-' from me overall. Some occasional episodes and moments that resonated with me well, but overshadowed by lazy art and animation, poor pacing and editing, and a tone deaf score. It makes the Golden Age Trilogy look brilliant by comparison, and I had a lot of issues with that as well.

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