Grayscale said:However since Nintendo would NEVER do such a bloody game.
Grayscale said:It all depends, on Main characters I will do piece by piece to make sure it looks good and fits in as I'm going. On what I call "Fodder" enemies not bosses mind you, I would model him/her out in full then texture. For fodder I would use a 128x64 texture map since your main character would be tearing them a new one really fast it would allow you to have more on the screen at once. Hit me up for any other questions:)
-Cooper
Walter said:The low-texture resolution on the DS somehow manages to have charm in every game, and here it's no exception.