Griffith
With the streak of a tear, Like morning dew
Horizon Forbidden West - Man, it took me awhile to get used to this again after almost half a year straight of Elden Ring. The UI, HUD, UX and contextual controls are just too complicated, I can barely draw the correct weapon/ammo when necessary!
I'm only half kidding, I really was getting my ass handed to me and am only really now getting comfortable again after a few hours. Speaking of UX though, the way you pick up crafting resources in this game, especially mounted, is way clunkier, basically stopping you in your tracks for a grabbing animation, than in ER. Anyway, this game is gorgeous and they really did build this huge, original sci-fi world and it's just getting more complex and cool, so in retrospect I do kind of feel sorry for them that they keep coming out in the wake of some landmark, incandescent and transcendent title that makes them seem more ordinary by comparison.
And I took your idea, except I used a composite list of the "best games of all time," color coded the ones I'd finished in green, played in yellow, and never played in red, and similarly made my way through, except there's no way I'm going to play all this shit because some of them I'm just not interested in (and the effect likely wouldn't be the same either, like Halo 1 now compared to back then). Anyway, I also always give priority to new games I want to play or the more recent games on this list, unless there's some urgency like I sense they're going to go from still being relatively modern and accessible to falling into that "no longer as effective" zone I mentioned. Basically, it's just a suggested backlog. =)
I'm only half kidding, I really was getting my ass handed to me and am only really now getting comfortable again after a few hours. Speaking of UX though, the way you pick up crafting resources in this game, especially mounted, is way clunkier, basically stopping you in your tracks for a grabbing animation, than in ER. Anyway, this game is gorgeous and they really did build this huge, original sci-fi world and it's just getting more complex and cool, so in retrospect I do kind of feel sorry for them that they keep coming out in the wake of some landmark, incandescent and transcendent title that makes them seem more ordinary by comparison.
I decided several years ago, that instead of constantly trying to figure out what game to play next, I'd make a list of all the games I never got the chance to play when I was younger, along with all of the games I want to play in the future. Since then, I've been going through the list, title by title.
And I took your idea, except I used a composite list of the "best games of all time," color coded the ones I'd finished in green, played in yellow, and never played in red, and similarly made my way through, except there's no way I'm going to play all this shit because some of them I'm just not interested in (and the effect likely wouldn't be the same either, like Halo 1 now compared to back then). Anyway, I also always give priority to new games I want to play or the more recent games on this list, unless there's some urgency like I sense they're going to go from still being relatively modern and accessible to falling into that "no longer as effective" zone I mentioned. Basically, it's just a suggested backlog. =)
I told one of my best friends about this project a few years ago when I started it, and his response was "You will die unfulfilled."