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Video Games / Re: What Are You Playing?
« Last post by ThePiedPiper on Today at 11:46:21 AM »
The Galaxies continue to impress and in context are clearly the evolutionary link between Mario 64 and 3D Land; controls and play areas designed like 64, but more course/goal oriented like 3D Land, albeit more loosely. So, for those that haven't played, it's like semi-open environments but you select from multiple obstacle courses designed for each that act more like linear stages (you can run to the sides a bit, but you progress a certain way), which SMG2 made more explicit before 3D Land made it literally Mario levels again. Too bad I couldn't just refer to this handy chart before to know that

The chart definitely does clear things up as far as the style of the games, and it reminds me I need to brush up on my Japanese. The substitution of goal-post endings for specific tasks (power stars), punching enemies (without being able to run around supersized, throwing fireballs), and having so many techniques at your disposal is why I believe Mario 64 was less 'Mario' (that is, 'Mario game') than the main-line Mario games before it. Dealing with enemies after you take a hit and lose your powerups takes a bit more care in pre-64 Mario games. All you could really do as base Mario is make carefully timed jumps to either defeat or avoid enemies. But base Mario in Mario 64 yields so much versatility, what with ground pound, which allows you to land in a specific area with timed precision, and diving on the ground toward an enemy, which gives you a bit more of a tactical edge over an enemy than a stationary punch would. Punching and sweep kicks are a bit more risky, as either one leaves Mario open to punishment, so I'd say they require timing more or less comparable to timing your moment in the 2D games and jumping upon the enemies.

I don't know why tf I wrote Mario 64 was open-world, considering I initially typed hub (I specifically had Demon's Souls in mind when thinking of SM64). I was second-guessing it because of how large the castle interior is, not taking into account that open-worlds wouldn't have loading screens such as the ones in 64. I also completely ignored the painting worlds, surmising that if GTA Vice City could access Liberty City through a cutscene at the airport, it would still be considered a sandbox open-world game. I applied that same logic to the castle and painting worlds in 64. But I totally over-thunk it  :schnoz:

So far I prefer the looser creativity of the original Galaxy to the streamlined refinements and extra features of SMG2; I like the charms of the Observatory hub (including the wistful Yoshi's Island-styled backstory) and the overall dedication to the space theme, whereas SMG2 is basically just floating 3D Mario courses made in half measure with classic Mario concepts and the Galaxy engine. I see this debated where SMG2 is either the perfect version of the Galaxy concept or merely derivative of it, and so far I'm in the latter camp and find myself drawn back to looking for more stars in SMG1 than desiring to progress in SMG2 at the moment. Anyway, I certainly see why Galaxy and its successor was such a successful iteration of Mario; plus, it's just larger than life and mindbending having Mario literally circumferencing planetoids and jumping between them changing gravity. If I keep playing and enjoying it so much I'm going to have to add it to my transcendent Marios (though it wouldn't bump 3D Land because while I see now what it owes to the Galaxies they're still different animals in my book, whatever Nintendon't says).

It's been a while since I played the first Galaxy, but I could tell in the first World that SMG2 was a lesser version of its predecessor just with new do-hickeys, and Yoshi. It wouldn't be wrong to say the game is like an expansion, and the fact that it's bare-bones in story helps. But I can't say I'm not having fun. I'm actually really enjoying playing as Yoshi and swallowing enemies like mad. Though when he runs away after we take a hit, I could just strangle the fecker.. kidding, not kidding :serpico: I never cared for the star bits feature, not as collectibles and not as a utility. I always thought they were invented to make some kind of use of the Wii-mote and cursor, but they don't do too bad in adding to the outer space setting.

I'm more a fan of having one single colossal stage than having a dozen tiny planetoids linked by launcher stars, but the circumnavigation is great. The changing of gravity and various interactions you can have with the environment is marvelous. The drilling bit and Cloud Mario are pretty cute.

Comparing the fun I'm having in SMG2, I'd still say Odyssey has an edge in my books, though it's not a big gap. Yoshi is pretty damn entertaining. But, in Odyssey, throwing the hat at enemies in a *GOTCHA BITCH* moment is the tops.. I'd say it's more of a release for me than punching enemies in 64 was. Attacking at a distance like that willy nilly is so cathartic, and addicting.
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Berserk Merchandise / Art of war beherits
« Last post by Zainerichards on Today at 10:30:44 AM »
Hello there, I've been trying for almost a year now to find an crimson red art of war beherit by art of war, preferably with the eyes closed.  I have been to their site and on ebay as well but no luck.  I was hoping to try here and see if anyone was interested in selling theirs.  I would offer $150 plus whatever it costs in shipping. 


Thankyou.
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Berserk Miscellaneous / Re: Berserk: The Flame Dragon Knight novel
« Last post by Proj2501 on Today at 04:41:11 AM »
REAL late to the party on this one. Just read the whole thread. Aside from the typically gorgeous illustrations, not much else about this sits right with me. The whole thing is frankly a bummer. Would've *much* rather have seen this told in the f***ing manga. Oh, and people preferring a backstory told this way, um, no. Not at all.
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Shootin' the Breeze / Re: SECRET SCHNOZ 2017! Time for Presents!
« Last post by TheBranded1 on Today at 04:27:50 AM »
My gift has,been sent. Might be wednesday according to amazon
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Movies, TV, Books & Music / Re: Movies to ???
« Last post by Skeleton on Today at 03:37:20 AM »

I donít know anything about the movie, but telling from the poster I assume itís a combination of Predator and Poltergeist 3.

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Shootin' the Breeze / Re: SECRET SCHNOZ 2017! Time for Presents!
« Last post by Grail on Today at 02:27:32 AM »
Hey guys, excited for the gift-giving goodness this year, as always. :guts: As a special bonus, I created a 5th anniversary postcard to share with everyone, regardless of whether they're participating in Secret Schnoz or not (Please PM me your address if you'd like one). See a sneak preview of the card here:




Of course, those who already sent their addresses to Incantation and I will receive a postcard automatically. The cards have been sent out to print, so look out for your cards in December sometime! :ubik:
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Movies, TV, Books & Music / Re: Movies you've recently watched
« Last post by Johnstantine on Today at 02:05:34 AM »
Batman seemed ...lazy? tired? I dunno, there was a distinct lack of enthusiasm on his part, as opposed to him in BvS. To me he was just going through the motions of what the script demanded, and he never convinced me to care about anything. For myself, I was mostly running off sheer anticipation of seeing all the heroes fighting on-screen and how the dynamics between different members would play out. If I were to see it a second time I'd have nothing much to look forward besides a certain fight in the middle of the movie. The movie simply can't stand up to scrutiny.

Yeah, I agree on that. Afleck had a lot of hopes for the character, but I think taking on a multiple movie role might not be something he's into anymore. He did an interview recently where he said he wasn't sure how long he would play the character, despite having originally said he was in it for the long haul. If anything, I think Whedon's added dialogue pussified him.
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Buying / Selling / (WTB) ZODD: REVELATIONS with Irvine
« Last post by Amigokw on Today at 01:52:04 AM »
i would like to buy the 2008 version with irvine mini figure if anyone willing to sell
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Movies, TV, Books & Music / Re: Movies you've recently watched
« Last post by ThePiedPiper on Today at 01:27:28 AM »
I found Gal Gadot very charming in WW. I think she came off as irreconcilably childish at times, and a straight doofus in others, but I found her innocence in other instances refreshing. In JL she was passable (I saw her as much more mature and intelligent, and rightly so given the time jump). Sadly the movie suffered a lot from mediocrity, so there wasn't much in the way of scenarios that accommodated more varying [or interesting] expression. I had a decent lens in which to compare Gal Gadot in the films because I attended a double feature of both WW and JL.

Batman seemed ...lazy? tired? I dunno, there was a distinct lack of enthusiasm on his part, as opposed to him in BvS. To me he was just going through the motions of what the script demanded, and he never convinced me to care about anything. For myself, I was mostly running off sheer anticipation of seeing all the heroes fighting on-screen and how the dynamics between different members would play out. If I were to see it a second time I'd have nothing much to look forward besides a certain fight in the middle of the movie. The movie simply can't stand up to scrutiny.

The Flash was okay. He definitely got better as the movie progressed. Cyborg was alright, and I didn't mind Aquaman. The characters themselves made sure the movie wasn't terrible, but again they really didn't have much to work with. And the aforementioned fight in the middle was good. I actually caught a thrill during the sequence because of the Flash and Wonder Woman's part in it. The scene after the credits seems to promise something interesting, but at this point I'm only in it for the fight scenes and the actors themselves. I see the movies getting better never.
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Movies, TV, Books & Music / Re: Movies you've recently watched
« Last post by Johnstantine on November 19, 2017, 01:47:44 PM »
Allow me to infuriate you by saying Wonder Woman was mediocre at best as a movie, and that its success rested almost exclusively on the popularity of the character itself and what she embodies (female empowerment) in a social context where it's sorely needed.

I donít find it infuriating. There were a lot of cringey moments in the movie. It wasnít my favorite, but I also didnít hate it. Like you said, it was mediocre.

Gal Gadot happened to be my ďboner of the monthĒ at the time, so I enjoyed it for what it was.
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