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Video Games / Re: What Are You Playing?
« Last post by VladimirPutin on Today at 04:02:51 PM »
I think I'm coming back a little to Bloodborne. I'm excited to hear about your game progress as well Griffith! I hope you're loving it so far and truth is that it's only getting better with time and DLC of course.
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Vagabond / Re: Official Slam Dunk thread
« Last post by TheBranded1 on Today at 01:54:27 PM »
Hope they come states side
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Vagabond / Re: Official Slam Dunk thread
« Last post by Hitoshura on Today at 03:58:39 AM »




New reorganized edition volumes 7-10
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Movies, TV, Books & Music / Re: Movies you've recently watched
« Last post by Sareth on Today at 03:13:24 AM »
Saw The Incredibles 2 today. Felt a bit of confused about the villain’s plan but really enjoyed it. Might go see it again next weekend.
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Berserk Merchandise / Re: SK on horse 2018 brand new mode by AOW
« Last post by Amigokw on June 23, 2018, 04:18:55 PM »
Something actually worth taking a look. Yes pricy but it is new lol.

i pre ordered it :ubik:
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With my greatest regret, I decided to sell this rare statue of At Of War: The first "Guts: Horse Riding" and Griffith (Hawk Soldiers) Horse Riding

As you can see from the pictures, the statue is perfect, except for a small damage to the horse's tail.

















Size:40 cm(H) x38 cm (W) x 20 cm(D)
Realese 2001
Serial Number 039/200


€750


Griffith (Hawk Soldiers) Horse Riding Sculpture (Exclusive: Judeau Bust)





Size: 40 cm (H) x 23 cm (W) x 17 cm (D)
Realese 2006
Serial Number : 067/300

€650

BOTH FOR €1000 + SHIPPING
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Berserk Merchandise / Re: SK on horse 2018 brand new mode by AOW
« Last post by andrewdsz on June 22, 2018, 07:52:04 AM »
Something actually worth taking a look. Yes pricy but it is new lol.
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Berserk Merchandise / SK on horse 2018 brand new mode by AOW
« Last post by andrewdsz on June 22, 2018, 07:51:24 AM »
Product Description

This newly-designed art statue features for the first time ever a running movement pose of Skull Knight on his horse galloping at full speed.

Unlike any of our previous statues that showed the Skull Knight in a static pose, this new model aims to express the movement and power of the Skull Knight, perfectly symbolizing its charisma as a knight to the utmost.

A long period of product development has resulted in a new modeling that shows in minute detail an unparalleled and wonderful finish from all angles. Moreover, we have painted the statue with various colors in full detail with advanced painting techniques that are totally different from all our earlier products.

The extremely complex and high level of coloring cannot be fully appreciated just through pictures; only the physical product seen by the naked eye will do the Skull Knight statue full justice to its magnificence.

Furthermore, the enclosed Senma soldier is an impressive character in the Berserk manga who in the story was twisted and killed by Zodd. Even though the figure is small, because of its high reproduction quality it might be enough to present it as a main product from other companies, but we have also created it in full detail for your enjoyment.

This is a great opportunity to add one more fantastic item to your Berserk Senma Soldier Collection. Enjoy finding the scene where this statue appears in the Berserk manga.

https://www.art-of-war.jp/product/762
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Video Games / Re: Bloodborne
« Last post by Cyrus Jong on June 21, 2018, 04:25:14 PM »
Paarl was surprisingly fun for how scary it looked, I didn't even go back to buy Henryk's gear, because I realized early it was a "get under them" boss and Ludwig's was powerful enough to almost always stagger them before they could perform their lightning explosion to counter. I felt like a Hunter rather than the hunted for once because it's a boss that's actually trying to get away and create distance from you. :ganishka:

Especially since there's no real reason to kill him. You were just exploring this creepy place you got dumped in by a guy with a sack because why the hell not, bumped into this big skeletal dog, woke him up and made him cranky, and instead of just respecting his boundaries and getting back on your way (which he is most definitely not in), you slew him merely for ticking you off. The blood really is its own reward for a Hunter. :zodd:

Quote
Ah, good to know. I've done very little online besides Old Yharnam because I don't seem to get summoned with my bell elsewhere (which is annoying because the fucking message about it keeps perpetually appearing and taking up like 15% of the screen =), and I don't really want the help on my end, especially at the cost of Insight (so I don't get invaded either). Speaking of which and missing out, I know that things change partly based on events, like it got dark after I beat Amelia, and also depending on my Insight, which I've been keeping around 10 or so via the Insight Messenger shop. Should I just pump up my Insight and see what happens? I have like a dozen or so Madmen's Knowledge and I'd like to see whatever those black hole/beasts are that grab me in certain areas and don't know if I'm sparing myself unnecessary hardship or more fun sights to see/beasts to hunt? :carcus:

A number of interesting thing happens when you boost your insight, though having it too high can also make things potentially more difficult. Some enemies get access to new attacks for one thing, and the more insight you have, the more vulnerable to Frenzy you become, something you might have experienced at the hands of those two staff-wielding assholes guarding the entrance to the Grand Cathedral. It's your call.
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Video Games / Re: Bloodborne
« Last post by Griffith on June 21, 2018, 02:37:15 PM »
:ubik: Congrats on killing the Bloodstarved Beast on your first try! I'm one of those poor bastards who still has nightmares of the first encounter with him, so hearing someone turn him into a bloody little bitch brings a smile to my face.

Thank you! :guts: Vicar Amelia and Darkbeast Paarl have been slaughtered as well. Amelia got me a few times but wasn't bad once I stopped fucking around trying to be cute with items and shit and just dodged and countered her to death, the exception to that being the use of Numbing Mists when she went for her big heal spell, which then became charge attack/visceral punishment time. For me it was one of those fights where after you've wasted all your resources and are probably gonna die you buckle down and actually "git gud" fighting them with nothing to lose and know you'll win next time.

Paarl was surprisingly fun for how scary it looked, I didn't even go back to buy Henryk's gear, because I realized early it was a "get under them" boss and Ludwig's was powerful enough to almost always stagger them before they could perform their lightning explosion to counter. I felt like a Hunter rather than the hunted for once because it's a boss that's actually trying to get away and create distance from you. :ganishka:

Actually, all these bosses are fun, even the hard and intense ones are a lot of fun. Bloodborne emphases the fun of Souls-style combat quite a bit. I also like some other subtle tweaks they make to the formula. Simple stuff like not making the Lamposts warp-anywhere devices and encouraging you to get around the world via through-ways and shortcuts. It definitely adds a level of immersion that hadn't been a feature since the first half of Dark Souls. Right now I'm exploring the Forbidden Woods and a little village of traps I found there (the first one on the bridge got me too, thought I'd make it =).

The Old Hunters doesn't change or add anything to the base game. All the new stuff is accessed via the new areas. You won't be losing or missing anything if you put off buying it for the time being. Well, technically, they did add a few new things to the base game when it was released (a new NPC, a new "covenant" of sorts, and a bunch of new phantoms to summon), but those were all implemented via a patch and can be used without the DLC.

Ah, good to know. I've done very little online besides Old Yharnam because I don't seem to get summoned with my bell elsewhere (which is annoying because the fucking message about it keeps perpetually appearing and taking up like 15% of the screen =), and I don't really want the help on my end, especially at the cost of Insight (so I don't get invaded either). Speaking of which and missing out, I know that things change partly based on events, like it got dark after I beat Amelia, and also depending on my Insight, which I've been keeping around 10 or so via the Insight Messenger shop. Should I just pump up my Insight and see what happens? I have like a dozen or so Madmen's Knowledge and I'd like to see whatever those black hole/beasts are that grab me in certain areas and don't know if I'm sparing myself unnecessary hardship or more fun sights to see/beasts to hunt? :carcus:
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