Scorpio
Courtesy of Grail's doodling.
Finally got the game a few days ago and have been enjoying it immensely so far. As I told Walter, the start of the game reminded me strongly of Outlaw Star, which was a very positive association, and it only got better from there. The game jumped in with both feet and although I felt like things were being kind of rushed, it took me a good four hours to get past the first part (where did the time go?!? ) I felt the learning curve was perfect, personally. They give you optional tutorials for the two combat modes, and besides that the workings of the game seem pretty intuitive and logical. I'm rather glad there was no boring tutorial. My only complaint really is that melee combat has been a total disaster for me, with my opponent constantly picking my weakness and wiping out my units before the command gauge recharges even a fourth of the way. Even with good security personnel I'm at a loss. Hopefully as I get bigger and better ships my crew numbers will increase and I'll actually have a chance to adjust tactics...
But yeah, 10 or so hours in and going strong. I really appreciate the nod Aaz, I would never have picked it up otherwise.
But yeah, 10 or so hours in and going strong. I really appreciate the nod Aaz, I would never have picked it up otherwise.