It sheds light on how convoluted the game is looking. It's taking on so many elements all at once, it appears to even be more of a clusterfuck than MGS2.CnC said:Why so down on the trailer? It didn't really move me one way or the other, really.
It sheds light on how convoluted the game is looking. It's taking on so many elements all at once, it appears to even be more of a clusterfuck than MGS2.CnC said:Why so down on the trailer? It didn't really move me one way or the other, really.
CnC said:Why so down on the trailer? It didn't really move me one way or the other, really.
Walter said:convoluted
Admittedly, "sense" is a relative term when it comes to Kojima, but MGS3 was at least more straightforward than 2, and was a universal improvement as a result.CnC said:WELCOME TO METAL GEAR SOLID!!! Glad to have you aboard.
having a mgs game make sense just seems wrong somehow
Uriel said:http://www.konami.jp/gs/game/mgs4/en/
New site. English version of the trailer available.
Uriel said:Oh by the way, there is now some wild speculation about it coming out this Winter. Yes, the does encompass Jan, Feb and March of next year.
Uriel said:On a side note: Who's going to go along with my theory of Metal Gear Rex and Solid Snake fusing to become METAL GEAR SOLID? Anyone? Anything's possible with Kojima!
Proj2501 said:isn't this what we wanted as MGS fans?
Vampire_Hunter_Bob said:The trailer was the inside look of what it's like to have Tourette Syndrome.
Uriel said:New site. English version of the trailer available.
"Very impressive CQC Snake. Call me Mama... BIG MAMA."Aazealh said:Can't watch it with the sound at work so can anyone tell me how they translated Eva's "big mama" line?
Walter said:"Very impressive CQC Snake. Call me Mama... BIG MAMA."
Griffith No More! said:Talk about ending with a wimper too, it was like the trailer got drunk and was rambling by the end, a depressing stupor.
Proj2501 said:Does no one around Konami camp catch these things or the marbles to tell Kojima it sounds plain old dumb?
Aazealh said:From the hands-on impressions I've read, it seems it's overall very similar to MGS3: Subsistence as far as the overall experience feels, with many little enhanced features of course. Graphically it's apparently on the level of Splinter Cell: Double Agent. Upon reading this stuff though, I couldn't help but think of what Griff said about MGS3 once, referring to Kojima's grandiloquent declarations: "rooms with a jungle theme". Meaning the game wasn't so much about roaming freely in the jungle in a revolutionary fashion in comparison to MGS1 & 2's closed environments, it was only decorated differently. This looks like it's going to be more or less the same.
Griffith No More! said:BTW, anybody bothered by the apparent name change from "Outer Heaven" to "Outer Haven?" I can't say that I am, because I always mispronounced it "haven" anyway, just rolls off the tongue more easily following "outer." =)
Uriel said:It's just Liquid's weird Daddy complex.
Griffith No More! said:Annoying children, the elderly, shit and fart jokes, and monkeys; thats right, everything you loved about Metal Gear Solid is BACK!
Walter said:It sheds light on how convoluted the game is looking. It's taking on so many elements all at once, it appears to even be more of a clusterfuck than MGS2.