Griffith No More! said:It just seems like a weird comment, I mean, it'll make up for the cost of production whenever it sells a million copies. Just a funny way of saying a million copies is what it'll take to break even, whether that be in 10 minutes or 10 weeks.
Yeah, I was too lazy to point it out, but it doesn't make sense, except if the guy's implying a million on the first day and then a proportional success afterwards, seeing how such games aren't usually long sellers and make a good part of their sales on the launch.