It's gotten rave reviews across the board. I dont see why youd skip out.newdoom3 said:I bought a PS3.
should Metal Gear Solid 4 be the first game I play, or should I just pass?
It's gotten rave reviews across the board. I dont see why youd skip out.newdoom3 said:I bought a PS3.
should Metal Gear Solid 4 be the first game I play, or should I just pass?
newdoom3 said:I bought a PS3.
should Metal Gear Solid 4 be the first game I play, or should I just pass?
Nomad said:Though I think nobody here find the news shocking, and me being a fan of the series and all, I can't say it's good news. Granted they announced that it wouldn't be the last MGS game from the begining... but really, how much are they going to keep adding? I can accept a re-make of the original or whatever, but more? The entire MGS4 was based into putting an end to the saga and everything with it. Frankly I don't even see a decent open window to grasp in order to continue the plot, or at that adding into it. Time will tell I guess.
In a more specific matter, I was meaning more into the "saga". They can allways pop a new Snake whenever right?Guts' intestines said:Hmm, maybe it won't be about Snake this time... just maybe.
Nomad said:In a more specific matter, I was meaning more into the "saga". They can allways pop a new Snake whenever right?
newdoom3 said:I bought a PS3.
should Metal Gear Solid 4 be the first game I play, or should I just pass?
Most of them are already quite obvious, and will be no surprise to most people. But I was surprised to see Bourne, The Guns of the Navarone and Deer Hunter on the list.The Guns of the Navarone, dir. J. Lee Thompson, 1961: Inspired the Metal Gear series concept of infiltration missions, and men that "make the impossible possible".
The Great Escape, dir. John Sturges, 1963: Informed Metal Gear's concept of making the act of remaining unseen exciting.
Goldfinger, dir. Guy Hamilton, 1964: Bond had the greatest influence of any other film series on MGS, says Kojima, and Goldfinger provided the template.
2001: A Space Odyssey, dir. Stanley Kubrick, 1968: Kojima's favorite movie of all time "goes beyond sci-fi to become philosophy". The names David and Hal (Solid Snake and Otacon) come from 2001.
Planet of the Apes, dir. Franklin J. Schaffner, 1968: The film that "gave [Kojima] the courage" to make a videogame with a strong anti-nuclear weapons stance.
The Deer Hunter, dir. Michael Cimino, 1978: Snake's headband ain't no Rambo homage, says Kojima; it's an homage to the one Robert De Niro wore in Cimino's groundbreaking Vietnam film.
Dawn of the Dead, dir. George Romero, 1978: Dawn of the Dead's tight, confined spaces influenced the liberal use of structures like ducts and elevators in Metal Gear's hide-and-seek element.
Full Metal Jacket, dir. Stanley Kubrick, 1987: War is hell -- Kubrick got it, Kojima gets it. The female Viet Cong sniper from the film's climax informed MGS1's Sniper Wolf.
Predator, dir. John McTiernan, 1987: MGS1's stealth camouflage, MGS3's physical camouflage, and MGS4's Octocamo all have their origins in Predator.
Die Hard, dir. John McTiernan, 1988: Helped Kojima while he was pondering how to make hiding in fully three dimensional spaces interesting for MGS1; also influential with regards to how Die Hard's action was inextricably tied to its story.
Heat, dir. Michael Mann, 1995: According to Kojima, the only Hollywood film of its age that portrayed gunfights realistically. After seeing it, he vowed to take MGS1's firearms battles in a similar direction.
Black Hawk Down, dir. Ridley Scott, 2001: The art direction and lighting of the film impressed Kojima so much, he went to where it was shot -- Morocco -- for visual reference to use in MGS4's first chapter.
Children of Men, dir. Alfonso Cuarón, 2006: Also a work that portrayed "war become routine", its long, single, handheld camera shots influenced MGS4's cutscenes dramatically.
Bourne series, dirs. Doug Liman and Paul Greengrass, 2002, 2004 and 2007: Kojima strove to incorporate the Bourne series's "return to the roots of espionage action movies" into MGS4, exemplified by its "restrained action" and "earnest chase scenes".
Casino Royale, dir. Martin Campbell, 2006: Again reiterating that Bond has had the largest influence on MGS, Kojima mentions that the resemblance between Casino Royale's credit sequence and MGS3's trailers made him crack a smile.
Well, there are still MAAAANY parallels between MGS and First Blood.Oburi said:I never would have made that connection but if thats what he was making a reference too then thats very cool, I must say. Better than Rambo at least.
[br]Wondering how come Escape from NY and L.A. aren't up there? MGS2 Snake tells Raiden he's Pliskin.Walter said:Kojima "reveals" his obvious movie homages strewn throughout the Metal Gear Solid series:
http://www.1up.com/do/newsStory?cId=3172389
Most of them are already quite obvious, and will be no surprise to most people. But I was surprised to see Bourne, The Guns of the Navarone and Deer Hunter on the list.