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Messages - Cyrus Jong

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1
Video Games / Re: E3 2018 Reactions
« on: June 15, 2018, 11:15:03 AM »
They're certainly throwing everything at the wall, but it seems that includes all manner of Fallout Scrolls too, just no telling if they'll be any good.

They are indeed throwing out more Fallout Scrolls stuff...in the form of endless Skyrim ports and another one of those lazy survival games that never get finished that's likely going to be made up of recycled Fallout 4 assets. I think on some level, Bethesda's aware they're in danger of falling into irrelevance. They used to be able to coast by with their big open worlds, but everyone makes those now, and they do so with better graphics, better animations, more onscreen characters, and considerably fewer loading screens. Bethesda's behind the times, relying on the same outdated technology and development techniques for almost 20 years that just won't cut it anymore, and if they want to do anything comparable to what Ubisoft shits out on a yearly basis, they pretty much have to start from zero. That's my theory for why Elder Scrolls VI: Fallout in Spaaaaaaace is taking so long, anyway.

Anyway, I finally got around to watching the Death Stranding trailer. That's a game that I've largely tuned out because the way the news has been drip-fed has been very eye-rolling. It was revealed...what? Two years ago? And we still barely know anything about it. Selling a game entirely on the basis that it's being made by Hideo Kojima always rubbed me the wrong way, and showing nothing but a bunch of pre-rendered "weird for the sake of weird" stuff didn't help matters. And while it's nice to finally see some actual gameplay footage, I can't say it looks all that captivating so far.

- Mutant Year Zero: Road to Eden : A tactical adventure game with turn-based combat, story, exploration, stealth in a post apocalyptic world, it sounds really good to me.

Oooooh, that looks really cool. Definitely putting that on my radar.

2
Video Games / Re: E3 2018 Reactions
« on: June 14, 2018, 02:03:39 AM »
Cyberpunk 2077: A cyberpunk-themed RPG made by the guys behind The Witcher games. Sign me up!

Sekiro: Shadows Die Twice: It's a From Software game with what appears to be similar mechanics to the Soulsborne games in a more feudal Japan-like setting (and which isn't Nioh). Course I'm likely gonna' get it.

Nioh 2: If the frst Nioh turns out to be good once I get around to playing it, there won't be much reason for me to ignore the sequel. I mean, it has similar mechanics to the Soulsborne games and is set in a more feudal Japan-like setting. Course I'm gonna...wait, didn't I say this before?

Devil May Cry 5: I'm skeptical, but Capcom appears to be on the upswing. This might be the long-awaited return to form for this series.

Resident Evil 2 Remake: Same as Evil May Cry 5.

Dying Light 2: I think the first one had some great ideas with its first-person parkour mechanics, but its execution was pretty flawed overall (fetch quests galore, padding to the extreme, combat that started off clunky as hell only to become stupidly easy, if tedious, stupid cliched story, and so on). Hopefully, they'll keep what worked and fix what didn't in the sequel.  However, it seems the trailer decided to emphasize player choice and reactivity instead, and while that's by no means a bad thing, the whole concept of player choice gets thrown around so often and is always so underwhelming that I just don't buy it anymore.

The Last Of Us Part II: Maybe. I liked the first game just fine, but I can't help but think that with all the praise that was heaped upon it for its (utterly predictable) storytelling (with the most nonsensical zombies ever), that the sequel is going to get very pretentious.

I don't have a Switch, but I have to admit, Daemon X Machina looks friggin awesome!

I feel like Bethesda is publishing new games under every IP they own, even the relatively unpopular ones nobody asked for.

I think they're throwing everything they have at the wall and seeing what sticks in the hope that it'll distract everyone from realizing it'll be a long time before they see another Fall Elder Out Scrolls.

3
Video Games / Re: Dark Souls
« on: June 11, 2018, 04:10:07 AM »
I know a lot of people are probably disappointed that it's not Bloodborne 2, but frankly, I'm relieved. I loved Bloodborne, but it has the same issue Dark Souls 1 had; it pretty much revealed all there was to the setting. Sure, there are still tons of unanswered questions, but what worked so well about it was the gradual (or, depending on how you played, outright sudden) reveal of the Lovecraftian elements behind everything. You can't rehash that plot again, and going all-in with them in future sequels just runs the risk of diluting them and make them not feel as impactful as they're supposed to be.

Though I bet before the year is up, rumors about Bloodborne 2 will begin circulating all over again.

Regardless, I definitely like the looks of this Sekiro so far. Nioh is right around the corner of my backlog, so it'll be interesting to compare them.

4
Shootin' the Breeze / Re: Adventures in YouTube
« on: June 05, 2018, 01:05:14 AM »
Dark Souls Re-Bricked. What Dark Souls would look like if LEGO got the license.

5
Current Episodes / Re: Episode 356 part II
« on: May 23, 2018, 01:38:30 AM »
Just to be sure, the "ominous large shadow in the thicket" Sonia mentioned in the previous release was definitely referring to the Hydra correct? We shouldn't expect some other entity to still be lurking about, right?

I would only expect another critter to show up if it's meant to be a narrative twist. And it's way too early to pull that sort of thing off.

6
Current Episodes / Re: Episode 356 part II
« on: May 22, 2018, 05:38:42 PM »
Disappointing that we got such a short episode this month. I thought that the previous one's less-than-average length was partly a result of the longer-than-average 355, but I guess that isn't the case. If this really is the result of an episode being split in two, I really would like to hear the reasoning for it, and if it's going to be a more regular thing from now on, but I doubt we'll be getting any answers on that front.

Cool to see the hydra again in any case. This guy seems like he's bigger than the one we saw in Volume 34 though, considering how tiny the Jotunn look next to him. Now, I don't know if it's a malevolent creature or just an animalistic predator, but I can't help but feel a bit sorry for it after all the crap it goes through here (and likely before, when the big hairy guys captured it).

Zodd leaping into the fray the second it appeared amused me more than it probably should have. I can't help but think he's all like: "Oooh! Oooh! I call dibs on this one!"

Griffith certainly took down the chieftain in style, though I was kinda hoping the big guy wouldn't quite bite it just yet. I thought maybe we'd get a bit of insight into he and the Jotunn's perspective on this new world, the puny little monkeys that suddenly showed up, and those big freaky things are now killing them. But maybe they're just too primitive to be worth reading into.

Ah well, this is all just setup for the next plot development. Hopefully, we'll start to see where things are going next month.

7
Current Episodes / Re: Episode 356
« on: April 26, 2018, 01:09:20 AM »
I don't know, I think it might just be because she's using telepathy.

Maybe, but we've seen her communicate telepathically in the past, and she's always maintained that chipper demeanor of hers. The only time we've ever seen Sonia look serious was in episode 299, and that clearly due to her annoyance than anything.

What concerns me is the consequence of the transition, if Miura switched to Griffith's POV, then that may mean he's shown all he needs to show when it comes to Casca's healing, which means, at this time, what we've been presented with may be as far as their relationship goes.

Oh come on. You think this is going to be Casca for the rest of the manga? Those last pages in e355 made it abundantly clear her healing, and the mending of bridges between her and Guts, still have a long ways to go.

I wonder if were going to see any "flow of time" shenanigans. Like is a year going to pass on the island when we switch back to Guts perspective? I feel like thats to be expected, but I hope we switch back at the exact same moment that we left off.

Other way around. It would be closer to say as little as a few days will pass on Elfhelm, whereas years could potentially go by everywhere else. Regardless, it does give Miura the freedom to allow two plots to unfold concurrently but over different lengths of time. I personally expect a day or so at most to pass by when we return to the Guts camp.

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Current Episodes / Re: Episode 356
« on: April 24, 2018, 10:53:35 PM »
Hmmm, bit disappointed by the switch in perspectives. I really wanted to see what was in store for Guts and Casca, but it looks like we'll have to wait a while for that. And it's a short episode too at 15 pages, but then again, the last one ran a pretty lengthy 24 pages, so I guess it all balances out in the end.

That aside...even if it did disappoint me, I'm still interested in seeing where this is leading to, which seldom ever happens whenever a story disappoints me. We're seeing what's going on in the Griffith camp, getting a more hands-on look at the world outside Falconia, and getting some (more) firsthand evidence on how utterly unlivable it has become for humanity. I'm really digging the giants' designs, how they're all improvising various things for armor. One guy is using a door for a shield, another is using a rooftop as a helmet, and another is using a whole cuirass as a codpiece :ganishka:. And the king is fully decked out in what looks like dragon bones. I can't wait for the day when we see one of those beasties in action.

However, it's Sonia that's standing out to me. She's always had this look of bubbly, childlike excitement about her, but now she looks very serious for once. It can't just be because she suspects the giant king has something up his bony sleeve. Is something about the encounter with Rickert troubling her, as Squiddot said? Are her unrequited feelings for Griffith starting to seriously frustrate her? Or what? Guess we'll find out soon.

9
Video Games / Re: Favorite Video Games (Series)
« on: April 13, 2018, 06:52:05 AM »
Dark Souls
Metal Gear
Fallout
Elder Scrolls
GTA
Final Fantasy
Sonic


Got it! :ganishka:

Oh, a wise guy, eh? :carcus:

Though I guess if you were going to put a gun to my head, then I would indeed say Souls is my favorite, if only because From Software is the only company that I still respect and hasn't done anything to sour my opinion of them. I may have skipped Dark Souls 3, but that was more out of principle than anything. At the time, I was fearing the series would become a yearly thing, and didn't care for where the story was going with DkS2, but by all accounts, it still looks like a solid game, and the fact that From has slowed down now has put my concerns at ease. Whatever mystery product they're currently working on, whether it plays like a Soulsborne game or not, at least has a good chance of being a quality product.

Grand Theft Auto would probably be a distant second, if only because there's a tiny chance Rockstar will see the light, throw everything related to GTA Online in the trash (or at least distance it from the main product), and make something awesome out of Grand Theft Auto VI. I doubt it, of course, but that's a hell of a lot more than Bethesda, Sonic Team, Square-Enix, and especially Konami have going for them.

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Video Games / Re: Favorite Video Games (Series)
« on: April 09, 2018, 09:32:39 PM »
Uh, doesn't look like I can answer this poll because I've already demonstrated that I wouldn't buy the latest iteration of any of these series, even if I do (or did) like them. I already skipped out on Dark Souls 3. I didn't get Metal Gear Solid V because MGS should have ended with IV (better yet, II should have been excised from the canon so IV wouldn't need to clean up its mess). I'm officially done with Bethesda, so Fallout and Elder Scrolls are out. Rockstar has been pissing me off with their obsession with GTA Online and all its microtransactions, so I have no hope for GTA VI if and when it comes out. Final Fantasy just stopped exciting me around the time of XII's release, so I haven't bothered with them for over a decade. And with Mania being the exception and not the rule to Sonic's quality, that's a franchise that's mostly buried for me.

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Video Games / Re: What Are You Playing?
« on: March 29, 2018, 02:56:40 AM »
Right, it begs the question: what was PS3's killer exclusive? Was it Demon's Souls, a game even most Dark Souls fans didn't play? :guts:

The problem with the PS3's exclusives (or PS3 games that didn't go to PC) is that a lot of them have since been ported to the PS4 and PC. I mean, I enjoyed the likes of The Last of Us, Catherine, Valkyria Chronicles, Trine 1 and 2, but you don't need a PS3 for them anymore. Well, you still do for Catherine, but that's getting an enhanced PS4 remaster later this year.

The only games I can think of that are still exclusive to PS3 are inFamous 1 and 2. I liked them just fine too, but in an industry that's absolutely flooded with open world games, I don't know if they'd really stand out anymore.

And that's just how MGS4 felt to series veterans! :troll:

Can't argue with that! :iva:

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Video Games / Re: What Are You Playing?
« on: March 28, 2018, 04:45:45 PM »
Also, a question for fans of The Witcher franchise: The Witcher 3 is supposed to be one of the best games ever, but do I need or should I complete 1 & 2 first to appreciate it? Time is of the essence as I only have a few weeks tops before my kid is born and I probably can't play Red Dead plus all The Witcher games before then!

It does what it can to ease unfamiliar players into things so they can enjoy it without playing the previous titles, and it includes an extensive glossary of character biographies that sum up who the various people you meet are and what they have done in both the previous games AND books to help keep you up to speed. As someone who followed the game trilogy from the beginning though, I can't exactly say how good a job it does for people coming in fresh, but being as TW3 outsold the first two games by a considerable margin, I'm going guess it did fairly well on that front. *Shrugs*

It certainly isn't the wall of impenetrable fog that something like Metal Gear Solid 4 was.

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Current Episodes / Re: Episode 355
« on: March 21, 2018, 02:30:31 AM »
The lead-up to the big ending was done so well that, hours after reading it, I'm still shaken. Reading it through the first time, I think I was all over the place: elated to have Casca back, but when Danan swooped in with that dress, I was kind of dismayed and confused on Casca's behalf. Give the poor woman a moment to breathe! Maybe I'm reading into this too much, but it almost felt like Miura was commenting on the whole idea of having Casca back, and how, as readers, we're simultaneously wanting her to be reunited with Guts and "normal" again, when really, she needs time to process what's happened to her. In some ways, maybe we're like Danan, poofing poor Casca into a wedding dress in our minds! :ganishka:

Danan may be one of the most powerful individuals in the world of Berserk, but at the end of the day, she's an Elf. Cut from the same cloth as Ivalera, Puck, and his brothers, with all that implies. :iva:

I made that joke with my friend (to hide the pain)
Panel of Casca tearing up: Guts' theme starts
Panel of Casca's eye turning into Eclipse: Guts' theme abruptly cute off.

And Monster starts playing.

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Current Episodes / Re: Episode 355
« on: March 20, 2018, 04:45:07 PM »
Got a bone to pick with the main man here, though. Guts. Why in the name of all that is holy did you bring the Berserk Armour, the Dragonslayer, and all your weapons to meet Casca. YOU DIDN'T NEED THOSE. Even aside from the memories, that stuff makes you highly unhuggable.

Aside from what Walter said, there's also the issue that Guts is often shown being sickly when he doesn't have the armor on. And the sword in particular has always been a bit of a "security blanket" for him; he just doesn't feel easy if it's not in reach.

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Current Episodes / Re: Episode 355
« on: March 20, 2018, 03:50:11 PM »
Never before have I seen so little happen across so many pages. Never before has so much time been taken just to show the slowest and simplest action two people could possibly take. And never before have I been so crushed.

Everything is bright, everything is serene, everything is beautiful. Everything, that is, except Guts. We can hardly see his face, we can't see his eyes, and it seems like all the shadows of the tree are gathered around him. There's not supposed to be anything to fear, but he just seems to cast of aura of menace and terror regardless. It's not fair to him at all, but like it or not, he's now a symbol for everything that Casca suffered and lost on that fateful day...

I waited a long time anticipating this moment, mentally preparing myself it. And now that it's here, I don't think I'm ready for it. :sad:

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Current Episodes / Re: Episode 355
« on: March 19, 2018, 04:10:33 PM »
I know it's so early to be talking about things like this considering we don't have the full episode, but if she remembers being Elaine, she most definitely remembers Guts' actions from volume 23. I've been worried about that for so long.

Indeed. But on the bright side, it means she also remembers everything else he did for her, and might be able to more properly contextualize things. She should know that was a terrible moment of weakness from someone who was terribly traumatized just like her, she should know Guts is not a monster, and she should know that he still did what he could to protect her afterward, even from himself. That event might warrant a confrontation, an uncomfortable conversation, or at least some uncomfortable distance and mixed feelings, but I don't expect her to be completely hostile to him either.

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Current Episodes / Re: Episode 354
« on: February 21, 2018, 06:00:29 PM »
That was fast work, Puella. Thanks a bunch!

So Schierke remembered Skull Knight's foreboding words on the beach and reached the same conclusion to their meaning as Guts. And it was enough to give her pause and wonder if this was really the correct course of action. Which makes Farnese's speech to the sprite, and by extension to Casca herself, that much more powerful. She may not have suffered to the extent that Casca has, but she understands how it feels to be so afraid that all you can do is cower and hide. And more than that, she also knows that's not the right course of action. Sooner or later, you have to come out of hiding and confront that which you fear.

The student has much to teach the mentor. And Guts has inadvertently been serving as a mentor himself.

Dammit... anybody got that old emoji of Guts sobbing? The Judos just aren't going to cut it. :judo: :judo: :judo:

Well, there's always this one: :sad:

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Current Episodes / Re: Episode 354
« on: February 21, 2018, 03:55:02 PM »
That page where Casca opens her eyes, and we see they aren't huge, round, childish, and empty, but older, mature, and intelligent...

...I waited 14 years to see that page. It's so unreal to see it happen after such a long wait. But it was worth it. I can't imaging how grueling the wait must've been for those anticipating this moment longer, especially those who've been doing it the full 21 years, but for them, I hope it was worth it too.

And huge props to Farnese for staying calm amidst the attack by the Femto manifestation to gently goad the sprite back into her body. Casca wouldn't have made it far without you, and without you, she probably wouldn't have found it in herself to take this last step.

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Video Games / Re: What Are You Playing?
« on: January 12, 2018, 01:07:36 AM »
I think if Demon's Souls got treatment like this, I think it would be enough for me to cry.

But the fact that it isn't is making me cry. Hell, it's not even getting a cheap old re-release on PSN. Poor, unloved Demon's Souls. :judo:

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Video Games / Re: What Are You Playing?
« on: December 30, 2017, 05:33:58 PM »
DeS update: Flamelurker flamed out immediately when I got serious (human form, flame ring, flame shield, and some old spice) and the Penetrator become the penetrated on the first try (scary at first, but this guy was too much like Souls 101), though I was so pleased he disposed of that jestering Minister! Beyond that I took out some phantoms and I'm probably going to see how deep I can go into Boletarian Palace before exploring the other levels further (though maybe I'll kill more lizards in 2-2 to upgrade my trusty Claymore). Once I got my strength high enough to use that and the PFS, it's been all vitality and endurance ever since, but because I alreafy have them at 30 and 20 respectively and aren't having much trouble dodging, attacking or staying alive, I'm considering pumping my next few levels into Magic to see if I can get even more efficient there. Shit is just so easy to use, even though I could melee with him just fine most of my damage to Penetrator was chip damage from Soul Arrow because there was just constant safe openings. I'd like to try some other spells as well like Soul Ray and the fire spells; I bought the heal miracle but apparantly have nothing to cast it with! >_<

Man, it's such ancient history. I remember Flamelurker giving a lot of people, myself included, a lot of trouble when the game first came out. He's a huge jump in difficulty compared to the likes of the Armored Spider, Tower Knight, and Phalanx, which are typically the critters people would tackle before going for him, he's a helluva lot more mobile, unpredictable, and aggressive than they are, and he gets even fiercer once he's nearly dead. However, his fight is pretty part and parcel for how a lot of Soulsborne bosses work. Hell, Flamelurker may even be the basis for how bosses would go on to be designed in future titles, so it's no surprise a DkS veteran would incinerate him fairly easily.

Penetrator, meanwhile, was never that tough. And depending on what you did in Boletaria, he could be made into an absolute cakewalk.

And to stay on topic, other than Odyssey I've been playing Hellblade: Senua's sacrifice (PC) and Augmented Empire (GearVR), which are both great. Once that's done I want to get through Prey (got it during the Winter sales) and maybe the Dishonored 2 DLC "The Outsider's Death", since I hear it's very good and the first game's DLC actually was also pretty good (and extremely relevant to the second game's plot, too).

I got high hopes for "Death of the Outsider" too, though I'm kind of hoping the protagonists don't succeed. I like the Outsider, smarmy misanthropic bastard that he is. I'll be playing it after I complete The Frozen Wilds for Horizon Zero Dawn. I don't know if I'm ready for that, though, it has robot bears. :serpico:

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Video Games / Re: What Are You Playing?
« on: December 28, 2017, 09:34:47 PM »
Very true, I can't help but think the essence of what makes it great will be felt by anyone, but may disappoint with its size. Movement and combat mechanics could go either way. I'm hoping those fears are wrong, I wish everyone had access to the game and gives it a chance despite it being a little clunkier

In terms of clunkiness, I'd say it's a bit of a toss-up, really. People might be thrown off by the lack of leaps and lunging attacks, stamina-costly shield blocks, less-forgiving weapon-wall collision, and carry weight. But on the other hand, attacks come out much faster than in the Dark Souls games, spells are much more potent with their lack of cast times and the fact you can effectively use them infinitely as long as you've got spice. Personally, I'd say that the only really problematic part to Demon's Souls is your complete lack of mobility in water, which makes 5-2 an utter pain in the ass, but every one of these games has at least one poorly-designed bullshit level that nobody likes.

You got it, updates to come. As for it being a bit forgotten now, I blame From Soft and especially Sony for essentially making its availability limited to PS3, particularly after DS3 was such a big hit last year. Do a cheap HD port simply for financial reasons Sony, or shit, make it downloadable like in Japan. I don't know what the calculation is that doesn't make it worth it, but they should be able to cash in on it somehow with either a cheap port or major remake. There's still people saying it's the best Souls game, so SELL it, Sony!

 :troll: Item burden, I almost forgot about that! Definitely the thing that'll kill most latecomers, far more than the Flamelurker, that's for damn sure! It must be hell for those who decide they'd rather do without Stockpile Thomas and kill him at their first opportunity. Regarding the lack of re-release, a number of people claim it's due to the different companies the game was published under (Sony in Japan, Namco-Bandai in Europe, Atlus in the U.S.), but I'm not so sure how true that is, or if it's true anymore considering the online servers are being shut down in a couple months. It is bullshit either way; Catherine, a fricken weird-ass and fairly obscure puzzle game released in 2011 is a getting a remaster, but Demon's Souls is still being left in the cold! :femto:

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Video Games / Re: What Are You Playing?
« on: December 28, 2017, 10:46:43 AM »
Demon's Souls... Finally! It's interesting to see how much was already there in this one and how the series evolved. So far it hasn't been anything I'm not prepared for (it's a bit unfair since I can already anticipate most enemies styles, having played their descendents), though the pathway to the Tower Knight was a pain that cost me some souls. I did start as Royalty and boosted my strength so I already feel like an end game dual threat wrecking normal foes, but it's early, I've only beaten 3 demons and I'm making my way through the first couple areas. The ability to have virtually unlimited healing and magic really makes it feel comfortable staying out and clearing areas. No reason to go home!

Ooooh, interesting. Don't get to hear a lot of accounts of people playing Demon's Souls after getting spoiled on the Dark Souls series. And frankly, I get kind of peeved by how no one seems to remember it anymore :sad:. Regardless, I too would be interested in hearing your impressions.

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Speculation Nation / Re: Guts vs Griffith theory
« on: December 22, 2017, 01:42:06 PM »
When the Godhand offered the count a second chance I don't think they considered the possibility that Guts would eventually let go of his rage.So It just didn't matter to them that Guts lives or dies.

If they think there's no chance that Guts will ever let go of his rage, why even try to enflame it in the first place?

Quote
On the hill of swords Griffith didn't leave because he got bored or anything.It was because the demon child made him want to leave because of it's feeling for it's parents.

Never said it was because he was bored. Just said that he left and actively called off the fight between Guts and Zodd, which goes against the whole idea that he ever wanted Guts dead. Hell, before that, he didn't even try to kill Guts. He just stood by and watched. The whole purpose behind that meeting was for Griffith to gauge whether or not Guts could sway his heart as he did in the past, and departed once he got his answer. And while the child can influence him in some small ways, it's a stretch to say it can force him to go against his fundamental desires. The most it could do was likely what we saw: rescue Casca in a brief moment of intense distress. And even if the child made Griffith so incapable of getting rid of Guts so directly, there's nothing stopping him from just sending some Apostles out to mount Guts' head on a spike. I would expect him at the very least to try something, rather than completely ignore Guts otherwise. Because if he really felt Guts posed a threat to him, I would imagine someone as coldly pragmatic as Griffith (aka the guy who blackmailed an aristocrat he got suspicious of after seeing him give off one frightened expression) would do something about him.

Quote
Slan would have definitely killed Guts in Qlipoth if it weren't for skull knight.It's because of him that Guts had a chance to stab Slan.

For someone who, by your arguments, seriously wants Guts dead because he poses a threat to her, she wasn't trying very hard. She tears his armor off, lets him slump around limply, mocks him, and dares him to defy her. Hell, she outright says she came to feel his rage and anguish. If she wanted him, dead, she made no sign of it. She also offhandedly mentions how she doesn't know or care what the rest of the God Hand were doing, which should tell you how disinterested they are in this Black Swordsman's business, in general and in comparison to her. And when Guts finally was able to wound her, all Slan did was urge him to strike her even harder, and was absolutely delighted when he impaled her. She came for pleasure and she left completely satisfied. That's not the reaction I would expect from someone who's trying to eliminate an enemy.

Quote
And about letting go of his anger I meant really letting go of everything.I'm sure Sonia,Mule, the pontiff and other characters as well still bear some sadness and anger in their hearts.I'm not talking about anger toward Griffith but anger towards anything.

As I said before, they don't possess a fraction of the negativity that Guts has. Or that all Apostles have. Or that even Ganishka had when he turned into a swollen mountain of evil power. And yet they all fell like dominoes before Griffith. And even if Guts lets go of every bad thought in his head (which is impossible), so what? These are beings that are nearly impenetrable and can instantly kill you with a flick of their wrist. A spider might be scarier than an ant, but it takes just as much effort to kill.

And besides, we all know Rickert was deeply saddened and hurt by what happened to the Hawks, and probably even more than a little angry at Griffith for what he did to them. Yet he was still able to strike him.

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Speculation Nation / Re: Guts vs Griffith theory
« on: December 22, 2017, 11:47:52 AM »
If the God Hand consider Guts a credible threat, they wouldn't need to resort to the convoluted and indirect mind games you're suggesting they're doing. They'd just kill him and be done with it. And even if they didn't have the power to just reduce him to a smear of blood with a wave of their hand, which they can totally do, they'd certainly make a far more concentrated effort to kill him than they've demonstrated so far. All their behavior has suggested the opposite: he's not a danger to them, he's an amusing novelty at most. Guts winds up in the middle of the Count's Occultation Ceremony, and they laugh off the idea that he poses any kind of threat to them. Griffith meets Guts at the Hill of Swords and simply leaves after letting Guts and Zodd duke it out for a bit. Slan appears in Qliphoth to play with Guts, and is orgasmically delighted when he strikes her down.

Also, merely letting go of his rage is hardly going to put Guts "outside the reason of the world," and free him of the God Hand's influence. Most of the people in Griffith's domain don't have a fraction of Guts' rage, or the negative emotions swirling in him, but they're still incredibly susceptible to Griffith's influence. We've seen this with Sonia, the Pontiff, and Mule; none of them are particularly dark characters fueled by inner anger. But in all their cases, merely seeing Griffith was enough to completely enthrall them.

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Current Episodes / Re: Episode 352
« on: December 19, 2017, 07:47:40 PM »
 :isidro: Holy shit, I actually predicted something. Farnese brought the whole gang from her dream with her, the Sylph Cloak and Berserker have come out, and things have indeed gotten very cool. And scary. Two different manifestations of Guts dreamed up by two different people now effectively merged into a single manifestation. Wonder if Danaan's ever seen something like that? Guts-Dog is looking especially badass in any case, and it's gonna' be awesome to watch him go toe-to-talon against Nightmare!Femto amidst all this chaos.

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