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Messages - Walter

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15876
Shootin' the Breeze / Re: I WENT UP IN RANK! WHOO HOO!
« on: August 18, 2002, 11:05:13 AM »
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Because I find it better than lurking.

I find it more annoying.

15877
Shootin' the Breeze / Re: I WENT UP IN RANK! WHOO HOO!
« on: August 18, 2002, 09:48:33 AM »
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If you can ever be bothered to read what posts I make, they're all total shite. And I got this far.  ;)
Then why do you even bother posting...

15878
Shootin' the Breeze / Re: I WENT UP IN RANK! WHOO HOO!
« on: August 17, 2002, 06:10:46 PM »
I really wish there was a way to change the ranking system from number of (useless) posts, to length of time being a member. Blackswordsman, 90% of your posts were in those games... And there's nothing wrong with that but is it really something to flaunt?

15879
Shootin' the Breeze / Re: Hitman 2
« on: August 22, 2002, 04:03:16 PM »
For the past hour I've been playing around with the game, trying to get past everyone and get to the boss without killing anyone with guns... Its really fucking hard. There are several corridoors where guards are impassible. The only way I can think of is by peeking around a corner, letting them see you, then hide behind something for a while, while he checks it out. Eventually he'll give up and walk back to his station, giving his back to you. Then its POSSIBLE to strangle him... but this gets tedious.

As for the golf club, the one time I was able to use it, he had already wandered off into his safehouse in the middle of the house (2nd floor), armed by that shotgun guy, like you said. But if you're quick, you can catch him while he's golfing on the balcony still.

My advice to newbies: headshots with SD beretta. Be quick and silent and always walk.

15880
Shootin' the Breeze / Re: Hitman 2
« on: August 22, 2002, 02:46:41 PM »
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While games like Theif are great... i suck at them because i have some primordial need to kill everything in sight in those types of games.

You still can. As long as you get a headshot every single time, you can still take everyone out. I used to do it in Hitman 1 all the time. I've yet to figure it out in Hitman 2 yet, but I'm certian it's possible. The trouble is the wonderfully smart layout of guards in the level in the demo. The programmers put guards EXACTLY where you wish there wasn't one  :'( . But of course, it makes it more challenging.

15881
Shootin' the Breeze / Re: Hitman 2
« on: August 22, 2002, 10:38:57 AM »
W00t! Just beat the demo finally. I used tactics the first few minutes into this round, but once I got in there, i just shot every guard i encountered in the face with the SD berreta. It worked very nicely. As long as you get them before they start shooting, you're unstoppable. Once they fire off their unsuppressed rounds, you're fucked.  

There really are a lot of different ways to finish it. I just did the jackass way. From what I could tell, There were at least 3 different ways to kill the mafia boss. One of which only involved about 2 minutes of play. PM me if you get stuck.

A fun mission, once you get into the complex. Now i REALLY can't wait for the full game.

15882
Shootin' the Breeze / Re: Hitman 2
« on: August 21, 2002, 07:19:54 PM »
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I played the demo and I must say it is rather refreshing for a shoot-em up game. There is only one level, which is basically a Mafia compound and the hitman, 47, must infiltrate it and do a few things. Simple enough, but I really liked the open-ended approach (Olivier need not apply  ;) ) to the objective because you're allowed to be stealthy and clever or (sometimes) blast your way through. I've never had the option of snuffing out a flower delivery guy and wearing his clothes to complete a mission :o. The graphics weren't too shabby either. Seeing as how horrible Soldier of Fortune II was and how UT2K3 is shaping up to be a graphical rehash, I think this could be the next best action game.

Im a ridiculously huge fan of the first game, and so far I'm both stunned and upset. I think a lot of my negative thoughts come from the fact that my GF4 is out of action currently, and I have to use my dinky Radeon 64DDR. I'm getting mouse lag out the ass.

Its of course, beautiful. Hitman 1 was and still is beautiful too. It's the environments that make both of these games.

I have to say though, Im terrible at this game. I am the master of all the world in Hitman 1, hit I still haven't passed the guards in Hitman 2 (but I already know what Im supposed to do). The controls are getting in my way. I think they made some...odd changes to them, that I'll just have to adjust to. I don't think they counted on anyone actually playing Hitman 1 hardcore at least once a week until Hitman 2 came(comes) out... Such is my dillema.

In conclusion (just read this part): Amazing game, graphics, art, sound, menu, weapons, creativity.... its just my kind of game.

As for whether or not it'll be a hit... I certainly hope so, but I'm arrogant enough to say that I really don't think this type of game is for everyone. Its the ultimate perfectionist's game.  If you play games for frags, seek elsewhere. If you seek games with immersiveness, slow, seductive shadows and style, this just might be the perfect game (series?) for you. I know it is for me.

15883
Berserk Miscellaneous / Re: The way I meet Berserk
« on: November 10, 2001, 07:52:54 AM »

Where: Iwase Japanese bookstore

Language: Japanese

How much: I bought them individually over a long period of time...I dunno.

since when: early-mid 1999 (or was it 98? I forget...)

YA: I still get it every now and then...I originally got it around august 2000. Im kinda disenchanted with the people I buy it from at the moment now though. THey made me buy all the issues I had been skipping (since those had no Berserk in them...)

How many times do you think you've read the whole volumes? : prolly 8-10 times over. Possibly more.

favorite volume : Volume 12-13, no contest.

DC: I first played it around when it first came out in the US.

*******NEW QUESTION*******
Point of Love: (at what pointdid the series truly convince you that you were in love with it? : Mine had to be the existence of God Hand in the first episode of the anime (I saw the anime first). I had to know who the hell they were...And it escalated from that point. Oh yeah...and then I found out about Skully and that was the point of no return.

15884
Shootin' the Breeze / Re: Winnie the Pooh
« on: August 21, 2002, 10:39:53 AM »
Its cool. There's no way to keep track of every post on this board. Still, this one has translations!

15885
Berserk Merchandise / Re: New Berserk models from Art of War. (pics)
« on: August 21, 2002, 09:53:23 AM »
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I *personally* prefer it that Femto couldn't allow himself to finish off Guts and Casca. But then again, I'm a romantic fool.  ;)

That's what I believe too, but I'm not going to rule out other *FEASIBLE* possibilities.

Let's think about this though. In chapter 180, Griffith returns to Guts in his new body to confirm if Guts is still able to 'move him' emotionally. He realizes that he does not. Does this mean that while in the Femto form, he was still under Guts "influence"? If so, then what about Volume 3, where Femto tells Guts that he is "worthless".

15886
Berserk Merchandise / Re: New Berserk models from Art of War. (pics)
« on: August 20, 2002, 06:56:19 PM »
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Yeah, cause he held up his hand like he was going to do something, but the Skull Knight got away in the meantime.  Then he looked at his hand.  It looked like he kind of hesitated, especially considering he had a perfect shot (the Skull Knight was running right at him).   :-/

*prepares to be Hagued*

Or did he hesitate and look at his hand wondering why he physically wasn't able to crush them? As if something was forcing him not to.

Of course,

15887
Shootin' the Breeze / Re: European FFX
« on: August 14, 2002, 12:44:15 PM »
I actually totally agree with Drachenfels. Well, actually I think that the battle system, while old and used, was actually pretty fun. But the fun of the game stops THERE. Maybe it was the american voice acting that ruined my perception of everything, but after about 5 hours of the game, I was ready to lay down the controller.... But of course, like any used square RPG sap, I continued to play it till the end... As for the plot...while normally I stick to the 'less is more' ideal, LESS WAS CERTAINLY LESS in this game...

I absolutely love the way the game started out (as you leave Zanarkand), as it seemed to promise a whole different FF with a great, surreal looking and feeling environment, and with a plot that was SEEMINGLY (at first) interesting. But it eventually developed into probably the most bland RPG that I've ever played. I honestly didnt care anything about the characters. Not a drop. They either got on my nerves (Yuna and Tidus), sounded like macguyver and looked like Guts (Auron), had wakka's american voice actor (Wakka, ya?) or were only useful for their 'limit breaks' (Rikku).

The Sphere Grid system (as its called in the USA), while an interesting and cool way to advance your stats, I really don't play RPG's to level up. To me, that's just a means to an end, and a sometimes painful one too..

And as the game finished, I was relieved. But then I saw the ending, and was crushed. The ending concluded nothing (unless "YAY WE'RE HAPPY!" is something), and I felt like I had wasted my 50+ hours on the game. I came out of the experience a lesser RPG fan (even moreso than I already was BEFORE FFX).

15888
Shootin' the Breeze / Re: European FFX
« on: August 13, 2002, 03:57:44 PM »
What did you like about FFX the most Olivier? WHat I mean is... what aspect stood out the most for you and actually made you enjoy playing it?

15889
Shootin' the Breeze / Re: Guts Sword
« on: October 19, 2001, 11:57:43 AM »
....what the hell is going on with that guys armor? Thats gotta be the 2nd laziest costume Ive seen.

15890
Shootin' the Breeze / Re: xXx
« on: August 19, 2002, 11:21:39 PM »
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Prehaps if you shaved your head (like you said), and talked reaaaallll sloooowwww like, pretended you were the biggest thing since sliced bread (though I must admit, that may be hard, sliced bread was and is really big), and said really cool things that don't really make sense but make you seem real cool like: "I live my life one mile at a time" (or whatever he said in the end of The Fast and The Furious).  Then maybe you can be like the Vinster.

I think you're missing the point. Vin's cheesy as HELL, and I love him for it. Just like Zombie Vs Ninja is my favorite movie.

15891
Shootin' the Breeze / Re: xXx
« on: August 17, 2002, 08:55:58 PM »
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Ahnuld is back.

OMFG!!!
O M F G!!!
O
M
F
G!!!

Wow that made my day. Excellent find.

15892
Shootin' the Breeze / Re: xXx
« on: August 15, 2002, 01:40:47 AM »
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Thats actually coming out?!  :o

Um... Where have you been the past year? Theres plenty of info online, just go search on google or something. Better yet, imdb.com.

Trailer(teaser) is here: http://www.apple.com/trailers/wb/t3/

15893
Shootin' the Breeze / Re: xXx
« on: August 15, 2002, 01:08:30 AM »
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Is he supposed to be the new schwarzenegger in the US?

seen him in pitch black but that kept me from watching the fast and the furious.

Its more like he's the only action star in his class right now (Mel Gibson only makes movies where he avenges a dead relative, Stallone made Judge Dredd, and Arnie is... well... collateral damage just made him look old). Because of that, Vin can join whatever director/scriptwriter he wants, asking top dollar, and millions of action movie fans (myself included) will go see it... Then again... theres always Terminator 3 in summer 2003  8)  8)

15894
Shootin' the Breeze / Re: xXx
« on: August 14, 2002, 03:50:33 PM »
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i am afraid i m not gonna watch the movie cauz vin diesel sucks!

Oh come on, break out of your shell man.

15895
Shootin' the Breeze / xXx
« on: August 14, 2002, 01:15:55 PM »
WELCOME TO THE XANDER ZONE!!





I really had hoped xXx would have been better... Like the next 'Commando'. But alas... just another Vin Diesel movie.

15896
Vagabond / Re: Takezo will be Musashi ...
« on: June 18, 2002, 01:09:37 AM »
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you're crazy, what's wrong ?
i don't see your point Walter, and others 'anglophones', you say the story is crappy but you haven't read it, actually ...
i personnally find this manga quite deep ( though i've only read the 1 and the 2 first tomes ), especially with the appearance of Takuan and the introspection of Takezo
I hadn't read Berserk when I decided I loved the manga.

15897
Vagabond / Re: Takezo will be Musashi ...
« on: June 17, 2002, 02:51:20 PM »
I dont like it because:

1) I cant read japanese
2) This type of story has been done before
3) I cant read japanese
4) Volume 7 is a full volume long stand off... Thats not 'deep' thats just a waste of time.

============
Walter on 2/19/09

I am MORTIFIED by this post, and I fully apologize for what a fucking idiot I was 7 years ago. Please forgive me for my utterly embarrassing misunderstanding of the series.

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