Honest question. Do y’all see the mimic tear being nerfed?
So, I used it on the Gargoyle outside the Beast church and it did NOT give me the win, but I came damn close. I could see it making most fights trivial. Add to the To-Be-Nerfed List with this and Moonveil ("hello" most hated, ubiquitous PvP weapon): The Sword of Night and Flame. I found and switched to this because it was essentially a special version of my Sacred Longswords (and the Int requirement also lets me play with the Moonveil =), but HOLY SHIT, the R1 special move is a fucking magic photon canon with range that will nuke health bars with a point blank hit. No joke, at +6 I one-shotted a mid-game stone giant with one 5,000+ damage blast on his right leg! It also has a AoE fire attack on the R2 that could be useful, but not nearly as broken.
Seriously though what is going on with all the crabs everywhere?
And now, the next evolution... Giant Enemy Lobsters!
My wife was watching me play when I found this area and we were both pretty floored. What starts as a casual ride down turns into visual magic.
It almost kind of undermines the events on the surface for me, like while they're all babbling about being the dumb Elden Lord there's a whole universe under their feet spreading to eternity! And now... Giant Ants!
I feel like I’ve still just only started scratching the surface of this game.
Yeah, I reached the capital days ago and kind of pulled back on progressing the main plot because I was afraid I was going to wrap it up too quick. Now, from what I've seen and heard or haven't encountered yet, I suspect this area is "only the beginning."
More generally, and this may be me misremembering since I haven't played BOTW since its release, but I'm impressed with how much stuff they've packed in their open world map. I've been taking my time combing the map, trying to make sure not to overlook spots, and I've seldom wasted my time doing so. There's almost always some item or little event going on that makes it worth your while to have taken the detour.
BotW was impressive in this way too, but it also had a cheat: because almost every surface was climbable by default, the terrain itself was something to interact and occupy yourself with, even if it amounted to nothing, until you did run into something.
Clearly From Soft spent the development of this game just creating more, and more, and MORE content, because, yeah, a lot of the engine, graphics, and assets are all recycled or "refurbished" going back to Demon's Souls, but with a literally huge payoff. In a way they've been developing this game for fifteen years.
It's also one of the few games where I've needed to and therefore fully embraced the map markers
which is amusing to me given the "UI/UX" meltdown from jealous devs.
Same, I NEVER use that shit in games but find myself using waypoints all the time and even wishing they had more variety of markers too.
which is amusing to me given the "UI/UX" meltdown from jealous devs.
I was shocked by the open hostility from people that probably bragged about playing Dark Souls at parties a decade ago. First there was the accessibility thing with Sekiro, which from fellow developers always felt like a cheap, self-serving ("my games are easy because I'm so woke!") way to attack a rival under the umbrella of a "very important issue," or get some pub if they were a nobody (suddenly lots of industry hangers-on got their tweets shared in articles about the GotY; too bad it wasn't for
making it =). But this time it was straight up mad online, mean girls sour grapes, no attempt at even couching it in a friendly critique. I guess it was all good as long as it was a cute little cult thing everybody enjoyed, or pretended to, but once From Soft outscored and outsold everybody for the month in a day it's, "THIS BROKEN OLD SHIT!!? STOP THE STEAL; MIYAZAKI IS MANIPULATING THE REVIEW SCORES!"
I do sympathize though with trying really hard at what you think is the right way of doing things, and then someone comes along spurning all that and basically invalidates your ethos. Especially the Horizon team that keeps getting their GotY contender open world franchise cuckolded by some titan of the industry releasing
their transcendent attempt at an open world game the same week.
