handsome rakshas
Thanks Grail!
Sorry to break all the serious discussion, I just wanted to say the trailer was pretty cool.
Phoenix Wrong! said:Those thinking the 3d anime fighter isn't worth it or Capcom can't stray from 2d Fighters, hopefully will find more faith here
http://www.youtube.com/watch?v=jqgIEV_1FVU
Oh no I got your point Aazealh, and yes one of my focuses was that a "3d" fighter from Capcom hasn't happened in quite some time, well, namely since Soul Calibur (first). thus why I'm interested in the potential for SF4. I'm in complete agreement with you and pretty much stated what I think, cel shaded/2d+3d mix. What I saw was basically a "3d" SF (not just a minus of axis) with the visuals of the trailer with an uber-beefed up Okami engine, thus it would never give the appeal of "3d fighter" versus just omitting the axis.Aazealh said:Unfortunately I don't think you're going to convince people with such examples, regardless of the game's merits. It's simply because it looks very dated graphically, like every 3D game that came out at the time. Needless to say by the time SFIV comes out, the technical possibilities will be on an entirely different level.
{....}
But anyway, I don't think what I meant was really understood by everybody. I don't think it's infeasible for the game to actually look like 2D while incorporating 3D elements, like what's been done with 2D Castlevania games on a limited scale for example, or in some cases with good cell-shading.
1up said:Though the screenshot doesn't answer this question outright, we can confirm that the game's graphics are polygonal but the gameplay is strictly 2D. There will be new moves, locations, and gameplay features, while the standard six button control scheme remains. Ryu and Ken return along with Chun-Li and Dhalsim, but beyond that the character roster is a mystery. And then there's the issue of what platform(s) the game will end up on, which at this point Capcom is keeping close to its chest (if you search 1UP's database, you'll find listings for arcade, PlayStation 3 and Xbox 360 versions, but those are just guesses based on the graphical quality).
Walter said:My first impression of looking at the details here worried me. This is Chun Li's stage from SFII, almost down to the minute detail. Hope Capcom isn't treading water here with their ideas ... oh who am I kidding, its the THIRD SEQUEL IN A FIGHTING GAME FRANCHISE.
CnC said:Those ink effects in the trailer were cool :)
CnC said:(looks like his ball sack is clinging to his right leg. lawl)
Griffith No More! said:Really? That's where I was bellowing, "Meh." Not so much against the effect itself, but just that it seemed thrown on there for, well, only the sake of the trailer being "artsy" without any substance behind the style. At least that was my suspicion, which seems confirmed unless Ryu starts inking out and kicking the colors of that stage around in a video.
CAPCOM: "Look, ink strokes! Original (like Okami)! Think different! Oh yeah, and the game is actually just updated SFII characters and settings."
Anyway, I can't say it's what I imagined it looking like, but it looks interesting, and looks like Street Fighter.
Griffith No More! said:http://writingcompany.blogs.com/this_isnt_writing_its_typ/images/dick_cheney.jpg
CnC said:Well, the trailer didn't really have any substance _with_ the ink effects.
CnC said:Yea I definitely could have gone without seeing that...
Aazealh said:And I very much doubt this game will just have updated SFII characters/settings.
Uriel said:I am still of the opinion that Ryu looks bloody ridiculous and Incredible Hulk-ish.
Yet, the screenshot is semi-promising.
What kind of nonsense is this? Seems really overly complicated. So it's another chapter in Street Fighter 2? So this would make the progression:The game takes place after Super Street Fighter II Turbo and before SFIII.
Shen Long may appear in the game. We are NOT kidding.
Walter said:No fucking shit. Seriously, did anyone REALLY expect the game to look like it did in the teaser? It was just a fancy special effect people.
leaked info said:The game takes place after Super Street Fighter II Turbo and before SFIII. The good news is that the character roster will be made of many old-school brawlers and some entirely new ones. There are two new girls on the list. We will probably not see any SFIII characters.
The excellent Parry system from SFIII is gone. The new system seems to be called Saving or Revenge (we're not sure about the name). We don't know exactly how it works, but it's built around cancels. And we do know we'll have another gauge to activate the Saving/Revenge stuff, besides the usual Super Gauge.
Supers are there (although they didn't decide yet if it will be like in SSF2T or SFIII), and now they've put another moves called Ultras. These makes your character throws a auto combo with tons of moves. It's like a custom combo ... except by the custom part.
Shen Long may appear in the game. We are NOT kidding.
dwarfkicker said:http://www.destructoid.com/rumor-new-info-and-pictures-from-street-fighter-iv-leaked-58045.phtml
CnC said:I do hope that this is animated beautifully and the gameplay is _really_ tight; because these stills look like oversaturated crap.
CnC said:oversaturated crap.
Uriel said:Oversaturated crap.
Griffith No More! said:Yeah, that close up Ken kick, it somehow looks even worse now than a few hours ago,