Vampire_Hunter_Bob
Cats are great
"Griffith No More!" said:Reminded me of Doom III,
You told me Doom 3 was the best game ever made.
"Griffith No More!" said:Reminded me of Doom III,
I read the demo for BioShock was vastly underwhelming compared with the ffinal game."Griffith No More!" said:I played it and... it was an FPS. =)
Reminded me of Doom III, except it had style, stuff happened, and you could see. Oh, and haha to everyone dying to play this that hasn't yet when I don't care but opportunistically got there first. Again, HA HA.
Walter said:I read the demo for BioShock was vastly underwhelming compared with the ffinal game.
We understand there has been some concern about the implementation of widescreen mode in BioShock. Hopefully, we can clarify how we’ve chosen to do this.
The first thing we want to make clear is the mode we developed the game on and the optimal mode for playing the game is the widescreen mode. 90% of our development stations were widescreen displays: artists, programmers and designers.
- BioShock was primarily developed and tuned for widescreen mode. Artists and designers worked with widescreen displays and chose a field of view (FOV) that best reflected their intentions with respect to the way the world is perceived, the perceived speed of movement of the player relative to the world and the amount of the world they wanted to be viewed for the best game-play experience. We went through dozens of iterations and finally settled upon a widescreen aspect ratio that best suited the gameplay experience.
- When playing in widescreen modes the game makes use of the full screen resolution, and does not crop or stretch a lower resolution image into a wide screen one. For example, at 720p the game renders natively to the full 1280x720 resolution.
- Once this FOV was established, we chose to keep exactly the same horizontal FOV for standard def displays, so as not to in any way alter the gameplay experience.
- Instead of cropping the FOV for 4:3 displays and making all 4:3 owners mad in doing so, we slightly extended the vertical FOV for standard def mode: we never wanted to have black bars on people’s displays. (This way, everybody is happy…) This does mean that people playing on a standard def display see slightly more vertical space, but, this does not significantly affect the game-play experience and, we felt that it best served our goal of keeping the game experience as close as possible to the original design and art vision on both types of displays. Reports of the widescreen FOV being a crop of the 4:3 FOV are completely false.
One thing we can assure you that all these decisions were made with the best interests of the game in mind. We didn’t save any money or development time by choosing this set of parameters. We did what we thought was the best thing for the game: developing and optimizing it for widescreen displays, and making the decision not to do the usual crop for 4:3 displays. As a consumer, you certainly have the right to disagree.
We understand that not all users might not be happy with these choices and we will be looking into options for allowing users to adjust FOV settings manually. But as we mentioned earlier, changes to video game code do not happen in minutes or hours. We appreciate your understanding.
Vampire_Hunter_Bob said:You told me Doom 3 was the best game ever made.
Walter said:I read the demo for BioShock was vastly underwhelming compared with the ffinal game.
SaiyajinNoOuji-Trading Cards said:Well check this out, there is a serious bug for wide screen users where it shows it being a zoomed up version thus cutting out many buttons.. also the biggest one is that you can only install the game twice... ever.
Well there was another article on Digg that had a fix for the wide screen issue. SOme guy had to make a hack for it but I don't know how its a bullshit issue. Sure it will be patched but don't you think its kind of a blaring one? Having wide screen monitors is pretty common these day's so it shouldn't have to be an issue right away. I don't even have the game but still, it seems like it should have been something that should never have been issue. Just my opinion. =PAazealh said:My intuition tells me you didn't read all the posts in the thread before posting this. Honestly those issues sound like bullshit to me. It's like people have never bought a PC game on release before. It'll be patched like always and it doesn't even really impair the experience.
SaiyajinNoOuji-Trading Cards said:Sure it will be patched but don't you think its kind of a blaring one? Having wide screen monitors is pretty common these day's so it shouldn't have to be an issue right away. I don't even have the game but still, it seems like it should have been something that should never have been issue. Just my opinion. =P
Proj2501 said:So, for everyone who is playing this game, are you harvesting or saving the little sisters? This sux, now I'll have to play it twice to see what difference it makes to the game.
"Griffith No More!" said:The reviews are in, with the good and the bad:
http://www.gamespot.com/pc/action/bioshock/review.html?tag=tabs;reviews
http://www.somethingawful.com/d/truth-media-reviews/truthmedia-bioshock-review.php
It's TruthMedia dude, and you just failed.HawaiianStallion said:Why do I never like Somethingawful reviews? Half the time I cant tell whether they're just jaded disillisioned ass holes pandering to the very same tunnel visioned people as themselves... or they're just trying to be funny. Not to mention I love the random plugs for the PS3 version which isnt even announced.
HawaiianStallion said:Not to mention I love the random plugs for the PS3 version which isnt even announced.
The problem is, as Aazealh pointed out in my post, the "wide-screen" FOV is NOT an issue or a bug. This is the intended version for the game. It is not "zoomed", again, the 4:3 ratio is just stretched out. Its like taking a piece of paper (or better yet, JPG) and stretching out the image vertically...aka, Tall Screen. Play something like Ikaruga to see what "Tall Screen" is. That is all this issue revolves around...essentially people shitting themselves with an over paranoia that they are -missing- something. The only thing being done is Irrational (now 2k) saying "Ok, I guess some people don't like the way we intended the game, we'll release a patch for widescreen fans to enjoy it in -their- own way"SaiyajinNoOuji-Trading Cards said:Well there was another article on Digg that had a fix for the wide screen issue. SOme guy had to make a hack for it but I don't know how its a bullshit issue. Sure it will be patched but don't you think its kind of a blaring one? Having wide screen monitors is pretty common these day's so it shouldn't have to be an issue right away. I don't even have the game but still, it seems like it should have been something that should never have been issue. Just my opinion. =P
Well that's like, your opinion man! Kidding aside, I really don't ever see the point of hype killing a game, or anything really. Not to mention its an FPS, once I knew the gist of BioShock, I expected a next gen System Shock 2 and well thats what we got imo. Even when I partook in "mass hype" I never reached a point where I felt a game "under delivered" to any point I [personally] wasn't responsible for giving it, so its more of an issue of fucking yourself over and less of a game betraying your personal expectations.Proj2501 said:Ok, just beat this ish. I got the mega-happy ending. I will say it was a fun game to play, but by no means did it live it to the INSANE-O hype it received.
I laughed. Kinda. Anyways, the TM "review" isn't entirely inaccurate, for the typical "8.8" internet fiasco crowd. Just to touch upon my own issues with the game.Griffith No More! said:http://www.somethingawful.com/d/weekend-web/bioshock-truthmedia-flames.php
Let me just add a link to one they forgot:
http://www.skullknight.net/forum/index.php?topic=6866.msg138328#msg138328
CnC said:dude I dunno. I caved in and attempted to run the demo on my PC. And despite the framerate being kinda wonky and the lower resolution, I still thought the mood and surroundings were awesome. I'm still excited to play the full version.
ouch. a 4.5 for lair? Thats harsh
CnC said:ouch. a 4.5 for lair? Thats harsh